| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkEmbossMaskFilter.h" |
| #include "SkBlurMaskFilter.h" |
| #include "SkBlurMask.h" |
| #include "SkEmbossMask.h" |
| #include "SkReadBuffer.h" |
| #include "SkWriteBuffer.h" |
| #include "SkString.h" |
| |
| sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) { |
| return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, light)); |
| } |
| |
| #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER |
| sk_sp<SkMaskFilter> SkBlurMaskFilter::MakeEmboss(SkScalar blurSigma, const SkScalar direction[3], |
| SkScalar ambient, SkScalar specular) { |
| if (direction == nullptr) { |
| return nullptr; |
| } |
| |
| SkEmbossMaskFilter::Light light; |
| |
| memcpy(light.fDirection, direction, sizeof(light.fDirection)); |
| // ambient should be 0...1 as a scalar |
| light.fAmbient = SkUnitScalarClampToByte(ambient); |
| // specular should be 0..15.99 as a scalar |
| static const SkScalar kSpecularMultiplier = SkIntToScalar(255) / 16; |
| light.fSpecular = static_cast<U8CPU>(SkScalarPin(specular, 0, 16) * kSpecularMultiplier + 0.5); |
| |
| return SkEmbossMaskFilter::Make(blurSigma, light); |
| } |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| static void normalize(SkScalar v[3]) { |
| SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]); |
| mag = SkScalarSqrt(mag); |
| |
| for (int i = 0; i < 3; i++) { |
| v[i] /= mag; |
| } |
| } |
| |
| SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) |
| : fLight(light), fBlurSigma(blurSigma) { |
| normalize(fLight.fDirection); |
| } |
| |
| SkMask::Format SkEmbossMaskFilter::getFormat() const { |
| return SkMask::k3D_Format; |
| } |
| |
| bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, |
| const SkMatrix& matrix, SkIPoint* margin) const { |
| SkScalar sigma = matrix.mapRadius(fBlurSigma); |
| |
| if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle, kLow_SkBlurQuality)) { |
| return false; |
| } |
| |
| dst->fFormat = SkMask::k3D_Format; |
| if (margin) { |
| margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma)); |
| } |
| |
| if (src.fImage == nullptr) { |
| return true; |
| } |
| |
| // create a larger buffer for the other two channels (should force fBlur to do this for us) |
| |
| { |
| uint8_t* alphaPlane = dst->fImage; |
| size_t planeSize = dst->computeImageSize(); |
| if (0 == planeSize) { |
| return false; // too big to allocate, abort |
| } |
| dst->fImage = SkMask::AllocImage(planeSize * 3); |
| memcpy(dst->fImage, alphaPlane, planeSize); |
| SkMask::FreeImage(alphaPlane); |
| } |
| |
| // run the light direction through the matrix... |
| Light light = fLight; |
| matrix.mapVectors((SkVector*)(void*)light.fDirection, |
| (SkVector*)(void*)fLight.fDirection, 1); |
| |
| // now restore the length of the XY component |
| // cast to SkVector so we can call setLength (this double cast silences alias warnings) |
| SkVector* vec = (SkVector*)(void*)light.fDirection; |
| vec->setLength(light.fDirection[0], |
| light.fDirection[1], |
| SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1])); |
| |
| SkEmbossMask::Emboss(dst, light); |
| |
| // restore original alpha |
| memcpy(dst->fImage, src.fImage, src.computeImageSize()); |
| |
| return true; |
| } |
| |
| sk_sp<SkFlattenable> SkEmbossMaskFilter::CreateProc(SkReadBuffer& buffer) { |
| Light light; |
| if (buffer.readByteArray(&light, sizeof(Light))) { |
| light.fPad = 0; // for the font-cache lookup to be clean |
| const SkScalar sigma = buffer.readScalar(); |
| return Make(sigma, light); |
| } |
| return nullptr; |
| } |
| |
| void SkEmbossMaskFilter::flatten(SkWriteBuffer& buffer) const { |
| Light tmpLight = fLight; |
| tmpLight.fPad = 0; // for the font-cache lookup to be clean |
| buffer.writeByteArray(&tmpLight, sizeof(tmpLight)); |
| buffer.writeScalar(fBlurSigma); |
| } |
| |
| #ifndef SK_IGNORE_TO_STRING |
| void SkEmbossMaskFilter::toString(SkString* str) const { |
| str->append("SkEmbossMaskFilter: ("); |
| |
| str->append("direction: ("); |
| str->appendScalar(fLight.fDirection[0]); |
| str->append(", "); |
| str->appendScalar(fLight.fDirection[1]); |
| str->append(", "); |
| str->appendScalar(fLight.fDirection[2]); |
| str->append(") "); |
| |
| str->appendf("ambient: %d specular: %d ", |
| fLight.fAmbient, fLight.fSpecular); |
| |
| str->append("blurSigma: "); |
| str->appendScalar(fBlurSigma); |
| str->append(")"); |
| } |
| #endif |