Import Cobalt 25.master.0.1033734
diff --git a/third_party/skia/modules/canvaskit/npm_build/example.html b/third_party/skia/modules/canvaskit/npm_build/example.html
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+++ b/third_party/skia/modules/canvaskit/npm_build/example.html
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+<!DOCTYPE html>
+<title>CanvasKit (Skia via Web Assembly)</title>
+<meta charset="utf-8" />
+<meta http-equiv="X-UA-Compatible" content="IE=edge">
+<meta name="viewport" content="width=device-width, initial-scale=1.0">
+
+<style>
+  canvas, img {
+    border: 1px dashed #AAA;
+  }
+  #api5_c, #api6_c {
+      width: 300px;
+      height: 300px;
+  }
+
+</style>
+
+<h2>Drop in replacement for HTML Canvas (e.g. node.js)</h2>
+<img id=api1 width=300 height=300>
+<canvas id=api1_c width=300 height=300></canvas>
+<img id=api2 width=300 height=300>
+<canvas id=api2_c width=300 height=300></canvas>
+<img id=api3 width=300 height=300>
+<canvas id=api3_c width=300 height=300></canvas>
+<img id=api4 width=300 height=300>
+<canvas id=api4_c width=300 height=300></canvas>
+<img id=api5 width=300 height=300>
+<canvas id=api5_c width=300 height=300></canvas>
+<img id=api6 width=300 height=300>
+<canvas id=api6_c width=300 height=300></canvas>
+<img id=api7 width=300 height=300>
+<canvas id=api7_c width=300 height=300></canvas>
+<img id=api8 width=300 height=300>
+<canvas id=api8_c width=300 height=300></canvas>
+
+<h2> CanvasKit expands the functionality of a stock HTML canvas</h2>
+<canvas id=vertex1 width=300 height=300></canvas>
+<canvas id=gradient1 width=300 height=300></canvas>
+<canvas id=patheffect width=300 height=300></canvas>
+<canvas id=paths width=200 height=200></canvas>
+<canvas id=pathperson width=300 height=300></canvas>
+<canvas id=ink width=300 height=300></canvas>
+<canvas id=surfaces width=300 height=300></canvas>
+<canvas id=atlas width=300 height=300></canvas>
+<canvas id=decode width=300 height=300></canvas>
+
+<h2> CanvasKit can allow for text measurement/placement (e.g. breaking, kerning)</h2>
+<canvas id=textonpath width=300 height=300></canvas>
+<canvas id=drawGlyphs width=300 height=300></canvas>
+
+<h2> Interactive drawPatch</h2>
+<canvas id=interdrawpatch width=512 height=512></canvas>
+
+<script type="text/javascript" src="/build/canvaskit.js"></script>
+
+<script type="text/javascript" charset="utf-8">
+
+  var CanvasKit = null;
+  var cdn = 'https://storage.googleapis.com/skia-cdn/misc/';
+
+  const ckLoaded = CanvasKitInit({locateFile: (file) => '/build/'+file});
+
+  const loadRoboto = fetch(cdn + 'Roboto-Regular.ttf').then((response) => response.arrayBuffer());
+  const loadNotoSerif = fetch(cdn + 'NotoSerif-Regular.ttf').then((response) => response.arrayBuffer());
+  const loadTestImage = fetch(cdn + 'test.png').then((response) => response.arrayBuffer());
+
+  // Examples which only require canvaskit
+  ckLoaded.then((CK) => {
+    CanvasKit = CK;
+    PathExample(CanvasKit);
+    InkExample(CanvasKit);
+    PathPersonExample(CanvasKit);
+    VertexAPI1(CanvasKit);
+    GradiantAPI1(CanvasKit);
+    TextOnPathAPI1(CanvasKit);
+    DrawGlyphsAPI1(CanvasKit);
+    SurfaceAPI1(CanvasKit);
+    if (CanvasKit.MakeCanvas){
+      CanvasAPI1(CanvasKit);
+      CanvasAPI2(CanvasKit);
+      CanvasAPI3(CanvasKit);
+      CanvasAPI4(CanvasKit);
+      CanvasAPI5(CanvasKit);
+      CanvasAPI6(CanvasKit);
+      CanvasAPI7(CanvasKit);
+      CanvasAPI8(CanvasKit);
+    } else {
+      console.log("Skipping CanvasAPI1 because it's not compiled in");
+    }
+    InteractivePatch(CanvasKit);
+  });
+
+  // Examples requiring external resources
+  Promise.all([ckLoaded, loadRoboto]).then((results) => {DrawingExample(...results)});
+  Promise.all([ckLoaded, loadTestImage]).then((results) => {AtlasAPI1(...results)});
+  Promise.all([ckLoaded, loadTestImage]).then((results) => {DecodeAPI(...results)});
+
+  function DrawingExample(CanvasKit, robotoData) {
+    if (!robotoData || !CanvasKit) {
+      return;
+    }
+    const surface = CanvasKit.MakeCanvasSurface('patheffect');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+
+    const paint = new CanvasKit.Paint();
+    const roboto = CanvasKit.Typeface.MakeFreeTypeFaceFromData(robotoData);
+
+    const textPaint = new CanvasKit.Paint();
+    textPaint.setColor(CanvasKit.RED);
+    textPaint.setAntiAlias(true);
+
+    const textFont = new CanvasKit.Font(roboto, 30);
+
+    let i = 0;
+
+    let X = 128;
+    let Y = 128;
+
+    function drawFrame(canvas) {
+      const path = starPath(CanvasKit, X, Y);
+      // Some animations see performance improvements by marking their
+      // paths as volatile.
+      path.setIsVolatile(true);
+      const dpe = CanvasKit.PathEffect.MakeDash([15, 5, 5, 10], i/5);
+      i++;
+
+      paint.setPathEffect(dpe);
+      paint.setStyle(CanvasKit.PaintStyle.Stroke);
+      paint.setStrokeWidth(5.0 + -3 * Math.cos(i/30));
+      paint.setAntiAlias(true);
+      paint.setColor(CanvasKit.Color(66, 129, 164, 1.0));
+
+      canvas.clear(CanvasKit.TRANSPARENT);
+
+      canvas.drawPath(path, paint);
+      canvas.drawText('Try Clicking!', 10, 280, textPaint, textFont);
+
+      dpe.delete();
+      path.delete();
+      surface.requestAnimationFrame(drawFrame);
+    }
+    surface.requestAnimationFrame(drawFrame);
+
+    // Make animation interactive
+    let interact = (e) => {
+      if (!e.pressure) {
+        return;
+      }
+      X = e.offsetX;
+      Y = e.offsetY;
+    };
+    document.getElementById('patheffect').addEventListener('pointermove', interact);
+    document.getElementById('patheffect').addEventListener('pointerdown', interact);
+    preventScrolling(document.getElementById('patheffect'));
+    // A client would need to delete this if it didn't go on for ever.
+    // paint.delete();
+    // textPaint.delete();
+    // textFont.delete();
+  }
+
+   function InteractivePatch(CanvasKit) {
+     const ELEM = 'interdrawpatch';
+     const surface = CanvasKit.MakeCanvasSurface(ELEM);
+     if (!surface) {
+       console.error('Could not make surface');
+       return;
+     }
+
+     let live_corner, live_index;
+
+     const paint = new CanvasKit.Paint();
+     const pts_paint = new CanvasKit.Paint();
+     pts_paint.setStyle(CanvasKit.PaintStyle.Stroke);
+     pts_paint.setStrokeWidth(9);
+     pts_paint.setStrokeCap(CanvasKit.StrokeCap.Round);
+
+     const line_paint = new CanvasKit.Paint();
+     line_paint.setStyle(CanvasKit.PaintStyle.Stroke);
+     line_paint.setStrokeWidth(2);
+
+     const colors = [CanvasKit.RED, CanvasKit.BLUE, CanvasKit.YELLOW, CanvasKit.CYAN];
+
+     const patch = [
+          [ 10,170,   10, 10,  170, 10],  // prev_vector, point, next_vector
+          [340, 10,  500, 10,  500,170],
+          [500,340,  500,500,  340,500],
+          [170,500,   10,500,   10,340],
+      ];
+
+      function get_corner(corner, index) {
+          return [corner[index*2+0], corner[index*2+1]];
+      }
+
+      function push_xy(array, xy) {
+          array.push(xy[0], xy[1]);
+      }
+
+      function patch_to_cubics(patch) {
+          const array = [];
+          push_xy(array, get_corner(patch[0],1));
+          push_xy(array, get_corner(patch[0],2));
+          for (let i = 1; i < 4; ++i) {
+              push_xy(array, get_corner(patch[i],0));
+              push_xy(array, get_corner(patch[i],1));
+              push_xy(array, get_corner(patch[i],2));
+          }
+          push_xy(array, get_corner(patch[0],0));
+
+          return array;
+      }
+
+     function drawFrame(canvas) {
+         const cubics = patch_to_cubics(patch);
+
+         canvas.drawColor(CanvasKit.WHITE);
+         canvas.drawPatch(cubics, colors, null, CanvasKit.BlendMode.Dst, paint);
+         if (live_corner) {
+             canvas.drawPoints(CanvasKit.PointMode.Polygon, live_corner, line_paint);
+         }
+         canvas.drawPoints(CanvasKit.PointMode.Points, cubics, pts_paint);
+
+         surface.requestAnimationFrame(drawFrame);
+     }
+
+     surface.requestAnimationFrame(drawFrame);
+
+     function length2(x, y) {
+         return x*x + y*y;
+     }
+     function hit_test(x,y, x1,y1) {
+         return length2(x-x1, y-y1) <= 10*10;
+     }
+     function pointer_up(e) {
+         live_corner = null;
+         live_index = null;
+      }
+
+     function pointer_down(e) {
+         live_corner = null;
+         live_index = null;
+         for (p of patch) {
+             for (let i = 0; i < 6; i += 2) {
+                 if (hit_test(p[i], p[i+1], e.offsetX, e.offsetY)) {
+                     live_corner = p;
+                     live_index = i;
+                 }
+             }
+         }
+      }
+
+     function pointer_move(e) {
+       if (e.pressure && live_corner) {
+           if (live_index == 2) {
+               // corner
+               const dx = e.offsetX - live_corner[2];
+               const dy = e.offsetY - live_corner[3];
+               for  (let i = 0; i < 3; ++i) {
+                   live_corner[i*2+0] += dx;
+                   live_corner[i*2+1] += dy;
+               }
+           } else {
+               // control-point
+               live_corner[live_index+0] = e.offsetX;
+               live_corner[live_index+1] = e.offsetY;
+            }
+        }
+     }
+     document.getElementById(ELEM).addEventListener('pointermove', pointer_move);
+     document.getElementById(ELEM).addEventListener('pointerdown', pointer_down);
+     document.getElementById(ELEM).addEventListener('pointerup', pointer_up);
+     preventScrolling(document.getElementById(ELEM));
+   }
+
+  function PathPersonExample(CanvasKit) {
+    const surface = CanvasKit.MakeSWCanvasSurface('pathperson');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+
+    function drawFrame(canvas) {
+      const paint = new CanvasKit.Paint();
+      paint.setStrokeWidth(1.0);
+      paint.setAntiAlias(true);
+      paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
+      paint.setStyle(CanvasKit.PaintStyle.Stroke);
+
+      const path = new CanvasKit.Path();
+      path.moveTo(10, 10);
+      path.lineTo(100, 10);
+      path.moveTo(10, 10);
+      path.lineTo(10, 200);
+      path.moveTo(10, 100);
+      path.lineTo(100,100);
+      path.moveTo(10, 200);
+      path.lineTo(100, 200);
+
+      canvas.drawPath(path, paint);
+      path.delete();
+      paint.delete();
+    }
+    // Intentionally just draw frame once
+    surface.drawOnce(drawFrame);
+  }
+
+  function PathExample(CanvasKit) {
+    const surface = CanvasKit.MakeSWCanvasSurface('paths');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+
+    function drawFrame(canvas) {
+      const paint = new CanvasKit.Paint();
+      paint.setStrokeWidth(1.0);
+      paint.setAntiAlias(true);
+      paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
+      paint.setStyle(CanvasKit.PaintStyle.Stroke);
+
+      const path = new CanvasKit.Path();
+      path.moveTo(20, 5);
+      path.lineTo(30, 20);
+      path.lineTo(40, 10);
+      path.lineTo(50, 20);
+      path.lineTo(60, 0);
+      path.lineTo(20, 5);
+
+      path.moveTo(20, 80);
+      path.cubicTo(90, 10, 160, 150, 190, 10);
+
+      path.moveTo(36, 148);
+      path.quadTo(66, 188, 120, 136);
+      path.lineTo(36, 148);
+
+      path.moveTo(150, 180);
+      path.arcToTangent(150, 100, 50, 200, 20);
+      path.lineTo(160, 160);
+
+      path.moveTo(20, 120);
+      path.lineTo(20, 120);
+
+      canvas.drawPath(path, paint);
+
+      const rrect = CanvasKit.RRectXY([100, 10, 140, 62], 10, 4);
+
+      const rrectPath = new CanvasKit.Path().addRRect(rrect, true);
+
+      canvas.drawPath(rrectPath, paint);
+
+      rrectPath.delete();
+      path.delete();
+      paint.delete();
+    }
+    // Intentionally just draw frame once
+    surface.drawOnce(drawFrame);
+  }
+
+  function preventScrolling(canvas) {
+    canvas.addEventListener('touchmove', (e) => {
+      // Prevents touch events in the canvas from scrolling the canvas.
+      e.preventDefault();
+      e.stopPropagation();
+    });
+  }
+
+  function InkExample(CanvasKit) {
+    const surface = CanvasKit.MakeCanvasSurface('ink');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+
+    let paint = new CanvasKit.Paint();
+    paint.setAntiAlias(true);
+    paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
+    paint.setStyle(CanvasKit.PaintStyle.Stroke);
+    paint.setStrokeWidth(4.0);
+    paint.setPathEffect(CanvasKit.PathEffect.MakeCorner(50));
+
+    // Draw I N K
+    let path = new CanvasKit.Path();
+    path.moveTo(80, 30);
+    path.lineTo(80, 80);
+
+    path.moveTo(100, 80);
+    path.lineTo(100, 15);
+    path.lineTo(130, 95);
+    path.lineTo(130, 30);
+
+    path.moveTo(150, 30);
+    path.lineTo(150, 80);
+    path.moveTo(170, 30);
+    path.lineTo(150, 55);
+    path.lineTo(170, 80);
+
+    let paths = [path];
+    let paints = [paint];
+
+    function drawFrame(canvas) {
+      canvas.clear(CanvasKit.Color(255, 255, 255, 1.0));
+
+      for (let i = 0; i < paints.length && i < paths.length; i++) {
+        canvas.drawPath(paths[i], paints[i]);
+      }
+
+      surface.requestAnimationFrame(drawFrame);
+    }
+
+    let hold = false;
+    let interact = (e) => {
+      let type = e.type;
+      if (type === 'lostpointercapture' || type === 'pointerup' || !e.pressure ) {
+        hold = false;
+        return;
+      }
+      if (hold) {
+        path.lineTo(e.offsetX, e.offsetY);
+      } else {
+        paint = paint.copy();
+        paint.setColor(CanvasKit.Color(Math.random() * 255, Math.random() * 255, Math.random() * 255, Math.random() + .2));
+        paints.push(paint);
+        path = new CanvasKit.Path();
+        paths.push(path);
+        path.moveTo(e.offsetX, e.offsetY);
+      }
+      hold = true;
+    };
+    document.getElementById('ink').addEventListener('pointermove', interact);
+    document.getElementById('ink').addEventListener('pointerdown', interact);
+    document.getElementById('ink').addEventListener('lostpointercapture', interact);
+    document.getElementById('ink').addEventListener('pointerup', interact);
+    preventScrolling(document.getElementById('ink'));
+    surface.requestAnimationFrame(drawFrame);
+  }
+
+  function starPath(CanvasKit, X=128, Y=128, R=116) {
+    let p = new CanvasKit.Path();
+    p.moveTo(X + R, Y);
+    for (let i = 1; i < 8; i++) {
+      let a = 2.6927937 * i;
+      p.lineTo(X + R * Math.cos(a), Y + R * Math.sin(a));
+    }
+    return p;
+  }
+
+  function CanvasAPI1(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(300, 300);
+    let realCanvas = document.getElementById('api1_c');
+
+    let skPromise   = fetch(cdn + 'test.png')
+                        // if clients want to use a Blob, they are responsible
+                        // for reading it themselves.
+                        .then((response) => response.arrayBuffer())
+                        .then((buffer) => {
+                          skcanvas._img = skcanvas.decodeImage(buffer);
+                        });
+    let realPromise = fetch(cdn + 'test.png')
+                        .then((response) => response.blob())
+                        .then((blob) => createImageBitmap(blob))
+                        .then((bitmap) => {
+                          realCanvas._img = bitmap;
+                        });
+
+    let realFontLoaded = new FontFace('Bungee', 'url(/tests/assets/Bungee-Regular.ttf)', {
+      'family': 'Bungee',
+      'style': 'normal',
+      'weight': '400',
+    }).load().then((font) => {
+      document.fonts.add(font);
+    });
+
+    let skFontLoaded = fetch('/tests/assets/Bungee-Regular.ttf').then(
+                             (response) => response.arrayBuffer()).then(
+                             (buffer) => {
+                                // loadFont is synchronous
+                                skcanvas.loadFont(buffer, {
+                                  'family': 'Bungee',
+                                  'style': 'normal',
+                                  'weight': '400',
+                                });
+                              });
+
+    Promise.all([realPromise, skPromise, realFontLoaded, skFontLoaded]).then(() => {
+      for (let canvas of [skcanvas, realCanvas]) {
+        let ctx = canvas.getContext('2d');
+        ctx.fillStyle = '#EEE';
+        ctx.fillRect(0, 0, 300, 300);
+        ctx.fillStyle = 'black';
+        ctx.font = '26px Bungee';
+        ctx.rotate(.1);
+        let text = ctx.measureText('Awesome');
+        ctx.fillText('Awesome ', 25, 100);
+        ctx.strokeText('Groovy!', 35 + text.width, 100);
+
+        // Draw line under Awesome
+        ctx.strokeStyle = 'rgba(125,0,0,0.5)';
+        ctx.beginPath();
+        ctx.lineWidth = 6;
+        ctx.moveTo(25, 105);
+        ctx.lineTo(200, 105);
+        ctx.stroke();
+
+        // squished vertically
+        ctx.globalAlpha = 0.7;
+        ctx.imageSmoothingQuality = 'medium';
+        ctx.drawImage(canvas._img, 150, 150, 150, 100);
+        ctx.rotate(-.2);
+        ctx.imageSmoothingEnabled = false;
+        ctx.drawImage(canvas._img, 100, 150, 400, 350, 10, 200, 150, 100);
+
+        let idata = ctx.getImageData(80, 220, 40, 45);
+        ctx.putImageData(idata, 250, 10);
+        ctx.putImageData(idata, 200, 10, 20, 10, 20, 30);
+        ctx.resetTransform();
+        ctx.strokeStyle = 'black';
+        ctx.lineWidth = 1;
+        ctx.strokeRect(200, 10, 40, 45);
+
+        idata = ctx.createImageData(10, 20);
+        ctx.putImageData(idata, 10, 10);
+      }
+
+      document.getElementById('api1').src = skcanvas.toDataURL();
+      skcanvas.dispose();
+    });
+
+  }
+
+  function CanvasAPI2(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(300, 300);
+    let realCanvas = document.getElementById('api2_c');
+    realCanvas.width = 300;
+    realCanvas.height = 300;
+
+    // svg data for a clock
+    skcanvas._path = skcanvas.makePath2D('M11.99 2C6.47 2 2 6.48 2 12s4.47 10 9.99 10C17.52 22 22 17.52 22 12S17.52 2 11.99 2zM12 20c-4.42 0-8-3.58-8-8s3.58-8 8-8 8 3.58 8 8-3.58 8-8 8zm.5-13H11v6l5.25 3.15.75-1.23-4.5-2.67z');
+    realCanvas._path = new Path2D('M11.99 2C6.47 2 2 6.48 2 12s4.47 10 9.99 10C17.52 22 22 17.52 22 12S17.52 2 11.99 2zM12 20c-4.42 0-8-3.58-8-8s3.58-8 8-8 8 3.58 8 8-3.58 8-8 8zm.5-13H11v6l5.25 3.15.75-1.23-4.5-2.67z');
+
+    for (let canvas of [skcanvas, realCanvas]) {
+      let ctx = canvas.getContext('2d');
+      ctx.scale(1.5, 1.5);
+      ctx.moveTo(20, 5);
+      ctx.lineTo(30, 20);
+      ctx.lineTo(40, 10);
+      ctx.lineTo(50, 20);
+      ctx.lineTo(60, 0);
+      ctx.lineTo(20, 5);
+
+      ctx.moveTo(20, 80);
+      ctx.bezierCurveTo(90, 10, 160, 150, 190, 10);
+
+      ctx.moveTo(36, 148);
+      ctx.quadraticCurveTo(66, 188, 120, 136);
+      ctx.lineTo(36, 148);
+
+      ctx.rect(5, 170, 20, 25);
+
+      ctx.moveTo(150, 180);
+      ctx.arcTo(150, 100, 50, 200, 20);
+      ctx.lineTo(160, 160);
+
+      ctx.moveTo(20, 120);
+      ctx.arc(20, 120, 18, 0, 1.75 * Math.PI);
+      ctx.lineTo(20, 120);
+
+      ctx.moveTo(150, 5);
+      ctx.ellipse(130, 25, 30, 10, -1*Math.PI/8, Math.PI/6, 1.5*Math.PI);
+
+      ctx.lineWidth = 4/3;
+      ctx.stroke();
+
+      // make a clock
+      ctx.stroke(canvas._path);
+
+      // Test edgecases and draw direction
+      ctx.beginPath();
+      ctx.arc(50, 100, 10, Math.PI, -Math.PI/2);
+      ctx.stroke();
+      ctx.beginPath();
+      ctx.arc(75, 100, 10, Math.PI, -Math.PI/2, true);
+      ctx.stroke();
+      ctx.beginPath();
+      ctx.arc(100, 100, 10, Math.PI, 100.1 * Math.PI, true);
+      ctx.stroke();
+      ctx.beginPath();
+      ctx.arc(125, 100, 10, Math.PI, 100.1 * Math.PI, false);
+      ctx.stroke();
+      ctx.beginPath();
+      ctx.ellipse(155, 100, 10, 15, Math.PI/8, 100.1 * Math.PI, Math.PI, true);
+      ctx.stroke();
+      ctx.beginPath();
+      ctx.ellipse(180, 100, 10, 15, Math.PI/8, Math.PI, 100.1 * Math.PI, true);
+      ctx.stroke();
+    }
+    document.getElementById('api2').src = skcanvas.toDataURL();
+    skcanvas.dispose();
+  }
+
+  function CanvasAPI3(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(300, 300);
+    let realCanvas = document.getElementById('api3_c');
+    realCanvas.width = 300;
+    realCanvas.height = 300;
+
+    for (let canvas of [skcanvas, realCanvas]) {
+      let ctx = canvas.getContext('2d');
+      ctx.rect(10, 10, 20, 20);
+
+      ctx.scale(2.0, 4.0);
+      ctx.rect(30, 10, 20, 20);
+      ctx.resetTransform();
+
+      ctx.rotate(Math.PI / 3);
+      ctx.rect(50, 10, 20, 20);
+      ctx.resetTransform();
+
+      ctx.translate(30, -2);
+      ctx.rect(70, 10, 20, 20);
+      ctx.resetTransform();
+
+      ctx.translate(60, 0);
+      ctx.rotate(Math.PI / 6);
+      ctx.transform(1.5, 0, 0, 0.5, 0, 0); // effectively scale
+      ctx.rect(90, 10, 20, 20);
+      ctx.resetTransform();
+
+      ctx.save();
+      ctx.setTransform(2, 0, -.5, 2.5, -40, 120);
+      ctx.rect(110, 10, 20, 20);
+      ctx.lineTo(110, 0);
+      ctx.restore();
+      ctx.lineTo(220, 120);
+
+      ctx.scale(3.0, 3.0);
+      ctx.font = '6pt Noto Mono';
+      ctx.fillText('This text should be huge', 10, 80);
+      ctx.resetTransform();
+
+      ctx.strokeStyle = 'black';
+      ctx.lineWidth = 2;
+      ctx.stroke();
+
+      ctx.beginPath();
+      ctx.moveTo(250, 30);
+      ctx.lineTo(250, 80);
+      ctx.scale(3.0, 3.0);
+      ctx.lineTo(280/3, 90/3);
+      ctx.closePath();
+      ctx.strokeStyle = 'black';
+      ctx.lineWidth = 5;
+      ctx.stroke();
+
+    }
+    document.getElementById('api3').src = skcanvas.toDataURL();
+    skcanvas.dispose();
+  }
+
+  function CanvasAPI4(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(300, 300);
+    let realCanvas = document.getElementById('api4_c');
+    realCanvas.width = 300;
+    realCanvas.height = 300;
+
+    for (let canvas of [skcanvas, realCanvas]) {
+      let ctx = canvas.getContext('2d');
+
+      ctx.strokeStyle = '#000';
+      ctx.fillStyle = '#CCC';
+      ctx.shadowColor = 'rebeccapurple';
+      ctx.shadowBlur = 1;
+      ctx.shadowOffsetX = 3;
+      ctx.shadowOffsetY = -8;
+      ctx.rect(10, 10, 30, 30);
+
+      ctx.save();
+      ctx.strokeStyle = '#C00';
+      ctx.fillStyle = '#00C';
+      ctx.shadowBlur = 0;
+      ctx.shadowColor = 'transparent';
+
+      ctx.stroke();
+
+      ctx.restore();
+      ctx.fill();
+
+      ctx.beginPath();
+      ctx.moveTo(36, 148);
+      ctx.quadraticCurveTo(66, 188, 120, 136);
+      ctx.closePath();
+      ctx.stroke();
+
+      ctx.beginPath();
+      ctx.shadowColor = '#993366AA';
+      ctx.shadowOffsetX = 8;
+      ctx.shadowBlur = 5;
+      ctx.setTransform(2, 0, -.5, 2.5, -40, 120);
+      ctx.rect(110, 10, 20, 20);
+      ctx.lineTo(110, 0);
+      ctx.resetTransform();
+      ctx.lineTo(220, 120);
+      ctx.stroke();
+
+      ctx.fillStyle = 'green';
+      ctx.font = '16pt Noto Mono';
+      ctx.fillText('This should be shadowed', 20, 80);
+
+      ctx.beginPath();
+      ctx.lineWidth = 6;
+      ctx.ellipse(10, 290, 30, 30, 0, 0, Math.PI * 2);
+      ctx.scale(2, 1);
+      ctx.moveTo(10, 290);
+      ctx.ellipse(10, 290, 30, 60, 0, 0, Math.PI * 2);
+      ctx.resetTransform();
+      ctx.scale(3, 1);
+      ctx.moveTo(10, 290);
+      ctx.ellipse(10, 290, 30, 90, 0, 0, Math.PI * 2);
+      ctx.stroke();
+    }
+    document.getElementById('api4').src = skcanvas.toDataURL();
+    skcanvas.dispose();
+  }
+
+  function CanvasAPI5(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(600, 600);
+    let realCanvas = document.getElementById('api5_c');
+    realCanvas.width = 600;
+    realCanvas.height = 600;
+
+    for (let canvas of [skcanvas, realCanvas]) {
+      let ctx = canvas.getContext('2d');
+      ctx.scale(1.1, 1.1);
+      ctx.translate(10, 10);
+      // Shouldn't impact the fillRect calls
+      ctx.setLineDash([5, 3]);
+
+      ctx.fillStyle = 'rgba(200, 0, 100, 0.81)';
+      ctx.fillRect(20, 30, 100, 100);
+
+      ctx.globalAlpha = 0.81;
+      ctx.fillStyle = 'rgba(200, 0, 100, 1.0)';
+      ctx.fillRect(120, 30, 100, 100);
+      // This shouldn't do anything
+      ctx.globalAlpha = 0.1;
+
+      ctx.fillStyle = 'rgba(200, 0, 100, 0.9)';
+      ctx.globalAlpha = 0.9;
+      // Intentional no-op to check ordering
+      ctx.clearRect(220, 30, 100, 100);
+      ctx.fillRect(220, 30, 100, 100);
+
+      ctx.fillRect(320, 30, 100, 100);
+      ctx.clearRect(330, 40, 80, 80);
+
+      ctx.strokeStyle = 'blue';
+      ctx.lineWidth = 3;
+      ctx.setLineDash([5, 3]);
+      ctx.strokeRect(20, 150, 100, 100);
+      ctx.setLineDash([50, 30]);
+      ctx.strokeRect(125, 150, 100, 100);
+      ctx.lineDashOffset = 25;
+      ctx.strokeRect(230, 150, 100, 100);
+      ctx.setLineDash([2, 5, 9]);
+      ctx.strokeRect(335, 150, 100, 100);
+
+      ctx.setLineDash([5, 2]);
+      ctx.moveTo(336, 400);
+      ctx.quadraticCurveTo(366, 488, 120, 450);
+      ctx.lineTo(300, 400);
+      ctx.stroke();
+
+      ctx.font = '36pt Noto Mono';
+      ctx.strokeText('Dashed', 20, 350);
+      ctx.fillText('Not Dashed', 20, 400);
+
+    }
+    document.getElementById('api5').src = skcanvas.toDataURL();
+    skcanvas.dispose();
+  }
+
+  function CanvasAPI6(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(600, 600);
+    let realCanvas = document.getElementById('api6_c');
+    realCanvas.width = 600;
+    realCanvas.height = 600;
+
+    for (let canvas of [skcanvas, realCanvas]) {
+      let ctx = canvas.getContext('2d');
+
+      let rgradient = ctx.createRadialGradient(200, 300, 10, 100, 100, 300);
+
+      // Add three color stops
+      rgradient.addColorStop(0, 'red');
+      rgradient.addColorStop(0.7, 'white');
+      rgradient.addColorStop(1, 'blue');
+
+      ctx.fillStyle = rgradient;
+      ctx.globalAlpha = 0.7;
+      ctx.fillRect(0, 0, 600, 600);
+      ctx.globalAlpha = 0.95;
+
+      ctx.beginPath();
+      ctx.arc(300, 100, 90, 0, Math.PI*1.66);
+      ctx.closePath();
+      ctx.strokeStyle = 'yellow';
+      ctx.lineWidth = 5;
+      ctx.stroke();
+      ctx.save();
+      ctx.clip();
+
+      let lgradient = ctx.createLinearGradient(200, 20, 420, 40);
+
+      // Add three color stops
+      lgradient.addColorStop(0, 'green');
+      lgradient.addColorStop(0.5, 'cyan');
+      lgradient.addColorStop(1, 'orange');
+
+      ctx.fillStyle = lgradient;
+
+      ctx.fillRect(200, 30, 200, 300);
+
+      ctx.restore();
+      ctx.fillRect(550, 550, 40, 40);
+
+    }
+    document.getElementById('api6').src = skcanvas.toDataURL();
+    skcanvas.dispose();
+  }
+
+  function CanvasAPI7(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(300, 300);
+    let realCanvas = document.getElementById('api7_c');
+
+    let skPromise   = fetch(cdn + 'test.png')
+                        // if clients want to use a Blob, they are responsible
+                        // for reading it themselves.
+                        .then((response) => response.arrayBuffer())
+                        .then((buffer) => {
+                          skcanvas._img = skcanvas.decodeImage(buffer);
+                        });
+    let realPromise = fetch(cdn + 'test.png')
+                        .then((response) => response.blob())
+                        .then((blob) => createImageBitmap(blob))
+                        .then((bitmap) => {
+                          realCanvas._img = bitmap;
+                        });
+
+
+    Promise.all([realPromise, skPromise]).then(() => {
+      for (let canvas of [skcanvas, realCanvas]) {
+        let ctx = canvas.getContext('2d');
+        ctx.fillStyle = '#EEE';
+        ctx.fillRect(0, 0, 300, 300);
+        ctx.lineWidth = 20;
+        ctx.scale(0.1, 0.2);
+
+        let pattern = ctx.createPattern(canvas._img, 'repeat');
+        ctx.fillStyle = pattern;
+        ctx.fillRect(0, 0, 1500, 750);
+
+        pattern = ctx.createPattern(canvas._img, 'repeat-x');
+        ctx.fillStyle = pattern;
+        ctx.fillRect(1500, 0, 3000, 750);
+
+        ctx.globalAlpha = 0.7;
+        pattern = ctx.createPattern(canvas._img, 'repeat-y');
+        ctx.fillStyle = pattern;
+        ctx.fillRect(0, 750, 1500, 1500);
+        ctx.strokeRect(0, 750, 1500, 1500);
+
+        pattern = ctx.createPattern(canvas._img, 'no-repeat');
+        ctx.fillStyle = pattern;
+        pattern.setTransform({a: 1, b: -.1, c:.1, d: 0.5, e: 1800, f:800});
+        ctx.fillRect(0, 0, 3000, 1500);
+      }
+
+      document.getElementById('api7').src = skcanvas.toDataURL();
+      skcanvas.dispose();
+    });
+  }
+
+  function CanvasAPI8(CanvasKit) {
+    let skcanvas = CanvasKit.MakeCanvas(300, 300);
+    let realCanvas = document.getElementById('api8_c');
+
+    function drawPoint(ctx, x, y, color) {
+      ctx.fillStyle = color;
+      ctx.fillRect(x, y, 1, 1);
+    }
+    const IN = 'purple';
+    const OUT = 'orange';
+    const SCALE = 4;
+
+    const pts = [[3, 3], [4, 4], [5, 5], [10, 10], [8, 10], [6, 10],
+                 [6.5, 9], [15, 10], [17, 10], [17, 11], [24, 24],
+                 [25, 25], [26, 26], [27, 27]];
+
+    const tests = [
+      {
+        xOffset: 0,
+        yOffset: 0,
+        fillType: 'nonzero',
+        strokeWidth: 0,
+        testFn: (ctx, x, y) => ctx.isPointInPath(x * SCALE, y * SCALE, 'nonzero'),
+      },
+      {
+        xOffset: 30,
+        yOffset: 0,
+        fillType: 'evenodd',
+        strokeWidth: 0,
+        testFn: (ctx, x, y) => ctx.isPointInPath(x * SCALE, y * SCALE, 'evenodd'),
+      },
+      {
+        xOffset: 0,
+        yOffset: 30,
+        fillType: null,
+        strokeWidth: 1,
+        testFn: (ctx, x, y) => ctx.isPointInStroke(x * SCALE, y * SCALE),
+      },
+      {
+        xOffset: 30,
+        yOffset: 30,
+        fillType: null,
+        strokeWidth: 2,
+        testFn: (ctx, x, y) => ctx.isPointInStroke(x * SCALE, y * SCALE),
+      },
+    ];
+
+    for (let canvas of [skcanvas, realCanvas]) {
+      let ctx = canvas.getContext('2d');
+      ctx.font = '11px Noto Mono';
+      // Draw some visual aids
+      ctx.fillText('path-nonzero', 30, 15);
+      ctx.fillText('path-evenodd', 150, 15);
+      ctx.fillText('stroke-1px-wide', 30, 130);
+      ctx.fillText('stroke-2px-wide', 150, 130);
+      ctx.fillText('purple is IN, orange is OUT', 10, 280);
+
+      // Scale up to make single pixels easier to see
+      ctx.scale(SCALE, SCALE);
+      for (let test of tests) {
+        ctx.beginPath();
+        let xOffset = test.xOffset;
+        let yOffset = test.yOffset;
+
+        ctx.fillStyle = '#AAA';
+        ctx.lineWidth = test.strokeWidth;
+        ctx.rect(5+xOffset, 5+yOffset, 20, 20);
+        ctx.arc(15+xOffset, 15+yOffset, 8, 0, Math.PI*2, false);
+        if (test.fillType) {
+          ctx.fill(test.fillType);
+        } else {
+          ctx.stroke();
+        }
+
+        for (let pt of pts) {
+          let [x, y] = pt;
+          x += xOffset;
+          y += yOffset;
+          // naively apply transform when querying because the points queried
+          // ignore the CTM.
+          if (test.testFn(ctx, x, y)) {
+            drawPoint(ctx, x, y, IN);
+          } else {
+            drawPoint(ctx, x, y, OUT);
+          }
+        }
+      }
+    }
+
+    document.getElementById('api8').src = skcanvas.toDataURL();
+    skcanvas.dispose();
+  }
+
+  function VertexAPI1(CanvasKit) {
+    const surface = CanvasKit.MakeCanvasSurface('vertex1');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+    const canvas = surface.getCanvas();
+    let paint = new CanvasKit.Paint();
+
+    // See https://fiddle.skia.org/c/f48b22eaad1bb7adcc3faaa321754af6
+    // for original c++ version.
+    let points = [0, 0,  250, 0,  100, 100,  0, 250];
+    let colors = [CanvasKit.RED, CanvasKit.BLUE,
+                  CanvasKit.YELLOW, CanvasKit.CYAN];
+    let vertices = CanvasKit.MakeVertices(CanvasKit.VertexMode.TriangleFan,
+                                            points, null, colors,
+                                            false /*isVolatile*/);
+
+    canvas.drawVertices(vertices, CanvasKit.BlendMode.Dst, paint);
+
+    vertices.delete();
+
+    // See https://fiddle.skia.org/c/e8bdae9bea3227758989028424fcac3d
+    // for original c++ version.
+    points   = [300, 300,  50, 300,  200, 200,  300, 50 ];
+    let texs = [  0,   0,   0, 250,  250, 250,  250,  0 ];
+    vertices = CanvasKit.MakeVertices(CanvasKit.VertexMode.TriangleFan,
+                                            points, texs, colors);
+
+    let shader = CanvasKit.Shader.MakeLinearGradient([0, 0], [250, 0],
+            colors, null, CanvasKit.TileMode.Clamp);
+    paint.setShader(shader);
+
+    canvas.drawVertices(vertices, CanvasKit.BlendMode.Darken, paint);
+    surface.flush();
+
+    shader.delete();
+    paint.delete();
+    surface.delete();
+  }
+
+  function GradiantAPI1(CanvasKit) {
+    const surface = CanvasKit.MakeSWCanvasSurface('gradient1');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+    const canvas = surface.getCanvas();
+    let paint = new CanvasKit.Paint();
+
+    // See https://fiddle.skia.org/c/f48b22eaad1bb7adcc3faaa321754af6
+    // for original c++ version.
+    let colors = [CanvasKit.BLUE, CanvasKit.YELLOW, CanvasKit.RED];
+    let pos =    [0, .7, 1.0];
+    let transform = [2, 0, 0,
+                     0, 2, 0,
+                     0, 0, 1];
+    let shader = CanvasKit.Shader.MakeRadialGradient([150, 150], 130, colors,
+                              pos, CanvasKit.TileMode.Mirror, transform);
+
+    paint.setShader(shader);
+    const textFont = new CanvasKit.Font(null, 75);
+    const textBlob = CanvasKit.TextBlob.MakeFromText('Radial', textFont);
+
+    canvas.drawTextBlob(textBlob, 10, 200, paint);
+    paint.delete();
+    textFont.delete();
+    textBlob.delete();
+    surface.flush();
+  }
+
+  function TextOnPathAPI1(CanvasKit) {
+    const surface = CanvasKit.MakeSWCanvasSurface('textonpath');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+    const canvas = surface.getCanvas();
+    const paint = new CanvasKit.Paint();
+    paint.setStyle(CanvasKit.PaintStyle.Stroke);
+    paint.setAntiAlias(true);
+
+    const font = new CanvasKit.Font(null, 24);
+    const fontPaint = new CanvasKit.Paint();
+    fontPaint.setStyle(CanvasKit.PaintStyle.Fill);
+    fontPaint.setAntiAlias(true);
+
+    const arc = new CanvasKit.Path();
+    arc.arcToOval(CanvasKit.LTRBRect(20, 40, 280, 300), -160, 140, true);
+    arc.lineTo(210, 140);
+    arc.arcToOval(CanvasKit.LTRBRect(20, 0, 280, 260), 160, -140, true);
+
+    const str = 'This téxt should follow the curve across contours...';
+    const textBlob = CanvasKit.TextBlob.MakeOnPath(str, arc, font);
+
+    canvas.drawPath(arc, paint);
+    canvas.drawTextBlob(textBlob, 0, 0, fontPaint);
+
+    surface.flush();
+
+    textBlob.delete();
+    arc.delete();
+    paint.delete();
+    font.delete();
+    fontPaint.delete();
+  }
+
+    function DrawGlyphsAPI1(CanvasKit) {
+        const surface = CanvasKit.MakeSWCanvasSurface('drawGlyphs');
+        if (!surface) {
+            console.error('Could not make surface');
+            return;
+        }
+        const canvas = surface.getCanvas();
+        const paint = new CanvasKit.Paint();
+        const font = new CanvasKit.Font(null, 16);
+        paint.setAntiAlias(true);
+
+        let glyphs = [];
+        let positions = [];
+        for (let i = 0; i < 256; ++i) {
+            glyphs.push(i);
+            positions.push((i % 16) * 16);
+            positions.push(Math.round(i/16) * 16);
+        }
+        canvas.drawGlyphs(glyphs, positions, 16, 20, font, paint);
+
+        surface.flush();
+
+        paint.delete();
+        font.delete();
+    }
+
+  function SurfaceAPI1(CanvasKit) {
+    const surface = CanvasKit.MakeCanvasSurface('surfaces');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+
+    // create a subsurface as a temporary workspace.
+    const subSurface = surface.makeSurface({
+      width: 50,
+      height: 50,
+      alphaType: CanvasKit.AlphaType.Premul,
+      colorType: CanvasKit.ColorType.RGBA_8888,
+      colorSpace: CanvasKit.ColorSpace.SRGB,
+    });
+
+    if (!subSurface) {
+      console.error('Could not make subsurface');
+      return;
+    }
+
+    // draw a small "scene"
+    const paint = new CanvasKit.Paint();
+    paint.setColor(CanvasKit.Color(139, 228, 135, 0.95)); // greenish
+    paint.setStyle(CanvasKit.PaintStyle.Fill);
+    paint.setAntiAlias(true);
+
+    const subCanvas = subSurface.getCanvas();
+    subCanvas.clear(CanvasKit.BLACK);
+    subCanvas.drawRect(CanvasKit.LTRBRect(5, 15, 45, 40), paint);
+
+    paint.setColor(CanvasKit.Color(214, 93, 244)); // purplish
+    for (let i = 0; i < 10; i++) {
+      const x = Math.random() * 50;
+      const y = Math.random() * 50;
+
+      subCanvas.drawOval(CanvasKit.XYWHRect(x, y, 6, 6), paint);
+    }
+
+    // Snap it off as an Image - this image will be in the form the
+    // parent surface prefers (e.g. Texture for GPU / Raster for CPU).
+    const img = subSurface.makeImageSnapshot();
+
+    // clean up the temporary surface (which also cleans up subCanvas)
+    subSurface.delete();
+    paint.delete();
+
+    // Make it repeat a bunch with a shader
+    const pattern = img.makeShaderCubic(CanvasKit.TileMode.Repeat, CanvasKit.TileMode.Mirror,
+                                        1/3, 1/3);
+    const patternPaint = new CanvasKit.Paint();
+    patternPaint.setShader(pattern);
+
+    let i = 0;
+
+    function drawFrame(canvas) {
+      i++;
+      canvas.clear(CanvasKit.WHITE);
+
+      canvas.drawOval(CanvasKit.LTRBRect(i % 60, i % 60, 300 - (i% 60), 300 - (i % 60)), patternPaint);
+      surface.requestAnimationFrame(drawFrame);
+    }
+    surface.requestAnimationFrame(drawFrame);
+  }
+
+  function AtlasAPI1(CanvasKit, imgData) {
+    if (!CanvasKit || !imgData) {
+      return;
+    }
+    const surface = CanvasKit.MakeCanvasSurface('atlas');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+    const img = CanvasKit.MakeImageFromEncoded(imgData);
+
+    const paint = new CanvasKit.Paint();
+    paint.setColor(CanvasKit.Color(0, 0, 0, 0.8));
+
+    // Allocate space for 2 rectangles.
+    const srcs = CanvasKit.Malloc(Float32Array, 8);
+    srcs.toTypedArray().set([
+      0, 0, 250, 250, // LTRB
+      250, 0, 500, 250
+    ]);
+
+    // Allocate space for 2 RSXForms
+    const dsts = CanvasKit.Malloc(Float32Array, 8);
+    dsts.toTypedArray().set([
+      .5, 0, 0, 0,  // scos, ssin, tx, ty
+      0, .8, 200, 100
+    ]);
+
+   // Allocate space for 4 colors.
+    const colors = new CanvasKit.Malloc(Uint32Array, 2);
+    colors.toTypedArray().set([
+      CanvasKit.ColorAsInt( 85, 170,  10, 128), // light green
+      CanvasKit.ColorAsInt( 51,  51, 191, 128), // light blue
+    ]);
+
+    let i = 0;
+
+    function drawFrame(canvas) {
+      canvas.clear(CanvasKit.WHITE);
+      i++;
+      let scale = 0.5 + Math.sin(i/40)/4;
+
+      // update the coordinates of existing sprites - note that this
+      // does not require a full re-copy of the full array; they are
+      // updated in-place.
+      dsts.toTypedArray().set([0.5, 0, (2*i)%200, (5*Math.round(i/200)) % 200], 0);
+      dsts.toTypedArray().set([scale*Math.sin(i/20), scale*Math.cos(i/20), 200, 100], 4);
+
+      canvas.drawAtlas(img, srcs, dsts, paint, CanvasKit.BlendMode.Plus, colors,
+                       {filter: CanvasKit.FilterMode.Nearest});
+      surface.requestAnimationFrame(drawFrame);
+    }
+    surface.requestAnimationFrame(drawFrame);
+
+  }
+
+  async function DecodeAPI(CanvasKit, imgData) {
+    if (!CanvasKit || !imgData) {
+      return;
+    }
+    const surface = CanvasKit.MakeCanvasSurface('decode');
+    if (!surface) {
+      console.error('Could not make surface');
+      return;
+    }
+    const blob = new Blob([ imgData ]);
+    // ImageBitmap is not supported in Safari
+    const imageBitmap = await createImageBitmap(blob);
+    const img = await CanvasKit.MakeImageFromCanvasImageSource(imageBitmap);
+
+    surface.drawOnce((canvas) => {
+      canvas.drawImage(img, 0, 0, null);
+    });
+  }
+</script>