| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #include "compiler/translator/VersionGLSL.h" |
| |
| #include "angle_gl.h" |
| |
| namespace sh |
| { |
| |
| int ShaderOutputTypeToGLSLVersion(ShShaderOutput output) |
| { |
| switch (output) |
| { |
| case SH_GLSL_130_OUTPUT: |
| return GLSL_VERSION_130; |
| case SH_GLSL_140_OUTPUT: |
| return GLSL_VERSION_140; |
| case SH_GLSL_150_CORE_OUTPUT: |
| return GLSL_VERSION_150; |
| case SH_GLSL_330_CORE_OUTPUT: |
| return GLSL_VERSION_330; |
| case SH_GLSL_400_CORE_OUTPUT: |
| return GLSL_VERSION_400; |
| case SH_GLSL_410_CORE_OUTPUT: |
| return GLSL_VERSION_410; |
| case SH_GLSL_420_CORE_OUTPUT: |
| return GLSL_VERSION_420; |
| case SH_GLSL_430_CORE_OUTPUT: |
| return GLSL_VERSION_430; |
| case SH_GLSL_440_CORE_OUTPUT: |
| return GLSL_VERSION_440; |
| case SH_GLSL_450_CORE_OUTPUT: |
| return GLSL_VERSION_450; |
| case SH_GLSL_COMPATIBILITY_OUTPUT: |
| return GLSL_VERSION_110; |
| default: |
| UNREACHABLE(); |
| return 0; |
| } |
| } |
| |
| // We need to scan for the following: |
| // 1. "invariant" keyword: This can occur in both - vertex and fragment shaders |
| // but only at the global scope. |
| // 2. "gl_PointCoord" built-in variable: This can only occur in fragment shader |
| // but inside any scope. |
| // 3. Call to a matrix constructor with another matrix as argument. |
| // (These constructors were reserved in GLSL version 1.10.) |
| // 4. Arrays as "out" function parameters. |
| // GLSL spec section 6.1.1: "When calling a function, expressions that do |
| // not evaluate to l-values cannot be passed to parameters declared as |
| // out or inout." |
| // GLSL 1.1 section 5.8: "Other binary or unary expressions, |
| // non-dereferenced arrays, function names, swizzles with repeated fields, |
| // and constants cannot be l-values." |
| // GLSL 1.2 relaxed the restriction on arrays, section 5.8: "Variables that |
| // are built-in types, entire structures or arrays... are all l-values." |
| // |
| TVersionGLSL::TVersionGLSL(sh::GLenum type, const TPragma &pragma, ShShaderOutput output) |
| : TIntermTraverser(true, false, false) |
| { |
| mVersion = ShaderOutputTypeToGLSLVersion(output); |
| if (pragma.stdgl.invariantAll) |
| { |
| ensureVersionIsAtLeast(GLSL_VERSION_120); |
| } |
| if (type == GL_COMPUTE_SHADER) |
| { |
| ensureVersionIsAtLeast(GLSL_VERSION_430); |
| } |
| } |
| |
| void TVersionGLSL::visitSymbol(TIntermSymbol *node) |
| { |
| if (node->getSymbol() == "gl_PointCoord") |
| { |
| ensureVersionIsAtLeast(GLSL_VERSION_120); |
| } |
| } |
| |
| bool TVersionGLSL::visitDeclaration(Visit, TIntermDeclaration *node) |
| { |
| const TIntermSequence &sequence = *(node->getSequence()); |
| if (sequence.front()->getAsTyped()->getType().isInvariant()) |
| { |
| ensureVersionIsAtLeast(GLSL_VERSION_120); |
| } |
| return true; |
| } |
| |
| bool TVersionGLSL::visitInvariantDeclaration(Visit, TIntermInvariantDeclaration *node) |
| { |
| ensureVersionIsAtLeast(GLSL_VERSION_120); |
| return true; |
| } |
| |
| bool TVersionGLSL::visitFunctionPrototype(Visit, TIntermFunctionPrototype *node) |
| { |
| const TIntermSequence ¶ms = *(node->getSequence()); |
| for (TIntermSequence::const_iterator iter = params.begin(); iter != params.end(); ++iter) |
| { |
| const TIntermTyped *param = (*iter)->getAsTyped(); |
| if (param->isArray()) |
| { |
| TQualifier qualifier = param->getQualifier(); |
| if ((qualifier == EvqOut) || (qualifier == EvqInOut)) |
| { |
| ensureVersionIsAtLeast(GLSL_VERSION_120); |
| break; |
| } |
| } |
| } |
| // Fully processed. No need to visit children. |
| return false; |
| } |
| |
| bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node) |
| { |
| if (node->getOp() == EOpConstruct && node->getType().isMatrix()) |
| { |
| const TIntermSequence &sequence = *(node->getSequence()); |
| if (sequence.size() == 1) |
| { |
| TIntermTyped *typed = sequence.front()->getAsTyped(); |
| if (typed && typed->isMatrix()) |
| { |
| ensureVersionIsAtLeast(GLSL_VERSION_120); |
| } |
| } |
| } |
| return true; |
| } |
| |
| void TVersionGLSL::ensureVersionIsAtLeast(int version) |
| { |
| mVersion = std::max(version, mVersion); |
| } |
| |
| } // namespace sh |