| // Copyright 2017 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_OBJECTS_DESCRIPTOR_ARRAY_H_ |
| #define V8_OBJECTS_DESCRIPTOR_ARRAY_H_ |
| |
| #include "src/objects.h" |
| #include "src/objects/fixed-array.h" |
| |
| // Has to be the last include (doesn't have include guards): |
| #include "src/objects/object-macros.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| template <typename T> |
| class Handle; |
| |
| class Isolate; |
| |
| // An EnumCache is a pair used to hold keys and indices caches. |
| class EnumCache : public Tuple2 { |
| public: |
| DECL_ACCESSORS(keys, FixedArray) |
| DECL_ACCESSORS(indices, FixedArray) |
| |
| DECL_CAST(EnumCache) |
| |
| // Layout description. |
| static const int kKeysOffset = kValue1Offset; |
| static const int kIndicesOffset = kValue2Offset; |
| |
| private: |
| DISALLOW_IMPLICIT_CONSTRUCTORS(EnumCache); |
| }; |
| |
| // A DescriptorArray is a fixed array used to hold instance descriptors. |
| // The format of these objects is: |
| // [0]: Number of descriptors |
| // [1]: Enum cache. |
| // [2]: first key (and internalized String) |
| // [3]: first descriptor details (see PropertyDetails) |
| // [4]: first value for constants | Smi(1) when not used |
| // |
| // [2 + number of descriptors * 3]: start of slack |
| class DescriptorArray : public FixedArray { |
| public: |
| // Returns the number of descriptors in the array. |
| inline int number_of_descriptors() const; |
| inline int number_of_descriptors_storage() const; |
| inline int NumberOfSlackDescriptors() const; |
| |
| inline void SetNumberOfDescriptors(int number_of_descriptors); |
| inline int number_of_entries() const; |
| |
| inline EnumCache* GetEnumCache(); |
| |
| void ClearEnumCache(); |
| inline void CopyEnumCacheFrom(DescriptorArray* array); |
| // Initialize or change the enum cache, |
| static void SetEnumCache(Handle<DescriptorArray> descriptors, |
| Isolate* isolate, Handle<FixedArray> keys, |
| Handle<FixedArray> indices); |
| |
| // Accessors for fetching instance descriptor at descriptor number. |
| inline Name* GetKey(int descriptor_number); |
| inline Object** GetKeySlot(int descriptor_number); |
| inline Object* GetValue(int descriptor_number); |
| inline void SetValue(int descriptor_number, Object* value); |
| inline Object** GetValueSlot(int descriptor_number); |
| static inline int GetValueOffset(int descriptor_number); |
| inline Object** GetDescriptorStartSlot(int descriptor_number); |
| inline Object** GetDescriptorEndSlot(int descriptor_number); |
| inline PropertyDetails GetDetails(int descriptor_number); |
| inline int GetFieldIndex(int descriptor_number); |
| inline FieldType* GetFieldType(int descriptor_number); |
| |
| inline Name* GetSortedKey(int descriptor_number); |
| inline int GetSortedKeyIndex(int descriptor_number); |
| inline void SetSortedKey(int pointer, int descriptor_number); |
| |
| // Accessor for complete descriptor. |
| inline void Get(int descriptor_number, Descriptor* desc); |
| inline void Set(int descriptor_number, Descriptor* desc); |
| inline void Set(int descriptor_number, Name* key, Object* value, |
| PropertyDetails details); |
| void Replace(int descriptor_number, Descriptor* descriptor); |
| |
| // Generalizes constness, representation and field type of all field |
| // descriptors. |
| void GeneralizeAllFields(); |
| |
| // Append automatically sets the enumeration index. This should only be used |
| // to add descriptors in bulk at the end, followed by sorting the descriptor |
| // array. |
| inline void Append(Descriptor* desc); |
| |
| static Handle<DescriptorArray> CopyUpTo(Handle<DescriptorArray> desc, |
| int enumeration_index, int slack = 0); |
| |
| static Handle<DescriptorArray> CopyUpToAddAttributes( |
| Handle<DescriptorArray> desc, int enumeration_index, |
| PropertyAttributes attributes, int slack = 0); |
| |
| // Sort the instance descriptors by the hash codes of their keys. |
| void Sort(); |
| |
| // Search the instance descriptors for given name. |
| INLINE(int Search(Name* name, int number_of_own_descriptors)); |
| |
| // As the above, but uses DescriptorLookupCache and updates it when |
| // necessary. |
| INLINE(int SearchWithCache(Isolate* isolate, Name* name, Map* map)); |
| |
| bool IsEqualUpTo(DescriptorArray* desc, int nof_descriptors); |
| |
| // Allocates a DescriptorArray, but returns the singleton |
| // empty descriptor array object if number_of_descriptors is 0. |
| static Handle<DescriptorArray> Allocate( |
| Isolate* isolate, int number_of_descriptors, int slack, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| DECL_CAST(DescriptorArray) |
| |
| // Constant for denoting key was not found. |
| static const int kNotFound = -1; |
| |
| static const int kDescriptorLengthIndex = 0; |
| static const int kEnumCacheIndex = 1; |
| static const int kFirstIndex = 2; |
| |
| // Layout description. |
| static const int kDescriptorLengthOffset = FixedArray::kHeaderSize; |
| static const int kEnumCacheOffset = kDescriptorLengthOffset + kPointerSize; |
| static const int kFirstOffset = kEnumCacheOffset + kPointerSize; |
| |
| // Layout of descriptor. |
| // Naming is consistent with Dictionary classes for easy templating. |
| static const int kEntryKeyIndex = 0; |
| static const int kEntryDetailsIndex = 1; |
| static const int kEntryValueIndex = 2; |
| static const int kEntrySize = 3; |
| |
| // Print all the descriptors. |
| void PrintDescriptors(std::ostream& os); // NOLINT |
| void PrintDescriptorDetails(std::ostream& os, int descriptor, |
| PropertyDetails::PrintMode mode); |
| |
| #if defined(DEBUG) || defined(OBJECT_PRINT) |
| // For our gdb macros, we should perhaps change these in the future. |
| void Print(); |
| #endif |
| |
| DECL_VERIFIER(DescriptorArray) |
| |
| #ifdef DEBUG |
| // Is the descriptor array sorted and without duplicates? |
| bool IsSortedNoDuplicates(int valid_descriptors = -1); |
| |
| // Are two DescriptorArrays equal? |
| bool IsEqualTo(DescriptorArray* other); |
| #endif |
| |
| // Returns the fixed array length required to hold number_of_descriptors |
| // descriptors. |
| static int LengthFor(int number_of_descriptors) { |
| return ToKeyIndex(number_of_descriptors); |
| } |
| |
| static int ToDetailsIndex(int descriptor_number) { |
| return kFirstIndex + (descriptor_number * kEntrySize) + kEntryDetailsIndex; |
| } |
| |
| // Conversion from descriptor number to array indices. |
| static int ToKeyIndex(int descriptor_number) { |
| return kFirstIndex + (descriptor_number * kEntrySize) + kEntryKeyIndex; |
| } |
| |
| static int ToValueIndex(int descriptor_number) { |
| return kFirstIndex + (descriptor_number * kEntrySize) + kEntryValueIndex; |
| } |
| |
| private: |
| // Transfer a complete descriptor from the src descriptor array to this |
| // descriptor array. |
| void CopyFrom(int index, DescriptorArray* src); |
| |
| // Swap first and second descriptor. |
| inline void SwapSortedKeys(int first, int second); |
| |
| DISALLOW_IMPLICIT_CONSTRUCTORS(DescriptorArray); |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #include "src/objects/object-macros-undef.h" |
| |
| #endif // V8_OBJECTS_DESCRIPTOR_ARRAY_H_ |