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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "OSWindow.h"
#include <iostream>
#include <sstream>
#include "common/debug.h"
#ifndef DEBUG_EVENTS
#define DEBUG_EVENTS 0
#endif
#if DEBUG_EVENTS
static const char *MouseButtonName(MouseButton button)
{
switch (button)
{
case MOUSEBUTTON_UNKNOWN:
return "Unknown";
case MOUSEBUTTON_LEFT:
return "Left";
case MOUSEBUTTON_RIGHT:
return "Right";
case MOUSEBUTTON_MIDDLE:
return "Middle";
case MOUSEBUTTON_BUTTON4:
return "Button4";
case MOUSEBUTTON_BUTTON5:
return "Button5";
default:
UNREACHABLE();
return nullptr;
}
}
static const char *KeyName(Key key)
{
switch (key)
{
case KEY_UNKNOWN: return "Unknown";
case KEY_A: return "A";
case KEY_B: return "B";
case KEY_C: return "C";
case KEY_D: return "D";
case KEY_E: return "E";
case KEY_F: return "F";
case KEY_G: return "G";
case KEY_H: return "H";
case KEY_I: return "I";
case KEY_J: return "J";
case KEY_K: return "K";
case KEY_L: return "L";
case KEY_M: return "M";
case KEY_N: return "N";
case KEY_O: return "O";
case KEY_P: return "P";
case KEY_Q: return "Q";
case KEY_R: return "R";
case KEY_S: return "S";
case KEY_T: return "T";
case KEY_U: return "U";
case KEY_V: return "V";
case KEY_W: return "W";
case KEY_X: return "X";
case KEY_Y: return "Y";
case KEY_Z: return "Z";
case KEY_NUM0: return "Num0";
case KEY_NUM1: return "Num1";
case KEY_NUM2: return "Num2";
case KEY_NUM3: return "Num3";
case KEY_NUM4: return "Num4";
case KEY_NUM5: return "Num5";
case KEY_NUM6: return "Num6";
case KEY_NUM7: return "Num7";
case KEY_NUM8: return "Num8";
case KEY_NUM9: return "Num9";
case KEY_ESCAPE: return "Escape";
case KEY_LCONTROL: return "Left Control";
case KEY_LSHIFT: return "Left Shift";
case KEY_LALT: return "Left Alt";
case KEY_LSYSTEM: return "Left System";
case KEY_RCONTROL: return "Right Control";
case KEY_RSHIFT: return "Right Shift";
case KEY_RALT: return "Right Alt";
case KEY_RSYSTEM: return "Right System";
case KEY_MENU: return "Menu";
case KEY_LBRACKET: return "Left Bracket";
case KEY_RBRACKET: return "Right Bracket";
case KEY_SEMICOLON: return "Semicolon";
case KEY_COMMA: return "Comma";
case KEY_PERIOD: return "Period";
case KEY_QUOTE: return "Quote";
case KEY_SLASH: return "Slash";
case KEY_BACKSLASH: return "Backslash";
case KEY_TILDE: return "Tilde";
case KEY_EQUAL: return "Equal";
case KEY_DASH: return "Dash";
case KEY_SPACE: return "Space";
case KEY_RETURN: return "Return";
case KEY_BACK: return "Back";
case KEY_TAB: return "Tab";
case KEY_PAGEUP: return "Page Up";
case KEY_PAGEDOWN: return "Page Down";
case KEY_END: return "End";
case KEY_HOME: return "Home";
case KEY_INSERT: return "Insert";
case KEY_DELETE: return "Delete";
case KEY_ADD: return "Add";
case KEY_SUBTRACT: return "Substract";
case KEY_MULTIPLY: return "Multiply";
case KEY_DIVIDE: return "Divide";
case KEY_LEFT: return "Left";
case KEY_RIGHT: return "Right";
case KEY_UP: return "Up";
case KEY_DOWN: return "Down";
case KEY_NUMPAD0: return "Numpad 0";
case KEY_NUMPAD1: return "Numpad 1";
case KEY_NUMPAD2: return "Numpad 2";
case KEY_NUMPAD3: return "Numpad 3";
case KEY_NUMPAD4: return "Numpad 4";
case KEY_NUMPAD5: return "Numpad 5";
case KEY_NUMPAD6: return "Numpad 6";
case KEY_NUMPAD7: return "Numpad 7";
case KEY_NUMPAD8: return "Numpad 8";
case KEY_NUMPAD9: return "Numpad 9";
case KEY_F1: return "F1";
case KEY_F2: return "F2";
case KEY_F3: return "F3";
case KEY_F4: return "F4";
case KEY_F5: return "F5";
case KEY_F6: return "F6";
case KEY_F7: return "F7";
case KEY_F8: return "F8";
case KEY_F9: return "F9";
case KEY_F10: return "F10";
case KEY_F11: return "F11";
case KEY_F12: return "F12";
case KEY_F13: return "F13";
case KEY_F14: return "F14";
case KEY_F15: return "F15";
case KEY_PAUSE: return "Pause";
default: return "Unknown Key";
}
}
static std::string KeyState(const Event::KeyEvent &event)
{
if (event.Shift || event.Control || event.Alt || event.System)
{
std::ostringstream buffer;
buffer << " [";
if (event.Shift)
{
buffer << "Shift";
}
if (event.Control)
{
buffer << "Control";
}
if (event.Alt)
{
buffer << "Alt";
}
if (event.System)
{
buffer << "System";
}
buffer << "]";
return buffer.str();
}
return "";
}
static void PrintEvent(const Event& event)
{
switch (event.Type)
{
case Event::EVENT_CLOSED:
std::cout << "Event: Window Closed" << std::endl;
break;
case Event::EVENT_MOVED:
std::cout << "Event: Window Moved (" << event.Move.X
<< ", " << event.Move.Y << ")" << std::endl;
break;
case Event::EVENT_RESIZED:
std::cout << "Event: Window Resized (" << event.Size.Width
<< ", " << event.Size.Height << ")" << std::endl;
break;
case Event::EVENT_LOST_FOCUS:
std::cout << "Event: Window Lost Focus" << std::endl;
break;
case Event::EVENT_GAINED_FOCUS:
std::cout << "Event: Window Gained Focus" << std::endl;
break;
case Event::EVENT_TEXT_ENTERED:
// TODO(cwallez) show the character
std::cout << "Event: Text Entered" << std::endl;
break;
case Event::EVENT_KEY_PRESSED:
std::cout << "Event: Key Pressed (" << KeyName(event.Key.Code) << KeyState(event.Key) << ")" << std::endl;
break;
case Event::EVENT_KEY_RELEASED:
std::cout << "Event: Key Released (" << KeyName(event.Key.Code) << KeyState(event.Key) << ")" << std::endl;
break;
case Event::EVENT_MOUSE_WHEEL_MOVED:
std::cout << "Event: Mouse Wheel (" << event.MouseWheel.Delta << ")" << std::endl;
break;
case Event::EVENT_MOUSE_BUTTON_PRESSED:
std::cout << "Event: Mouse Button Pressed " << MouseButtonName(event.MouseButton.Button) <<
" at (" << event.MouseButton.X << ", " << event.MouseButton.Y << ")" << std::endl;
break;
case Event::EVENT_MOUSE_BUTTON_RELEASED:
std::cout << "Event: Mouse Button Released " << MouseButtonName(event.MouseButton.Button) <<
" at (" << event.MouseButton.X << ", " << event.MouseButton.Y << ")" << std::endl;
break;
case Event::EVENT_MOUSE_MOVED:
std::cout << "Event: Mouse Moved (" << event.MouseMove.X
<< ", " << event.MouseMove.Y << ")" << std::endl;
break;
case Event::EVENT_MOUSE_ENTERED:
std::cout << "Event: Mouse Entered Window" << std::endl;
break;
case Event::EVENT_MOUSE_LEFT:
std::cout << "Event: Mouse Left Window" << std::endl;
break;
case Event::EVENT_TEST:
std::cout << "Event: Test" << std::endl;
break;
default:
UNREACHABLE();
break;
}
}
#endif
OSWindow::OSWindow()
: mX(0),
mY(0),
mWidth(0),
mHeight(0)
{
}
OSWindow::~OSWindow()
{}
int OSWindow::getX() const
{
return mX;
}
int OSWindow::getY() const
{
return mY;
}
int OSWindow::getWidth() const
{
return mWidth;
}
int OSWindow::getHeight() const
{
return mHeight;
}
bool OSWindow::popEvent(Event *event)
{
if (mEvents.size() > 0 && event)
{
*event = mEvents.front();
mEvents.pop_front();
return true;
}
else
{
return false;
}
}
void OSWindow::pushEvent(Event event)
{
switch (event.Type)
{
case Event::EVENT_MOVED:
mX = event.Move.X;
mY = event.Move.Y;
break;
case Event::EVENT_RESIZED:
mWidth = event.Size.Width;
mHeight = event.Size.Height;
break;
default:
break;
}
mEvents.push_back(event);
#if DEBUG_EVENTS
PrintEvent(event);
#endif
}
bool OSWindow::didTestEventFire()
{
Event topEvent;
while (popEvent(&topEvent))
{
if (topEvent.Type == Event::EVENT_TEST)
{
return true;
}
}
return false;
}