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// Copyright (c) 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_THIRD_PARTY_QUIC_PLATFORM_IMPL_QUIC_REFERENCE_COUNTED_IMPL_H_
#define NET_THIRD_PARTY_QUIC_PLATFORM_IMPL_QUIC_REFERENCE_COUNTED_IMPL_H_
#include "base/memory/ref_counted.h"
#include "net/third_party/quic/platform/api/quic_export.h"
namespace quic {
class QUIC_EXPORT_PRIVATE QuicReferenceCountedImpl
: public base::RefCountedThreadSafe<QuicReferenceCountedImpl> {
public:
QuicReferenceCountedImpl() {}
protected:
virtual ~QuicReferenceCountedImpl() {}
private:
friend class base::RefCountedThreadSafe<QuicReferenceCountedImpl>;
};
template <class T>
class QuicReferenceCountedPointerImpl {
public:
QuicReferenceCountedPointerImpl() = default;
// Constructor from raw pointer |p|. This guarantees the reference count of *p
// is 1. This should be only called when a new object is created, calling this
// on an already existent object does not increase its reference count.
explicit QuicReferenceCountedPointerImpl(T* p) : refptr_(p) {}
// Allows implicit conversion from nullptr.
QuicReferenceCountedPointerImpl(std::nullptr_t) // NOLINT
: refptr_(nullptr) {}
// Copy and copy conversion constructors. It does not take the reference away
// from |other| and they each end up with their own reference.
template <typename U>
QuicReferenceCountedPointerImpl( // NOLINT
const QuicReferenceCountedPointerImpl<U>& other)
: refptr_(other.refptr()) {}
QuicReferenceCountedPointerImpl(const QuicReferenceCountedPointerImpl& other)
: refptr_(other.refptr()) {}
// Move constructors. After move, It adopts the reference from |other|.
template <typename U>
QuicReferenceCountedPointerImpl( // NOLINT
QuicReferenceCountedPointerImpl<U>&& other)
: refptr_(std::move(other.refptr())) {}
QuicReferenceCountedPointerImpl(QuicReferenceCountedPointerImpl&& other)
: refptr_(std::move(other.refptr())) {}
~QuicReferenceCountedPointerImpl() = default;
// Copy assignments.
QuicReferenceCountedPointerImpl& operator=(
const QuicReferenceCountedPointerImpl& other) {
refptr_ = other.refptr();
return *this;
}
template <typename U>
QuicReferenceCountedPointerImpl<T>& operator=(
const QuicReferenceCountedPointerImpl<U>& other) {
refptr_ = other.refptr();
return *this;
}
// Move assignments.
QuicReferenceCountedPointerImpl& operator=(
QuicReferenceCountedPointerImpl&& other) {
refptr_ = std::move(other.refptr());
return *this;
}
template <typename U>
QuicReferenceCountedPointerImpl<T>& operator=(
QuicReferenceCountedPointerImpl<U>&& other) {
refptr_ = std::move(other.refptr());
return *this;
}
explicit operator bool() const { return static_cast<bool>(refptr_); }
// Assignment operator on raw pointer. Drops a reference to current pointee,
// if any and replaces it with |p|. This garantee the reference count of *p is
// 1. This should only be used when a new object is created, calling this
// on a already existent object does not increase its reference count.
QuicReferenceCountedPointerImpl<T>& operator=(T* p) {
refptr_ = p;
return *this;
}
// Returns the raw pointer with no change in reference.
T* get() const { return refptr_.get(); }
// Accessors for the referenced object.
// operator* and operator-> will assert() if there is no current object.
T& operator*() const { return *refptr_; }
T* operator->() const {
assert(refptr_ != nullptr);
return refptr_.get();
}
scoped_refptr<T>& refptr() { return refptr_; }
const scoped_refptr<T>& refptr() const { return refptr_; }
private:
scoped_refptr<T> refptr_;
};
} // namespace quic
#endif // NET_THIRD_PARTY_QUIC_PLATFORM_IMPL_QUIC_REFERENCE_COUNTED_IMPL_H_