blob: b14438a6b6748980bfd25e97b2ef4916f6559b69 [file] [log] [blame]
//
// Copyright (c) 2002-2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// gl_FragColor needs to broadcast to all color buffers in ES2 if
// GL_EXT_draw_buffers is explicitly enabled in a fragment shader.
//
// We emulate this by replacing all gl_FragColor with gl_FragData[0], and in the end
// of main() function, assigning gl_FragData[1], ..., gl_FragData[maxDrawBuffers-1]
// with gl_FragData[0].
//
#include "compiler/translator/EmulateGLFragColorBroadcast.h"
#include "compiler/translator/FindMain.h"
#include "compiler/translator/IntermNode.h"
namespace sh
{
namespace
{
class GLFragColorBroadcastTraverser : public TIntermTraverser
{
public:
GLFragColorBroadcastTraverser(int maxDrawBuffers)
: TIntermTraverser(true, false, false),
mGLFragColorUsed(false),
mMaxDrawBuffers(maxDrawBuffers)
{
}
void broadcastGLFragColor(TIntermBlock *root);
bool isGLFragColorUsed() const { return mGLFragColorUsed; }
protected:
void visitSymbol(TIntermSymbol *node) override;
TIntermBinary *constructGLFragDataNode(int index) const;
TIntermBinary *constructGLFragDataAssignNode(int index) const;
private:
bool mGLFragColorUsed;
int mMaxDrawBuffers;
};
TIntermBinary *GLFragColorBroadcastTraverser::constructGLFragDataNode(int index) const
{
TType gl_FragDataType = TType(EbtFloat, EbpMedium, EvqFragData, 4);
gl_FragDataType.setArraySize(mMaxDrawBuffers);
TIntermSymbol *symbol = new TIntermSymbol(0, "gl_FragData", gl_FragDataType);
TIntermTyped *indexNode = TIntermTyped::CreateIndexNode(index);
TIntermBinary *binary = new TIntermBinary(EOpIndexDirect, symbol, indexNode);
return binary;
}
TIntermBinary *GLFragColorBroadcastTraverser::constructGLFragDataAssignNode(int index) const
{
TIntermTyped *fragDataIndex = constructGLFragDataNode(index);
TIntermTyped *fragDataZero = constructGLFragDataNode(0);
return new TIntermBinary(EOpAssign, fragDataIndex, fragDataZero);
}
void GLFragColorBroadcastTraverser::visitSymbol(TIntermSymbol *node)
{
if (node->getSymbol() == "gl_FragColor")
{
queueReplacement(node, constructGLFragDataNode(0), OriginalNode::IS_DROPPED);
mGLFragColorUsed = true;
}
}
void GLFragColorBroadcastTraverser::broadcastGLFragColor(TIntermBlock *root)
{
ASSERT(mMaxDrawBuffers > 1);
if (!mGLFragColorUsed)
{
return;
}
TIntermSequence *mainSequence = FindMain(root)->getBody()->getSequence();
// Now insert statements
// gl_FragData[1] = gl_FragData[0];
// ...
// gl_FragData[maxDrawBuffers - 1] = gl_FragData[0];
for (int colorIndex = 1; colorIndex < mMaxDrawBuffers; ++colorIndex)
{
mainSequence->insert(mainSequence->end(), constructGLFragDataAssignNode(colorIndex));
}
}
} // namespace anonymous
void EmulateGLFragColorBroadcast(TIntermBlock *root,
int maxDrawBuffers,
std::vector<sh::OutputVariable> *outputVariables)
{
ASSERT(maxDrawBuffers > 1);
GLFragColorBroadcastTraverser traverser(maxDrawBuffers);
root->traverse(&traverser);
if (traverser.isGLFragColorUsed())
{
traverser.updateTree();
traverser.broadcastGLFragColor(root);
for (auto &var : *outputVariables)
{
if (var.name == "gl_FragColor")
{
// TODO(zmo): Find a way to keep the original variable information.
var.name = "gl_FragData";
var.mappedName = "gl_FragData";
var.arraySize = maxDrawBuffers;
}
}
}
}
} // namespace sh