| // |
| // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // Implementation of texelFetchOffset translation issue workaround. |
| // See header for more info. |
| |
| #include "compiler/translator/RewriteTexelFetchOffset.h" |
| |
| #include "common/angleutils.h" |
| #include "compiler/translator/IntermNode.h" |
| #include "compiler/translator/SymbolTable.h" |
| |
| namespace sh |
| { |
| |
| namespace |
| { |
| |
| class Traverser : public TIntermTraverser |
| { |
| public: |
| static void Apply(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion); |
| |
| private: |
| Traverser(const TSymbolTable &symbolTable, int shaderVersion); |
| bool visitAggregate(Visit visit, TIntermAggregate *node) override; |
| void nextIteration(); |
| |
| const TSymbolTable *symbolTable; |
| const int shaderVersion; |
| bool mFound = false; |
| }; |
| |
| Traverser::Traverser(const TSymbolTable &symbolTable, int shaderVersion) |
| : TIntermTraverser(true, false, false), symbolTable(&symbolTable), shaderVersion(shaderVersion) |
| { |
| } |
| |
| // static |
| void Traverser::Apply(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion) |
| { |
| Traverser traverser(symbolTable, shaderVersion); |
| do |
| { |
| traverser.nextIteration(); |
| root->traverse(&traverser); |
| if (traverser.mFound) |
| { |
| traverser.updateTree(); |
| } |
| } while (traverser.mFound); |
| } |
| |
| void Traverser::nextIteration() |
| { |
| mFound = false; |
| } |
| |
| bool Traverser::visitAggregate(Visit visit, TIntermAggregate *node) |
| { |
| if (mFound) |
| { |
| return false; |
| } |
| |
| // Decide if the node represents the call of texelFetchOffset. |
| if (node->getOp() != EOpCallBuiltInFunction) |
| { |
| return true; |
| } |
| |
| if (node->getFunctionSymbolInfo()->getName() != "texelFetchOffset") |
| { |
| return true; |
| } |
| |
| // Potential problem case detected, apply workaround. |
| const TIntermSequence *sequence = node->getSequence(); |
| ASSERT(sequence->size() == 4u); |
| |
| // Decide if the sampler is a 2DArray sampler. In that case position is ivec3 and offset is |
| // ivec2. |
| bool is2DArray = sequence->at(1)->getAsTyped()->getNominalSize() == 3 && |
| sequence->at(3)->getAsTyped()->getNominalSize() == 2; |
| |
| // Create new node that represents the call of function texelFetch. |
| // Its argument list will be: texelFetch(sampler, Position+offset, lod). |
| |
| TIntermSequence *texelFetchArguments = new TIntermSequence(); |
| |
| // sampler |
| texelFetchArguments->push_back(sequence->at(0)); |
| |
| // Position |
| TIntermTyped *texCoordNode = sequence->at(1)->getAsTyped(); |
| ASSERT(texCoordNode); |
| |
| // offset |
| TIntermTyped *offsetNode = nullptr; |
| ASSERT(sequence->at(3)->getAsTyped()); |
| if (is2DArray) |
| { |
| // For 2DArray samplers, Position is ivec3 and offset is ivec2; |
| // So offset must be converted into an ivec3 before being added to Position. |
| TIntermSequence *constructOffsetIvecArguments = new TIntermSequence(); |
| constructOffsetIvecArguments->push_back(sequence->at(3)->getAsTyped()); |
| |
| TIntermTyped *zeroNode = TIntermTyped::CreateZero(TType(EbtInt)); |
| constructOffsetIvecArguments->push_back(zeroNode); |
| |
| offsetNode = TIntermAggregate::CreateConstructor(texCoordNode->getType(), |
| constructOffsetIvecArguments); |
| offsetNode->setLine(texCoordNode->getLine()); |
| } |
| else |
| { |
| offsetNode = sequence->at(3)->getAsTyped(); |
| } |
| |
| // Position+offset |
| TIntermBinary *add = new TIntermBinary(EOpAdd, texCoordNode, offsetNode); |
| add->setLine(texCoordNode->getLine()); |
| texelFetchArguments->push_back(add); |
| |
| // lod |
| texelFetchArguments->push_back(sequence->at(2)); |
| |
| ASSERT(texelFetchArguments->size() == 3u); |
| |
| // Get the symbol of the texel fetch function to use. |
| TString mangledName = TFunction::GetMangledNameFromCall("texelFetch", *texelFetchArguments); |
| TSymbol *texelFetchSymbol = symbolTable->findBuiltIn(mangledName, shaderVersion); |
| ASSERT(texelFetchSymbol && texelFetchSymbol->isFunction()); |
| |
| TIntermAggregate *texelFetchNode = TIntermAggregate::CreateBuiltInFunctionCall( |
| *static_cast<const TFunction *>(texelFetchSymbol), texelFetchArguments); |
| texelFetchNode->setLine(node->getLine()); |
| |
| // Replace the old node by this new node. |
| queueReplacement(node, texelFetchNode, OriginalNode::IS_DROPPED); |
| mFound = true; |
| return false; |
| } |
| |
| } // anonymous namespace |
| |
| void RewriteTexelFetchOffset(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion) |
| { |
| // texelFetchOffset is only valid in GLSL 3.0 and later. |
| if (shaderVersion < 300) |
| return; |
| |
| Traverser::Apply(root, symbolTable, shaderVersion); |
| } |
| |
| } // namespace sh |