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// Copyright 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COBALT_AUDIO_ASYNC_AUDIO_DECODER_H_
#define COBALT_AUDIO_ASYNC_AUDIO_DECODER_H_
#include "base/callback.h"
#include "base/threading/thread.h"
#include "cobalt/audio/audio_buffer.h"
#include "cobalt/audio/audio_helpers.h"
#include "cobalt/dom/array_buffer.h"
namespace cobalt {
namespace audio {
class AsyncAudioDecoder {
public:
typedef base::Callback<void(float sample_rate, int32 number_of_frames,
int32 number_of_channels,
scoped_array<uint8> channels_data,
SampleType sample_type)> DecodeFinishCallback;
AsyncAudioDecoder();
void AsyncDecode(const uint8* audio_data, size_t size,
const DecodeFinishCallback& decode_finish_callback);
void Stop();
private:
// The decoder thread.
base::Thread thread_;
DISALLOW_COPY_AND_ASSIGN(AsyncAudioDecoder);
};
} // namespace audio
} // namespace cobalt
#endif // COBALT_AUDIO_ASYNC_AUDIO_DECODER_H_