| 'use strict' | 
 | var Buffer = require('buffer').Buffer | 
 | var inherits = require('inherits') | 
 | var HashBase = require('hash-base') | 
 |  | 
 | var ARRAY16 = new Array(16) | 
 |  | 
 | var zl = [ | 
 |   0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, | 
 |   7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, | 
 |   3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, | 
 |   1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, | 
 |   4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13 | 
 | ] | 
 |  | 
 | var zr = [ | 
 |   5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, | 
 |   6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, | 
 |   15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, | 
 |   8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, | 
 |   12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11 | 
 | ] | 
 |  | 
 | var sl = [ | 
 |   11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, | 
 |   7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, | 
 |   11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, | 
 |   11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, | 
 |   9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 | 
 | ] | 
 |  | 
 | var sr = [ | 
 |   8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, | 
 |   9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, | 
 |   9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, | 
 |   15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, | 
 |   8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 | 
 | ] | 
 |  | 
 | var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e] | 
 | var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000] | 
 |  | 
 | function RIPEMD160 () { | 
 |   HashBase.call(this, 64) | 
 |  | 
 |   // state | 
 |   this._a = 0x67452301 | 
 |   this._b = 0xefcdab89 | 
 |   this._c = 0x98badcfe | 
 |   this._d = 0x10325476 | 
 |   this._e = 0xc3d2e1f0 | 
 | } | 
 |  | 
 | inherits(RIPEMD160, HashBase) | 
 |  | 
 | RIPEMD160.prototype._update = function () { | 
 |   var words = ARRAY16 | 
 |   for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4) | 
 |  | 
 |   var al = this._a | 0 | 
 |   var bl = this._b | 0 | 
 |   var cl = this._c | 0 | 
 |   var dl = this._d | 0 | 
 |   var el = this._e | 0 | 
 |  | 
 |   var ar = this._a | 0 | 
 |   var br = this._b | 0 | 
 |   var cr = this._c | 0 | 
 |   var dr = this._d | 0 | 
 |   var er = this._e | 0 | 
 |  | 
 |   // computation | 
 |   for (var i = 0; i < 80; i += 1) { | 
 |     var tl | 
 |     var tr | 
 |     if (i < 16) { | 
 |       tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i]) | 
 |       tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i]) | 
 |     } else if (i < 32) { | 
 |       tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i]) | 
 |       tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i]) | 
 |     } else if (i < 48) { | 
 |       tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i]) | 
 |       tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i]) | 
 |     } else if (i < 64) { | 
 |       tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i]) | 
 |       tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i]) | 
 |     } else { // if (i<80) { | 
 |       tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i]) | 
 |       tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i]) | 
 |     } | 
 |  | 
 |     al = el | 
 |     el = dl | 
 |     dl = rotl(cl, 10) | 
 |     cl = bl | 
 |     bl = tl | 
 |  | 
 |     ar = er | 
 |     er = dr | 
 |     dr = rotl(cr, 10) | 
 |     cr = br | 
 |     br = tr | 
 |   } | 
 |  | 
 |   // update state | 
 |   var t = (this._b + cl + dr) | 0 | 
 |   this._b = (this._c + dl + er) | 0 | 
 |   this._c = (this._d + el + ar) | 0 | 
 |   this._d = (this._e + al + br) | 0 | 
 |   this._e = (this._a + bl + cr) | 0 | 
 |   this._a = t | 
 | } | 
 |  | 
 | RIPEMD160.prototype._digest = function () { | 
 |   // create padding and handle blocks | 
 |   this._block[this._blockOffset++] = 0x80 | 
 |   if (this._blockOffset > 56) { | 
 |     this._block.fill(0, this._blockOffset, 64) | 
 |     this._update() | 
 |     this._blockOffset = 0 | 
 |   } | 
 |  | 
 |   this._block.fill(0, this._blockOffset, 56) | 
 |   this._block.writeUInt32LE(this._length[0], 56) | 
 |   this._block.writeUInt32LE(this._length[1], 60) | 
 |   this._update() | 
 |  | 
 |   // produce result | 
 |   var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20) | 
 |   buffer.writeInt32LE(this._a, 0) | 
 |   buffer.writeInt32LE(this._b, 4) | 
 |   buffer.writeInt32LE(this._c, 8) | 
 |   buffer.writeInt32LE(this._d, 12) | 
 |   buffer.writeInt32LE(this._e, 16) | 
 |   return buffer | 
 | } | 
 |  | 
 | function rotl (x, n) { | 
 |   return (x << n) | (x >>> (32 - n)) | 
 | } | 
 |  | 
 | function fn1 (a, b, c, d, e, m, k, s) { | 
 |   return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0 | 
 | } | 
 |  | 
 | function fn2 (a, b, c, d, e, m, k, s) { | 
 |   return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0 | 
 | } | 
 |  | 
 | function fn3 (a, b, c, d, e, m, k, s) { | 
 |   return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0 | 
 | } | 
 |  | 
 | function fn4 (a, b, c, d, e, m, k, s) { | 
 |   return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0 | 
 | } | 
 |  | 
 | function fn5 (a, b, c, d, e, m, k, s) { | 
 |   return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0 | 
 | } | 
 |  | 
 | module.exports = RIPEMD160 |