| cmake_minimum_required(VERSION 3.4.1) |
| |
| # Validation layers could be built with code from |
| # github repo OR |
| # ndk's snapshot |
| # The file structure for glslang spir-V is different, adding BUILD_IN_NDK variable |
| set(BUILD_IN_NDK OFF) |
| if (CMAKE_CURRENT_SOURCE_DIR MATCHES "sources/third_party/vulkan/src") |
| set(BUILD_IN_NDK ON) |
| endif() |
| |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Werror \ |
| -Wno-unused-function -Wno-unused-const-variable \ |
| -Wno-c++98-compat-pedantic -DVK_PROTOTYPES \ |
| -DVK_USE_PLATFORM_ANDROID_KHR") |
| |
| if (BUILD_IN_NDK) |
| # NDK directory structure: |
| # $ANDROID_NDK/sources/third_party/ |
| # vulkan/src |
| # shaderc/third_party (for glslang & spirv-tools ) |
| # this build uses combined lib libshaderc.a for libSPIRV-Tools.a purpose |
| get_filename_component(SRC_DIR |
| "${ANDROID_NDK}/sources/third_party/vulkan/src" ABSOLUTE) |
| get_filename_component(EXTERNAL_DIR |
| "${SRC_DIR}/../../shaderc/third_party" ABSOLUTE) |
| get_filename_component(SPIRV_LIB |
| "${SRC_DIR}/../../shaderc/libs/${ANDROID_STL}/${ANDROID_ABI}/libshaderc.a" |
| ABSOLUTE) |
| else () |
| # github directory structure: |
| # ${SRC_DIR} |
| # ${SRC_DIR}/build-android/external (for glslang, spirv-tools & shaderc ) |
| get_filename_component(SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../.." ABSOLUTE) |
| set(EXTERNAL_DIR "${SRC_DIR}/build-android/third_party/shaderc/third_party") |
| set(SPIRV_LIB |
| "${SRC_DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools.a") |
| endif() |
| set(COMMON_DIR "${SRC_DIR}/build-android/generated") |
| |
| set(CMAKE_CXX_clone "${CMAKE_CXX_FLAGS}") |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_ANDROID_KHR \ |
| -fvisibility=hidden") |
| include_directories(${SRC_DIR}/include |
| ${COMMON_DIR}/include |
| ${SRC_DIR}/layers |
| ${SRC_DIR}/loader) |
| add_library(layer_utils STATIC |
| ${SRC_DIR}/layers/vk_layer_config.cpp |
| ${SRC_DIR}/layers/vk_layer_extension_utils.cpp |
| ${SRC_DIR}/layers/vk_layer_utils.cpp |
| ${SRC_DIR}/layers/vk_format_utils.cpp) |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_clone}") |
| |
| # assume shaderc already built externally |
| add_library(SPIRV-Tools-prebuilt STATIC IMPORTED) |
| set_target_properties(SPIRV-Tools-prebuilt PROPERTIES IMPORTED_LOCATION |
| ${SPIRV_LIB}) |
| |
| # build core_validation layers which including shader validation |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_ANDROID_KHR \ |
| -fvisibility=hidden") |
| add_library(VkLayer_core_validation SHARED |
| ${SRC_DIR}/layers/core_validation.cpp |
| ${SRC_DIR}/layers/descriptor_sets.cpp |
| ${SRC_DIR}/layers/buffer_validation.cpp |
| ${SRC_DIR}/layers/shader_validation.cpp |
| ${SRC_DIR}/layers/vk_layer_table.cpp |
| ${SRC_DIR}/layers/xxhash.c) |
| target_include_directories(VkLayer_core_validation PRIVATE |
| ${SRC_DIR}/include |
| ${SRC_DIR}/layers |
| ${COMMON_DIR}/include |
| ${SRC_DIR}/loader |
| ${EXTERNAL_DIR}/glslang |
| ${EXTERNAL_DIR}/spirv-tools/include) |
| target_link_libraries(VkLayer_core_validation PRIVATE |
| log layer_utils SPIRV-Tools-prebuilt) |
| |
| add_library(VkLayer_parameter_validation SHARED |
| ${COMMON_DIR}/include/parameter_validation.cpp |
| ${SRC_DIR}/layers/parameter_validation_utils.cpp |
| ${SRC_DIR}/layers/vk_layer_table.cpp) |
| target_include_directories(VkLayer_parameter_validation PRIVATE |
| ${SRC_DIR}/include |
| ${COMMON_DIR}/include |
| ${SRC_DIR}/layers |
| ${SRC_DIR}/loader) |
| target_link_libraries(VkLayer_parameter_validation PRIVATE log layer_utils) |
| |
| add_library(VkLayer_object_tracker SHARED |
| ${COMMON_DIR}/include/object_tracker.cpp |
| ${SRC_DIR}/layers/object_tracker_utils.cpp |
| ${SRC_DIR}/layers/vk_layer_table.cpp) |
| target_include_directories(VkLayer_object_tracker PRIVATE |
| ${SRC_DIR}/include |
| ${SRC_DIR}/layers |
| ${COMMON_DIR}/include |
| ${SRC_DIR}/loader) |
| target_link_libraries(VkLayer_object_tracker PRIVATE log layer_utils) |
| |
| add_library(VkLayer_threading SHARED |
| ${SRC_DIR}/layers/threading.cpp |
| ${SRC_DIR}/layers/vk_layer_table.cpp) |
| target_include_directories(VkLayer_threading PRIVATE |
| ${SRC_DIR}/include |
| ${SRC_DIR}/layers |
| ${COMMON_DIR}/include |
| ${SRC_DIR}/loader) |
| target_link_libraries(VkLayer_threading PRIVATE log layer_utils) |
| |
| add_library(VkLayer_unique_objects SHARED |
| ${SRC_DIR}/layers/unique_objects.cpp |
| ${SRC_DIR}/layers/vk_layer_table.cpp) |
| target_include_directories(VkLayer_unique_objects PRIVATE |
| ${SRC_DIR}/include |
| ${SRC_DIR}/layers |
| ${COMMON_DIR}/include |
| ${SRC_DIR}/loader) |
| target_link_libraries(VkLayer_unique_objects PRIVATE log layer_utils) |
| |
| set(CMAKE_CXX_FLAGS "${CMAKE_CXX_clone}") |