| LIBRARY libGLESv2 |
| EXPORTS |
| glActiveTexture @1 |
| glAttachShader @2 |
| glBindAttribLocation @3 |
| glBindBuffer @4 |
| glBindFramebuffer @5 |
| glBindRenderbuffer @6 |
| glBindTexture @7 |
| glBlendColor @8 |
| glBlendEquation @9 |
| glBlendEquationSeparate @10 |
| glBlendFunc @11 |
| glBlendFuncSeparate @12 |
| glBufferData @13 |
| glBufferSubData @14 |
| glCheckFramebufferStatus @15 |
| glClear @16 |
| glClearColor @17 |
| glClearDepthf @18 |
| glClearStencil @19 |
| glColorMask @20 |
| glCompileShader @21 |
| glCompressedTexImage2D @22 |
| glCompressedTexSubImage2D @23 |
| glCopyTexImage2D @24 |
| glCopyTexSubImage2D @25 |
| glCreateProgram @26 |
| glCreateShader @27 |
| glCullFace @28 |
| glDeleteBuffers @29 |
| glDeleteFramebuffers @30 |
| glDeleteProgram @32 |
| glDeleteRenderbuffers @33 |
| glDeleteShader @34 |
| glDeleteTextures @31 |
| glDepthFunc @36 |
| glDepthMask @37 |
| glDepthRangef @38 |
| glDetachShader @35 |
| glDisable @39 |
| glDisableVertexAttribArray @40 |
| glDrawArrays @41 |
| glDrawElements @42 |
| glEnable @43 |
| glEnableVertexAttribArray @44 |
| glFinish @45 |
| glFlush @46 |
| glFramebufferRenderbuffer @47 |
| glFramebufferTexture2D @48 |
| glFrontFace @49 |
| glGenBuffers @50 |
| glGenFramebuffers @52 |
| glGenRenderbuffers @53 |
| glGenTextures @54 |
| glGenerateMipmap @51 |
| glGetActiveAttrib @55 |
| glGetActiveUniform @56 |
| glGetAttachedShaders @57 |
| glGetAttribLocation @58 |
| glGetBooleanv @59 |
| glGetBufferParameteriv @60 |
| glGetError @61 |
| glGetFloatv @62 |
| glGetFramebufferAttachmentParameteriv @63 |
| glGetIntegerv @64 |
| glGetProgramInfoLog @66 |
| glGetProgramiv @65 |
| glGetRenderbufferParameteriv @67 |
| glGetShaderInfoLog @69 |
| glGetShaderPrecisionFormat @70 |
| glGetShaderSource @71 |
| glGetShaderiv @68 |
| glGetString @72 |
| glGetTexParameterfv @73 |
| glGetTexParameteriv @74 |
| glGetUniformLocation @77 |
| glGetUniformfv @75 |
| glGetUniformiv @76 |
| glGetVertexAttribPointerv @80 |
| glGetVertexAttribfv @78 |
| glGetVertexAttribiv @79 |
| glHint @81 |
| glIsBuffer @82 |
| glIsEnabled @83 |
| glIsFramebuffer @84 |
| glIsProgram @85 |
| glIsRenderbuffer @86 |
| glIsShader @87 |
| glIsTexture @88 |
| glLineWidth @89 |
| glLinkProgram @90 |
| glPixelStorei @91 |
| glPolygonOffset @92 |
| glReadPixels @93 |
| glReleaseShaderCompiler @94 |
| glRenderbufferStorage @95 |
| glSampleCoverage @96 |
| glScissor @97 |
| glShaderBinary @98 |
| glShaderSource @99 |
| glStencilFunc @100 |
| glStencilFuncSeparate @101 |
| glStencilMask @102 |
| glStencilMaskSeparate @103 |
| glStencilOp @104 |
| glStencilOpSeparate @105 |
| glTexImage2D @106 |
| glTexParameterf @107 |
| glTexParameterfv @108 |
| glTexParameteri @109 |
| glTexParameteriv @110 |
| glTexSubImage2D @111 |
| glUniform1f @112 |
| glUniform1fv @113 |
| glUniform1i @114 |
| glUniform1iv @115 |
| glUniform2f @116 |
| glUniform2fv @117 |
| glUniform2i @118 |
| glUniform2iv @119 |
| glUniform3f @120 |
| glUniform3fv @121 |
| glUniform3i @122 |
| glUniform3iv @123 |
| glUniform4f @124 |
| glUniform4fv @125 |
| glUniform4i @126 |
| glUniform4iv @127 |
| glUniformMatrix2fv @128 |
| glUniformMatrix3fv @129 |
| glUniformMatrix4fv @130 |
| glUseProgram @131 |
| glValidateProgram @132 |
| glVertexAttrib1f @133 |
| glVertexAttrib1fv @134 |
| glVertexAttrib2f @135 |
| glVertexAttrib2fv @136 |
| glVertexAttrib3f @137 |
| glVertexAttrib3fv @138 |
| glVertexAttrib4f @139 |
| glVertexAttrib4fv @140 |
| glVertexAttribPointer @141 |
| glViewport @142 |
| |
| ; Extensions |
| glBlitFramebufferANGLE @149 |
| glRenderbufferStorageMultisampleANGLE @150 |
| glDeleteFencesNV @151 |
| glFinishFenceNV @152 |
| glGenFencesNV @153 |
| glGetFenceivNV @154 |
| glIsFenceNV @155 |
| glSetFenceNV @156 |
| glTestFenceNV @157 |
| glGetTranslatedShaderSourceANGLE @159 |
| glTexStorage2DEXT @160 |
| glGetGraphicsResetStatusEXT @161 |
| glReadnPixelsEXT @162 |
| glGetnUniformfvEXT @163 |
| glGetnUniformivEXT @164 |
| glGenQueriesEXT @165 |
| glDeleteQueriesEXT @166 |
| glIsQueryEXT @167 |
| glBeginQueryEXT @168 |
| glEndQueryEXT @169 |
| glGetQueryivEXT @170 |
| glGetQueryObjectuivEXT @171 |
| glVertexAttribDivisorANGLE @172 |
| glDrawArraysInstancedANGLE @173 |
| glDrawElementsInstancedANGLE @174 |
| glProgramBinaryOES @175 |
| glGetProgramBinaryOES @176 |
| glDrawBuffersEXT @179 |
| glMapBufferOES @285 |
| glUnmapBufferOES @286 |
| glGetBufferPointervOES @287 |
| glMapBufferRangeEXT @288 |
| glFlushMappedBufferRangeEXT @289 |
| glDiscardFramebufferEXT @293 |
| glInsertEventMarkerEXT @294 |
| glPushGroupMarkerEXT @295 |
| glPopGroupMarkerEXT @296 |
| glEGLImageTargetTexture2DOES @297 |
| glEGLImageTargetRenderbufferStorageOES @298 |
| glBindVertexArrayOES @299 |
| glDeleteVertexArraysOES @300 |
| glGenVertexArraysOES @301 |
| glIsVertexArrayOES @302 |
| glDebugMessageControlKHR @303 |
| glDebugMessageInsertKHR @304 |
| glDebugMessageCallbackKHR @305 |
| glGetDebugMessageLogKHR @306 |
| glPushDebugGroupKHR @307 |
| glPopDebugGroupKHR @308 |
| glObjectLabelKHR @309 |
| glGetObjectLabelKHR @310 |
| glObjectPtrLabelKHR @311 |
| glGetObjectPtrLabelKHR @312 |
| glGetPointervKHR @313 |
| glQueryCounterEXT @314 |
| glGetQueryObjectivEXT @315 |
| glGetQueryObjecti64vEXT @316 |
| glGetQueryObjectui64vEXT @317 |
| glBindUniformLocationCHROMIUM @318 |
| glCoverageModulationCHROMIUM @319 |
| |
| glMatrixLoadfCHROMIUM @320 |
| glMatrixLoadIdentityCHROMIUM @321 |
| glGenPathsCHROMIUM @322 |
| glDeletePathsCHROMIUM @323 |
| glIsPathCHROMIUM @324 |
| glPathCommandsCHROMIUM @325 |
| glPathParameterfCHROMIUM @326 |
| glPathParameteriCHROMIUM @327 |
| glGetPathParameterfvCHROMIUM @328 |
| glGetPathParameterivCHROMIUM @329 |
| glPathStencilFuncCHROMIUM @330 |
| glStencilFillPathCHROMIUM @331 |
| glStencilStrokePathCHROMIUM @332 |
| glCoverFillPathCHROMIUM @333 |
| glCoverStrokePathCHROMIUM @334 |
| glStencilThenCoverFillPathCHROMIUM @335 |
| glStencilThenCoverStrokePathCHROMIUM @336 |
| glCoverFillPathInstancedCHROMIUM @337 |
| glCoverStrokePathInstancedCHROMIUM @338 |
| glStencilStrokePathInstancedCHROMIUM @339 |
| glStencilFillPathInstancedCHROMIUM @340 |
| glStencilThenCoverFillPathInstancedCHROMIUM @341 |
| glStencilThenCoverStrokePathInstancedCHROMIUM @342 |
| glBindFragmentInputLocationCHROMIUM @343 |
| glProgramPathFragmentInputGenCHROMIUM @344 |
| |
| ; GLES 3.0 Functions |
| glReadBuffer @180 |
| glDrawRangeElements @181 |
| glTexImage3D @182 |
| glTexSubImage3D @183 |
| glCopyTexSubImage3D @184 |
| glCompressedTexImage3D @185 |
| glCompressedTexSubImage3D @186 |
| glGenQueries @187 |
| glDeleteQueries @188 |
| glIsQuery @189 |
| glBeginQuery @190 |
| glEndQuery @191 |
| glGetQueryiv @192 |
| glGetQueryObjectuiv @193 |
| glUnmapBuffer @194 |
| glGetBufferPointerv @195 |
| glDrawBuffers @196 |
| glUniformMatrix2x3fv @197 |
| glUniformMatrix3x2fv @198 |
| glUniformMatrix2x4fv @199 |
| glUniformMatrix4x2fv @200 |
| glUniformMatrix3x4fv @201 |
| glUniformMatrix4x3fv @202 |
| glBlitFramebuffer @203 |
| glRenderbufferStorageMultisample @204 |
| glFramebufferTextureLayer @205 |
| glMapBufferRange @206 |
| glFlushMappedBufferRange @207 |
| glBindVertexArray @208 |
| glDeleteVertexArrays @209 |
| glGenVertexArrays @210 |
| glIsVertexArray @211 |
| glGetIntegeri_v @212 |
| glBeginTransformFeedback @213 |
| glEndTransformFeedback @214 |
| glBindBufferRange @215 |
| glBindBufferBase @216 |
| glTransformFeedbackVaryings @217 |
| glGetTransformFeedbackVarying @218 |
| glVertexAttribIPointer @219 |
| glGetVertexAttribIiv @220 |
| glGetVertexAttribIuiv @221 |
| glVertexAttribI4i @222 |
| glVertexAttribI4ui @223 |
| glVertexAttribI4iv @224 |
| glVertexAttribI4uiv @225 |
| glGetUniformuiv @226 |
| glGetFragDataLocation @227 |
| glUniform1ui @228 |
| glUniform2ui @229 |
| glUniform3ui @230 |
| glUniform4ui @231 |
| glUniform1uiv @232 |
| glUniform2uiv @233 |
| glUniform3uiv @234 |
| glUniform4uiv @235 |
| glClearBufferiv @236 |
| glClearBufferuiv @237 |
| glClearBufferfv @238 |
| glClearBufferfi @239 |
| glGetStringi @240 |
| glCopyBufferSubData @241 |
| glGetUniformIndices @242 |
| glGetActiveUniformsiv @243 |
| glGetUniformBlockIndex @244 |
| glGetActiveUniformBlockiv @245 |
| glGetActiveUniformBlockName @246 |
| glUniformBlockBinding @247 |
| glDrawArraysInstanced @248 |
| glDrawElementsInstanced @249 |
| glFenceSync @250 |
| glIsSync @251 |
| glDeleteSync @252 |
| glClientWaitSync @253 |
| glWaitSync @254 |
| glGetInteger64v @255 |
| glGetSynciv @256 |
| glGetInteger64i_v @257 |
| glGetBufferParameteri64v @258 |
| glGenSamplers @259 |
| glDeleteSamplers @260 |
| glIsSampler @261 |
| glBindSampler @262 |
| glSamplerParameteri @263 |
| glSamplerParameteriv @264 |
| glSamplerParameterf @265 |
| glSamplerParameterfv @266 |
| glGetSamplerParameteriv @267 |
| glGetSamplerParameterfv @268 |
| glVertexAttribDivisor @269 |
| glBindTransformFeedback @270 |
| glDeleteTransformFeedbacks @271 |
| glGenTransformFeedbacks @272 |
| glIsTransformFeedback @273 |
| glPauseTransformFeedback @274 |
| glResumeTransformFeedback @275 |
| glGetProgramBinary @276 |
| glProgramBinary @277 |
| glProgramParameteri @278 |
| glInvalidateFramebuffer @279 |
| glInvalidateSubFramebuffer @280 |
| glTexStorage2D @281 |
| glTexStorage3D @282 |
| glGetInternalformativ @283 |
| |
| ; GLES 3.1 Functions |
| glDispatchCompute @345 |
| glDispatchComputeIndirect @346 |
| glDrawArraysIndirect @347 |
| glDrawElementsIndirect @348 |
| glFramebufferParameteri @349 |
| glGetFramebufferParameteriv @350 |
| glGetProgramInterfaceiv @351 |
| glGetProgramResourceIndex @352 |
| glGetProgramResourceName @353 |
| glGetProgramResourceiv @354 |
| glGetProgramResourceLocation @355 |
| glUseProgramStages @356 |
| glActiveShaderProgram @357 |
| glCreateShaderProgramv @358 |
| glBindProgramPipeline @359 |
| glDeleteProgramPipelines @360 |
| glGenProgramPipelines @361 |
| glIsProgramPipeline @362 |
| glGetProgramPipelineiv @363 |
| glProgramUniform1i @364 |
| glProgramUniform2i @365 |
| glProgramUniform3i @366 |
| glProgramUniform4i @367 |
| glProgramUniform1ui @368 |
| glProgramUniform2ui @369 |
| glProgramUniform3ui @370 |
| glProgramUniform4ui @371 |
| glProgramUniform1f @372 |
| glProgramUniform2f @373 |
| glProgramUniform3f @374 |
| glProgramUniform4f @375 |
| glProgramUniform1iv @376 |
| glProgramUniform2iv @377 |
| glProgramUniform3iv @378 |
| glProgramUniform4iv @379 |
| glProgramUniform1uiv @380 |
| glProgramUniform2uiv @381 |
| glProgramUniform3uiv @382 |
| glProgramUniform4uiv @383 |
| glProgramUniform1fv @384 |
| glProgramUniform2fv @385 |
| glProgramUniform3fv @386 |
| glProgramUniform4fv @387 |
| glProgramUniformMatrix2fv @388 |
| glProgramUniformMatrix3fv @389 |
| glProgramUniformMatrix4fv @390 |
| glProgramUniformMatrix2x3fv @391 |
| glProgramUniformMatrix3x2fv @392 |
| glProgramUniformMatrix2x4fv @393 |
| glProgramUniformMatrix4x2fv @394 |
| glProgramUniformMatrix3x4fv @395 |
| glProgramUniformMatrix4x3fv @396 |
| glValidateProgramPipeline @397 |
| glGetProgramPipelineInfoLog @398 |
| glBindImageTexture @399 |
| glGetBooleani_v @400 |
| glMemoryBarrier @401 |
| glMemoryBarrierByRegion @402 |
| glTexStorage2DMultisample @403 |
| glGetMultisamplefv @404 |
| glSampleMaski @405 |
| glGetTexLevelParameteriv @406 |
| glGetTexLevelParameterfv @407 |
| glBindVertexBuffer @408 |
| glVertexAttribFormat @409 |
| glVertexAttribIFormat @410 |
| glVertexAttribBinding @411 |
| glVertexBindingDivisor @412 |
| |
| ; ANGLE Platform Implementation |
| ANGLEGetDisplayPlatform @290 |
| ANGLEResetDisplayPlatform @291 |