blob: 8eb27697a83271e913716f01d0fab1f37c4aa3a3 [file] [log] [blame]
//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gles_3_0.cpp : Implements the GLES 3.0 entry points.
#include "libGLESv2/entry_points_gles_3_0.h"
#include "libGLESv2/entry_points_gles_2_0_ext.h"
#include "libGLESv2/global_state.h"
#include "libANGLE/Buffer.h"
#include "libANGLE/Context.h"
#include "libANGLE/Error.h"
#include "libANGLE/Fence.h"
#include "libANGLE/Framebuffer.h"
#include "libANGLE/Query.h"
#include "libANGLE/VertexArray.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/queryconversions.h"
#include "libANGLE/queryutils.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES3.h"
#include "common/debug.h"
namespace gl
{
void GL_APIENTRY ReadBuffer(GLenum mode)
{
EVENT("(GLenum mode = 0x%X)", mode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateReadBuffer(context, mode))
{
return;
}
context->readBuffer(mode);
}
}
void GL_APIENTRY DrawRangeElements(GLenum mode,
GLuint start,
GLuint end,
GLsizei count,
GLenum type,
const void *indices)
{
EVENT(
"(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type "
"= 0x%X, "
"const void* indices = 0x%0.8p)",
mode, start, end, count, type, indices);
Context *context = GetValidGlobalContext();
if (context)
{
context->gatherParams<EntryPoint::DrawRangeElements>(mode, start, end, count, type,
indices);
if (!context->skipValidation() &&
!ValidateDrawRangeElements(context, mode, start, end, count, type, indices))
{
return;
}
context->drawRangeElements(mode, start, end, count, type, indices);
}
}
void GL_APIENTRY TexImage3D(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLenum format,
GLenum type,
const void *pixels)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
"GLenum type = 0x%X, const void* pixels = 0x%0.8p)",
target, level, internalformat, width, height, depth, border, format, type, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateTexImage3D(context, target, level, internalformat, width, height, depth,
border, format, type, pixels))
{
return;
}
context->texImage3D(target, level, internalformat, width, height, depth, border, format,
type, pixels);
}
}
void GL_APIENTRY TexSubImage3D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
const void *pixels)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
"GLenum format = 0x%X, GLenum type = 0x%X, const void* pixels = 0x%0.8p)",
target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, width, height,
depth, format, type, pixels))
{
return;
}
context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth,
format, type, pixels);
}
}
void GL_APIENTRY CopyTexSubImage3D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
target, level, xoffset, yoffset, zoffset, x, y, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCopyTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, x, y,
width, height))
{
return;
}
context->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
}
}
void GL_APIENTRY CompressedTexImage3D(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLsizei imageSize,
const void *data)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = "
"%d, "
"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
"const void* data = 0x%0.8p)",
target, level, internalformat, width, height, depth, border, imageSize, data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCompressedTexImage3D(context, target, level, internalformat, width, height,
depth, border, imageSize, data))
{
return;
}
context->compressedTexImage3D(target, level, internalformat, width, height, depth, border,
imageSize, data);
}
}
void GL_APIENTRY CompressedTexSubImage3D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLsizei imageSize,
const void *data)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
"GLenum format = 0x%X, GLsizei imageSize = %d, const void* data = 0x%0.8p)",
target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCompressedTexSubImage3D(context, target, level, xoffset, yoffset, zoffset,
width, height, depth, format, imageSize, data))
{
return;
}
context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height,
depth, format, imageSize, data);
}
}
void GL_APIENTRY GenQueries(GLsizei n, GLuint *ids)
{
EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenQueries(context, n, ids))
{
return;
}
for (GLsizei i = 0; i < n; i++)
{
ids[i] = context->createQuery();
}
}
}
void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint *ids)
{
EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteQueries(context, n, ids))
{
return;
}
for (int i = 0; i < n; i++)
{
context->deleteQuery(ids[i]);
}
}
}
GLboolean GL_APIENTRY IsQuery(GLuint id)
{
EVENT("(GLuint id = %u)", id);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
return (context->getQuery(id, false, GL_NONE) != nullptr) ? GL_TRUE : GL_FALSE;
}
return GL_FALSE;
}
void GL_APIENTRY BeginQuery(GLenum target, GLuint id)
{
EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateBeginQuery(context, target, id))
{
return;
}
Error error = context->beginQuery(target, id);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY EndQuery(GLenum target)
{
EVENT("(GLenum target = 0x%X)", target);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateEndQuery(context, target))
{
return;
}
Error error = context->endQuery(target);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint *params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetQueryiv(context, target, pname, params))
{
return;
}
context->getQueryiv(target, pname, params);
}
}
void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
{
EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetQueryObjectuiv(context, id, pname, params))
{
return;
}
context->getQueryObjectuiv(id, pname, params);
}
}
GLboolean GL_APIENTRY UnmapBuffer(GLenum target)
{
EVENT("(GLenum target = 0x%X)", target);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateUnmapBuffer(context, target))
{
return GL_FALSE;
}
return context->unmapBuffer(target);
}
return GL_FALSE;
}
void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, void **params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, void** params = 0x%0.8p)", target, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetBufferPointerv(context, target, pname, params))
{
return;
}
context->getBufferPointerv(target, pname, params);
}
}
void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum *bufs)
{
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDrawBuffers(context, n, bufs))
{
return;
}
context->drawBuffers(n, bufs);
}
}
void GL_APIENTRY UniformMatrix2x3fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value)
{
EVENT(
"(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value "
"= 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix2x3fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix3x2fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value)
{
EVENT(
"(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value "
"= 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix3x2fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix2x4fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value)
{
EVENT(
"(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value "
"= 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix2x4fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix4x2fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value)
{
EVENT(
"(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value "
"= 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix4x2fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix3x4fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value)
{
EVENT(
"(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value "
"= 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix3x4fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix4x3fv(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value)
{
EVENT(
"(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value "
"= 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix4x3fv(location, count, transpose, value);
}
}
void GL_APIENTRY BlitFramebuffer(GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter)
{
EVENT(
"(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = "
"%d, "
"GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum "
"filter = 0x%X)",
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateBlitFramebuffer(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1,
dstY1, mask, filter))
{
return;
}
context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
filter);
}
}
void GL_APIENTRY RenderbufferStorageMultisample(GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height)
{
EVENT(
"(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width "
"= %d, GLsizei height = %d)",
target, samples, internalformat, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateRenderbufferStorageMultisample(context, target, samples, internalformat, width,
height))
{
return;
}
context->renderbufferStorageMultisample(target, samples, internalformat, width, height);
}
}
void GL_APIENTRY
FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
EVENT(
"(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, "
"GLint layer = %d)",
target, attachment, texture, level, layer);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer))
{
return;
}
context->framebufferTextureLayer(target, attachment, texture, level, layer);
}
}
void *GL_APIENTRY MapBufferRange(GLenum target,
GLintptr offset,
GLsizeiptr length,
GLbitfield access)
{
EVENT(
"(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = "
"0x%X)",
target, offset, length, access);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateMapBufferRange(context, target, offset, length, access))
{
return nullptr;
}
return context->mapBufferRange(target, offset, length, access);
}
return nullptr;
}
void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
{
EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset,
length);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateFlushMappedBufferRange(context, target, offset, length))
{
return;
}
context->flushMappedBufferRange(target, offset, length);
}
}
void GL_APIENTRY BindVertexArray(GLuint array)
{
EVENT("(GLuint array = %u)", array);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateBindVertexArray(context, array))
{
return;
}
context->bindVertexArray(array);
}
}
void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint *arrays)
{
EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteVertexArrays(context, n, arrays))
{
return;
}
for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
{
if (arrays[arrayIndex] != 0)
{
context->deleteVertexArray(arrays[arrayIndex]);
}
}
}
}
void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint *arrays)
{
EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenVertexArrays(context, n, arrays))
{
return;
}
for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
{
arrays[arrayIndex] = context->createVertexArray();
}
}
}
GLboolean GL_APIENTRY IsVertexArray(GLuint array)
{
EVENT("(GLuint array = %u)", array);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateIsVertexArray(context))
{
return GL_FALSE;
}
if (array == 0)
{
return GL_FALSE;
}
VertexArray *vao = context->getVertexArray(array);
return (vao != nullptr ? GL_TRUE : GL_FALSE);
}
return GL_FALSE;
}
void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint *data)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)", target, index, data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGetIntegeri_v(context, target, index, data))
{
return;
}
context->getIntegeri_v(target, index, data);
}
}
void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode)
{
EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateBeginTransformFeedback(context, primitiveMode))
{
return;
}
context->beginTransformFeedback(primitiveMode);
}
}
void GL_APIENTRY EndTransformFeedback(void)
{
EVENT("(void)");
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
ASSERT(transformFeedback != nullptr);
if (!transformFeedback->isActive())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
transformFeedback->end(context);
}
}
void GL_APIENTRY
BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
EVENT(
"(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, "
"GLsizeiptr size = %d)",
target, index, buffer, offset, size);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateBindBufferRange(context, target, index, buffer, offset, size))
{
return;
}
context->bindBufferRange(target, index, buffer, offset, size);
}
}
void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", target, index, buffer);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateBindBufferBase(context, target, index, buffer))
{
return;
}
context->bindBufferBase(target, index, buffer);
}
}
void GL_APIENTRY TransformFeedbackVaryings(GLuint program,
GLsizei count,
const GLchar *const *varyings,
GLenum bufferMode)
{
EVENT(
"(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum "
"bufferMode = 0x%X)",
program, count, varyings, bufferMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (count < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
const Caps &caps = context->getCaps();
switch (bufferMode)
{
case GL_INTERLEAVED_ATTRIBS:
break;
case GL_SEPARATE_ATTRIBS:
if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
}
}
void GL_APIENTRY GetTransformFeedbackVarying(GLuint program,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLsizei *size,
GLenum *type,
GLchar *name)
{
EVENT(
"(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
"GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
program, index, bufSize, length, size, type, name);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (bufSize < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
}
}
void GL_APIENTRY
VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
{
EVENT(
"(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const void* "
"pointer = 0x%0.8p)",
index, size, type, stride, pointer);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateVertexAttribIPointer(context, index, size, type, stride, pointer))
{
return;
}
context->vertexAttribIPointer(index, size, type, stride, pointer);
}
}
void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
{
EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetVertexAttribIiv(context, index, pname, params))
{
return;
}
context->getVertexAttribIiv(index, pname, params);
}
}
void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
{
EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)", index, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetVertexAttribIuiv(context, index, pname, params))
{
return;
}
context->getVertexAttribIuiv(index, pname, params);
}
}
void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", index, x,
y, z, w);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4i(index, x, y, z, w);
}
}
void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", index,
x, y, z, w);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4ui(index, x, y, z, w);
}
}
void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint *v)
{
EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4iv(index, v);
}
}
void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint *v)
{
EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4uiv(index, v);
}
}
void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint *params)
{
EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)", program, location,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetUniformuiv(context, program, location, params))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject);
programObject->getUniformuiv(location, params);
}
}
GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name)
{
EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", program, name);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return -1;
}
if (program == 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return -1;
}
Program *programObject = context->getProgram(program);
if (!programObject || !programObject->isLinked())
{
context->handleError(Error(GL_INVALID_OPERATION));
return -1;
}
return programObject->getFragDataLocation(name);
}
return 0;
}
void GL_APIENTRY Uniform1ui(GLint location, GLuint v0)
{
Uniform1uiv(location, 1, &v0);
}
void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1)
{
const GLuint xy[] = {v0, v1};
Uniform2uiv(location, 1, xy);
}
void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
{
const GLuint xyz[] = {v0, v1, v2};
Uniform3uiv(location, 1, xyz);
}
void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
const GLuint xyzw[] = {v0, v1, v2, v3};
Uniform4uiv(location, 1, xyzw);
}
void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint *value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", location,
count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform1uiv(location, count, value);
}
}
void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint *value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", location,
count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform2uiv(location, count, value);
}
}
void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint *value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)", location, count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform3uiv(location, count, value);
}
}
void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint *value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", location,
count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform4uiv(location, count, value);
}
}
void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)", buffer,
drawbuffer, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferiv(context, buffer, drawbuffer, value))
{
return;
}
context->clearBufferiv(buffer, drawbuffer, value);
}
}
void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)", buffer,
drawbuffer, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferuiv(context, buffer, drawbuffer, value))
{
return;
}
context->clearBufferuiv(buffer, drawbuffer, value);
}
}
void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)", buffer,
drawbuffer, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferfv(context, buffer, drawbuffer, value))
{
return;
}
context->clearBufferfv(buffer, drawbuffer, value);
}
}
void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
buffer, drawbuffer, depth, stencil);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil))
{
return;
}
context->clearBufferfi(buffer, drawbuffer, depth, stencil);
}
}
const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index)
{
EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGetStringi(context, name, index))
{
return nullptr;
}
return context->getStringi(name, index);
}
return nullptr;
}
void GL_APIENTRY CopyBufferSubData(GLenum readTarget,
GLenum writeTarget,
GLintptr readOffset,
GLintptr writeOffset,
GLsizeiptr size)
{
EVENT(
"(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr "
"writeOffset = %d, GLsizeiptr size = %d)",
readTarget, writeTarget, readOffset, writeOffset, size);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCopyBufferSubData(context, readTarget, writeTarget, readOffset, writeOffset,
size))
{
return;
}
context->copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
}
}
void GL_APIENTRY GetUniformIndices(GLuint program,
GLsizei uniformCount,
const GLchar *const *uniformNames,
GLuint *uniformIndices)
{
EVENT(
"(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = "
"0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
program, uniformCount, uniformNames, uniformIndices);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (uniformCount < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
if (!programObject->isLinked())
{
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
uniformIndices[uniformId] = GL_INVALID_INDEX;
}
}
else
{
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]);
}
}
}
}
void GL_APIENTRY GetActiveUniformsiv(GLuint program,
GLsizei uniformCount,
const GLuint *uniformIndices,
GLenum pname,
GLint *params)
{
EVENT(
"(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, "
"GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
program, uniformCount, uniformIndices, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (uniformCount < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
switch (pname)
{
case GL_UNIFORM_TYPE:
case GL_UNIFORM_SIZE:
case GL_UNIFORM_NAME_LENGTH:
case GL_UNIFORM_BLOCK_INDEX:
case GL_UNIFORM_OFFSET:
case GL_UNIFORM_ARRAY_STRIDE:
case GL_UNIFORM_MATRIX_STRIDE:
case GL_UNIFORM_IS_ROW_MAJOR:
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
if (uniformCount > programObject->getActiveUniformCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
const GLuint index = uniformIndices[uniformId];
if (index >= static_cast<GLuint>(programObject->getActiveUniformCount()))
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
}
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
const GLuint index = uniformIndices[uniformId];
params[uniformId] = programObject->getActiveUniformi(index, pname);
}
}
}
GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName)
{
EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program,
uniformBlockName);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_INVALID_INDEX;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return GL_INVALID_INDEX;
}
return programObject->getUniformBlockIndex(uniformBlockName);
}
return 0;
}
void GL_APIENTRY GetActiveUniformBlockiv(GLuint program,
GLuint uniformBlockIndex,
GLenum pname,
GLint *params)
{
EVENT(
"(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = "
"0x%0.8p)",
program, uniformBlockIndex, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetActiveUniformBlockiv(context, program, uniformBlockIndex, pname, params))
{
return;
}
const Program *programObject = context->getProgram(program);
QueryActiveUniformBlockiv(programObject, uniformBlockIndex, pname, params);
}
}
void GL_APIENTRY GetActiveUniformBlockName(GLuint program,
GLuint uniformBlockIndex,
GLsizei bufSize,
GLsizei *length,
GLchar *uniformBlockName)
{
EVENT(
"(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* "
"length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
program, uniformBlockIndex, bufSize, length, uniformBlockName);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length,
uniformBlockName);
}
}
void GL_APIENTRY UniformBlockBinding(GLuint program,
GLuint uniformBlockIndex,
GLuint uniformBlockBinding)
{
EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
program, uniformBlockIndex, uniformBlockBinding);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
// if never linked, there won't be any uniform blocks
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
}
}
void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
{
EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
mode, first, count, instanceCount);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidateDrawArraysInstanced(context, mode, first, count, instanceCount))
{
return;
}
context->drawArraysInstanced(mode, first, count, instanceCount);
}
}
void GL_APIENTRY DrawElementsInstanced(GLenum mode,
GLsizei count,
GLenum type,
const void *indices,
GLsizei instanceCount)
{
EVENT(
"(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void* indices = "
"0x%0.8p, GLsizei instanceCount = %d)",
mode, count, type, indices, instanceCount);
Context *context = GetValidGlobalContext();
if (context)
{
context->gatherParams<EntryPoint::DrawElementsInstanced>(mode, count, type, indices,
instanceCount);
if (!context->skipValidation() &&
!ValidateDrawElementsInstanced(context, mode, count, type, indices, instanceCount))
{
return;
}
context->drawElementsInstanced(mode, count, type, indices, instanceCount);
}
}
GLsync GL_APIENTRY FenceSync_(GLenum condition, GLbitfield flags)
{
EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return 0;
}
if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
{
context->handleError(Error(GL_INVALID_ENUM));
return 0;
}
if (flags != 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return 0;
}
GLsync fenceSync = context->createFenceSync();
FenceSync *fenceSyncObject = context->getFenceSync(fenceSync);
Error error = fenceSyncObject->set(condition, flags);
if (error.isError())
{
context->deleteFenceSync(fenceSync);
context->handleError(error);
return nullptr;
}
return fenceSync;
}
return nullptr;
}
GLboolean GL_APIENTRY IsSync(GLsync sync)
{
EVENT("(GLsync sync = 0x%0.8p)", sync);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
return (context->getFenceSync(sync) != nullptr);
}
return GL_FALSE;
}
void GL_APIENTRY DeleteSync(GLsync sync)
{
EVENT("(GLsync sync = 0x%0.8p)", sync);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->deleteFenceSync(sync);
}
}
GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags,
timeout);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_WAIT_FAILED;
}
if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return GL_WAIT_FAILED;
}
FenceSync *fenceSync = context->getFenceSync(sync);
if (!fenceSync)
{
context->handleError(Error(GL_INVALID_VALUE));
return GL_WAIT_FAILED;
}
GLenum result = GL_WAIT_FAILED;
Error error = fenceSync->clientWait(flags, timeout, &result);
if (error.isError())
{
context->handleError(error);
return GL_WAIT_FAILED;
}
return result;
}
return GL_FALSE;
}
void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", sync, flags,
timeout);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (flags != 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
if (timeout != GL_TIMEOUT_IGNORED)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
FenceSync *fenceSync = context->getFenceSync(sync);
if (!fenceSync)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Error error = fenceSync->serverWait(flags, timeout);
if (error.isError())
{
context->handleError(error);
}
}
}
void GL_APIENTRY GetInteger64v(GLenum pname, GLint64 *params)
{
EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
GLenum nativeType;
unsigned int numParams = 0;
if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
{
return;
}
if (nativeType == GL_INT_64_ANGLEX)
{
context->getInteger64v(pname, params);
}
else
{
CastStateValues(context, nativeType, pname, numParams, params);
}
}
}
void GL_APIENTRY
GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
{
EVENT(
"(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = "
"0x%0.8p, GLint* values = 0x%0.8p)",
sync, pname, bufSize, length, values);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetSynciv(context, sync, pname, bufSize, length, values))
{
return;
}
context->getSynciv(sync, pname, bufSize, length, values);
}
}
void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64 *data)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)", target, index,
data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGetInteger64i_v(context, target, index, data))
{
return;
}
context->getInteger64i_v(target, index, data);
}
}
void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", target, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetBufferParameteri64v(context, target, pname, params))
{
return;
}
Buffer *buffer = context->getGLState().getTargetBuffer(target);
QueryBufferParameteri64v(buffer, pname, params);
}
}
void GL_APIENTRY GenSamplers(GLsizei count, GLuint *samplers)
{
EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenSamplers(context, count, samplers))
{
return;
}
for (int i = 0; i < count; i++)
{
samplers[i] = context->createSampler();
}
}
}
void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint *samplers)
{
EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteSamplers(context, count, samplers))
{
return;
}
for (int i = 0; i < count; i++)
{
context->deleteSampler(samplers[i]);
}
}
}
GLboolean GL_APIENTRY IsSampler(GLuint sampler)
{
EVENT("(GLuint sampler = %u)", sampler);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
return context->isSampler(sampler);
}
return GL_FALSE;
}
void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler)
{
EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (sampler != 0 && !context->isSampler(sampler))
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (unit >= context->getCaps().maxCombinedTextureImageUnits)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->bindSampler(unit, sampler);
}
}
void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameteri(context, sampler, pname, param))
{
return;
}
context->samplerParameteri(sampler, pname, param);
}
}
void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLint* params = 0x%0.8p)", sampler,
pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameteriv(context, sampler, pname, param))
{
return;
}
context->samplerParameteriv(sampler, pname, param);
}
}
void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameterf(context, sampler, pname, param))
{
return;
}
context->samplerParameterf(sampler, pname, param);
}
}
void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLfloat* params = 0x%0.8p)", sampler,
pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameterfv(context, sampler, pname, param))
{
return;
}
context->samplerParameterfv(sampler, pname, param);
}
}
void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetSamplerParameteriv(context, sampler, pname, params))
{
return;
}
context->getSamplerParameteriv(sampler, pname, params);
}
}
void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params)
{
EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetSamplerParameterfv(context, sampler, pname, params))
{
return;
}
context->getSamplerParameterfv(sampler, pname, params);
}
}
void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor)
{
EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->setVertexAttribDivisor(index, divisor);
}
}
void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id)
{
EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
switch (target)
{
case GL_TRANSFORM_FEEDBACK:
{
// Cannot bind a transform feedback object if the current one is started and not
// paused (3.0.2 pg 85 section 2.14.1)
TransformFeedback *curTransformFeedback =
context->getGLState().getCurrentTransformFeedback();
if (curTransformFeedback && curTransformFeedback->isActive() &&
!curTransformFeedback->isPaused())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
// Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section
// 2.14.1)
if (!context->isTransformFeedbackGenerated(id))
{
context->handleError(
Error(GL_INVALID_OPERATION,
"Cannot bind a transform feedback object that does not exist."));
return;
}
context->bindTransformFeedback(id);
}
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
}
}
void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint *ids)
{
EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteTransformFeedbacks(context, n, ids))
{
return;
}
for (int i = 0; i < n; i++)
{
context->deleteTransformFeedback(ids[i]);
}
}
}
void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint *ids)
{
EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenTransformFeedbacks(context, n, ids))
{
return;
}
for (int i = 0; i < n; i++)
{
ids[i] = context->createTransformFeedback();
}
}
}
GLboolean GL_APIENTRY IsTransformFeedback(GLuint id)
{
EVENT("(GLuint id = %u)", id);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
if (id == 0)
{
// The 3.0.4 spec [section 6.1.11] states that if ID is zero, IsTransformFeedback
// returns FALSE
return GL_FALSE;
}
const TransformFeedback *transformFeedback = context->getTransformFeedback(id);
return ((transformFeedback != nullptr) ? GL_TRUE : GL_FALSE);
}
return GL_FALSE;
}
void GL_APIENTRY PauseTransformFeedback(void)
{
EVENT("(void)");
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
ASSERT(transformFeedback != nullptr);
// Current transform feedback must be active and not paused in order to pause (3.0.2 pg 86)
if (!transformFeedback->isActive() || transformFeedback->isPaused())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
transformFeedback->pause();
}
}
void GL_APIENTRY ResumeTransformFeedback(void)
{
EVENT("(void)");
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
ASSERT(transformFeedback != nullptr);
// Current transform feedback must be active and paused in order to resume (3.0.2 pg 86)
if (!transformFeedback->isActive() || !transformFeedback->isPaused())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
transformFeedback->resume();
}
}
void GL_APIENTRY GetProgramBinary(GLuint program,
GLsizei bufSize,
GLsizei *length,
GLenum *binaryFormat,
void *binary)
{
EVENT(
"(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* "
"binaryFormat = 0x%0.8p, void* binary = 0x%0.8p)",
program, bufSize, length, binaryFormat, binary);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetProgramBinary(context, program, bufSize, length, binaryFormat, binary))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject != nullptr);
Error error = programObject->saveBinary(context, binaryFormat, binary, bufSize, length);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY ProgramBinary(GLuint program,
GLenum binaryFormat,
const void *binary,
GLsizei length)
{
EVENT(
"(GLuint program = %u, GLenum binaryFormat = 0x%X, const void* binary = 0x%0.8p, GLsizei "
"length = %d)",
program, binaryFormat, binary, length);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateProgramBinary(context, program, binaryFormat, binary, length))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject != nullptr);
Error error = programObject->loadBinary(context, binaryFormat, binary, length);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value)
{
EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", program, pname, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateProgramParameteri(context, program, pname, value))
{
return;
}
context->programParameteri(program, pname, value);
}
}
void GL_APIENTRY InvalidateFramebuffer(GLenum target,
GLsizei numAttachments,
const GLenum *attachments)
{
EVENT(
"(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
target, numAttachments, attachments);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
{
return;
}
context->invalidateFramebuffer(target, numAttachments, attachments);
}
}
void GL_APIENTRY InvalidateSubFramebuffer(GLenum target,
GLsizei numAttachments,
const GLenum *attachments,
GLint x,
GLint y,
GLsizei width,
GLsizei height)
{
EVENT(
"(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, "
"GLint x = %d, "
"GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
target, numAttachments, attachments, x, y, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
{
return;
}
context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
}
}
void GL_APIENTRY
TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
{
EVENT(
"(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = "
"%d, GLsizei height = %d)",
target, levels, internalformat, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidateES3TexStorage2DParameters(context, target, levels, internalformat, width,
height, 1))
{
return;
}
Extents size(width, height, 1);
Texture *texture = context->getTargetTexture(target);
Error error = texture->setStorage(context, target, levels, internalformat, size);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY TexStorage3D(GLenum target,
GLsizei levels,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth)
{
EVENT(
"(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = "
"%d, "
"GLsizei height = %d, GLsizei depth = %d)",
target, levels, internalformat, width, height, depth);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidateES3TexStorage3DParameters(context, target, levels, internalformat, width,
height, depth))
{
return;
}
Extents size(width, height, depth);
Texture *texture = context->getTargetTexture(target);
Error error = texture->setStorage(context, target, levels, internalformat, size);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY GetInternalformativ(GLenum target,
GLenum internalformat,
GLenum pname,
GLsizei bufSize,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize "
"= %d, "
"GLint* params = 0x%0.8p)",
target, internalformat, pname, bufSize, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetInternalFormativ(context, target, internalformat, pname, bufSize, params))
{
return;
}
const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
QueryInternalFormativ(formatCaps, pname, bufSize, params);
}
}
}