blob: 6f8d1717cd3678f1c729d104e2bff284cac9c9fb [file] [log] [blame]
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// CompilerD3D:
// Implementation of the D3D compiler methods.
//
#include "libANGLE/renderer/d3d/CompilerD3D.h"
namespace rx
{
CompilerD3D::CompilerD3D(ShShaderOutput translatorOutputType)
: mTranslatorOutputType(translatorOutputType)
{
}
} // namespace rx