| // |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ |
| #define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ |
| |
| #include "GLSLANG/ShaderLang.h" |
| |
| namespace sh |
| { |
| |
| class BuiltInFunctionEmulator; |
| |
| void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu); |
| |
| // |
| // This works around isnan() bug on some Intel drivers. |
| // |
| void InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(BuiltInFunctionEmulator *emu, |
| int targetGLSLVersion); |
| |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ |