| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /* |
| * This file was autogenerated from GrAlphaThresholdFragmentProcessor.fp; do not modify. |
| */ |
| #include "GrAlphaThresholdFragmentProcessor.h" |
| #if SK_SUPPORT_GPU |
| |
| inline GrFragmentProcessor::OptimizationFlags GrAlphaThresholdFragmentProcessor::optFlags( |
| float outerThreshold) { |
| if (outerThreshold >= 1.0) { |
| return kPreservesOpaqueInput_OptimizationFlag | |
| kCompatibleWithCoverageAsAlpha_OptimizationFlag; |
| } else { |
| return kCompatibleWithCoverageAsAlpha_OptimizationFlag; |
| } |
| } |
| #include "glsl/GrGLSLColorSpaceXformHelper.h" |
| #include "glsl/GrGLSLFragmentProcessor.h" |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "glsl/GrGLSLProgramBuilder.h" |
| #include "SkSLCPP.h" |
| #include "SkSLUtil.h" |
| class GrGLSLAlphaThresholdFragmentProcessor : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLAlphaThresholdFragmentProcessor() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrAlphaThresholdFragmentProcessor& _outer = |
| args.fFp.cast<GrAlphaThresholdFragmentProcessor>(); |
| (void)_outer; |
| fColorSpaceHelper.emitCode(args.fUniformHandler, _outer.colorXform().get()); |
| fInnerThresholdVar = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "innerThreshold"); |
| fOuterThresholdVar = args.fUniformHandler->addUniform( |
| kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "outerThreshold"); |
| SkSL::String sk_TransformedCoords2D_0 = |
| fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); |
| SkSL::String sk_TransformedCoords2D_1 = |
| fragBuilder->ensureCoords2D(args.fTransformedCoords[1]); |
| fragBuilder->codeAppendf( |
| "vec4 _tmpVar1;vec4 color = %stexture(%s, %s).%s%s;\nvec4 mask_color = texture(%s, " |
| "%s).%s;\nif (mask_color.w < 0.5) {\n if (color.w > %s) {\n float scale " |
| "= %s / color.w;\n color.xyz *= scale;\n color.w = %s;\n }\n} " |
| "else if (color.w < %s) {\n float scale = %s / max(0.001, color.w);\n " |
| "color.xyz *= scale;\n color.w = %s;\n}\n%s = color;\n", |
| fColorSpaceHelper.isValid() ? "(_tmpVar1 = " : "", |
| fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), |
| sk_TransformedCoords2D_0.c_str(), |
| fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(), |
| fColorSpaceHelper.isValid() |
| ? SkStringPrintf(", vec4(clamp((%s * vec4(_tmpVar1.rgb, 1.0)).rgb, 0.0, " |
| "_tmpVar1.a), _tmpVar1.a))", |
| args.fUniformHandler->getUniformCStr( |
| fColorSpaceHelper.gamutXformUniform())) |
| .c_str() |
| : "", |
| fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[1]).c_str(), |
| sk_TransformedCoords2D_1.c_str(), |
| fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[1]).c_str(), |
| args.fUniformHandler->getUniformCStr(fOuterThresholdVar), |
| args.fUniformHandler->getUniformCStr(fOuterThresholdVar), |
| args.fUniformHandler->getUniformCStr(fOuterThresholdVar), |
| args.fUniformHandler->getUniformCStr(fInnerThresholdVar), |
| args.fUniformHandler->getUniformCStr(fInnerThresholdVar), |
| args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrAlphaThresholdFragmentProcessor& _outer = |
| _proc.cast<GrAlphaThresholdFragmentProcessor>(); |
| { |
| if (fColorSpaceHelper.isValid()) { |
| fColorSpaceHelper.setData(pdman, _outer.colorXform().get()); |
| } |
| pdman.set1f(fInnerThresholdVar, _outer.innerThreshold()); |
| pdman.set1f(fOuterThresholdVar, _outer.outerThreshold()); |
| } |
| } |
| UniformHandle fImageVar; |
| UniformHandle fMaskVar; |
| UniformHandle fInnerThresholdVar; |
| UniformHandle fOuterThresholdVar; |
| GrGLSLColorSpaceXformHelper fColorSpaceHelper; |
| }; |
| GrGLSLFragmentProcessor* GrAlphaThresholdFragmentProcessor::onCreateGLSLInstance() const { |
| return new GrGLSLAlphaThresholdFragmentProcessor(); |
| } |
| void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const { |
| b->add32(GrColorSpaceXform::XformKey(fColorXform.get())); |
| } |
| bool GrAlphaThresholdFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrAlphaThresholdFragmentProcessor& that = other.cast<GrAlphaThresholdFragmentProcessor>(); |
| (void)that; |
| if (fImage != that.fImage) return false; |
| if (fColorXform != that.fColorXform) return false; |
| if (fMask != that.fMask) return false; |
| if (fInnerThreshold != that.fInnerThreshold) return false; |
| if (fOuterThreshold != that.fOuterThreshold) return false; |
| return true; |
| } |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAlphaThresholdFragmentProcessor); |
| #if GR_TEST_UTILS |
| sk_sp<GrFragmentProcessor> GrAlphaThresholdFragmentProcessor::TestCreate( |
| GrProcessorTestData* testData) { |
| sk_sp<GrTextureProxy> bmpProxy = testData->textureProxy(GrProcessorUnitTest::kSkiaPMTextureIdx); |
| sk_sp<GrTextureProxy> maskProxy = testData->textureProxy(GrProcessorUnitTest::kAlphaTextureIdx); |
| |
| float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f; |
| float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f; |
| const int kMaxWidth = 1000; |
| const int kMaxHeight = 1000; |
| uint32_t width = testData->fRandom->nextULessThan(kMaxWidth); |
| uint32_t height = testData->fRandom->nextULessThan(kMaxHeight); |
| uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width); |
| uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height); |
| SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height); |
| sk_sp<GrColorSpaceXform> colorSpaceXform = GrTest::TestColorXform(testData->fRandom); |
| return GrAlphaThresholdFragmentProcessor::Make(std::move(bmpProxy), colorSpaceXform, |
| std::move(maskProxy), innerThresh, outerThresh, |
| bounds); |
| } |
| #endif |
| #endif |