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//===--- ScratchBuffer.h - Scratch space for forming tokens -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ScratchBuffer interface.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LEX_SCRATCHBUFFER_H
#define LLVM_CLANG_LEX_SCRATCHBUFFER_H
#include "clang/Basic/SourceLocation.h"
namespace clang {
class SourceManager;
/// ScratchBuffer - This class exposes a simple interface for the dynamic
/// construction of tokens. This is used for builtin macros (e.g. __LINE__) as
/// well as token pasting, etc.
class ScratchBuffer {
SourceManager &SourceMgr;
char *CurBuffer;
SourceLocation BufferStartLoc;
unsigned BytesUsed;
public:
ScratchBuffer(SourceManager &SM);
/// getToken - Splat the specified text into a temporary MemoryBuffer and
/// return a SourceLocation that refers to the token. This is just like the
/// previous method, but returns a location that indicates the physloc of the
/// token.
SourceLocation getToken(const char *Buf, unsigned Len, const char *&DestPtr);
private:
void AllocScratchBuffer(unsigned RequestLen);
};
} // end namespace clang
#endif