blob: 918b72b10fd5a067566fcf06e018d27976544ef3 [file] [log] [blame]
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// SurfaceOzone.h: Ozone implementation of egl::SurfaceGL
#include "libANGLE/renderer/gl/SurfaceGL.h"
#include "libANGLE/renderer/gl/egl/ozone/DisplayOzone.h"
namespace rx
class SurfaceOzone : public SurfaceGL
SurfaceOzone(const egl::SurfaceState &state,
RendererGL *renderer,
DisplayOzone::Buffer *buffer);
~SurfaceOzone() override;
FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &state) override;
egl::Error initialize(const DisplayImpl *displayImpl) override;
egl::Error makeCurrent() override;
egl::Error swap(const DisplayImpl *displayImpl) override;
egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override;
egl::Error releaseTexImage(EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
EGLint getHeight() const override;
EGLint isPostSubBufferSupported() const override;
EGLint getSwapBehavior() const override;
DisplayOzone::Buffer *mBuffer;
// TODO(fjhenigman) Implement swap control. This will be used for that.
SwapControlData mSwapControl;
} // namespace rx