blob: baa7ba16a75f9a262c51430e957dbf12c7be7edc [file] [log] [blame]
/*
* Copyright (c) 2015-2019 The Khronos Group Inc.
* Copyright (c) 2015-2019 Valve Corporation
* Copyright (c) 2015-2019 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Chia-I Wu <olvaffe@gmail.com>
* Author: Chris Forbes <chrisf@ijw.co.nz>
* Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
* Author: Mark Lobodzinski <mark@lunarg.com>
* Author: Mike Stroyan <mike@LunarG.com>
* Author: Tobin Ehlis <tobine@google.com>
* Author: Tony Barbour <tony@LunarG.com>
*/
#ifndef TEST_ENVIRONMENT_H
#define TEST_ENVIRONMENT_H
#include "vktestbinding.h"
namespace vk_testing {
class Environment : public ::testing::Environment {
public:
Environment();
bool parse_args(int argc, char **argv);
virtual void SetUp();
virtual void TearDown();
const std::vector<Device *> &devices() { return devs_; }
Device &default_device() { return *(devs_[default_dev_]); }
VkInstance get_instance() { return inst; }
VkPhysicalDevice gpus[16];
private:
VkApplicationInfo app_;
uint32_t default_dev_;
VkInstance inst;
std::vector<Device *> devs_;
};
} // namespace vk_testing
#endif // TEST_ENVIRONMENT_H