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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jsiter_h
#define jsiter_h
/*
* JavaScript iterators.
*/
#include "jscntxt.h"
#include "gc/Barrier.h"
#include "vm/Stack.h"
/*
* For cacheable native iterators, whether the iterator is currently active.
* Not serialized by XDR.
*/
#define JSITER_ACTIVE 0x1000
#define JSITER_UNREUSABLE 0x2000
namespace js {
struct NativeIterator
{
HeapPtrObject obj; // Object being iterated.
JSObject *iterObj_; // Internal iterator object.
HeapPtr<JSFlatString> *props_array;
HeapPtr<JSFlatString> *props_cursor;
HeapPtr<JSFlatString> *props_end;
Shape **shapes_array;
uint32_t shapes_length;
uint32_t shapes_key;
uint32_t flags;
private:
/* While in compartment->enumerators, these form a doubly linked list. */
NativeIterator *next_;
NativeIterator *prev_;
public:
bool isKeyIter() const {
return (flags & JSITER_FOREACH) == 0;
}
inline HeapPtr<JSFlatString> *begin() const {
return props_array;
}
inline HeapPtr<JSFlatString> *end() const {
return props_end;
}
size_t numKeys() const {
return end() - begin();
}
JSObject *iterObj() const {
return iterObj_;
}
HeapPtr<JSFlatString> *current() const {
JS_ASSERT(props_cursor < props_end);
return props_cursor;
}
NativeIterator *next() {
return next_;
}
static inline size_t offsetOfNext() {
return offsetof(NativeIterator, next_);
}
static inline size_t offsetOfPrev() {
return offsetof(NativeIterator, prev_);
}
void incCursor() {
props_cursor = props_cursor + 1;
}
void link(NativeIterator *other) {
/* A NativeIterator cannot appear in the enumerator list twice. */
JS_ASSERT(!next_ && !prev_);
JS_ASSERT(flags & JSITER_ENUMERATE);
this->next_ = other;
this->prev_ = other->prev_;
other->prev_->next_ = this;
other->prev_ = this;
}
void unlink() {
JS_ASSERT(flags & JSITER_ENUMERATE);
next_->prev_ = prev_;
prev_->next_ = next_;
next_ = NULL;
prev_ = NULL;
}
static NativeIterator *allocateSentinel(JSContext *cx);
static NativeIterator *allocateIterator(JSContext *cx, uint32_t slength,
const js::AutoIdVector &props);
void init(JSObject *obj, JSObject *iterObj, unsigned flags, uint32_t slength, uint32_t key);
void mark(JSTracer *trc);
static void destroy(NativeIterator *iter) {
js_free(iter);
}
};
class PropertyIteratorObject : public JSObject
{
public:
static Class class_;
inline NativeIterator *getNativeIterator() const;
inline void setNativeIterator(js::NativeIterator *ni);
size_t sizeOfMisc(JSMallocSizeOfFun mallocSizeOf) const;
private:
static void trace(JSTracer *trc, JSObject *obj);
static void finalize(FreeOp *fop, JSObject *obj);
};
/*
* Array iterators are roughly like this:
*
* Array.prototype.iterator = function iterator() {
* for (var i = 0; i < (this.length >>> 0); i++)
* yield this[i];
* }
*
* However they are not generators. They are a different class. The semantics
* of Array iterators will be given in the eventual ES6 spec in full detail.
*/
class ElementIteratorObject : public JSObject
{
public:
static Class class_;
static JSObject *create(JSContext *cx, Handle<Value> target);
static const JSFunctionSpec methods[];
enum {
TargetSlot,
IndexSlot,
NumSlots
};
static JSBool next(JSContext *cx, unsigned argc, Value *vp);
static bool next_impl(JSContext *cx, JS::CallArgs args);
};
bool
VectorToIdArray(JSContext *cx, AutoIdVector &props, JSIdArray **idap);
bool
GetIterator(JSContext *cx, HandleObject obj, unsigned flags, MutableHandleValue vp);
JSObject *
GetIteratorObject(JSContext *cx, HandleObject obj, unsigned flags);
bool
VectorToKeyIterator(JSContext *cx, HandleObject obj, unsigned flags, AutoIdVector &props,
MutableHandleValue vp);
bool
VectorToValueIterator(JSContext *cx, HandleObject obj, unsigned flags, AutoIdVector &props,
MutableHandleValue vp);
/*
* Creates either a key or value iterator, depending on flags. For a value
* iterator, performs value-lookup to convert the given list of jsids.
*/
bool
EnumeratedIdVectorToIterator(JSContext *cx, HandleObject obj, unsigned flags, AutoIdVector &props,
MutableHandleValue vp);
/*
* Convert the value stored in *vp to its iteration object. The flags should
* contain JSITER_ENUMERATE if js::ValueToIterator is called when enumerating
* for-in semantics are required, and when the caller can guarantee that the
* iterator will never be exposed to scripts.
*/
bool
ValueToIterator(JSContext *cx, unsigned flags, MutableHandleValue vp);
bool
CloseIterator(JSContext *cx, HandleObject iterObj);
bool
UnwindIteratorForException(JSContext *cx, js::HandleObject obj);
void
UnwindIteratorForUncatchableException(JSContext *cx, JSObject *obj);
JSBool
IteratorConstructor(JSContext *cx, unsigned argc, Value *vp);
}
extern bool
js_SuppressDeletedProperty(JSContext *cx, js::HandleObject obj, jsid id);
extern bool
js_SuppressDeletedElement(JSContext *cx, js::HandleObject obj, uint32_t index);
extern bool
js_SuppressDeletedElements(JSContext *cx, js::HandleObject obj, uint32_t begin, uint32_t end);
/*
* IteratorMore() indicates whether another value is available. It might
* internally call iterobj.next() and then cache the value until its
* picked up by IteratorNext(). The value is cached in the current context.
*/
extern bool
js_IteratorMore(JSContext *cx, js::HandleObject iterobj, js::MutableHandleValue rval);
extern bool
js_IteratorNext(JSContext *cx, js::HandleObject iterobj, js::MutableHandleValue rval);
extern JSBool
js_ThrowStopIteration(JSContext *cx);
namespace js {
/*
* Get the next value from an iterator object.
*
* On success, store the next value in *vp and return true; if there are no
* more values, store the magic value JS_NO_ITER_VALUE in *vp and return true.
*/
inline bool
Next(JSContext *cx, HandleObject iter, MutableHandleValue vp)
{
if (!js_IteratorMore(cx, iter, vp))
return false;
if (vp.toBoolean())
return js_IteratorNext(cx, iter, vp);
vp.setMagic(JS_NO_ITER_VALUE);
return true;
}
/*
* Convenience class for imitating a JS level for-of loop. Typical usage:
*
* ForOfIterator it(cx, iterable);
* while (it.next()) {
* if (!DoStuff(cx, it.value()))
* return false;
* }
* if (!it.close())
* return false;
*
* The final it.close() check is needed in order to check for cases where
* any of the iterator operations fail.
*
* it.close() may be skipped only if something in the body of the loop fails
* and the failure is allowed to propagate on cx, as in this example if DoStuff
* fails. In that case, ForOfIterator's destructor does all necessary cleanup.
*/
class ForOfIterator
{
private:
JSContext *cx;
RootedObject iterator;
RootedValue currentValue;
bool ok;
bool closed;
ForOfIterator(const ForOfIterator &) MOZ_DELETE;
ForOfIterator &operator=(const ForOfIterator &) MOZ_DELETE;
public:
ForOfIterator(JSContext *cx, const Value &iterable)
: cx(cx), iterator(cx, NULL), currentValue(cx), closed(false)
{
RootedValue iterv(cx, iterable);
ok = ValueToIterator(cx, JSITER_FOR_OF, &iterv);
iterator = ok ? &iterv.get().toObject() : NULL;
}
~ForOfIterator() {
if (!closed)
close();
}
bool next() {
JS_ASSERT(!closed);
ok = ok && Next(cx, iterator, &currentValue);
return ok && !currentValue.get().isMagic(JS_NO_ITER_VALUE);
}
Value &value() {
JS_ASSERT(ok);
JS_ASSERT(!closed);
return currentValue.get();
}
bool close() {
JS_ASSERT(!closed);
closed = true;
if (!iterator)
return false;
bool throwing = cx->isExceptionPending();
RootedValue exc(cx);
if (throwing) {
exc = cx->getPendingException();
cx->clearPendingException();
}
bool closedOK = CloseIterator(cx, iterator);
if (throwing && closedOK)
cx->setPendingException(exc);
return ok && !throwing && closedOK;
}
};
} /* namespace js */
#if JS_HAS_GENERATORS
/*
* Generator state codes.
*/
enum JSGeneratorState
{
JSGEN_NEWBORN, /* not yet started */
JSGEN_OPEN, /* started by a .next() or .send(undefined) call */
JSGEN_RUNNING, /* currently executing via .next(), etc., call */
JSGEN_CLOSING, /* close method is doing asynchronous return */
JSGEN_CLOSED /* closed, cannot be started or closed again */
};
struct JSGenerator
{
js::HeapPtrObject obj;
JSGeneratorState state;
js::FrameRegs regs;
JSGenerator *prevGenerator;
js::StackFrame *fp;
js::HeapValue stackSnapshot[1];
};
extern JSObject *
js_NewGenerator(JSContext *cx, const js::FrameRegs &regs);
namespace js {
bool
GeneratorHasMarkableFrame(JSGenerator *gen);
} /* namespace js */
#endif
extern JSObject *
js_InitIteratorClasses(JSContext *cx, js::HandleObject obj);
#endif /* jsiter_h */