| /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- |
| * vim: set ts=8 sts=4 et sw=4 tw=99: |
| * This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this |
| * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ |
| |
| #ifndef jsnum_h |
| #define jsnum_h |
| |
| #include "mozilla/FloatingPoint.h" |
| |
| #include "jscntxt.h" |
| |
| #include "vm/NumericConversions.h" |
| |
| extern double js_PositiveInfinity; |
| extern double js_NegativeInfinity; |
| |
| namespace js { |
| |
| extern bool |
| InitRuntimeNumberState(JSRuntime *rt); |
| |
| #if !ENABLE_INTL_API |
| extern void |
| FinishRuntimeNumberState(JSRuntime *rt); |
| #endif |
| |
| } /* namespace js */ |
| |
| /* Initialize the Number class, returning its prototype object. */ |
| extern JSObject * |
| js_InitNumberClass(JSContext *cx, js::HandleObject obj); |
| |
| /* |
| * String constants for global function names, used in jsapi.c and jsnum.c. |
| */ |
| extern const char js_isNaN_str[]; |
| extern const char js_isFinite_str[]; |
| extern const char js_parseFloat_str[]; |
| extern const char js_parseInt_str[]; |
| |
| class JSString; |
| |
| /* |
| * When base == 10, this function implements ToString() as specified by |
| * ECMA-262-5 section 9.8.1; but note that it handles integers specially for |
| * performance. See also js::NumberToCString(). |
| */ |
| template <js::AllowGC allowGC> |
| extern JSString * |
| js_NumberToString(JSContext *cx, double d); |
| |
| namespace js { |
| |
| template <AllowGC allowGC> |
| extern JSFlatString * |
| Int32ToString(JSContext *cx, int32_t i); |
| |
| /* |
| * Convert an integer or double (contained in the given value) to a string and |
| * append to the given buffer. |
| */ |
| extern bool JS_FASTCALL |
| NumberValueToStringBuffer(JSContext *cx, const Value &v, StringBuffer &sb); |
| |
| /* Same as js_NumberToString, different signature. */ |
| extern JSFlatString * |
| NumberToString(JSContext *cx, double d); |
| |
| extern JSFlatString * |
| IndexToString(JSContext *cx, uint32_t index); |
| |
| /* |
| * Usually a small amount of static storage is enough, but sometimes we need |
| * to dynamically allocate much more. This struct encapsulates that. |
| * Dynamically allocated memory will be freed when the object is destroyed. |
| */ |
| struct ToCStringBuf |
| { |
| /* |
| * The longest possible result that would need to fit in sbuf is |
| * (-0x80000000).toString(2), which has length 33. Longer cases are |
| * possible, but they'll go in dbuf. |
| */ |
| static const size_t sbufSize = 34; |
| char sbuf[sbufSize]; |
| char *dbuf; |
| |
| ToCStringBuf(); |
| ~ToCStringBuf(); |
| }; |
| |
| /* |
| * Convert a number to a C string. When base==10, this function implements |
| * ToString() as specified by ECMA-262-5 section 9.8.1. It handles integral |
| * values cheaply. Return NULL if we ran out of memory. See also |
| * js_NumberToCString(). |
| */ |
| extern char * |
| NumberToCString(JSContext *cx, ToCStringBuf *cbuf, double d, int base = 10); |
| |
| /* |
| * The largest positive integer such that all positive integers less than it |
| * may be precisely represented using the IEEE-754 double-precision format. |
| */ |
| const double DOUBLE_INTEGRAL_PRECISION_LIMIT = uint64_t(1) << 53; |
| |
| /* |
| * Parse a decimal number encoded in |chars|. The decimal number must be |
| * sufficiently small that it will not overflow the integrally-precise range of |
| * the double type -- that is, the number will be smaller than |
| * DOUBLE_INTEGRAL_PRECISION_LIMIT |
| */ |
| extern double |
| ParseDecimalNumber(const JS::TwoByteChars chars); |
| |
| /* |
| * Compute the positive integer of the given base described immediately at the |
| * start of the range [start, end) -- no whitespace-skipping, no magical |
| * leading-"0" octal or leading-"0x" hex behavior, no "+"/"-" parsing, just |
| * reading the digits of the integer. Return the index one past the end of the |
| * digits of the integer in *endp, and return the integer itself in *dp. If |
| * base is 10 or a power of two the returned integer is the closest possible |
| * double; otherwise extremely large integers may be slightly inaccurate. |
| * |
| * If [start, end) does not begin with a number with the specified base, |
| * *dp == 0 and *endp == start upon return. |
| */ |
| extern bool |
| GetPrefixInteger(JSContext *cx, const jschar *start, const jschar *end, int base, |
| const jschar **endp, double *dp); |
| |
| /* ES5 9.3 ToNumber, overwriting *vp with the appropriate number value. */ |
| JS_ALWAYS_INLINE bool |
| ToNumber(JSContext *cx, Value *vp) |
| { |
| #ifdef DEBUG |
| { |
| SkipRoot skip(cx, vp); |
| MaybeCheckStackRoots(cx); |
| } |
| #endif |
| |
| if (vp->isNumber()) |
| return true; |
| double d; |
| extern bool ToNumberSlow(JSContext *cx, js::Value v, double *dp); |
| if (!ToNumberSlow(cx, *vp, &d)) |
| return false; |
| |
| vp->setNumber(d); |
| return true; |
| } |
| |
| JSBool |
| num_parseInt(JSContext *cx, unsigned argc, Value *vp); |
| |
| } /* namespace js */ |
| |
| /* |
| * Similar to strtod except that it replaces overflows with infinities of the |
| * correct sign, and underflows with zeros of the correct sign. Guaranteed to |
| * return the closest double number to the given input in dp. |
| * |
| * Also allows inputs of the form [+|-]Infinity, which produce an infinity of |
| * the appropriate sign. The case of the "Infinity" string must match exactly. |
| * If the string does not contain a number, set *ep to s and return 0.0 in dp. |
| * Return false if out of memory. |
| */ |
| extern JSBool |
| js_strtod(JSContext *cx, const jschar *s, const jschar *send, |
| const jschar **ep, double *dp); |
| |
| extern JSBool |
| js_num_valueOf(JSContext *cx, unsigned argc, js::Value *vp); |
| |
| namespace js { |
| |
| static JS_ALWAYS_INLINE bool |
| ValueFitsInInt32(const Value &v, int32_t *pi) |
| { |
| if (v.isInt32()) { |
| *pi = v.toInt32(); |
| return true; |
| } |
| return v.isDouble() && mozilla::DoubleIsInt32(v.toDouble(), pi); |
| } |
| |
| /* |
| * Returns true if the given value is definitely an index: that is, the value |
| * is a number that's an unsigned 32-bit integer. |
| * |
| * This method prioritizes common-case speed over accuracy in every case. It |
| * can produce false negatives (but not false positives): some values which are |
| * indexes will be reported not to be indexes by this method. Users must |
| * consider this possibility when using this method. |
| */ |
| static JS_ALWAYS_INLINE bool |
| IsDefinitelyIndex(const Value &v, uint32_t *indexp) |
| { |
| if (v.isInt32() && v.toInt32() >= 0) { |
| *indexp = v.toInt32(); |
| return true; |
| } |
| |
| int32_t i; |
| if (v.isDouble() && mozilla::DoubleIsInt32(v.toDouble(), &i) && i >= 0) { |
| *indexp = uint32_t(i); |
| return true; |
| } |
| |
| return false; |
| } |
| |
| /* ES5 9.4 ToInteger. */ |
| static inline bool |
| ToInteger(JSContext *cx, const js::Value &v, double *dp) |
| { |
| #ifdef DEBUG |
| { |
| SkipRoot skip(cx, &v); |
| MaybeCheckStackRoots(cx); |
| } |
| #endif |
| |
| if (v.isInt32()) { |
| *dp = v.toInt32(); |
| return true; |
| } |
| if (v.isDouble()) { |
| *dp = v.toDouble(); |
| } else { |
| extern bool ToNumberSlow(JSContext *cx, Value v, double *dp); |
| if (!ToNumberSlow(cx, v, dp)) |
| return false; |
| } |
| *dp = ToInteger(*dp); |
| return true; |
| } |
| |
| inline bool |
| SafeAdd(int32_t one, int32_t two, int32_t *res) |
| { |
| *res = one + two; |
| int64_t ores = (int64_t)one + (int64_t)two; |
| return ores == (int64_t)*res; |
| } |
| |
| inline bool |
| SafeSub(int32_t one, int32_t two, int32_t *res) |
| { |
| *res = one - two; |
| int64_t ores = (int64_t)one - (int64_t)two; |
| return ores == (int64_t)*res; |
| } |
| |
| inline bool |
| SafeMul(int32_t one, int32_t two, int32_t *res) |
| { |
| *res = one * two; |
| int64_t ores = (int64_t)one * (int64_t)two; |
| return ores == (int64_t)*res; |
| } |
| |
| } /* namespace js */ |
| |
| #endif /* jsnum_h */ |