blob: 9b788bf4e77ebb071b9f2b6441ec93e1da6659b4 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/audio_io.h"
#include <windows.h>
#include <objbase.h> // This has to be before initguid.h
#include <initguid.h>
#include <mmsystem.h>
#include <setupapi.h>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/command_line.h"
#include "base/file_path.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "base/path_service.h"
#include "base/process_util.h"
#include "base/string_number_conversions.h"
#include "base/string_util.h"
#include "media/audio/audio_util.h"
#include "media/audio/win/audio_device_listener_win.h"
#include "media/audio/win/audio_low_latency_input_win.h"
#include "media/audio/win/audio_low_latency_output_win.h"
#include "media/audio/win/audio_manager_win.h"
#include "media/audio/win/audio_unified_win.h"
#include "media/audio/win/core_audio_util_win.h"
#include "media/audio/win/device_enumeration_win.h"
#include "media/audio/win/wavein_input_win.h"
#include "media/audio/win/waveout_output_win.h"
#include "media/base/bind_to_loop.h"
#include "media/base/limits.h"
#include "media/base/media_switches.h"
// Libraries required for the SetupAPI and Wbem APIs used here.
#pragma comment(lib, "setupapi.lib")
// The following are defined in various DDK headers, and we (re)define them here
// to avoid adding the DDK as a chrome dependency.
#define DRV_QUERYDEVICEINTERFACE 0x80c
#define DRVM_MAPPER_PREFERRED_GET 0x2015
#define DRV_QUERYDEVICEINTERFACESIZE 0x80d
DEFINE_GUID(AM_KSCATEGORY_AUDIO, 0x6994ad04, 0x93ef, 0x11d0,
0xa3, 0xcc, 0x00, 0xa0, 0xc9, 0x22, 0x31, 0x96);
namespace media {
// Maximum number of output streams that can be open simultaneously.
static const int kMaxOutputStreams = 50;
// Up to 8 channels can be passed to the driver. This should work, given the
// right drivers, but graceful error handling is needed.
static const int kWinMaxChannels = 8;
// We use 3 buffers for recording audio so that if a recording callback takes
// some time to return we won't lose audio. More buffers while recording are
// ok because they don't introduce any delay in recording, unlike in playback
// where you first need to fill in that number of buffers before starting to
// play.
static const int kNumInputBuffers = 3;
static int GetVersionPartAsInt(DWORDLONG num) {
return static_cast<int>(num & 0xffff);
}
// Returns a string containing the given device's description and installed
// driver version.
static string16 GetDeviceAndDriverInfo(HDEVINFO device_info,
SP_DEVINFO_DATA* device_data) {
// Save the old install params setting and set a flag for the
// SetupDiBuildDriverInfoList below to return only the installed drivers.
SP_DEVINSTALL_PARAMS old_device_install_params;
old_device_install_params.cbSize = sizeof(old_device_install_params);
SetupDiGetDeviceInstallParams(device_info, device_data,
&old_device_install_params);
SP_DEVINSTALL_PARAMS device_install_params = old_device_install_params;
device_install_params.FlagsEx |= DI_FLAGSEX_INSTALLEDDRIVER;
SetupDiSetDeviceInstallParams(device_info, device_data,
&device_install_params);
SP_DRVINFO_DATA driver_data;
driver_data.cbSize = sizeof(driver_data);
string16 device_and_driver_info;
if (SetupDiBuildDriverInfoList(device_info, device_data,
SPDIT_COMPATDRIVER)) {
if (SetupDiEnumDriverInfo(device_info, device_data, SPDIT_COMPATDRIVER, 0,
&driver_data)) {
DWORDLONG version = driver_data.DriverVersion;
device_and_driver_info = string16(driver_data.Description) + L" v" +
base::IntToString16(GetVersionPartAsInt((version >> 48))) + L"." +
base::IntToString16(GetVersionPartAsInt((version >> 32))) + L"." +
base::IntToString16(GetVersionPartAsInt((version >> 16))) + L"." +
base::IntToString16(GetVersionPartAsInt(version));
}
SetupDiDestroyDriverInfoList(device_info, device_data, SPDIT_COMPATDRIVER);
}
SetupDiSetDeviceInstallParams(device_info, device_data,
&old_device_install_params);
return device_and_driver_info;
}
AudioManagerWin::AudioManagerWin() {
if (!CoreAudioUtil::IsSupported()) {
// Use the Wave API for device enumeration if XP or lower.
enumeration_type_ = kWaveEnumeration;
} else {
// Use the MMDevice API for device enumeration if Vista or higher.
enumeration_type_ = kMMDeviceEnumeration;
}
SetMaxOutputStreamsAllowed(kMaxOutputStreams);
// Task must be posted last to avoid races from handing out "this" to the
// audio thread.
GetMessageLoop()->PostTask(FROM_HERE, base::Bind(
&AudioManagerWin::CreateDeviceListener, base::Unretained(this)));
}
AudioManagerWin::~AudioManagerWin() {
// It's safe to post a task here since Shutdown() will wait for all tasks to
// complete before returning.
GetMessageLoop()->PostTask(FROM_HERE, base::Bind(
&AudioManagerWin::DestroyDeviceListener, base::Unretained(this)));
Shutdown();
}
bool AudioManagerWin::HasAudioOutputDevices() {
return (::waveOutGetNumDevs() != 0);
}
bool AudioManagerWin::HasAudioInputDevices() {
return (::waveInGetNumDevs() != 0);
}
void AudioManagerWin::CreateDeviceListener() {
// AudioDeviceListenerWin must be initialized on a COM thread and should only
// be used if WASAPI / Core Audio is supported.
if (CoreAudioUtil::IsSupported()) {
output_device_listener_.reset(new AudioDeviceListenerWin(BindToLoop(
GetMessageLoop(), base::Bind(
&AudioManagerWin::NotifyAllOutputDeviceChangeListeners,
base::Unretained(this)))));
}
}
void AudioManagerWin::DestroyDeviceListener() {
output_device_listener_.reset();
}
string16 AudioManagerWin::GetAudioInputDeviceModel() {
// Get the default audio capture device and its device interface name.
DWORD device_id = 0;
waveInMessage(reinterpret_cast<HWAVEIN>(WAVE_MAPPER),
DRVM_MAPPER_PREFERRED_GET,
reinterpret_cast<DWORD_PTR>(&device_id), NULL);
ULONG device_interface_name_size = 0;
waveInMessage(reinterpret_cast<HWAVEIN>(device_id),
DRV_QUERYDEVICEINTERFACESIZE,
reinterpret_cast<DWORD_PTR>(&device_interface_name_size), 0);
size_t bytes_in_char16 = sizeof(string16::value_type);
DCHECK_EQ(0u, device_interface_name_size % bytes_in_char16);
if (device_interface_name_size <= bytes_in_char16)
return string16(); // No audio capture device.
string16 device_interface_name;
string16::value_type* name_ptr = WriteInto(&device_interface_name,
device_interface_name_size / bytes_in_char16);
waveInMessage(reinterpret_cast<HWAVEIN>(device_id),
DRV_QUERYDEVICEINTERFACE,
reinterpret_cast<DWORD_PTR>(name_ptr),
static_cast<DWORD_PTR>(device_interface_name_size));
// Enumerate all audio devices and find the one matching the above device
// interface name.
HDEVINFO device_info = SetupDiGetClassDevs(
&AM_KSCATEGORY_AUDIO, 0, 0, DIGCF_DEVICEINTERFACE | DIGCF_PRESENT);
if (device_info == INVALID_HANDLE_VALUE)
return string16();
DWORD interface_index = 0;
SP_DEVICE_INTERFACE_DATA interface_data;
interface_data.cbSize = sizeof(interface_data);
while (SetupDiEnumDeviceInterfaces(device_info, 0, &AM_KSCATEGORY_AUDIO,
interface_index++, &interface_data)) {
// Query the size of the struct, allocate it and then query the data.
SP_DEVINFO_DATA device_data;
device_data.cbSize = sizeof(device_data);
DWORD interface_detail_size = 0;
SetupDiGetDeviceInterfaceDetail(device_info, &interface_data, 0, 0,
&interface_detail_size, &device_data);
if (!interface_detail_size)
continue;
scoped_array<char> interface_detail_buffer(new char[interface_detail_size]);
SP_DEVICE_INTERFACE_DETAIL_DATA* interface_detail =
reinterpret_cast<SP_DEVICE_INTERFACE_DETAIL_DATA*>(
interface_detail_buffer.get());
interface_detail->cbSize = interface_detail_size;
if (!SetupDiGetDeviceInterfaceDetail(device_info, &interface_data,
interface_detail,
interface_detail_size, NULL,
&device_data))
return string16();
bool device_found = (device_interface_name == interface_detail->DevicePath);
if (device_found)
return GetDeviceAndDriverInfo(device_info, &device_data);
}
return string16();
}
bool AudioManagerWin::CanShowAudioInputSettings() {
return true;
}
void AudioManagerWin::ShowAudioInputSettings() {
std::wstring program;
std::string argument;
if (!CoreAudioUtil::IsSupported()) {
program = L"sndvol32.exe";
argument = "-R";
} else {
program = L"control.exe";
argument = "mmsys.cpl,,1";
}
FilePath path;
PathService::Get(base::DIR_SYSTEM, &path);
path = path.Append(program);
CommandLine command_line(path);
command_line.AppendArg(argument);
base::LaunchProcess(command_line, base::LaunchOptions(), NULL);
}
void AudioManagerWin::GetAudioInputDeviceNames(
media::AudioDeviceNames* device_names) {
DCHECK(enumeration_type() != kUninitializedEnumeration);
// Enumerate all active audio-endpoint capture devices.
if (enumeration_type() == kWaveEnumeration) {
// Utilize the Wave API for Windows XP.
media::GetInputDeviceNamesWinXP(device_names);
} else {
// Utilize the MMDevice API (part of Core Audio) for Vista and higher.
media::GetInputDeviceNamesWin(device_names);
}
// Always add default device parameters as first element.
if (!device_names->empty()) {
media::AudioDeviceName name;
name.device_name = AudioManagerBase::kDefaultDeviceName;
name.unique_id = AudioManagerBase::kDefaultDeviceId;
device_names->push_front(name);
}
}
// Factory for the implementations of AudioOutputStream for AUDIO_PCM_LINEAR
// mode.
// - PCMWaveOutAudioOutputStream: Based on the waveOut API.
AudioOutputStream* AudioManagerWin::MakeLinearOutputStream(
const AudioParameters& params) {
DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
if (params.channels() > kWinMaxChannels)
return NULL;
return new PCMWaveOutAudioOutputStream(this,
params,
media::NumberOfWaveOutBuffers(),
WAVE_MAPPER);
}
// Factory for the implementations of AudioOutputStream for
// AUDIO_PCM_LOW_LATENCY mode. Two implementations should suffice most
// windows user's needs.
// - PCMWaveOutAudioOutputStream: Based on the waveOut API.
// - WASAPIAudioOutputStream: Based on Core Audio (WASAPI) API.
AudioOutputStream* AudioManagerWin::MakeLowLatencyOutputStream(
const AudioParameters& params) {
DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
if (params.channels() > kWinMaxChannels)
return NULL;
if (!CoreAudioUtil::IsSupported()) {
// Fall back to Windows Wave implementation on Windows XP or lower.
DVLOG(1) << "Using WaveOut since WASAPI requires at least Vista.";
return new PCMWaveOutAudioOutputStream(this, params, 2, WAVE_MAPPER);
}
// TODO(henrika): remove once we properly handle input device selection.
if (CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableWebAudioInput)) {
if (WASAPIUnifiedStream::HasUnifiedDefaultIO()) {
DVLOG(1) << "WASAPIUnifiedStream is created.";
return new WASAPIUnifiedStream(this, params);
}
LOG(WARNING) << "Unified audio I/O is not supported.";
}
return new WASAPIAudioOutputStream(this, params, eConsole);
}
// Factory for the implementations of AudioInputStream for AUDIO_PCM_LINEAR
// mode.
AudioInputStream* AudioManagerWin::MakeLinearInputStream(
const AudioParameters& params, const std::string& device_id) {
DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
return CreatePCMWaveInAudioInputStream(params, device_id);
}
// Factory for the implementations of AudioInputStream for
// AUDIO_PCM_LOW_LATENCY mode.
AudioInputStream* AudioManagerWin::MakeLowLatencyInputStream(
const AudioParameters& params, const std::string& device_id) {
DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
AudioInputStream* stream = NULL;
if (!CoreAudioUtil::IsSupported()) {
// Fall back to Windows Wave implementation on Windows XP or lower.
DVLOG(1) << "Using WaveIn since WASAPI requires at least Vista.";
stream = CreatePCMWaveInAudioInputStream(params, device_id);
} else {
stream = new WASAPIAudioInputStream(this, params, device_id);
}
return stream;
}
AudioInputStream* AudioManagerWin::CreatePCMWaveInAudioInputStream(
const AudioParameters& params,
const std::string& device_id) {
std::string xp_device_id = device_id;
if (device_id != AudioManagerBase::kDefaultDeviceId &&
enumeration_type_ == kMMDeviceEnumeration) {
xp_device_id = media::ConvertToWinXPDeviceId(device_id);
if (xp_device_id.empty()) {
DLOG(ERROR) << "Cannot find a waveIn device which matches the device ID "
<< device_id;
return NULL;
}
}
return new PCMWaveInAudioInputStream(this, params, kNumInputBuffers,
xp_device_id);
}
/// static
AudioManager* CreateAudioManager() {
return new AudioManagerWin();
}
AudioParameters AudioManagerWin::GetPreferredLowLatencyOutputStreamParameters(
const AudioParameters& input_params) {
// If WASAPI isn't supported we'll fallback to WaveOut, which will take care
// of resampling and bits per sample changes. By setting these equal to the
// input values, AudioOutputResampler will skip resampling and bit per sample
// differences (since the input parameters will match the output parameters).
int sample_rate = input_params.sample_rate();
int bits_per_sample = input_params.bits_per_sample();
ChannelLayout channel_layout = input_params.channel_layout();
if (CoreAudioUtil::IsSupported()) {
sample_rate = GetAudioHardwareSampleRate();
bits_per_sample = 16;
channel_layout = WASAPIAudioOutputStream::HardwareChannelLayout();
}
// TODO(dalecurtis): This should include hardware bits per channel eventually.
return AudioParameters(
AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout,
sample_rate, bits_per_sample, GetAudioHardwareBufferSize());
}
} // namespace media