| // |
| // Copyright (c) 2011-2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // |
| // length_limits.h |
| // |
| |
| #ifndef COMPILER_TRANSLATOR_LENGTHLIMITS_H_ |
| #define COMPILER_TRANSLATOR_LENGTHLIMITS_H_ |
| |
| #include "GLSLANG/ShaderLang.h" |
| |
| // These constants are factored out from the rest of the headers to |
| // make it easier to reference them from the compiler sources. |
| |
| namespace sh |
| { |
| |
| size_t GetGlobalMaxTokenSize(ShShaderSpec spec); |
| |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_LENGTHLIMITS_H_ |