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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_THIRD_PARTY_QUIC_CORE_QUIC_SOCKET_ADDRESS_CODER_H_
#define NET_THIRD_PARTY_QUIC_CORE_QUIC_SOCKET_ADDRESS_CODER_H_
#include <cstdint>
#include "base/macros.h"
#include "net/third_party/quic/platform/api/quic_export.h"
#include "net/third_party/quic/platform/api/quic_socket_address.h"
#include "net/third_party/quic/platform/api/quic_string.h"
namespace quic {
// Serializes and parses a socket address (IP address and port), to be used in
// the kCADR tag in the ServerHello handshake message and the Public Reset
// packet.
class QUIC_EXPORT_PRIVATE QuicSocketAddressCoder {
public:
QuicSocketAddressCoder();
explicit QuicSocketAddressCoder(const QuicSocketAddress& address);
QuicSocketAddressCoder(const QuicSocketAddressCoder&) = delete;
QuicSocketAddressCoder& operator=(const QuicSocketAddressCoder&) = delete;
~QuicSocketAddressCoder();
QuicString Encode() const;
bool Decode(const char* data, size_t length);
QuicIpAddress ip() const { return address_.host(); }
uint16_t port() const { return address_.port(); }
private:
QuicSocketAddress address_;
};
} // namespace quic
#endif // NET_THIRD_PARTY_QUIC_CORE_QUIC_SOCKET_ADDRESS_CODER_H_