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//===-- IOHandler.cpp -------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/IOHandler.h"
// C Includes
#ifndef LLDB_DISABLE_CURSES
#include <curses.h>
#include <panel.h>
#endif
// C++ Includes
#if defined(__APPLE__)
#include <deque>
#endif
#include <string>
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Debugger.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Host/File.h" // for File
#include "lldb/Host/Predicate.h" // for Predicate, ::eBroad...
#include "lldb/Utility/Status.h" // for Status
#include "lldb/Utility/StreamString.h" // for StreamString
#include "lldb/Utility/StringList.h" // for StringList
#include "lldb/lldb-forward.h" // for StreamFileSP
#ifndef LLDB_DISABLE_LIBEDIT
#include "lldb/Host/Editline.h"
#endif
#include "lldb/Interpreter/CommandCompletions.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#ifndef LLDB_DISABLE_CURSES
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/State.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Core/ValueObjectRegister.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StackFrame.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#endif
#include "llvm/ADT/StringRef.h" // for StringRef
#ifdef _MSC_VER
#include "lldb/Host/windows/windows.h"
#endif
#include <memory> // for shared_ptr
#include <mutex> // for recursive_mutex
#include <assert.h> // for assert
#include <ctype.h> // for isspace
#include <errno.h> // for EINTR, errno
#include <locale.h> // for setlocale
#include <stdint.h> // for uint32_t, UINT32_MAX
#include <stdio.h> // for size_t, fprintf, feof
#include <string.h> // for strlen
#include <type_traits> // for move
using namespace lldb;
using namespace lldb_private;
IOHandler::IOHandler(Debugger &debugger, IOHandler::Type type)
: IOHandler(debugger, type,
StreamFileSP(), // Adopt STDIN from top input reader
StreamFileSP(), // Adopt STDOUT from top input reader
StreamFileSP(), // Adopt STDERR from top input reader
0) // Flags
{}
IOHandler::IOHandler(Debugger &debugger, IOHandler::Type type,
const lldb::StreamFileSP &input_sp,
const lldb::StreamFileSP &output_sp,
const lldb::StreamFileSP &error_sp, uint32_t flags)
: m_debugger(debugger), m_input_sp(input_sp), m_output_sp(output_sp),
m_error_sp(error_sp), m_popped(false), m_flags(flags), m_type(type),
m_user_data(nullptr), m_done(false), m_active(false) {
// If any files are not specified, then adopt them from the top input reader.
if (!m_input_sp || !m_output_sp || !m_error_sp)
debugger.AdoptTopIOHandlerFilesIfInvalid(m_input_sp, m_output_sp,
m_error_sp);
}
IOHandler::~IOHandler() = default;
int IOHandler::GetInputFD() {
return (m_input_sp ? m_input_sp->GetFile().GetDescriptor() : -1);
}
int IOHandler::GetOutputFD() {
return (m_output_sp ? m_output_sp->GetFile().GetDescriptor() : -1);
}
int IOHandler::GetErrorFD() {
return (m_error_sp ? m_error_sp->GetFile().GetDescriptor() : -1);
}
FILE *IOHandler::GetInputFILE() {
return (m_input_sp ? m_input_sp->GetFile().GetStream() : nullptr);
}
FILE *IOHandler::GetOutputFILE() {
return (m_output_sp ? m_output_sp->GetFile().GetStream() : nullptr);
}
FILE *IOHandler::GetErrorFILE() {
return (m_error_sp ? m_error_sp->GetFile().GetStream() : nullptr);
}
StreamFileSP &IOHandler::GetInputStreamFile() { return m_input_sp; }
StreamFileSP &IOHandler::GetOutputStreamFile() { return m_output_sp; }
StreamFileSP &IOHandler::GetErrorStreamFile() { return m_error_sp; }
bool IOHandler::GetIsInteractive() {
return GetInputStreamFile()->GetFile().GetIsInteractive();
}
bool IOHandler::GetIsRealTerminal() {
return GetInputStreamFile()->GetFile().GetIsRealTerminal();
}
void IOHandler::SetPopped(bool b) { m_popped.SetValue(b, eBroadcastOnChange); }
void IOHandler::WaitForPop() { m_popped.WaitForValueEqualTo(true); }
void IOHandlerStack::PrintAsync(Stream *stream, const char *s, size_t len) {
if (stream) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (m_top)
m_top->PrintAsync(stream, s, len);
}
}
IOHandlerConfirm::IOHandlerConfirm(Debugger &debugger, llvm::StringRef prompt,
bool default_response)
: IOHandlerEditline(
debugger, IOHandler::Type::Confirm,
nullptr, // nullptr editline_name means no history loaded/saved
llvm::StringRef(), // No prompt
llvm::StringRef(), // No continuation prompt
false, // Multi-line
false, // Don't colorize the prompt (i.e. the confirm message.)
0, *this),
m_default_response(default_response), m_user_response(default_response) {
StreamString prompt_stream;
prompt_stream.PutCString(prompt);
if (m_default_response)
prompt_stream.Printf(": [Y/n] ");
else
prompt_stream.Printf(": [y/N] ");
SetPrompt(prompt_stream.GetString());
}
IOHandlerConfirm::~IOHandlerConfirm() = default;
int IOHandlerConfirm::IOHandlerComplete(IOHandler &io_handler,
const char *current_line,
const char *cursor,
const char *last_char,
int skip_first_n_matches,
int max_matches, StringList &matches) {
if (current_line == cursor) {
if (m_default_response) {
matches.AppendString("y");
} else {
matches.AppendString("n");
}
}
return matches.GetSize();
}
void IOHandlerConfirm::IOHandlerInputComplete(IOHandler &io_handler,
std::string &line) {
if (line.empty()) {
// User just hit enter, set the response to the default
m_user_response = m_default_response;
io_handler.SetIsDone(true);
return;
}
if (line.size() == 1) {
switch (line[0]) {
case 'y':
case 'Y':
m_user_response = true;
io_handler.SetIsDone(true);
return;
case 'n':
case 'N':
m_user_response = false;
io_handler.SetIsDone(true);
return;
default:
break;
}
}
if (line == "yes" || line == "YES" || line == "Yes") {
m_user_response = true;
io_handler.SetIsDone(true);
} else if (line == "no" || line == "NO" || line == "No") {
m_user_response = false;
io_handler.SetIsDone(true);
}
}
int IOHandlerDelegate::IOHandlerComplete(IOHandler &io_handler,
const char *current_line,
const char *cursor,
const char *last_char,
int skip_first_n_matches,
int max_matches, StringList &matches) {
switch (m_completion) {
case Completion::None:
break;
case Completion::LLDBCommand:
return io_handler.GetDebugger().GetCommandInterpreter().HandleCompletion(
current_line, cursor, last_char, skip_first_n_matches, max_matches,
matches);
case Completion::Expression: {
CompletionRequest request(current_line, current_line - cursor,
skip_first_n_matches, max_matches, matches);
CommandCompletions::InvokeCommonCompletionCallbacks(
io_handler.GetDebugger().GetCommandInterpreter(),
CommandCompletions::eVariablePathCompletion, request, nullptr);
size_t num_matches = request.GetNumberOfMatches();
if (num_matches > 0) {
std::string common_prefix;
matches.LongestCommonPrefix(common_prefix);
const size_t partial_name_len = request.GetCursorArgumentPrefix().size();
// If we matched a unique single command, add a space... Only do this if
// the completer told us this was a complete word, however...
if (num_matches == 1 && request.GetWordComplete()) {
common_prefix.push_back(' ');
}
common_prefix.erase(0, partial_name_len);
matches.InsertStringAtIndex(0, std::move(common_prefix));
}
return num_matches;
} break;
}
return 0;
}
IOHandlerEditline::IOHandlerEditline(
Debugger &debugger, IOHandler::Type type,
const char *editline_name, // Used for saving history files
llvm::StringRef prompt, llvm::StringRef continuation_prompt,
bool multi_line, bool color_prompts, uint32_t line_number_start,
IOHandlerDelegate &delegate)
: IOHandlerEditline(debugger, type,
StreamFileSP(), // Inherit input from top input reader
StreamFileSP(), // Inherit output from top input reader
StreamFileSP(), // Inherit error from top input reader
0, // Flags
editline_name, // Used for saving history files
prompt, continuation_prompt, multi_line, color_prompts,
line_number_start, delegate) {}
IOHandlerEditline::IOHandlerEditline(
Debugger &debugger, IOHandler::Type type,
const lldb::StreamFileSP &input_sp, const lldb::StreamFileSP &output_sp,
const lldb::StreamFileSP &error_sp, uint32_t flags,
const char *editline_name, // Used for saving history files
llvm::StringRef prompt, llvm::StringRef continuation_prompt,
bool multi_line, bool color_prompts, uint32_t line_number_start,
IOHandlerDelegate &delegate)
: IOHandler(debugger, type, input_sp, output_sp, error_sp, flags),
#ifndef LLDB_DISABLE_LIBEDIT
m_editline_ap(),
#endif
m_delegate(delegate), m_prompt(), m_continuation_prompt(),
m_current_lines_ptr(nullptr), m_base_line_number(line_number_start),
m_curr_line_idx(UINT32_MAX), m_multi_line(multi_line),
m_color_prompts(color_prompts), m_interrupt_exits(true),
m_editing(false) {
SetPrompt(prompt);
#ifndef LLDB_DISABLE_LIBEDIT
bool use_editline = false;
use_editline = m_input_sp->GetFile().GetIsRealTerminal();
if (use_editline) {
m_editline_ap.reset(new Editline(editline_name, GetInputFILE(),
GetOutputFILE(), GetErrorFILE(),
m_color_prompts));
m_editline_ap->SetIsInputCompleteCallback(IsInputCompleteCallback, this);
m_editline_ap->SetAutoCompleteCallback(AutoCompleteCallback, this);
// See if the delegate supports fixing indentation
const char *indent_chars = delegate.IOHandlerGetFixIndentationCharacters();
if (indent_chars) {
// The delegate does support indentation, hook it up so when any
// indentation character is typed, the delegate gets a chance to fix it
m_editline_ap->SetFixIndentationCallback(FixIndentationCallback, this,
indent_chars);
}
}
#endif
SetBaseLineNumber(m_base_line_number);
SetPrompt(prompt);
SetContinuationPrompt(continuation_prompt);
}
IOHandlerEditline::~IOHandlerEditline() {
#ifndef LLDB_DISABLE_LIBEDIT
m_editline_ap.reset();
#endif
}
void IOHandlerEditline::Activate() {
IOHandler::Activate();
m_delegate.IOHandlerActivated(*this);
}
void IOHandlerEditline::Deactivate() {
IOHandler::Deactivate();
m_delegate.IOHandlerDeactivated(*this);
}
bool IOHandlerEditline::GetLine(std::string &line, bool &interrupted) {
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap) {
return m_editline_ap->GetLine(line, interrupted);
} else {
#endif
line.clear();
FILE *in = GetInputFILE();
if (in) {
if (GetIsInteractive()) {
const char *prompt = nullptr;
if (m_multi_line && m_curr_line_idx > 0)
prompt = GetContinuationPrompt();
if (prompt == nullptr)
prompt = GetPrompt();
if (prompt && prompt[0]) {
FILE *out = GetOutputFILE();
if (out) {
::fprintf(out, "%s", prompt);
::fflush(out);
}
}
}
char buffer[256];
bool done = false;
bool got_line = false;
m_editing = true;
while (!done) {
if (fgets(buffer, sizeof(buffer), in) == nullptr) {
const int saved_errno = errno;
if (feof(in))
done = true;
else if (ferror(in)) {
if (saved_errno != EINTR)
done = true;
}
} else {
got_line = true;
size_t buffer_len = strlen(buffer);
assert(buffer[buffer_len] == '\0');
char last_char = buffer[buffer_len - 1];
if (last_char == '\r' || last_char == '\n') {
done = true;
// Strip trailing newlines
while (last_char == '\r' || last_char == '\n') {
--buffer_len;
if (buffer_len == 0)
break;
last_char = buffer[buffer_len - 1];
}
}
line.append(buffer, buffer_len);
}
}
m_editing = false;
// We might have gotten a newline on a line by itself make sure to return
// true in this case.
return got_line;
} else {
// No more input file, we are done...
SetIsDone(true);
}
return false;
#ifndef LLDB_DISABLE_LIBEDIT
}
#endif
}
#ifndef LLDB_DISABLE_LIBEDIT
bool IOHandlerEditline::IsInputCompleteCallback(Editline *editline,
StringList &lines,
void *baton) {
IOHandlerEditline *editline_reader = (IOHandlerEditline *)baton;
return editline_reader->m_delegate.IOHandlerIsInputComplete(*editline_reader,
lines);
}
int IOHandlerEditline::FixIndentationCallback(Editline *editline,
const StringList &lines,
int cursor_position,
void *baton) {
IOHandlerEditline *editline_reader = (IOHandlerEditline *)baton;
return editline_reader->m_delegate.IOHandlerFixIndentation(
*editline_reader, lines, cursor_position);
}
int IOHandlerEditline::AutoCompleteCallback(const char *current_line,
const char *cursor,
const char *last_char,
int skip_first_n_matches,
int max_matches,
StringList &matches, void *baton) {
IOHandlerEditline *editline_reader = (IOHandlerEditline *)baton;
if (editline_reader)
return editline_reader->m_delegate.IOHandlerComplete(
*editline_reader, current_line, cursor, last_char, skip_first_n_matches,
max_matches, matches);
return 0;
}
#endif
const char *IOHandlerEditline::GetPrompt() {
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap) {
return m_editline_ap->GetPrompt();
} else {
#endif
if (m_prompt.empty())
return nullptr;
#ifndef LLDB_DISABLE_LIBEDIT
}
#endif
return m_prompt.c_str();
}
bool IOHandlerEditline::SetPrompt(llvm::StringRef prompt) {
m_prompt = prompt;
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap)
m_editline_ap->SetPrompt(m_prompt.empty() ? nullptr : m_prompt.c_str());
#endif
return true;
}
const char *IOHandlerEditline::GetContinuationPrompt() {
return (m_continuation_prompt.empty() ? nullptr
: m_continuation_prompt.c_str());
}
void IOHandlerEditline::SetContinuationPrompt(llvm::StringRef prompt) {
m_continuation_prompt = prompt;
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap)
m_editline_ap->SetContinuationPrompt(m_continuation_prompt.empty()
? nullptr
: m_continuation_prompt.c_str());
#endif
}
void IOHandlerEditline::SetBaseLineNumber(uint32_t line) {
m_base_line_number = line;
}
uint32_t IOHandlerEditline::GetCurrentLineIndex() const {
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap)
return m_editline_ap->GetCurrentLine();
#endif
return m_curr_line_idx;
}
bool IOHandlerEditline::GetLines(StringList &lines, bool &interrupted) {
m_current_lines_ptr = &lines;
bool success = false;
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap) {
return m_editline_ap->GetLines(m_base_line_number, lines, interrupted);
} else {
#endif
bool done = false;
Status error;
while (!done) {
// Show line numbers if we are asked to
std::string line;
if (m_base_line_number > 0 && GetIsInteractive()) {
FILE *out = GetOutputFILE();
if (out)
::fprintf(out, "%u%s", m_base_line_number + (uint32_t)lines.GetSize(),
GetPrompt() == nullptr ? " " : "");
}
m_curr_line_idx = lines.GetSize();
bool interrupted = false;
if (GetLine(line, interrupted) && !interrupted) {
lines.AppendString(line);
done = m_delegate.IOHandlerIsInputComplete(*this, lines);
} else {
done = true;
}
}
success = lines.GetSize() > 0;
#ifndef LLDB_DISABLE_LIBEDIT
}
#endif
return success;
}
// Each IOHandler gets to run until it is done. It should read data from the
// "in" and place output into "out" and "err and return when done.
void IOHandlerEditline::Run() {
std::string line;
while (IsActive()) {
bool interrupted = false;
if (m_multi_line) {
StringList lines;
if (GetLines(lines, interrupted)) {
if (interrupted) {
m_done = m_interrupt_exits;
m_delegate.IOHandlerInputInterrupted(*this, line);
} else {
line = lines.CopyList();
m_delegate.IOHandlerInputComplete(*this, line);
}
} else {
m_done = true;
}
} else {
if (GetLine(line, interrupted)) {
if (interrupted)
m_delegate.IOHandlerInputInterrupted(*this, line);
else
m_delegate.IOHandlerInputComplete(*this, line);
} else {
m_done = true;
}
}
}
}
void IOHandlerEditline::Cancel() {
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap)
m_editline_ap->Cancel();
#endif
}
bool IOHandlerEditline::Interrupt() {
// Let the delgate handle it first
if (m_delegate.IOHandlerInterrupt(*this))
return true;
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap)
return m_editline_ap->Interrupt();
#endif
return false;
}
void IOHandlerEditline::GotEOF() {
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap)
m_editline_ap->Interrupt();
#endif
}
void IOHandlerEditline::PrintAsync(Stream *stream, const char *s, size_t len) {
#ifndef LLDB_DISABLE_LIBEDIT
if (m_editline_ap)
m_editline_ap->PrintAsync(stream, s, len);
else
#endif
{
#ifdef _MSC_VER
const char *prompt = GetPrompt();
if (prompt) {
// Back up over previous prompt using Windows API
CONSOLE_SCREEN_BUFFER_INFO screen_buffer_info;
HANDLE console_handle = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(console_handle, &screen_buffer_info);
COORD coord = screen_buffer_info.dwCursorPosition;
coord.X -= strlen(prompt);
if (coord.X < 0)
coord.X = 0;
SetConsoleCursorPosition(console_handle, coord);
}
#endif
IOHandler::PrintAsync(stream, s, len);
#ifdef _MSC_VER
if (prompt)
IOHandler::PrintAsync(GetOutputStreamFile().get(), prompt,
strlen(prompt));
#endif
}
}
// we may want curses to be disabled for some builds for instance, windows
#ifndef LLDB_DISABLE_CURSES
#define KEY_RETURN 10
#define KEY_ESCAPE 27
namespace curses {
class Menu;
class MenuDelegate;
class Window;
class WindowDelegate;
typedef std::shared_ptr<Menu> MenuSP;
typedef std::shared_ptr<MenuDelegate> MenuDelegateSP;
typedef std::shared_ptr<Window> WindowSP;
typedef std::shared_ptr<WindowDelegate> WindowDelegateSP;
typedef std::vector<MenuSP> Menus;
typedef std::vector<WindowSP> Windows;
typedef std::vector<WindowDelegateSP> WindowDelegates;
#if 0
type summary add -s "x=${var.x}, y=${var.y}" curses::Point
type summary add -s "w=${var.width}, h=${var.height}" curses::Size
type summary add -s "${var.origin%S} ${var.size%S}" curses::Rect
#endif
struct Point {
int x;
int y;
Point(int _x = 0, int _y = 0) : x(_x), y(_y) {}
void Clear() {
x = 0;
y = 0;
}
Point &operator+=(const Point &rhs) {
x += rhs.x;
y += rhs.y;
return *this;
}
void Dump() { printf("(x=%i, y=%i)\n", x, y); }
};
bool operator==(const Point &lhs, const Point &rhs) {
return lhs.x == rhs.x && lhs.y == rhs.y;
}
bool operator!=(const Point &lhs, const Point &rhs) {
return lhs.x != rhs.x || lhs.y != rhs.y;
}
struct Size {
int width;
int height;
Size(int w = 0, int h = 0) : width(w), height(h) {}
void Clear() {
width = 0;
height = 0;
}
void Dump() { printf("(w=%i, h=%i)\n", width, height); }
};
bool operator==(const Size &lhs, const Size &rhs) {
return lhs.width == rhs.width && lhs.height == rhs.height;
}
bool operator!=(const Size &lhs, const Size &rhs) {
return lhs.width != rhs.width || lhs.height != rhs.height;
}
struct Rect {
Point origin;
Size size;
Rect() : origin(), size() {}
Rect(const Point &p, const Size &s) : origin(p), size(s) {}
void Clear() {
origin.Clear();
size.Clear();
}
void Dump() {
printf("(x=%i, y=%i), w=%i, h=%i)\n", origin.x, origin.y, size.width,
size.height);
}
void Inset(int w, int h) {
if (size.width > w * 2)
size.width -= w * 2;
origin.x += w;
if (size.height > h * 2)
size.height -= h * 2;
origin.y += h;
}
// Return a status bar rectangle which is the last line of this rectangle.
// This rectangle will be modified to not include the status bar area.
Rect MakeStatusBar() {
Rect status_bar;
if (size.height > 1) {
status_bar.origin.x = origin.x;
status_bar.origin.y = size.height;
status_bar.size.width = size.width;
status_bar.size.height = 1;
--size.height;
}
return status_bar;
}
// Return a menubar rectangle which is the first line of this rectangle. This
// rectangle will be modified to not include the menubar area.
Rect MakeMenuBar() {
Rect menubar;
if (size.height > 1) {
menubar.origin.x = origin.x;
menubar.origin.y = origin.y;
menubar.size.width = size.width;
menubar.size.height = 1;
++origin.y;
--size.height;
}
return menubar;
}
void HorizontalSplitPercentage(float top_percentage, Rect &top,
Rect &bottom) const {
float top_height = top_percentage * size.height;
HorizontalSplit(top_height, top, bottom);
}
void HorizontalSplit(int top_height, Rect &top, Rect &bottom) const {
top = *this;
if (top_height < size.height) {
top.size.height = top_height;
bottom.origin.x = origin.x;
bottom.origin.y = origin.y + top.size.height;
bottom.size.width = size.width;
bottom.size.height = size.height - top.size.height;
} else {
bottom.Clear();
}
}
void VerticalSplitPercentage(float left_percentage, Rect &left,
Rect &right) const {
float left_width = left_percentage * size.width;
VerticalSplit(left_width, left, right);
}
void VerticalSplit(int left_width, Rect &left, Rect &right) const {
left = *this;
if (left_width < size.width) {
left.size.width = left_width;
right.origin.x = origin.x + left.size.width;
right.origin.y = origin.y;
right.size.width = size.width - left.size.width;
right.size.height = size.height;
} else {
right.Clear();
}
}
};
bool operator==(const Rect &lhs, const Rect &rhs) {
return lhs.origin == rhs.origin && lhs.size == rhs.size;
}
bool operator!=(const Rect &lhs, const Rect &rhs) {
return lhs.origin != rhs.origin || lhs.size != rhs.size;
}
enum HandleCharResult {
eKeyNotHandled = 0,
eKeyHandled = 1,
eQuitApplication = 2
};
enum class MenuActionResult {
Handled,
NotHandled,
Quit // Exit all menus and quit
};
struct KeyHelp {
int ch;
const char *description;
};
class WindowDelegate {
public:
virtual ~WindowDelegate() = default;
virtual bool WindowDelegateDraw(Window &window, bool force) {
return false; // Drawing not handled
}
virtual HandleCharResult WindowDelegateHandleChar(Window &window, int key) {
return eKeyNotHandled;
}
virtual const char *WindowDelegateGetHelpText() { return nullptr; }
virtual KeyHelp *WindowDelegateGetKeyHelp() { return nullptr; }
};
class HelpDialogDelegate : public WindowDelegate {
public:
HelpDialogDelegate(const char *text, KeyHelp *key_help_array);
~HelpDialogDelegate() override;
bool WindowDelegateDraw(Window &window, bool force) override;
HandleCharResult WindowDelegateHandleChar(Window &window, int key) override;
size_t GetNumLines() const { return m_text.GetSize(); }
size_t GetMaxLineLength() const { return m_text.GetMaxStringLength(); }
protected:
StringList m_text;
int m_first_visible_line;
};
class Window {
public:
Window(const char *name)
: m_name(name), m_window(nullptr), m_panel(nullptr), m_parent(nullptr),
m_subwindows(), m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
m_prev_active_window_idx(UINT32_MAX), m_delete(false),
m_needs_update(true), m_can_activate(true), m_is_subwin(false) {}
Window(const char *name, WINDOW *w, bool del = true)
: m_name(name), m_window(nullptr), m_panel(nullptr), m_parent(nullptr),
m_subwindows(), m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
m_prev_active_window_idx(UINT32_MAX), m_delete(del),
m_needs_update(true), m_can_activate(true), m_is_subwin(false) {
if (w)
Reset(w);
}
Window(const char *name, const Rect &bounds)
: m_name(name), m_window(nullptr), m_parent(nullptr), m_subwindows(),
m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
m_prev_active_window_idx(UINT32_MAX), m_delete(true),
m_needs_update(true), m_can_activate(true), m_is_subwin(false) {
Reset(::newwin(bounds.size.height, bounds.size.width, bounds.origin.y,
bounds.origin.y));
}
virtual ~Window() {
RemoveSubWindows();
Reset();
}
void Reset(WINDOW *w = nullptr, bool del = true) {
if (m_window == w)
return;
if (m_panel) {
::del_panel(m_panel);
m_panel = nullptr;
}
if (m_window && m_delete) {
::delwin(m_window);
m_window = nullptr;
m_delete = false;
}
if (w) {
m_window = w;
m_panel = ::new_panel(m_window);
m_delete = del;
}
}
void AttributeOn(attr_t attr) { ::wattron(m_window, attr); }
void AttributeOff(attr_t attr) { ::wattroff(m_window, attr); }
void Box(chtype v_char = ACS_VLINE, chtype h_char = ACS_HLINE) {
::box(m_window, v_char, h_char);
}
void Clear() { ::wclear(m_window); }
void Erase() { ::werase(m_window); }
Rect GetBounds() {
return Rect(GetParentOrigin(), GetSize());
} // Get the rectangle in our parent window
int GetChar() { return ::wgetch(m_window); }
int GetCursorX() { return getcurx(m_window); }
int GetCursorY() { return getcury(m_window); }
Rect GetFrame() {
return Rect(Point(), GetSize());
} // Get our rectangle in our own coordinate system
Point GetParentOrigin() { return Point(GetParentX(), GetParentY()); }
Size GetSize() { return Size(GetWidth(), GetHeight()); }
int GetParentX() { return getparx(m_window); }
int GetParentY() { return getpary(m_window); }
int GetMaxX() { return getmaxx(m_window); }
int GetMaxY() { return getmaxy(m_window); }
int GetWidth() { return GetMaxX(); }
int GetHeight() { return GetMaxY(); }
void MoveCursor(int x, int y) { ::wmove(m_window, y, x); }
void MoveWindow(int x, int y) { MoveWindow(Point(x, y)); }
void Resize(int w, int h) { ::wresize(m_window, h, w); }
void Resize(const Size &size) {
::wresize(m_window, size.height, size.width);
}
void PutChar(int ch) { ::waddch(m_window, ch); }
void PutCString(const char *s, int len = -1) { ::waddnstr(m_window, s, len); }
void Refresh() { ::wrefresh(m_window); }
void DeferredRefresh() {
// We are using panels, so we don't need to call this...
//::wnoutrefresh(m_window);
}
void SetBackground(int color_pair_idx) {
::wbkgd(m_window, COLOR_PAIR(color_pair_idx));
}
void UnderlineOn() { AttributeOn(A_UNDERLINE); }
void UnderlineOff() { AttributeOff(A_UNDERLINE); }
void PutCStringTruncated(const char *s, int right_pad) {
int bytes_left = GetWidth() - GetCursorX();
if (bytes_left > right_pad) {
bytes_left -= right_pad;
::waddnstr(m_window, s, bytes_left);
}
}
void MoveWindow(const Point &origin) {
const bool moving_window = origin != GetParentOrigin();
if (m_is_subwin && moving_window) {
// Can't move subwindows, must delete and re-create
Size size = GetSize();
Reset(::subwin(m_parent->m_window, size.height, size.width, origin.y,
origin.x),
true);
} else {
::mvwin(m_window, origin.y, origin.x);
}
}
void SetBounds(const Rect &bounds) {
const bool moving_window = bounds.origin != GetParentOrigin();
if (m_is_subwin && moving_window) {
// Can't move subwindows, must delete and re-create
Reset(::subwin(m_parent->m_window, bounds.size.height, bounds.size.width,
bounds.origin.y, bounds.origin.x),
true);
} else {
if (moving_window)
MoveWindow(bounds.origin);
Resize(bounds.size);
}
}
void Printf(const char *format, ...) __attribute__((format(printf, 2, 3))) {
va_list args;
va_start(args, format);
vwprintw(m_window, format, args);
va_end(args);
}
void Touch() {
::touchwin(m_window);
if (m_parent)
m_parent->Touch();
}
WindowSP CreateSubWindow(const char *name, const Rect &bounds,
bool make_active) {
WindowSP subwindow_sp;
if (m_window) {
subwindow_sp.reset(new Window(
name, ::subwin(m_window, bounds.size.height, bounds.size.width,
bounds.origin.y, bounds.origin.x),
true));
subwindow_sp->m_is_subwin = true;
} else {
subwindow_sp.reset(
new Window(name, ::newwin(bounds.size.height, bounds.size.width,
bounds.origin.y, bounds.origin.x),
true));
subwindow_sp->m_is_subwin = false;
}
subwindow_sp->m_parent = this;
if (make_active) {
m_prev_active_window_idx = m_curr_active_window_idx;
m_curr_active_window_idx = m_subwindows.size();
}
m_subwindows.push_back(subwindow_sp);
::top_panel(subwindow_sp->m_panel);
m_needs_update = true;
return subwindow_sp;
}
bool RemoveSubWindow(Window *window) {
Windows::iterator pos, end = m_subwindows.end();
size_t i = 0;
for (pos = m_subwindows.begin(); pos != end; ++pos, ++i) {
if ((*pos).get() == window) {
if (m_prev_active_window_idx == i)
m_prev_active_window_idx = UINT32_MAX;
else if (m_prev_active_window_idx != UINT32_MAX &&
m_prev_active_window_idx > i)
--m_prev_active_window_idx;
if (m_curr_active_window_idx == i)
m_curr_active_window_idx = UINT32_MAX;
else if (m_curr_active_window_idx != UINT32_MAX &&
m_curr_active_window_idx > i)
--m_curr_active_window_idx;
window->Erase();
m_subwindows.erase(pos);
m_needs_update = true;
if (m_parent)
m_parent->Touch();
else
::touchwin(stdscr);
return true;
}
}
return false;
}
WindowSP FindSubWindow(const char *name) {
Windows::iterator pos, end = m_subwindows.end();
size_t i = 0;
for (pos = m_subwindows.begin(); pos != end; ++pos, ++i) {
if ((*pos)->m_name.compare(name) == 0)
return *pos;
}
return WindowSP();
}
void RemoveSubWindows() {
m_curr_active_window_idx = UINT32_MAX;
m_prev_active_window_idx = UINT32_MAX;
for (Windows::iterator pos = m_subwindows.begin();
pos != m_subwindows.end(); pos = m_subwindows.erase(pos)) {
(*pos)->Erase();
}
if (m_parent)
m_parent->Touch();
else
::touchwin(stdscr);
}
WINDOW *get() { return m_window; }
operator WINDOW *() { return m_window; }
//----------------------------------------------------------------------
// Window drawing utilities
//----------------------------------------------------------------------
void DrawTitleBox(const char *title, const char *bottom_message = nullptr) {
attr_t attr = 0;
if (IsActive())
attr = A_BOLD | COLOR_PAIR(2);
else
attr = 0;
if (attr)
AttributeOn(attr);
Box();
MoveCursor(3, 0);
if (title && title[0]) {
PutChar('<');
PutCString(title);
PutChar('>');
}
if (bottom_message && bottom_message[0]) {
int bottom_message_length = strlen(bottom_message);
int x = GetWidth() - 3 - (bottom_message_length + 2);
if (x > 0) {
MoveCursor(x, GetHeight() - 1);
PutChar('[');
PutCString(bottom_message);
PutChar(']');
} else {
MoveCursor(1, GetHeight() - 1);
PutChar('[');
PutCStringTruncated(bottom_message, 1);
}
}
if (attr)
AttributeOff(attr);
}
virtual void Draw(bool force) {
if (m_delegate_sp && m_delegate_sp->WindowDelegateDraw(*this, force))
return;
for (auto &subwindow_sp : m_subwindows)
subwindow_sp->Draw(force);
}
bool CreateHelpSubwindow() {
if (m_delegate_sp) {
const char *text = m_delegate_sp->WindowDelegateGetHelpText();
KeyHelp *key_help = m_delegate_sp->WindowDelegateGetKeyHelp();
if ((text && text[0]) || key_help) {
std::unique_ptr<HelpDialogDelegate> help_delegate_ap(
new HelpDialogDelegate(text, key_help));
const size_t num_lines = help_delegate_ap->GetNumLines();
const size_t max_length = help_delegate_ap->GetMaxLineLength();
Rect bounds = GetBounds();
bounds.Inset(1, 1);
if (max_length + 4 < static_cast<size_t>(bounds.size.width)) {
bounds.origin.x += (bounds.size.width - max_length + 4) / 2;
bounds.size.width = max_length + 4;
} else {
if (bounds.size.width > 100) {
const int inset_w = bounds.size.width / 4;
bounds.origin.x += inset_w;
bounds.size.width -= 2 * inset_w;
}
}
if (num_lines + 2 < static_cast<size_t>(bounds.size.height)) {
bounds.origin.y += (bounds.size.height - num_lines + 2) / 2;
bounds.size.height = num_lines + 2;
} else {
if (bounds.size.height > 100) {
const int inset_h = bounds.size.height / 4;
bounds.origin.y += inset_h;
bounds.size.height -= 2 * inset_h;
}
}
WindowSP help_window_sp;
Window *parent_window = GetParent();
if (parent_window)
help_window_sp = parent_window->CreateSubWindow("Help", bounds, true);
else
help_window_sp = CreateSubWindow("Help", bounds, true);
help_window_sp->SetDelegate(
WindowDelegateSP(help_delegate_ap.release()));
return true;
}
}
return false;
}
virtual HandleCharResult HandleChar(int key) {
// Always check the active window first
HandleCharResult result = eKeyNotHandled;
WindowSP active_window_sp = GetActiveWindow();
if (active_window_sp) {
result = active_window_sp->HandleChar(key);
if (result != eKeyNotHandled)
return result;
}
if (m_delegate_sp) {
result = m_delegate_sp->WindowDelegateHandleChar(*this, key);
if (result != eKeyNotHandled)
return result;
}
// Then check for any windows that want any keys that weren't handled. This
// is typically only for a menubar. Make a copy of the subwindows in case
// any HandleChar() functions muck with the subwindows. If we don't do
// this, we can crash when iterating over the subwindows.
Windows subwindows(m_subwindows);
for (auto subwindow_sp : subwindows) {
if (!subwindow_sp->m_can_activate) {
HandleCharResult result = subwindow_sp->HandleChar(key);
if (result != eKeyNotHandled)
return result;
}
}
return eKeyNotHandled;
}
bool SetActiveWindow(Window *window) {
const size_t num_subwindows = m_subwindows.size();
for (size_t i = 0; i < num_subwindows; ++i) {
if (m_subwindows[i].get() == window) {
m_prev_active_window_idx = m_curr_active_window_idx;
::top_panel(window->m_panel);
m_curr_active_window_idx = i;
return true;
}
}
return false;
}
WindowSP GetActiveWindow() {
if (!m_subwindows.empty()) {
if (m_curr_active_window_idx >= m_subwindows.size()) {
if (m_prev_active_window_idx < m_subwindows.size()) {
m_curr_active_window_idx = m_prev_active_window_idx;
m_prev_active_window_idx = UINT32_MAX;
} else if (IsActive()) {
m_prev_active_window_idx = UINT32_MAX;
m_curr_active_window_idx = UINT32_MAX;
// Find first window that wants to be active if this window is active
const size_t num_subwindows = m_subwindows.size();
for (size_t i = 0; i < num_subwindows; ++i) {
if (m_subwindows[i]->GetCanBeActive()) {
m_curr_active_window_idx = i;
break;
}
}
}
}
if (m_curr_active_window_idx < m_subwindows.size())
return m_subwindows[m_curr_active_window_idx];
}
return WindowSP();
}
bool GetCanBeActive() const { return m_can_activate; }
void SetCanBeActive(bool b) { m_can_activate = b; }
const WindowDelegateSP &GetDelegate() const { return m_delegate_sp; }
void SetDelegate(const WindowDelegateSP &delegate_sp) {
m_delegate_sp = delegate_sp;
}
Window *GetParent() const { return m_parent; }
bool IsActive() const {
if (m_parent)
return m_parent->GetActiveWindow().get() == this;
else
return true; // Top level window is always active
}
void SelectNextWindowAsActive() {
// Move active focus to next window
const size_t num_subwindows = m_subwindows.size();
if (m_curr_active_window_idx == UINT32_MAX) {
uint32_t idx = 0;
for (auto subwindow_sp : m_subwindows) {
if (subwindow_sp->GetCanBeActive()) {
m_curr_active_window_idx = idx;
break;
}
++idx;
}
} else if (m_curr_active_window_idx + 1 < num_subwindows) {
bool handled = false;
m_prev_active_window_idx = m_curr_active_window_idx;
for (size_t idx = m_curr_active_window_idx + 1; idx < num_subwindows;
++idx) {
if (m_subwindows[idx]->GetCanBeActive()) {
m_curr_active_window_idx = idx;
handled = true;
break;
}
}
if (!handled) {
for (size_t idx = 0; idx <= m_prev_active_window_idx; ++idx) {
if (m_subwindows[idx]->GetCanBeActive()) {
m_curr_active_window_idx = idx;
break;
}
}
}
} else {
m_prev_active_window_idx = m_curr_active_window_idx;
for (size_t idx = 0; idx < num_subwindows; ++idx) {
if (m_subwindows[idx]->GetCanBeActive()) {
m_curr_active_window_idx = idx;
break;
}
}
}
}
const char *GetName() const { return m_name.c_str(); }
protected:
std::string m_name;
WINDOW *m_window;
PANEL *m_panel;
Window *m_parent;
Windows m_subwindows;
WindowDelegateSP m_delegate_sp;
uint32_t m_curr_active_window_idx;
uint32_t m_prev_active_window_idx;
bool m_delete;
bool m_needs_update;
bool m_can_activate;
bool m_is_subwin;
private:
DISALLOW_COPY_AND_ASSIGN(Window);
};
class MenuDelegate {
public:
virtual ~MenuDelegate() = default;
virtual MenuActionResult MenuDelegateAction(Menu &menu) = 0;
};
class Menu : public WindowDelegate {
public:
enum class Type { Invalid, Bar, Item, Separator };
// Menubar or separator constructor
Menu(Type type);
// Menuitem constructor
Menu(const char *name, const char *key_name, int key_value,
uint64_t identifier);
~Menu() override = default;
const MenuDelegateSP &GetDelegate() const { return m_delegate_sp; }
void SetDelegate(const MenuDelegateSP &delegate_sp) {
m_delegate_sp = delegate_sp;
}
void RecalculateNameLengths();
void AddSubmenu(const MenuSP &menu_sp);
int DrawAndRunMenu(Window &window);
void DrawMenuTitle(Window &window, bool highlight);
bool WindowDelegateDraw(Window &window, bool force) override;
HandleCharResult WindowDelegateHandleChar(Window &window, int key) override;
MenuActionResult ActionPrivate(Menu &menu) {
MenuActionResult result = MenuActionResult::NotHandled;
if (m_delegate_sp) {
result = m_delegate_sp->MenuDelegateAction(menu);
if (result != MenuActionResult::NotHandled)
return result;
} else if (m_parent) {
result = m_parent->ActionPrivate(menu);
if (result != MenuActionResult::NotHandled)
return result;
}
return m_canned_result;
}
MenuActionResult Action() {
// Call the recursive action so it can try to handle it with the menu
// delegate, and if not, try our parent menu
return ActionPrivate(*this);
}
void SetCannedResult(MenuActionResult result) { m_canned_result = result; }
Menus &GetSubmenus() { return m_submenus; }
const Menus &GetSubmenus() const { return m_submenus; }
int GetSelectedSubmenuIndex() const { return m_selected; }
void SetSelectedSubmenuIndex(int idx) { m_selected = idx; }
Type GetType() const { return m_type; }
int GetStartingColumn() const { return m_start_col; }
void SetStartingColumn(int col) { m_start_col = col; }
int GetKeyValue() const { return m_key_value; }
void SetKeyValue(int key_value) { m_key_value = key_value; }
std::string &GetName() { return m_name; }
std::string &GetKeyName() { return m_key_name; }
int GetDrawWidth() const {
return m_max_submenu_name_length + m_max_submenu_key_name_length + 8;
}
uint64_t GetIdentifier() const { return m_identifier; }
void SetIdentifier(uint64_t identifier) { m_identifier = identifier; }
protected:
std::string m_name;
std::string m_key_name;
uint64_t m_identifier;
Type m_type;
int m_key_value;
int m_start_col;
int m_max_submenu_name_length;
int m_max_submenu_key_name_length;
int m_selected;
Menu *m_parent;
Menus m_submenus;
WindowSP m_menu_window_sp;
MenuActionResult m_canned_result;
MenuDelegateSP m_delegate_sp;
};
// Menubar or separator constructor
Menu::Menu(Type type)
: m_name(), m_key_name(), m_identifier(0), m_type(type), m_key_value(0),
m_start_col(0), m_max_submenu_name_length(0),
m_max_submenu_key_name_length(0), m_selected(0), m_parent(nullptr),
m_submenus(), m_canned_result(MenuActionResult::NotHandled),
m_delegate_sp() {}
// Menuitem constructor
Menu::Menu(const char *name, const char *key_name, int key_value,
uint64_t identifier)
: m_name(), m_key_name(), m_identifier(identifier), m_type(Type::Invalid),
m_key_value(key_value), m_start_col(0), m_max_submenu_name_length(0),
m_max_submenu_key_name_length(0), m_selected(0), m_parent(nullptr),
m_submenus(), m_canned_result(MenuActionResult::NotHandled),
m_delegate_sp() {
if (name && name[0]) {
m_name = name;
m_type = Type::Item;
if (key_name && key_name[0])
m_key_name = key_name;
} else {
m_type = Type::Separator;
}
}
void Menu::RecalculateNameLengths() {
m_max_submenu_name_length = 0;
m_max_submenu_key_name_length = 0;
Menus &submenus = GetSubmenus();
const size_t num_submenus = submenus.size();
for (size_t i = 0; i < num_submenus; ++i) {
Menu *submenu = submenus[i].get();
if (static_cast<size_t>(m_max_submenu_name_length) < submenu->m_name.size())
m_max_submenu_name_length = submenu->m_name.size();
if (static_cast<size_t>(m_max_submenu_key_name_length) <
submenu->m_key_name.size())
m_max_submenu_key_name_length = submenu->m_key_name.size();
}
}
void Menu::AddSubmenu(const MenuSP &menu_sp) {
menu_sp->m_parent = this;
if (static_cast<size_t>(m_max_submenu_name_length) < menu_sp->m_name.size())
m_max_submenu_name_length = menu_sp->m_name.size();
if (static_cast<size_t>(m_max_submenu_key_name_length) <
menu_sp->m_key_name.size())
m_max_submenu_key_name_length = menu_sp->m_key_name.size();
m_submenus.push_back(menu_sp);
}
void Menu::DrawMenuTitle(Window &window, bool highlight) {
if (m_type == Type::Separator) {
window.MoveCursor(0, window.GetCursorY());
window.PutChar(ACS_LTEE);
int width = window.GetWidth();
if (width > 2) {
width -= 2;
for (int i = 0; i < width; ++i)
window.PutChar(ACS_HLINE);
}
window.PutChar(ACS_RTEE);
} else {
const int shortcut_key = m_key_value;
bool underlined_shortcut = false;
const attr_t hilgight_attr = A_REVERSE;
if (highlight)
window.AttributeOn(hilgight_attr);
if (isprint(shortcut_key)) {
size_t lower_pos = m_name.find(tolower(shortcut_key));
size_t upper_pos = m_name.find(toupper(shortcut_key));
const char *name = m_name.c_str();
size_t pos = std::min<size_t>(lower_pos, upper_pos);
if (pos != std::string::npos) {
underlined_shortcut = true;
if (pos > 0) {
window.PutCString(name, pos);
name += pos;
}
const attr_t shortcut_attr = A_UNDERLINE | A_BOLD;
window.AttributeOn(shortcut_attr);
window.PutChar(name[0]);
window.AttributeOff(shortcut_attr);
name++;
if (name[0])
window.PutCString(name);
}
}
if (!underlined_shortcut) {
window.PutCString(m_name.c_str());
}
if (highlight)
window.AttributeOff(hilgight_attr);
if (m_key_name.empty()) {
if (!underlined_shortcut && isprint(m_key_value)) {
window.AttributeOn(COLOR_PAIR(3));
window.Printf(" (%c)", m_key_value);
window.AttributeOff(COLOR_PAIR(3));
}
} else {
window.AttributeOn(COLOR_PAIR(3));
window.Printf(" (%s)", m_key_name.c_str());
window.AttributeOff(COLOR_PAIR(3));
}
}
}
bool Menu::WindowDelegateDraw(Window &window, bool force) {
Menus &submenus = GetSubmenus();
const size_t num_submenus = submenus.size();
const int selected_idx = GetSelectedSubmenuIndex();
Menu::Type menu_type = GetType();
switch (menu_type) {
case Menu::Type::Bar: {
window.SetBackground(2);
window.MoveCursor(0, 0);
for (size_t i = 0; i < num_submenus; ++i) {
Menu *menu = submenus[i].get();
if (i > 0)
window.PutChar(' ');
menu->SetStartingColumn(window.GetCursorX());
window.PutCString("| ");
menu->DrawMenuTitle(window, false);
}
window.PutCString(" |");
window.DeferredRefresh();
} break;
case Menu::Type::Item: {
int y = 1;
int x = 3;
// Draw the menu
int cursor_x = 0;
int cursor_y = 0;
window.Erase();
window.SetBackground(2);
window.Box();
for (size_t i = 0; i < num_submenus; ++i) {
const bool is_selected = (i == static_cast<size_t>(selected_idx));
window.MoveCursor(x, y + i);
if (is_selected) {
// Remember where we want the cursor to be
cursor_x = x - 1;
cursor_y = y + i;
}
submenus[i]->DrawMenuTitle(window, is_selected);
}
window.MoveCursor(cursor_x, cursor_y);
window.DeferredRefresh();
} break;
default:
case Menu::Type::Separator:
break;
}
return true; // Drawing handled...
}
HandleCharResult Menu::WindowDelegateHandleChar(Window &window, int key) {
HandleCharResult result = eKeyNotHandled;
Menus &submenus = GetSubmenus();
const size_t num_submenus = submenus.size();
const int selected_idx = GetSelectedSubmenuIndex();
Menu::Type menu_type = GetType();
if (menu_type == Menu::Type::Bar) {
MenuSP run_menu_sp;
switch (key) {
case KEY_DOWN:
case KEY_UP:
// Show last menu or first menu
if (selected_idx < static_cast<int>(num_submenus))
run_menu_sp = submenus[selected_idx];
else if (!submenus.empty())
run_menu_sp = submenus.front();
result = eKeyHandled;
break;
case KEY_RIGHT:
++m_selected;
if (m_selected >= static_cast<int>(num_submenus))
m_selected = 0;
if (m_selected < static_cast<int>(num_submenus))
run_menu_sp = submenus[m_selected];
else if (!submenus.empty())
run_menu_sp = submenus.front();
result = eKeyHandled;
break;
case KEY_LEFT:
--m_selected;
if (m_selected < 0)
m_selected = num_submenus - 1;
if (m_selected < static_cast<int>(num_submenus))
run_menu_sp = submenus[m_selected];
else if (!submenus.empty())
run_menu_sp = submenus.front();
result = eKeyHandled;
break;
default:
for (size_t i = 0; i < num_submenus; ++i) {
if (submenus[i]->GetKeyValue() == key) {
SetSelectedSubmenuIndex(i);
run_menu_sp = submenus[i];
result = eKeyHandled;
break;
}
}
break;
}
if (run_menu_sp) {
// Run the action on this menu in case we need to populate the menu with
// dynamic content and also in case check marks, and any other menu
// decorations need to be calculated
if (run_menu_sp->Action() == MenuActionResult::Quit)
return eQuitApplication;
Rect menu_bounds;
menu_bounds.origin.x = run_menu_sp->GetStartingColumn();
menu_bounds.origin.y = 1;
menu_bounds.size.width = run_menu_sp->GetDrawWidth();
menu_bounds.size.height = run_menu_sp->GetSubmenus().size() + 2;
if (m_menu_window_sp)
window.GetParent()->RemoveSubWindow(m_menu_window_sp.get());
m_menu_window_sp = window.GetParent()->CreateSubWindow(
run_menu_sp->GetName().c_str(), menu_bounds, true);
m_menu_window_sp->SetDelegate(run_menu_sp);
}
} else if (menu_type == Menu::Type::Item) {
switch (key) {
case KEY_DOWN:
if (m_submenus.size() > 1) {
const int start_select = m_selected;
while (++m_selected != start_select) {
if (static_cast<size_t>(m_selected) >= num_submenus)
m_selected = 0;
if (m_submenus[m_selected]->GetType() == Type::Separator)
continue;
else
break;
}
return eKeyHandled;
}
break;
case KEY_UP:
if (m_submenus.size() > 1) {
const int start_select = m_selected;
while (--m_selected != start_select) {
if (m_selected < static_cast<int>(0))
m_selected = num_submenus - 1;
if (m_submenus[m_selected]->GetType() == Type::Separator)
continue;
else
break;
}
return eKeyHandled;
}
break;
case KEY_RETURN:
if (static_cast<size_t>(selected_idx) < num_submenus) {
if (submenus[selected_idx]->Action() == MenuActionResult::Quit)
return eQuitApplication;
window.GetParent()->RemoveSubWindow(&window);
return eKeyHandled;
}
break;
case KEY_ESCAPE: // Beware: pressing escape key has 1 to 2 second delay in
// case other chars are entered for escaped sequences
window.GetParent()->RemoveSubWindow(&window);
return eKeyHandled;
default:
for (size_t i = 0; i < num_submenus; ++i) {
Menu *menu = submenus[i].get();
if (menu->GetKeyValue() == key) {
SetSelectedSubmenuIndex(i);
window.GetParent()->RemoveSubWindow(&window);
if (menu->Action() == MenuActionResult::Quit)
return eQuitApplication;
return eKeyHandled;
}
}
break;
}
} else if (menu_type == Menu::Type::Separator) {
}
return result;
}
class Application {
public:
Application(FILE *in, FILE *out)
: m_window_sp(), m_screen(nullptr), m_in(in), m_out(out) {}
~Application() {
m_window_delegates.clear();
m_window_sp.reset();
if (m_screen) {
::delscreen(m_screen);
m_screen = nullptr;
}
}
void Initialize() {
::setlocale(LC_ALL, "");
::setlocale(LC_CTYPE, "");
#if 0
::initscr();
#else
m_screen = ::newterm(nullptr, m_out, m_in);
#endif
::start_color();
::curs_set(0);
::noecho();
::keypad(stdscr, TRUE);
}
void Terminate() { ::endwin(); }
void Run(Debugger &debugger) {
bool done = false;
int delay_in_tenths_of_a_second = 1;
// Alas the threading model in curses is a bit lame so we need to resort to
// polling every 0.5 seconds. We could poll for stdin ourselves and then
// pass the keys down but then we need to translate all of the escape
// sequences ourselves. So we resort to polling for input because we need
// to receive async process events while in this loop.
halfdelay(delay_in_tenths_of_a_second); // Poll using some number of tenths
// of seconds seconds when calling
// Window::GetChar()
ListenerSP listener_sp(
Listener::MakeListener("lldb.IOHandler.curses.Application"));
ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass());
ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass());
ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass());
debugger.EnableForwardEvents(listener_sp);
bool update = true;
#if defined(__APPLE__)
std::deque<int> escape_chars;
#endif
while (!done) {
if (update) {
m_window_sp->Draw(false);
// All windows should be calling Window::DeferredRefresh() instead of
// Window::Refresh() so we can do a single update and avoid any screen
// blinking
update_panels();
// Cursor hiding isn't working on MacOSX, so hide it in the top left
// corner
m_window_sp->MoveCursor(0, 0);
doupdate();
update = false;
}
#if defined(__APPLE__)
// Terminal.app doesn't map its function keys correctly, F1-F4 default
// to: \033OP, \033OQ, \033OR, \033OS, so lets take care of this here if
// possible
int ch;
if (escape_chars.empty())
ch = m_window_sp->GetChar();
else {
ch = escape_chars.front();
escape_chars.pop_front();
}
if (ch == KEY_ESCAPE) {
int ch2 = m_window_sp->GetChar();
if (ch2 == 'O') {
int ch3 = m_window_sp->GetChar();
switch (ch3) {
case 'P':
ch = KEY_F(1);
break;
case 'Q':
ch = KEY_F(2);
break;
case 'R':
ch = KEY_F(3);
break;
case 'S':
ch = KEY_F(4);
break;
default:
escape_chars.push_back(ch2);
if (ch3 != -1)
escape_chars.push_back(ch3);
break;
}
} else if (ch2 != -1)
escape_chars.push_back(ch2);
}
#else
int ch = m_window_sp->GetChar();
#endif
if (ch == -1) {
if (feof(m_in) || ferror(m_in)) {
done = true;
} else {
// Just a timeout from using halfdelay(), check for events
EventSP event_sp;
while (listener_sp->PeekAtNextEvent()) {
listener_sp->GetEvent(event_sp, std::chrono::seconds(0));
if (event_sp) {
Broadcaster *broadcaster = event_sp->GetBroadcaster();
if (broadcaster) {
// uint32_t event_type = event_sp->GetType();
ConstString broadcaster_class(
broadcaster->GetBroadcasterClass());
if (broadcaster_class == broadcaster_class_process) {
debugger.GetCommandInterpreter().UpdateExecutionContext(
nullptr);
update = true;
continue; // Don't get any key, just update our view
}
}
}
}
}
} else {
HandleCharResult key_result = m_window_sp->HandleChar(ch);
switch (key_result) {
case eKeyHandled:
debugger.GetCommandInterpreter().UpdateExecutionContext(nullptr);
update = true;
break;
case eKeyNotHandled:
break;
case eQuitApplication:
done = true;
break;
}
}
}
debugger.CancelForwardEvents(listener_sp);
}
WindowSP &GetMainWindow() {
if (!m_window_sp)
m_window_sp.reset(new Window("main", stdscr, false));
return m_window_sp;
}
WindowDelegates &GetWindowDelegates() { return m_window_delegates; }
protected:
WindowSP m_window_sp;
WindowDelegates m_window_delegates;
SCREEN *m_screen;
FILE *m_in;
FILE *m_out;
};
} // namespace curses
using namespace curses;
struct Row {
ValueObjectManager value;
Row *parent;
// The process stop ID when the children were calculated.
uint32_t children_stop_id;
int row_idx;
int x;
int y;
bool might_have_children;
bool expanded;
bool calculated_children;
std::vector<Row> children;
Row(const ValueObjectSP &v, Row *p)
: value(v, lldb::eDynamicDontRunTarget, true), parent(p), row_idx(0),
x(1), y(1), might_have_children(v ? v->MightHaveChildren() : false),
expanded(false), calculated_children(false), children() {}
size_t GetDepth() const {
if (parent)
return 1 + parent->GetDepth();
return 0;
}
void Expand() {
expanded = true;
}
std::vector<Row> &GetChildren() {
ProcessSP process_sp = value.GetProcessSP();
auto stop_id = process_sp->GetStopID();
if (process_sp && stop_id != children_stop_id) {
children_stop_id = stop_id;
calculated_children = false;
}
if (!calculated_children) {
children.clear();
calculated_children = true;
ValueObjectSP valobj = value.GetSP();
if (valobj) {
const size_t num_children = valobj->GetNumChildren();
for (size_t i = 0; i < num_children; ++i) {
children.push_back(Row(valobj->GetChildAtIndex(i, true), this));
}
}
}
return children;
}
void Unexpand() {
expanded = false;
calculated_children = false;
children.clear();
}
void DrawTree(Window &window) {
if (parent)
parent->DrawTreeForChild(window, this, 0);
if (might_have_children) {
// It we can get UTF8 characters to work we should try to use the
// "symbol" UTF8 string below
// const char *symbol = "";
// if (row.expanded)
// symbol = "\xe2\x96\xbd ";
// else
// symbol = "\xe2\x96\xb7 ";
// window.PutCString (symbol);
// The ACS_DARROW and ACS_RARROW don't look very nice they are just a 'v'
// or '>' character...
// if (expanded)
// window.PutChar (ACS_DARROW);
// else
// window.PutChar (ACS_RARROW);
// Since we can't find any good looking right arrow/down arrow symbols,
// just use a diamond...
window.PutChar(ACS_DIAMOND);
window.PutChar(ACS_HLINE);
}
}
void DrawTreeForChild(Window &window, Row *child, uint32_t reverse_depth) {
if (parent)
parent->DrawTreeForChild(window, this, reverse_depth + 1);
if (&GetChildren().back() == child) {
// Last child
if (reverse_depth == 0) {
window.PutChar(ACS_LLCORNER);
window.PutChar(ACS_HLINE);
} else {
window.PutChar(' ');
window.PutChar(' ');
}
} else {
if (reverse_depth == 0) {
window.PutChar(ACS_LTEE);
window.PutChar(ACS_HLINE);
} else {
window.PutChar(ACS_VLINE);
window.PutChar(' ');
}
}
}
};
struct DisplayOptions {
bool show_types;
};
class TreeItem;
class TreeDelegate {
public:
TreeDelegate() = default;
virtual ~TreeDelegate() = default;
virtual void TreeDelegateDrawTreeItem(TreeItem &item, Window &window) = 0;
virtual void TreeDelegateGenerateChildren(TreeItem &item) = 0;
virtual bool TreeDelegateItemSelected(
TreeItem &item) = 0; // Return true if we need to update views
};
typedef std::shared_ptr<TreeDelegate> TreeDelegateSP;
class TreeItem {
public:
TreeItem(TreeItem *parent, TreeDelegate &delegate, bool might_have_children)
: m_parent(parent), m_delegate(delegate), m_user_data(nullptr),
m_identifier(0), m_row_idx(-1), m_children(),
m_might_have_children(might_have_children), m_is_expanded(false) {}
TreeItem &operator=(const TreeItem &rhs) {
if (this != &rhs) {
m_parent = rhs.m_parent;
m_delegate = rhs.m_delegate;
m_user_data = rhs.m_user_data;
m_identifier = rhs.m_identifier;
m_row_idx = rhs.m_row_idx;
m_children = rhs.m_children;
m_might_have_children = rhs.m_might_have_children;
m_is_expanded = rhs.m_is_expanded;
}
return *this;
}
size_t GetDepth() const {
if (m_parent)
return 1 + m_parent->GetDepth();
return 0;
}
int GetRowIndex() const { return m_row_idx; }
void ClearChildren() { m_children.clear(); }
void Resize(size_t n, const TreeItem &t) { m_children.resize(n, t); }
TreeItem &operator[](size_t i) { return m_children[i]; }
void SetRowIndex(int row_idx) { m_row_idx = row_idx; }
size_t GetNumChildren() {
m_delegate.TreeDelegateGenerateChildren(*this);
return m_children.size();
}
void ItemWasSelected() { m_delegate.TreeDelegateItemSelected(*this); }
void CalculateRowIndexes(int &row_idx) {
SetRowIndex(row_idx);
++row_idx;
const bool expanded = IsExpanded();
// The root item must calculate its children, or we must calculate the
// number of children if the item is expanded
if (m_parent == nullptr || expanded)
GetNumChildren();
for (auto &item : m_children) {
if (expanded)
item.CalculateRowIndexes(row_idx);
else
item.SetRowIndex(-1);
}
}
TreeItem *GetParent() { return m_parent; }
bool IsExpanded() const { return m_is_expanded; }
void Expand() { m_is_expanded = true; }
void Unexpand() { m_is_expanded = false; }
bool Draw(Window &window, const int first_visible_row,
const uint32_t selected_row_idx, int &row_idx, int &num_rows_left) {
if (num_rows_left <= 0)
return false;
if (m_row_idx >= first_visible_row) {
window.MoveCursor(2, row_idx + 1);
if (m_parent)
m_parent->DrawTreeForChild(window, this, 0);
if (m_might_have_children) {
// It we can get UTF8 characters to work we should try to use the
// "symbol" UTF8 string below
// const char *symbol = "";
// if (row.expanded)
// symbol = "\xe2\x96\xbd ";
// else
// symbol = "\xe2\x96\xb7 ";
// window.PutCString (symbol);
// The ACS_DARROW and ACS_RARROW don't look very nice they are just a
// 'v' or '>' character...
// if (expanded)
// window.PutChar (ACS_DARROW);
// else
// window.PutChar (ACS_RARROW);
// Since we can't find any good looking right arrow/down arrow symbols,
// just use a diamond...
window.PutChar(ACS_DIAMOND);
window.PutChar(ACS_HLINE);
}
bool highlight = (selected_row_idx == static_cast<size_t>(m_row_idx)) &&
window.IsActive();
if (highlight)
window.AttributeOn(A_REVERSE);
m_delegate.TreeDelegateDrawTreeItem(*this, window);
if (highlight)
window.AttributeOff(A_REVERSE);
++row_idx;
--num_rows_left;
}
if (num_rows_left <= 0)
return false; // We are done drawing...
if (IsExpanded()) {
for (auto &item : m_children) {
// If we displayed all the rows and item.Draw() returns false we are
// done drawing and can exit this for loop
if (!item.Draw(window, first_visible_row, selected_row_idx, row_idx,
num_rows_left))
break;
}
}
return num_rows_left >= 0; // Return true if not done drawing yet
}
void DrawTreeForChild(Window &window, TreeItem *child,
uint32_t reverse_depth) {
if (m_parent)
m_parent->DrawTreeForChild(window, this, reverse_depth + 1);
if (&m_children.back() == child) {
// Last child
if (reverse_depth == 0) {
window.PutChar(ACS_LLCORNER);
window.PutChar(ACS_HLINE);
} else {
window.PutChar(' ');
window.PutChar(' ');
}
} else {
if (reverse_depth == 0) {
window.PutChar(ACS_LTEE);
window.PutChar(ACS_HLINE);
} else {
window.PutChar(ACS_VLINE);
window.PutChar(' ');
}
}
}
TreeItem *GetItemForRowIndex(uint32_t row_idx) {
if (static_cast<uint32_t>(m_row_idx) == row_idx)
return this;
if (m_children.empty())
return nullptr;
if (IsExpanded()) {
for (auto &item : m_children) {
TreeItem *selected_item_ptr = item.GetItemForRowIndex(row_idx);
if (selected_item_ptr)
return selected_item_ptr;
}
}
return nullptr;
}
void *GetUserData() const { return m_user_data; }
void SetUserData(void *user_data) { m_user_data = user_data; }
uint64_t GetIdentifier() const { return m_identifier; }
void SetIdentifier(uint64_t identifier) { m_identifier = identifier; }
void SetMightHaveChildren(bool b) { m_might_have_children = b; }
protected:
TreeItem *m_parent;
TreeDelegate &m_delegate;
void *m_user_data;
uint64_t m_identifier;
int m_row_idx; // Zero based visible row index, -1 if not visible or for the
// root item
std::vector<TreeItem> m_children;
bool m_might_have_children;
bool m_is_expanded;
};
class TreeWindowDelegate : public WindowDelegate {
public:
TreeWindowDelegate(Debugger &debugger, const TreeDelegateSP &delegate_sp)
: m_debugger(debugger), m_delegate_sp(delegate_sp),
m_root(nullptr, *delegate_sp, true), m_selected_item(nullptr),
m_num_rows(0), m_selected_row_idx(0), m_first_visible_row(0),
m_min_x(0), m_min_y(0), m_max_x(0), m_max_y(0) {}
int NumVisibleRows() const { return m_max_y - m_min_y; }
bool WindowDelegateDraw(Window &window, bool force) override {
ExecutionContext exe_ctx(
m_debugger.GetCommandInterpreter().GetExecutionContext());
Process *process = exe_ctx.GetProcessPtr();
bool display_content = false;
if (process) {
StateType state = process->GetState();
if (StateIsStoppedState(state, true)) {
// We are stopped, so it is ok to
display_content = true;
} else if (StateIsRunningState(state)) {
return true; // Don't do any updating when we are running
}
}
m_min_x = 2;
m_min_y = 1;
m_max_x = window.GetWidth() - 1;
m_max_y = window.GetHeight() - 1;
window.Erase();
window.DrawTitleBox(window.GetName());
if (display_content) {
const int num_visible_rows = NumVisibleRows();
m_num_rows = 0;
m_root.CalculateRowIndexes(m_num_rows);
// If we unexpanded while having something selected our total number of
// rows is less than the num visible rows, then make sure we show all the
// rows by setting the first visible row accordingly.
if (m_first_visible_row > 0 && m_num_rows < num_visible_rows)
m_first_visible_row = 0;
// Make sure the selected row is always visible
if (m_selected_row_idx < m_first_visible_row)
m_first_visible_row = m_selected_row_idx;
else if (m_first_visible_row + num_visible_rows <= m_selected_row_idx)
m_first_visible_row = m_selected_row_idx - num_visible_rows + 1;
int row_idx = 0;
int num_rows_left = num_visible_rows;
m_root.Draw(window, m_first_visible_row, m_selected_row_idx, row_idx,
num_rows_left);
// Get the selected row
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
} else {
m_selected_item = nullptr;
}
window.DeferredRefresh();
return true; // Drawing handled
}
const char *WindowDelegateGetHelpText() override {
return "Thread window keyboard shortcuts:";
}
KeyHelp *WindowDelegateGetKeyHelp() override {
static curses::KeyHelp g_source_view_key_help[] = {
{KEY_UP, "Select previous item"},
{KEY_DOWN, "Select next item"},
{KEY_RIGHT, "Expand the selected item"},
{KEY_LEFT,
"Unexpand the selected item or select parent if not expanded"},
{KEY_PPAGE, "Page up"},
{KEY_NPAGE, "Page down"},
{'h', "Show help dialog"},
{' ', "Toggle item expansion"},
{',', "Page up"},
{'.', "Page down"},
{'\0', nullptr}};
return g_source_view_key_help;
}
HandleCharResult WindowDelegateHandleChar(Window &window, int c) override {
switch (c) {
case ',':
case KEY_PPAGE:
// Page up key
if (m_first_visible_row > 0) {
if (m_first_visible_row > m_max_y)
m_first_visible_row -= m_max_y;
else
m_first_visible_row = 0;
m_selected_row_idx = m_first_visible_row;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected();
}
return eKeyHandled;
case '.':
case KEY_NPAGE:
// Page down key
if (m_num_rows > m_max_y) {
if (m_first_visible_row + m_max_y < m_num_rows) {
m_first_visible_row += m_max_y;
m_selected_row_idx = m_first_visible_row;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected();
}
}
return eKeyHandled;
case KEY_UP:
if (m_selected_row_idx > 0) {
--m_selected_row_idx;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected();
}
return eKeyHandled;
case KEY_DOWN:
if (m_selected_row_idx + 1 < m_num_rows) {
++m_selected_row_idx;
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected();
}
return eKeyHandled;
case KEY_RIGHT:
if (m_selected_item) {
if (!m_selected_item->IsExpanded())
m_selected_item->Expand();
}
return eKeyHandled;
case KEY_LEFT:
if (m_selected_item) {
if (m_selected_item->IsExpanded())
m_selected_item->Unexpand();
else if (m_selected_item->GetParent()) {
m_selected_row_idx = m_selected_item->GetParent()->GetRowIndex();
m_selected_item = m_root.GetItemForRowIndex(m_selected_row_idx);
if (m_selected_item)
m_selected_item->ItemWasSelected();
}
}
return eKeyHandled;
case ' ':
// Toggle expansion state when SPACE is pressed
if (m_selected_item) {
if (m_selected_item->IsExpanded())
m_selected_item->Unexpand();
else
m_selected_item->Expand();
}
return eKeyHandled;
case 'h':
window.CreateHelpSubwindow();
return eKeyHandled;
default:
break;
}
return eKeyNotHandled;
}
protected:
Debugger &m_debugger;
TreeDelegateSP m_delegate_sp;
TreeItem m_root;
TreeItem *m_selected_item;
int m_num_rows;
int m_selected_row_idx;
int m_first_visible_row;
int m_min_x;
int m_min_y;
int m_max_x;
int m_max_y;
};
class FrameTreeDelegate : public TreeDelegate {
public:
FrameTreeDelegate() : TreeDelegate() {
FormatEntity::Parse(
"frame #${frame.index}: {${function.name}${function.pc-offset}}}",
m_format);
}
~FrameTreeDelegate() override = default;
void TreeDelegateDrawTreeItem(TreeItem &item, Window &window) override {
Thread *thread = (Thread *)item.GetUserData();
if (thread) {
const uint64_t frame_idx = item.GetIdentifier();
StackFrameSP frame_sp = thread->GetStackFrameAtIndex(frame_idx);
if (frame_sp) {
StreamString strm;
const SymbolContext &sc =
frame_sp->GetSymbolContext(eSymbolContextEverything);
ExecutionContext exe_ctx(frame_sp);
if (FormatEntity::Format(m_format, strm, &sc, &exe_ctx, nullptr,
nullptr, false, false)) {
int right_pad = 1;
window.PutCStringTruncated(strm.GetString().str().c_str(), right_pad);
}
}
}
}
void TreeDelegateGenerateChildren(TreeItem &item) override {
// No children for frames yet...
}
bool TreeDelegateItemSelected(TreeItem &item) override {
Thread *thread = (Thread *)item.GetUserData();
if (thread) {
thread->GetProcess()->GetThreadList().SetSelectedThreadByID(
thread->GetID());
const uint64_t frame_idx = item.GetIdentifier();
thread->SetSelectedFrameByIndex(frame_idx);
return true;
}
return false;
}
protected:
FormatEntity::Entry m_format;
};
class ThreadTreeDelegate : public TreeDelegate {
public:
ThreadTreeDelegate(Debugger &debugger)
: TreeDelegate(), m_debugger(debugger), m_tid(LLDB_INVALID_THREAD_ID),
m_stop_id(UINT32_MAX) {
FormatEntity::Parse("thread #${thread.index}: tid = ${thread.id}{, stop "
"reason = ${thread.stop-reason}}",
m_format);
}
~ThreadTreeDelegate() override = default;
ProcessSP GetProcess() {
return m_debugger.GetCommandInterpreter()
.GetExecutionContext()
.GetProcessSP();
}
ThreadSP GetThread(const TreeItem &item) {
ProcessSP process_sp = GetProcess();
if (process_sp)
return process_sp->GetThreadList().FindThreadByID(item.GetIdentifier());
return ThreadSP();
}
void TreeDelegateDrawTreeItem(TreeItem &item, Window &window) override {
ThreadSP thread_sp = GetThread(item);
if (thread_sp) {
StreamString strm;
ExecutionContext exe_ctx(thread_sp);
if (FormatEntity::Format(m_format, strm, nullptr, &exe_ctx, nullptr,
nullptr, false, false)) {
int right_pad = 1;
window.PutCStringTruncated(strm.GetString().str().c_str(), right_pad);
}
}
}
void TreeDelegateGenerateChildren(TreeItem &item) override {
ProcessSP process_sp = GetProcess();
if (process_sp && process_sp->IsAlive()) {
StateType state = process_sp->GetState();
if (StateIsStoppedState(state, true)) {
ThreadSP thread_sp = GetThread(item);
if (thread_sp) {
if (m_stop_id == process_sp->GetStopID() &&
thread_sp->GetID() == m_tid)
return; // Children are already up to date
if (!m_frame_delegate_sp) {
// Always expand the thread item the first time we show it
m_frame_delegate_sp.reset(new FrameTreeDelegate());
}
m_stop_id = process_sp->GetStopID();
m_tid = thread_sp->GetID();
TreeItem t(&item, *m_frame_delegate_sp, false);
size_t num_frames = thread_sp->GetStackFrameCount();
item.Resize(num_frames, t);
for (size_t i = 0; i < num_frames; ++i) {
item[i].SetUserData(thread_sp.get());
item[i].SetIdentifier(i);
}
}
return;
}
}
item.ClearChildren();
}
bool TreeDelegateItemSelected(TreeItem &item) override {
ProcessSP process_sp = GetProcess();
if (process_sp && process_sp->IsAlive()) {
StateType state = process_sp->GetState();
if (StateIsStoppedState(state, true)) {
ThreadSP thread_sp = GetThread(item);
if (thread_sp) {
ThreadList &thread_list = thread_sp->GetProcess()->GetThreadList();
std::lock_guard<std::recursive_mutex> guard(thread_list.GetMutex());
ThreadSP selected_thread_sp = thread_list.GetSelectedThread();
if (selected_thread_sp->GetID() != thread_sp->GetID()) {
thread_list.SetSelectedThreadByID(thread_sp->GetID());
return true;
}
}
}
}
return false;
}
protected:
Debugger &m_debugger;
std::shared_ptr<FrameTreeDelegate> m_frame_delegate_sp;
lldb::user_id_t m_tid;
uint32_t m_stop_id;
FormatEntity::Entry m_format;
};
class ThreadsTreeDelegate : public TreeDelegate {
public:
ThreadsTreeDelegate(Debugger &debugger)
: TreeDelegate(), m_thread_delegate_sp(), m_debugger(debugger),
m_stop_id(UINT32_MAX) {
FormatEntity::Parse("process ${process.id}{, name = ${process.name}}",
m_format);
}
~ThreadsTreeDelegate() override = default;
ProcessSP GetProcess() {
return m_debugger.GetCommandInterpreter()
.GetExecutionContext()
.GetProcessSP();
}
void TreeDelegateDrawTreeItem(TreeItem &item, Window &window) override {
ProcessSP process_sp = GetProcess();
if (process_sp && process_sp->IsAlive()) {
StreamString strm;
ExecutionContext exe_ctx(process_sp);
if (FormatEntity::Format(m_format, strm, nullptr, &exe_ctx, nullptr,
nullptr, false, false)) {
int right_pad = 1;
window.PutCStringTruncated(strm.GetString().str().c_str(), right_pad);
}
}
}
void TreeDelegateGenerateChildren(TreeItem &item) override {
ProcessSP process_sp = GetProcess();
if (process_sp && process_sp->IsAlive()) {
StateType state = process_sp->GetState();
if (StateIsStoppedState(state, true)) {
const uint32_t stop_id = process_sp->GetStopID();
if (m_stop_id == stop_id)
return; // Children are already up to date
m_stop_id = stop_id;
if (!m_thread_delegate_sp) {
// Always expand the thread item the first time we show it
// item.Expand();
m_thread_delegate_sp.reset(new ThreadTreeDelegate(m_debugger));
}
TreeItem t(&item, *m_thread_delegate_sp, false);
ThreadList &threads = process_sp->GetThreadList();
std::lock_guard<std::recursive_mutex> guard(threads.GetMutex());
size_t num_threads = threads.GetSize();
item.Resize(num_threads, t);
for (size_t i = 0; i < num_threads; ++i) {
item[i].SetIdentifier(threads.GetThreadAtIndex(i)->GetID());
item[i].SetMightHaveChildren(true);
}
return;
}
}
item.ClearChildren();
}
bool TreeDelegateItemSelected(TreeItem &item) override { return false; }
protected:
std::shared_ptr<ThreadTreeDelegate> m_thread_delegate_sp;
Debugger &m_debugger;
uint32_t m_stop_id;
FormatEntity::Entry m_format;
};
class ValueObjectListDelegate : public WindowDelegate {
public:
ValueObjectListDelegate()
: m_rows(), m_selected_row(nullptr),
m_selected_row_idx(0), m_first_visible_row(0), m_num_rows(0),
m_max_x(0), m_max_y(0) {}
ValueObjectListDelegate(ValueObjectList &valobj_list)
: m_rows(), m_selected_row(nullptr),
m_selected_row_idx(0), m_first_visible_row(0), m_num_rows(0),
m_max_x(0), m_max_y(0) {
SetValues(valobj_list);
}
~ValueObjectListDelegate() override = default;
void SetValues(ValueObjectList &valobj_list) {
m_selected_row = nullptr;
m_selected_row_idx = 0;
m_first_visible_row = 0;
m_num_rows = 0;
m_rows.clear();
for (auto &valobj_sp : valobj_list.GetObjects())
m_rows.push_back(Row(valobj_sp, nullptr));
}
bool WindowDelegateDraw(Window &window, bool force) override {
m_num_rows = 0;
m_min_x = 2;
m_min_y = 1;
m_max_x = window.GetWidth() - 1;
m_max_y = window.GetHeight() - 1;
window.Erase();
window.DrawTitleBox(window.GetName());
const int num_visible_rows = NumVisibleRows();
const int num_rows = CalculateTotalNumberRows(m_rows);
// If we unexpanded while having something selected our total number of
// rows is less than the num visible rows, then make sure we show all the
// rows by setting the first visible row accordingly.
if (m_first_visible_row > 0 && num_rows < num_visible_rows)
m_first_visible_row = 0;
// Make sure the selected row is always visible
if (m_selected_row_idx < m_first_visible_row)
m_first_visible_row = m_selected_row_idx;
else if (m_first_visible_row + num_visible_rows <= m_selected_row_idx)
m_first_visible_row = m_selected_row_idx - num_visible_rows + 1;
DisplayRows(window, m_rows, g_options);
window.DeferredRefresh();
// Get the selected row
m_selected_row = GetRowForRowIndex(m_selected_row_idx);
// Keep the cursor on the selected row so the highlight and the cursor are
// always on the same line
if (m_selected_row)
window.MoveCursor(m_selected_row->x, m_selected_row->y);
return true; // Drawing handled
}
KeyHelp *WindowDelegateGetKeyHelp() override {
static curses::KeyHelp g_source_view_key_help[] = {
{KEY_UP, "Select previous item"},
{KEY_DOWN, "Select next item"},
{KEY_RIGHT, "Expand selected item"},
{KEY_LEFT, "Unexpand selected item or select parent if not expanded"},
{KEY_PPAGE, "Page up"},
{KEY_NPAGE, "Page down"},
{'A', "Format as annotated address"},
{'b', "Format as binary"},
{'B', "Format as hex bytes with ASCII"},
{'c', "Format as character"},
{'d', "Format as a signed integer"},
{'D', "Format selected value using the default format for the type"},
{'f', "Format as float"},
{'h', "Show help dialog"},
{'i', "Format as instructions"},
{'o', "Format as octal"},
{'p', "Format as pointer"},
{'s', "Format as C string"},
{'t', "Toggle showing/hiding type names"},
{'u', "Format as an unsigned integer"},
{'x', "Format as hex"},
{'X', "Format as uppercase hex"},
{' ', "Toggle item expansion"},
{',', "Page up"},
{'.', "Page down"},
{'\0', nullptr}};
return g_source_view_key_help;
}
HandleCharResult WindowDelegateHandleChar(Window &window, int c) override {
switch (c) {
case 'x':
case 'X':
case 'o':
case 's':
case 'u':
case 'd':
case 'D':
case 'i':
case 'A':
case 'p':
case 'c':
case 'b':
case 'B':
case 'f':
// Change the format for the currently selected item
if (m_selected_row) {
auto valobj_sp = m_selected_row->value.GetSP();
if (valobj_sp)
valobj_sp->SetFormat(FormatForChar(c));
}
return eKeyHandled;
case 't':
// Toggle showing type names
g_options.show_types = !g_options.show_types;
return eKeyHandled;
case ',':
case KEY_PPAGE:
// Page up key
if (m_first_visible_row > 0) {
if (static_cast<int>(m_first_visible_row) > m_max_y)
m_first_visible_row -= m_max_y;
else
m_first_visible_row = 0;
m_selected_row_idx = m_first_visible_row;
}
return eKeyHandled;
case '.':
case KEY_NPAGE:
// Page down key
if (m_num_rows > static_cast<size_t>(m_max_y)) {
if (m_first_visible_row + m_max_y < m_num_rows) {
m_first_visible_row += m_max_y;
m_selected_row_idx = m_first_visible_row;
}
}
return eKeyHandled;
case KEY_UP:
if (m_selected_row_idx > 0)
--m_selected_row_idx;
return eKeyHandled;
case KEY_DOWN:
if (m_selected_row_idx + 1 < m_num_rows)
++m_selected_row_idx;
return eKeyHandled;
case KEY_RIGHT:
if (m_selected_row) {
if (!m_selected_row->expanded)
m_selected_row->Expand();
}
return eKeyHandled;
case KEY_LEFT:
if (m_selected_row) {
if (m_selected_row->expanded)
m_selected_row->Unexpand();
else if (m_selected_row->parent)
m_selected_row_idx = m_selected_row->parent->row_idx;
}
return eKeyHandled;
case ' ':
// Toggle expansion state when SPACE is pressed
if (m_selected_row) {
if (m_selected_row->expanded)
m_selected_row->Unexpand();
else
m_selected_row->Expand();
}
return eKeyHandled;
case 'h':
window.CreateHelpSubwindow();
return eKeyHandled;
default:
break;
}
return eKeyNotHandled;
}
protected:
std::vector<Row> m_rows;
Row *m_selected_row;
uint32_t m_selected_row_idx;
uint32_t m_first_visible_row;
uint32_t m_num_rows;
int m_min_x;
int m_min_y;