| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef COMPILER_TRANSLATOR_TRANSLATORGLSL_H_ |
| #define COMPILER_TRANSLATOR_TRANSLATORGLSL_H_ |
| |
| #include "compiler/translator/Compiler.h" |
| |
| namespace sh |
| { |
| |
| class TranslatorGLSL : public TCompiler |
| { |
| public: |
| TranslatorGLSL(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output); |
| |
| protected: |
| void initBuiltInFunctionEmulator(BuiltInFunctionEmulator *emu, |
| ShCompileOptions compileOptions) override; |
| |
| void translate(TIntermBlock *root, ShCompileOptions compileOptions) override; |
| bool shouldFlattenPragmaStdglInvariantAll() override; |
| bool shouldCollectVariables(ShCompileOptions compileOptions) override; |
| |
| private: |
| void writeVersion(TIntermNode *root); |
| void writeExtensionBehavior(TIntermNode *root); |
| void conditionallyOutputInvariantDeclaration(const char *builtinVaryingName); |
| }; |
| |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_TRANSLATORGLSL_H_ |