| //===- FileSystemStatCache.h - Caching for 'stat' calls ---------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// \file |
| /// Defines the FileSystemStatCache interface. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CLANG_BASIC_FILESYSTEMSTATCACHE_H |
| #define LLVM_CLANG_BASIC_FILESYSTEMSTATCACHE_H |
| |
| #include "clang/Basic/LLVM.h" |
| #include "llvm/ADT/StringMap.h" |
| #include "llvm/ADT/StringRef.h" |
| #include "llvm/Support/Allocator.h" |
| #include "llvm/Support/FileSystem.h" |
| #include <cstdint> |
| #include <ctime> |
| #include <memory> |
| #include <string> |
| #include <utility> |
| |
| namespace clang { |
| |
| namespace vfs { |
| |
| class File; |
| class FileSystem; |
| |
| } // namespace vfs |
| |
| // FIXME: should probably replace this with vfs::Status |
| struct FileData { |
| std::string Name; |
| uint64_t Size = 0; |
| time_t ModTime = 0; |
| llvm::sys::fs::UniqueID UniqueID; |
| bool IsDirectory = false; |
| bool IsNamedPipe = false; |
| bool InPCH = false; |
| |
| // FIXME: remove this when files support multiple names |
| bool IsVFSMapped = false; |
| |
| FileData() = default; |
| }; |
| |
| /// Abstract interface for introducing a FileManager cache for 'stat' |
| /// system calls, which is used by precompiled and pretokenized headers to |
| /// improve performance. |
| class FileSystemStatCache { |
| virtual void anchor(); |
| |
| protected: |
| std::unique_ptr<FileSystemStatCache> NextStatCache; |
| |
| public: |
| virtual ~FileSystemStatCache() = default; |
| |
| enum LookupResult { |
| /// We know the file exists and its cached stat data. |
| CacheExists, |
| |
| /// We know that the file doesn't exist. |
| CacheMissing |
| }; |
| |
| /// Get the 'stat' information for the specified path, using the cache |
| /// to accelerate it if possible. |
| /// |
| /// \returns \c true if the path does not exist or \c false if it exists. |
| /// |
| /// If isFile is true, then this lookup should only return success for files |
| /// (not directories). If it is false this lookup should only return |
| /// success for directories (not files). On a successful file lookup, the |
| /// implementation can optionally fill in \p F with a valid \p File object and |
| /// the client guarantees that it will close it. |
| static bool get(StringRef Path, FileData &Data, bool isFile, |
| std::unique_ptr<vfs::File> *F, FileSystemStatCache *Cache, |
| vfs::FileSystem &FS); |
| |
| /// Sets the next stat call cache in the chain of stat caches. |
| /// Takes ownership of the given stat cache. |
| void setNextStatCache(std::unique_ptr<FileSystemStatCache> Cache) { |
| NextStatCache = std::move(Cache); |
| } |
| |
| /// Retrieve the next stat call cache in the chain. |
| FileSystemStatCache *getNextStatCache() { return NextStatCache.get(); } |
| |
| /// Retrieve the next stat call cache in the chain, transferring |
| /// ownership of this cache (and, transitively, all of the remaining caches) |
| /// to the caller. |
| std::unique_ptr<FileSystemStatCache> takeNextStatCache() { |
| return std::move(NextStatCache); |
| } |
| |
| protected: |
| // FIXME: The pointer here is a non-owning/optional reference to the |
| // unique_ptr. Optional<unique_ptr<vfs::File>&> might be nicer, but |
| // Optional needs some work to support references so this isn't possible yet. |
| virtual LookupResult getStat(StringRef Path, FileData &Data, bool isFile, |
| std::unique_ptr<vfs::File> *F, |
| vfs::FileSystem &FS) = 0; |
| |
| LookupResult statChained(StringRef Path, FileData &Data, bool isFile, |
| std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) { |
| if (FileSystemStatCache *Next = getNextStatCache()) |
| return Next->getStat(Path, Data, isFile, F, FS); |
| |
| // If we hit the end of the list of stat caches to try, just compute and |
| // return it without a cache. |
| return get(Path, Data, isFile, F, nullptr, FS) ? CacheMissing : CacheExists; |
| } |
| }; |
| |
| /// A stat "cache" that can be used by FileManager to keep |
| /// track of the results of stat() calls that occur throughout the |
| /// execution of the front end. |
| class MemorizeStatCalls : public FileSystemStatCache { |
| public: |
| /// The set of stat() calls that have been seen. |
| llvm::StringMap<FileData, llvm::BumpPtrAllocator> StatCalls; |
| |
| using iterator = |
| llvm::StringMap<FileData, llvm::BumpPtrAllocator>::const_iterator; |
| |
| iterator begin() const { return StatCalls.begin(); } |
| iterator end() const { return StatCalls.end(); } |
| |
| LookupResult getStat(StringRef Path, FileData &Data, bool isFile, |
| std::unique_ptr<vfs::File> *F, |
| vfs::FileSystem &FS) override; |
| }; |
| |
| } // namespace clang |
| |
| #endif // LLVM_CLANG_BASIC_FILESYSTEMSTATCACHE_H |