| // |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // |
| // Symbol table for parsing. Most functionaliy and main ideas |
| // are documented in the header file. |
| // |
| |
| #if defined(_MSC_VER) |
| #pragma warning(disable : 4718) |
| #endif |
| |
| #include "compiler/translator/SymbolTable.h" |
| |
| #include "compiler/translator/Cache.h" |
| #include "compiler/translator/IntermNode.h" |
| |
| #include <stdio.h> |
| #include <algorithm> |
| |
| namespace sh |
| { |
| |
| namespace |
| { |
| |
| static const char kFunctionMangledNameSeparator = '('; |
| |
| } // anonymous namespace |
| |
| int TSymbolTable::uniqueIdCounter = 0; |
| |
| TSymbolUniqueId::TSymbolUniqueId() : mId(TSymbolTable::nextUniqueId()) |
| { |
| } |
| |
| TSymbolUniqueId::TSymbolUniqueId(const TSymbol &symbol) : mId(symbol.getUniqueId()) |
| { |
| } |
| |
| int TSymbolUniqueId::get() const |
| { |
| return mId; |
| } |
| |
| TSymbol::TSymbol(const TString *n) : uniqueId(TSymbolTable::nextUniqueId()), name(n) |
| { |
| } |
| |
| // |
| // Functions have buried pointers to delete. |
| // |
| TFunction::~TFunction() |
| { |
| clearParameters(); |
| } |
| |
| void TFunction::clearParameters() |
| { |
| for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i) |
| delete (*i).type; |
| parameters.clear(); |
| mangledName = nullptr; |
| } |
| |
| void TFunction::swapParameters(const TFunction ¶metersSource) |
| { |
| clearParameters(); |
| for (auto parameter : parametersSource.parameters) |
| { |
| addParameter(parameter); |
| } |
| } |
| |
| const TString *TFunction::buildMangledName() const |
| { |
| std::string newName = getName().c_str(); |
| newName += kFunctionMangledNameSeparator; |
| |
| for (const auto &p : parameters) |
| { |
| newName += p.type->getMangledName().c_str(); |
| } |
| return NewPoolTString(newName.c_str()); |
| } |
| |
| const TString &TFunction::GetMangledNameFromCall(const TString &functionName, |
| const TIntermSequence &arguments) |
| { |
| std::string newName = functionName.c_str(); |
| newName += kFunctionMangledNameSeparator; |
| |
| for (TIntermNode *argument : arguments) |
| { |
| newName += argument->getAsTyped()->getType().getMangledName().c_str(); |
| } |
| return *NewPoolTString(newName.c_str()); |
| } |
| |
| // |
| // Symbol table levels are a map of pointers to symbols that have to be deleted. |
| // |
| TSymbolTableLevel::~TSymbolTableLevel() |
| { |
| for (tLevel::iterator it = level.begin(); it != level.end(); ++it) |
| delete (*it).second; |
| } |
| |
| bool TSymbolTableLevel::insert(TSymbol *symbol) |
| { |
| // returning true means symbol was added to the table |
| tInsertResult result = level.insert(tLevelPair(symbol->getMangledName(), symbol)); |
| |
| return result.second; |
| } |
| |
| bool TSymbolTableLevel::insertUnmangled(TFunction *function) |
| { |
| // returning true means symbol was added to the table |
| tInsertResult result = level.insert(tLevelPair(function->getName(), function)); |
| |
| return result.second; |
| } |
| |
| TSymbol *TSymbolTableLevel::find(const TString &name) const |
| { |
| tLevel::const_iterator it = level.find(name); |
| if (it == level.end()) |
| return 0; |
| else |
| return (*it).second; |
| } |
| |
| TSymbol *TSymbolTable::find(const TString &name, |
| int shaderVersion, |
| bool *builtIn, |
| bool *sameScope) const |
| { |
| int level = currentLevel(); |
| TSymbol *symbol; |
| |
| do |
| { |
| if (level == ESSL3_1_BUILTINS && shaderVersion != 310) |
| level--; |
| if (level == ESSL3_BUILTINS && shaderVersion < 300) |
| level--; |
| if (level == ESSL1_BUILTINS && shaderVersion != 100) |
| level--; |
| |
| symbol = table[level]->find(name); |
| } while (symbol == 0 && --level >= 0); |
| |
| if (builtIn) |
| *builtIn = (level <= LAST_BUILTIN_LEVEL); |
| if (sameScope) |
| *sameScope = (level == currentLevel()); |
| |
| return symbol; |
| } |
| |
| TSymbol *TSymbolTable::findGlobal(const TString &name) const |
| { |
| ASSERT(table.size() > GLOBAL_LEVEL); |
| return table[GLOBAL_LEVEL]->find(name); |
| } |
| |
| TSymbol *TSymbolTable::findBuiltIn(const TString &name, int shaderVersion) const |
| { |
| for (int level = LAST_BUILTIN_LEVEL; level >= 0; level--) |
| { |
| if (level == ESSL3_1_BUILTINS && shaderVersion != 310) |
| level--; |
| if (level == ESSL3_BUILTINS && shaderVersion < 300) |
| level--; |
| if (level == ESSL1_BUILTINS && shaderVersion != 100) |
| level--; |
| |
| TSymbol *symbol = table[level]->find(name); |
| |
| if (symbol) |
| return symbol; |
| } |
| |
| return 0; |
| } |
| |
| TSymbolTable::~TSymbolTable() |
| { |
| while (table.size() > 0) |
| pop(); |
| } |
| |
| bool IsGenType(const TType *type) |
| { |
| if (type) |
| { |
| TBasicType basicType = type->getBasicType(); |
| return basicType == EbtGenType || basicType == EbtGenIType || basicType == EbtGenUType || |
| basicType == EbtGenBType; |
| } |
| |
| return false; |
| } |
| |
| bool IsVecType(const TType *type) |
| { |
| if (type) |
| { |
| TBasicType basicType = type->getBasicType(); |
| return basicType == EbtVec || basicType == EbtIVec || basicType == EbtUVec || |
| basicType == EbtBVec; |
| } |
| |
| return false; |
| } |
| |
| const TType *SpecificType(const TType *type, int size) |
| { |
| ASSERT(size >= 1 && size <= 4); |
| |
| if (!type) |
| { |
| return nullptr; |
| } |
| |
| ASSERT(!IsVecType(type)); |
| |
| switch (type->getBasicType()) |
| { |
| case EbtGenType: |
| return TCache::getType(EbtFloat, type->getQualifier(), |
| static_cast<unsigned char>(size)); |
| case EbtGenIType: |
| return TCache::getType(EbtInt, type->getQualifier(), static_cast<unsigned char>(size)); |
| case EbtGenUType: |
| return TCache::getType(EbtUInt, type->getQualifier(), static_cast<unsigned char>(size)); |
| case EbtGenBType: |
| return TCache::getType(EbtBool, type->getQualifier(), static_cast<unsigned char>(size)); |
| default: |
| return type; |
| } |
| } |
| |
| const TType *VectorType(const TType *type, int size) |
| { |
| ASSERT(size >= 2 && size <= 4); |
| |
| if (!type) |
| { |
| return nullptr; |
| } |
| |
| ASSERT(!IsGenType(type)); |
| |
| switch (type->getBasicType()) |
| { |
| case EbtVec: |
| return TCache::getType(EbtFloat, static_cast<unsigned char>(size)); |
| case EbtIVec: |
| return TCache::getType(EbtInt, static_cast<unsigned char>(size)); |
| case EbtUVec: |
| return TCache::getType(EbtUInt, static_cast<unsigned char>(size)); |
| case EbtBVec: |
| return TCache::getType(EbtBool, static_cast<unsigned char>(size)); |
| default: |
| return type; |
| } |
| } |
| |
| void TSymbolTable::insertBuiltIn(ESymbolLevel level, |
| TOperator op, |
| const char *ext, |
| const TType *rvalue, |
| const char *name, |
| const TType *ptype1, |
| const TType *ptype2, |
| const TType *ptype3, |
| const TType *ptype4, |
| const TType *ptype5) |
| { |
| if (ptype1->getBasicType() == EbtGSampler2D) |
| { |
| insertUnmangledBuiltInName(name, level); |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, |
| TCache::getType(EbtSampler2D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, |
| TCache::getType(EbtISampler2D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, |
| TCache::getType(EbtUSampler2D), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (ptype1->getBasicType() == EbtGSampler3D) |
| { |
| insertUnmangledBuiltInName(name, level); |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, |
| TCache::getType(EbtSampler3D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, |
| TCache::getType(EbtISampler3D), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, |
| TCache::getType(EbtUSampler3D), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (ptype1->getBasicType() == EbtGSamplerCube) |
| { |
| insertUnmangledBuiltInName(name, level); |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, |
| TCache::getType(EbtSamplerCube), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, |
| TCache::getType(EbtISamplerCube), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, |
| TCache::getType(EbtUSamplerCube), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (ptype1->getBasicType() == EbtGSampler2DArray) |
| { |
| insertUnmangledBuiltInName(name, level); |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, |
| TCache::getType(EbtSampler2DArray), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, |
| TCache::getType(EbtISampler2DArray), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, |
| TCache::getType(EbtUSampler2DArray), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (ptype1->getBasicType() == EbtGSampler2DMS) |
| { |
| insertUnmangledBuiltInName(name, level); |
| bool gvec4 = (rvalue->getBasicType() == EbtGVec4); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtFloat, 4) : rvalue, name, |
| TCache::getType(EbtSampler2DMS), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtInt, 4) : rvalue, name, |
| TCache::getType(EbtISampler2DMS), ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, gvec4 ? TCache::getType(EbtUInt, 4) : rvalue, name, |
| TCache::getType(EbtUSampler2DMS), ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (IsGImage(ptype1->getBasicType())) |
| { |
| insertUnmangledBuiltInName(name, level); |
| |
| const TType *floatType = TCache::getType(EbtFloat, 4); |
| const TType *intType = TCache::getType(EbtInt, 4); |
| const TType *unsignedType = TCache::getType(EbtUInt, 4); |
| |
| const TType *floatImage = |
| TCache::getType(convertGImageToFloatImage(ptype1->getBasicType())); |
| const TType *intImage = TCache::getType(convertGImageToIntImage(ptype1->getBasicType())); |
| const TType *unsignedImage = |
| TCache::getType(convertGImageToUnsignedImage(ptype1->getBasicType())); |
| |
| // GLSL ES 3.10, Revision 4, 8.12 Image Functions |
| if (rvalue->getBasicType() == EbtGVec4) |
| { |
| // imageLoad |
| insertBuiltIn(level, floatType, name, floatImage, ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, intType, name, intImage, ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, unsignedType, name, unsignedImage, ptype2, ptype3, ptype4, ptype5); |
| } |
| else if (rvalue->getBasicType() == EbtVoid) |
| { |
| // imageStore |
| insertBuiltIn(level, rvalue, name, floatImage, ptype2, floatType, ptype4, ptype5); |
| insertBuiltIn(level, rvalue, name, intImage, ptype2, intType, ptype4, ptype5); |
| insertBuiltIn(level, rvalue, name, unsignedImage, ptype2, unsignedType, ptype4, ptype5); |
| } |
| else |
| { |
| // imageSize |
| insertBuiltIn(level, rvalue, name, floatImage, ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, rvalue, name, intImage, ptype2, ptype3, ptype4, ptype5); |
| insertBuiltIn(level, rvalue, name, unsignedImage, ptype2, ptype3, ptype4, ptype5); |
| } |
| } |
| else if (IsGenType(rvalue) || IsGenType(ptype1) || IsGenType(ptype2) || IsGenType(ptype3) || |
| IsGenType(ptype4)) |
| { |
| ASSERT(!ptype5); |
| insertUnmangledBuiltInName(name, level); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 1), name, SpecificType(ptype1, 1), |
| SpecificType(ptype2, 1), SpecificType(ptype3, 1), SpecificType(ptype4, 1)); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 2), name, SpecificType(ptype1, 2), |
| SpecificType(ptype2, 2), SpecificType(ptype3, 2), SpecificType(ptype4, 2)); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 3), name, SpecificType(ptype1, 3), |
| SpecificType(ptype2, 3), SpecificType(ptype3, 3), SpecificType(ptype4, 3)); |
| insertBuiltIn(level, op, ext, SpecificType(rvalue, 4), name, SpecificType(ptype1, 4), |
| SpecificType(ptype2, 4), SpecificType(ptype3, 4), SpecificType(ptype4, 4)); |
| } |
| else if (IsVecType(rvalue) || IsVecType(ptype1) || IsVecType(ptype2) || IsVecType(ptype3)) |
| { |
| ASSERT(!ptype4 && !ptype5); |
| insertUnmangledBuiltInName(name, level); |
| insertBuiltIn(level, op, ext, VectorType(rvalue, 2), name, VectorType(ptype1, 2), |
| VectorType(ptype2, 2), VectorType(ptype3, 2)); |
| insertBuiltIn(level, op, ext, VectorType(rvalue, 3), name, VectorType(ptype1, 3), |
| VectorType(ptype2, 3), VectorType(ptype3, 3)); |
| insertBuiltIn(level, op, ext, VectorType(rvalue, 4), name, VectorType(ptype1, 4), |
| VectorType(ptype2, 4), VectorType(ptype3, 4)); |
| } |
| else |
| { |
| TFunction *function = new TFunction(NewPoolTString(name), rvalue, op, ext); |
| |
| function->addParameter(TConstParameter(ptype1)); |
| |
| if (ptype2) |
| { |
| function->addParameter(TConstParameter(ptype2)); |
| } |
| |
| if (ptype3) |
| { |
| function->addParameter(TConstParameter(ptype3)); |
| } |
| |
| if (ptype4) |
| { |
| function->addParameter(TConstParameter(ptype4)); |
| } |
| |
| if (ptype5) |
| { |
| function->addParameter(TConstParameter(ptype5)); |
| } |
| |
| ASSERT(hasUnmangledBuiltInAtLevel(name, level)); |
| insert(level, function); |
| } |
| } |
| |
| void TSymbolTable::insertBuiltInOp(ESymbolLevel level, |
| TOperator op, |
| const TType *rvalue, |
| const TType *ptype1, |
| const TType *ptype2, |
| const TType *ptype3, |
| const TType *ptype4, |
| const TType *ptype5) |
| { |
| const char *name = GetOperatorString(op); |
| ASSERT(strlen(name) > 0); |
| insertUnmangledBuiltInName(name, level); |
| insertBuiltIn(level, op, "", rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5); |
| } |
| |
| void TSymbolTable::insertBuiltInOp(ESymbolLevel level, |
| TOperator op, |
| const char *ext, |
| const TType *rvalue, |
| const TType *ptype1, |
| const TType *ptype2, |
| const TType *ptype3, |
| const TType *ptype4, |
| const TType *ptype5) |
| { |
| const char *name = GetOperatorString(op); |
| insertUnmangledBuiltInName(name, level); |
| insertBuiltIn(level, op, ext, rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5); |
| } |
| |
| void TSymbolTable::insertBuiltInFunctionNoParameters(ESymbolLevel level, |
| TOperator op, |
| const TType *rvalue, |
| const char *name) |
| { |
| insertUnmangledBuiltInName(name, level); |
| insert(level, new TFunction(NewPoolTString(name), rvalue, op)); |
| } |
| |
| TPrecision TSymbolTable::getDefaultPrecision(TBasicType type) const |
| { |
| if (!SupportsPrecision(type)) |
| return EbpUndefined; |
| |
| // unsigned integers use the same precision as signed |
| TBasicType baseType = (type == EbtUInt) ? EbtInt : type; |
| |
| int level = static_cast<int>(precisionStack.size()) - 1; |
| assert(level >= 0); // Just to be safe. Should not happen. |
| // If we dont find anything we return this. Some types don't have predefined default precision. |
| TPrecision prec = EbpUndefined; |
| while (level >= 0) |
| { |
| PrecisionStackLevel::iterator it = precisionStack[level]->find(baseType); |
| if (it != precisionStack[level]->end()) |
| { |
| prec = (*it).second; |
| break; |
| } |
| level--; |
| } |
| return prec; |
| } |
| |
| void TSymbolTable::insertUnmangledBuiltInName(const char *name, ESymbolLevel level) |
| { |
| ASSERT(level >= 0 && level < static_cast<ESymbolLevel>(table.size())); |
| table[level]->insertUnmangledBuiltInName(std::string(name)); |
| } |
| |
| bool TSymbolTable::hasUnmangledBuiltInAtLevel(const char *name, ESymbolLevel level) |
| { |
| ASSERT(level >= 0 && level < static_cast<ESymbolLevel>(table.size())); |
| return table[level]->hasUnmangledBuiltIn(std::string(name)); |
| } |
| |
| bool TSymbolTable::hasUnmangledBuiltInForShaderVersion(const char *name, int shaderVersion) |
| { |
| ASSERT(static_cast<ESymbolLevel>(table.size()) > LAST_BUILTIN_LEVEL); |
| |
| for (int level = LAST_BUILTIN_LEVEL; level >= 0; --level) |
| { |
| if (level == ESSL3_1_BUILTINS && shaderVersion != 310) |
| { |
| --level; |
| } |
| if (level == ESSL3_BUILTINS && shaderVersion < 300) |
| { |
| --level; |
| } |
| if (level == ESSL1_BUILTINS && shaderVersion != 100) |
| { |
| --level; |
| } |
| |
| if (table[level]->hasUnmangledBuiltIn(name)) |
| { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| } // namespace sh |