#if 0 | |
// | |
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 | |
// | |
// | |
// fxc /E VS_Passthrough /T vs_4_0 /Fh compiled/passthrough11vs.h | |
// Passthrough11.hlsl | |
// | |
// | |
// | |
// Input signature: | |
// | |
// Name Index Mask Register SysValue Format Used | |
// -------------------- ----- ------ -------- -------- ------ ------ | |
// POSITION 0 xy 0 NONE float xy | |
// TEXCOORD 0 xy 1 NONE float xy | |
// | |
// | |
// Output signature: | |
// | |
// Name Index Mask Register SysValue Format Used | |
// -------------------- ----- ------ -------- -------- ------ ------ | |
// SV_POSITION 0 xyzw 0 POS float xyzw | |
// TEXCOORD 0 xy 1 NONE float xy | |
// | |
vs_4_0 | |
dcl_input v0.xy | |
dcl_input v1.xy | |
dcl_output_siv o0.xyzw, position | |
dcl_output o1.xy | |
mov o0.xy, v0.xyxx | |
mov o0.zw, l(0,0,0,1.000000) | |
mov o1.xy, v1.xyxx | |
ret | |
// Approximately 4 instruction slots used | |
#endif | |
const BYTE g_VS_Passthrough[] = | |
{ | |
68, 88, 66, 67, 117, 74, | |
34, 79, 174, 226, 170, 74, | |
110, 16, 237, 14, 67, 185, | |
119, 167, 1, 0, 0, 0, | |
68, 2, 0, 0, 5, 0, | |
0, 0, 52, 0, 0, 0, | |
140, 0, 0, 0, 224, 0, | |
0, 0, 56, 1, 0, 0, | |
200, 1, 0, 0, 82, 68, | |
69, 70, 80, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
28, 0, 0, 0, 0, 4, | |
254, 255, 0, 1, 0, 0, | |
28, 0, 0, 0, 77, 105, | |
99, 114, 111, 115, 111, 102, | |
116, 32, 40, 82, 41, 32, | |
72, 76, 83, 76, 32, 83, | |
104, 97, 100, 101, 114, 32, | |
67, 111, 109, 112, 105, 108, | |
101, 114, 32, 57, 46, 50, | |
57, 46, 57, 53, 50, 46, | |
51, 49, 49, 49, 0, 171, | |
171, 171, 73, 83, 71, 78, | |
76, 0, 0, 0, 2, 0, | |
0, 0, 8, 0, 0, 0, | |
56, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
3, 0, 0, 0, 0, 0, | |
0, 0, 3, 3, 0, 0, | |
65, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
3, 0, 0, 0, 1, 0, | |
0, 0, 3, 3, 0, 0, | |
80, 79, 83, 73, 84, 73, | |
79, 78, 0, 84, 69, 88, | |
67, 79, 79, 82, 68, 0, | |
171, 171, 79, 83, 71, 78, | |
80, 0, 0, 0, 2, 0, | |
0, 0, 8, 0, 0, 0, | |
56, 0, 0, 0, 0, 0, | |
0, 0, 1, 0, 0, 0, | |
3, 0, 0, 0, 0, 0, | |
0, 0, 15, 0, 0, 0, | |
68, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
3, 0, 0, 0, 1, 0, | |
0, 0, 3, 12, 0, 0, | |
83, 86, 95, 80, 79, 83, | |
73, 84, 73, 79, 78, 0, | |
84, 69, 88, 67, 79, 79, | |
82, 68, 0, 171, 171, 171, | |
83, 72, 68, 82, 136, 0, | |
0, 0, 64, 0, 1, 0, | |
34, 0, 0, 0, 95, 0, | |
0, 3, 50, 16, 16, 0, | |
0, 0, 0, 0, 95, 0, | |
0, 3, 50, 16, 16, 0, | |
1, 0, 0, 0, 103, 0, | |
0, 4, 242, 32, 16, 0, | |
0, 0, 0, 0, 1, 0, | |
0, 0, 101, 0, 0, 3, | |
50, 32, 16, 0, 1, 0, | |
0, 0, 54, 0, 0, 5, | |
50, 32, 16, 0, 0, 0, | |
0, 0, 70, 16, 16, 0, | |
0, 0, 0, 0, 54, 0, | |
0, 8, 194, 32, 16, 0, | |
0, 0, 0, 0, 2, 64, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 128, 63, | |
54, 0, 0, 5, 50, 32, | |
16, 0, 1, 0, 0, 0, | |
70, 16, 16, 0, 1, 0, | |
0, 0, 62, 0, 0, 1, | |
83, 84, 65, 84, 116, 0, | |
0, 0, 4, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 4, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
1, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
3, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0, 0, 0, | |
0, 0, 0, 0 | |
}; |