#if 0 | |
// | |
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 | |
// | |
// fxc /E flipyvs /T vs_2_0 /Fh compiled/flipyvs.h Blit.vs | |
// | |
// | |
// Parameters: | |
// | |
// float4 halfPixelSize; | |
// | |
// | |
// Registers: | |
// | |
// Name Reg Size | |
// ------------- ----- ---- | |
// halfPixelSize c0 1 | |
// | |
vs_2_0 | |
def c1, 0.5, 1, 0, 0 | |
dcl_position v0 | |
add oPos, v0, c0 | |
mad oT0, v0, c1.xxyy, c1.xxzz | |
// approximately 2 instruction slots used | |
#endif | |
const BYTE g_vs20_flipyvs[] = | |
{ | |
0, 2, 254, 255, 254, 255, | |
35, 0, 67, 84, 65, 66, | |
28, 0, 0, 0, 87, 0, | |
0, 0, 0, 2, 254, 255, | |
1, 0, 0, 0, 28, 0, | |
0, 0, 0, 1, 0, 0, | |
80, 0, 0, 0, 48, 0, | |
0, 0, 2, 0, 0, 0, | |
1, 0, 0, 0, 64, 0, | |
0, 0, 0, 0, 0, 0, | |
104, 97, 108, 102, 80, 105, | |
120, 101, 108, 83, 105, 122, | |
101, 0, 171, 171, 1, 0, | |
3, 0, 1, 0, 4, 0, | |
1, 0, 0, 0, 0, 0, | |
0, 0, 118, 115, 95, 50, | |
95, 48, 0, 77, 105, 99, | |
114, 111, 115, 111, 102, 116, | |
32, 40, 82, 41, 32, 72, | |
76, 83, 76, 32, 83, 104, | |
97, 100, 101, 114, 32, 67, | |
111, 109, 112, 105, 108, 101, | |
114, 32, 57, 46, 50, 57, | |
46, 57, 53, 50, 46, 51, | |
49, 49, 49, 0, 81, 0, | |
0, 5, 1, 0, 15, 160, | |
0, 0, 0, 63, 0, 0, | |
128, 63, 0, 0, 0, 0, | |
0, 0, 0, 0, 31, 0, | |
0, 2, 0, 0, 0, 128, | |
0, 0, 15, 144, 2, 0, | |
0, 3, 0, 0, 15, 192, | |
0, 0, 228, 144, 0, 0, | |
228, 160, 4, 0, 0, 4, | |
0, 0, 15, 224, 0, 0, | |
228, 144, 1, 0, 80, 160, | |
1, 0, 160, 160, 255, 255, | |
0, 0 | |
}; |