| // Copyright 2017 Google Inc. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_SCRIPT_V8C_V8C_SOURCE_CODE_H_ |
| #define COBALT_SCRIPT_V8C_V8C_SOURCE_CODE_H_ |
| |
| #include <string> |
| |
| #include "cobalt/base/source_location.h" |
| #include "cobalt/script/source_code.h" |
| |
| namespace cobalt { |
| namespace script { |
| namespace v8c { |
| |
| // TODO: Consider pre-compiling scripts here. |
| // TODO: Also separately consider making this class entirely non-engine |
| // specific if no engine is going to do anything special with it. |
| class V8cSourceCode : public SourceCode { |
| public: |
| V8cSourceCode(const std::string& source_utf8, |
| const base::SourceLocation& source_location, |
| bool is_muted = false) |
| : source_utf8_(source_utf8), |
| location_(source_location), |
| is_muted_(is_muted) {} |
| |
| const std::string& source_utf8() const { return source_utf8_; } |
| const base::SourceLocation& location() const { return location_; } |
| bool is_muted() const { return is_muted_; } |
| |
| private: |
| std::string source_utf8_; |
| base::SourceLocation location_; |
| bool is_muted_; |
| }; |
| |
| } // namespace v8c |
| } // namespace script |
| } // namespace cobalt |
| |
| #endif // COBALT_SCRIPT_V8C_V8C_SOURCE_CODE_H_ |