blob: ab18123003253c981b8e9e3e0edd86d2355e39ae [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/task/task_scheduler/scheduler_worker_stack.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/memory/ref_counted.h"
#include "base/metrics/statistics_recorder.h"
#include "base/task/task_scheduler/scheduler_worker.h"
#include "base/task/task_scheduler/sequence.h"
#include "base/task/task_scheduler/task_tracker.h"
#include "base/test/gtest_util.h"
#include "base/threading/platform_thread.h"
#include "base/time/time.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace base {
namespace internal {
namespace {
class MockSchedulerWorkerDelegate : public SchedulerWorker::Delegate {
public:
void OnCanScheduleSequence(scoped_refptr<Sequence> sequence) override {
ADD_FAILURE() << "Unexpected call to OnCanScheduleSequence().";
}
SchedulerWorker::ThreadLabel GetThreadLabel() const override {
return SchedulerWorker::ThreadLabel::DEDICATED;
}
void OnMainEntry(const SchedulerWorker* worker) override {}
scoped_refptr<Sequence> GetWork(SchedulerWorker* worker) override {
return nullptr;
}
void DidRunTask() override {
ADD_FAILURE() << "Unexpected call to DidRunTask()";
}
void ReEnqueueSequence(scoped_refptr<Sequence> sequence) override {
ADD_FAILURE() << "Unexpected call to ReEnqueueSequence()";
}
TimeDelta GetSleepTimeout() override { return TimeDelta::Max(); }
};
class TaskSchedulerWorkerStackTest : public testing::Test {
protected:
TaskSchedulerWorkerStackTest()
: recorder_for_testing_(StatisticsRecorder::CreateTemporaryForTesting()) {
}
void SetUp() override {
worker_a_ = MakeRefCounted<SchedulerWorker>(
ThreadPriority::NORMAL, WrapUnique(new MockSchedulerWorkerDelegate),
task_tracker_.GetTrackedRef());
ASSERT_TRUE(worker_a_);
worker_b_ = MakeRefCounted<SchedulerWorker>(
ThreadPriority::NORMAL, WrapUnique(new MockSchedulerWorkerDelegate),
task_tracker_.GetTrackedRef());
ASSERT_TRUE(worker_b_);
worker_c_ = MakeRefCounted<SchedulerWorker>(
ThreadPriority::NORMAL, WrapUnique(new MockSchedulerWorkerDelegate),
task_tracker_.GetTrackedRef());
ASSERT_TRUE(worker_c_);
}
private:
std::unique_ptr<StatisticsRecorder> recorder_for_testing_;
TaskTracker task_tracker_ = {"Test"};
protected:
scoped_refptr<SchedulerWorker> worker_a_;
scoped_refptr<SchedulerWorker> worker_b_;
scoped_refptr<SchedulerWorker> worker_c_;
};
} // namespace
// Verify that Push() and Pop() add/remove values in FIFO order.
TEST_F(TaskSchedulerWorkerStackTest, PushPop) {
SchedulerWorkerStack stack;
EXPECT_EQ(nullptr, stack.Pop());
EXPECT_TRUE(stack.IsEmpty());
EXPECT_EQ(0U, stack.Size());
stack.Push(worker_a_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(1U, stack.Size());
stack.Push(worker_b_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(2U, stack.Size());
stack.Push(worker_c_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(3U, stack.Size());
EXPECT_EQ(worker_c_.get(), stack.Pop());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(2U, stack.Size());
stack.Push(worker_c_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(3U, stack.Size());
EXPECT_EQ(worker_c_.get(), stack.Pop());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(2U, stack.Size());
EXPECT_EQ(worker_b_.get(), stack.Pop());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(1U, stack.Size());
EXPECT_EQ(worker_a_.get(), stack.Pop());
EXPECT_TRUE(stack.IsEmpty());
EXPECT_EQ(0U, stack.Size());
EXPECT_EQ(nullptr, stack.Pop());
}
// Verify that Peek() returns the correct values in FIFO order.
TEST_F(TaskSchedulerWorkerStackTest, PeekPop) {
SchedulerWorkerStack stack;
EXPECT_EQ(nullptr, stack.Peek());
EXPECT_TRUE(stack.IsEmpty());
EXPECT_EQ(0U, stack.Size());
stack.Push(worker_a_.get());
EXPECT_EQ(worker_a_.get(), stack.Peek());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(1U, stack.Size());
stack.Push(worker_b_.get());
EXPECT_EQ(worker_b_.get(), stack.Peek());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(2U, stack.Size());
stack.Push(worker_c_.get());
EXPECT_EQ(worker_c_.get(), stack.Peek());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(3U, stack.Size());
EXPECT_EQ(worker_c_.get(), stack.Pop());
EXPECT_EQ(worker_b_.get(), stack.Peek());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(2U, stack.Size());
EXPECT_EQ(worker_b_.get(), stack.Pop());
EXPECT_EQ(worker_a_.get(), stack.Peek());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(1U, stack.Size());
EXPECT_EQ(worker_a_.get(), stack.Pop());
EXPECT_TRUE(stack.IsEmpty());
EXPECT_EQ(0U, stack.Size());
EXPECT_EQ(nullptr, stack.Peek());
}
// Verify that Contains() returns true for workers on the stack.
TEST_F(TaskSchedulerWorkerStackTest, Contains) {
SchedulerWorkerStack stack;
EXPECT_FALSE(stack.Contains(worker_a_.get()));
EXPECT_FALSE(stack.Contains(worker_b_.get()));
EXPECT_FALSE(stack.Contains(worker_c_.get()));
stack.Push(worker_a_.get());
EXPECT_TRUE(stack.Contains(worker_a_.get()));
EXPECT_FALSE(stack.Contains(worker_b_.get()));
EXPECT_FALSE(stack.Contains(worker_c_.get()));
stack.Push(worker_b_.get());
EXPECT_TRUE(stack.Contains(worker_a_.get()));
EXPECT_TRUE(stack.Contains(worker_b_.get()));
EXPECT_FALSE(stack.Contains(worker_c_.get()));
stack.Push(worker_c_.get());
EXPECT_TRUE(stack.Contains(worker_a_.get()));
EXPECT_TRUE(stack.Contains(worker_b_.get()));
EXPECT_TRUE(stack.Contains(worker_c_.get()));
stack.Pop();
EXPECT_TRUE(stack.Contains(worker_a_.get()));
EXPECT_TRUE(stack.Contains(worker_b_.get()));
EXPECT_FALSE(stack.Contains(worker_c_.get()));
stack.Pop();
EXPECT_TRUE(stack.Contains(worker_a_.get()));
EXPECT_FALSE(stack.Contains(worker_b_.get()));
EXPECT_FALSE(stack.Contains(worker_c_.get()));
stack.Pop();
EXPECT_FALSE(stack.Contains(worker_a_.get()));
EXPECT_FALSE(stack.Contains(worker_b_.get()));
EXPECT_FALSE(stack.Contains(worker_c_.get()));
}
// Verify that a value can be removed by Remove().
TEST_F(TaskSchedulerWorkerStackTest, Remove) {
SchedulerWorkerStack stack;
EXPECT_TRUE(stack.IsEmpty());
EXPECT_EQ(0U, stack.Size());
stack.Push(worker_a_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(1U, stack.Size());
stack.Push(worker_b_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(2U, stack.Size());
stack.Push(worker_c_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(3U, stack.Size());
stack.Remove(worker_b_.get());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(2U, stack.Size());
EXPECT_EQ(worker_c_.get(), stack.Pop());
EXPECT_FALSE(stack.IsEmpty());
EXPECT_EQ(1U, stack.Size());
EXPECT_EQ(worker_a_.get(), stack.Pop());
EXPECT_TRUE(stack.IsEmpty());
EXPECT_EQ(0U, stack.Size());
}
// Verify that a value can be pushed again after it has been removed.
TEST_F(TaskSchedulerWorkerStackTest, PushAfterRemove) {
SchedulerWorkerStack stack;
EXPECT_EQ(0U, stack.Size());
stack.Push(worker_a_.get());
EXPECT_EQ(1U, stack.Size());
// Need to also push worker B for this test as it's illegal to Remove() the
// top of the stack.
stack.Push(worker_b_.get());
EXPECT_EQ(2U, stack.Size());
stack.Remove(worker_a_.get());
EXPECT_EQ(1U, stack.Size());
stack.Push(worker_a_.get());
EXPECT_EQ(2U, stack.Size());
}
// Verify that Push() DCHECKs when a value is inserted twice.
TEST_F(TaskSchedulerWorkerStackTest, PushTwice) {
SchedulerWorkerStack stack;
stack.Push(worker_a_.get());
EXPECT_DCHECK_DEATH({ stack.Push(worker_a_.get()); });
}
} // namespace internal
} // namespace base