blob: 73ab1812a9c0a5783d8c6afe8a1cae117d7c612f [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This file was autogenerated from GrDitherEffect.fp; do not modify.
*/
#include "GrDitherEffect.h"
#if SK_SUPPORT_GPU
#include "glsl/GrGLSLColorSpaceXformHelper.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
#include "glsl/GrGLSLProgramBuilder.h"
#include "SkSLCPP.h"
#include "SkSLUtil.h"
class GrGLSLDitherEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLDitherEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrDitherEffect& _outer = args.fFp.cast<GrDitherEffect>();
(void)_outer;
fragBuilder->codeAppendf(
"float value;\nfloat range;\n@switch (%d) {\n case 0:\n range = "
"0.0039215686274509803;\n break;\n case 1:\n range = "
"0.015873015873015872;\n break;\n default:\n range = "
"0.0083333333333333332;\n break;\n}\n@if (sk_Caps.integerSupport) {\n "
"int x = int(sk_FragCoord.x);\n int y = int(sk_FragCoord.y);\n uint m = "
"uint((((((y & 1) << 5 | (x & 1) << 4) | (y & 2) << 2) | (x & 2) << 1) | (y & 4) "
">> 1) | (x & 4) >> 2);\n value = float(m) / 64.0 - 0.4921875;\n} else {\n "
"value = fract(sin(dot(sk_FragCoord.xy, vec2(12.989800000000001, "
"78.233000000000004))) * 43758.545299999998) - 0.5;\n}\n%s = vec4(clamp(%s.xyz + "
"value * range, 0.0, %s.w), %s.w);\n",
_outer.rangeType(), args.fOutputColor,
args.fInputColor ? args.fInputColor : "vec4(1)",
args.fInputColor ? args.fInputColor : "vec4(1)",
args.fInputColor ? args.fInputColor : "vec4(1)");
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {}
};
GrGLSLFragmentProcessor* GrDitherEffect::onCreateGLSLInstance() const {
return new GrGLSLDitherEffect();
}
void GrDitherEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32(fRangeType);
}
bool GrDitherEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrDitherEffect& that = other.cast<GrDitherEffect>();
(void)that;
if (fRangeType != that.fRangeType) return false;
return true;
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDitherEffect);
#if GR_TEST_UTILS
sk_sp<GrFragmentProcessor> GrDitherEffect::TestCreate(GrProcessorTestData* testData) {
float range = testData->fRandom->nextRangeF(0.001f, 0.05f);
return sk_sp<GrFragmentProcessor>(new GrDitherEffect(range));
}
#endif
#endif