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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef SAMPLE_UTIL_EVENT_H
#define SAMPLE_UTIL_EVENT_H
#include "keyboard.h"
#include "mouse.h"
class Event
{
public:
struct MoveEvent
{
int X;
int Y;
};
struct SizeEvent
{
int Width;
int Height;
};
struct KeyEvent
{
Key Code;
bool Alt;
bool Control;
bool Shift;
bool System;
};
struct MouseMoveEvent
{
int X;
int Y;
};
struct MouseButtonEvent
{
MouseButton Button;
int X;
int Y;
};
struct MouseWheelEvent
{
int Delta;
};
enum EventType
{
EVENT_CLOSED, // The window requested to be closed
EVENT_MOVED, // The window has moved
EVENT_RESIZED, // The window was resized
EVENT_LOST_FOCUS, // The window lost the focus
EVENT_GAINED_FOCUS, // The window gained the focus
EVENT_TEXT_ENTERED, // A character was entered
EVENT_KEY_PRESSED, // A key was pressed
EVENT_KEY_RELEASED, // A key was released
EVENT_MOUSE_WHEEL_MOVED, // The mouse wheel was scrolled
EVENT_MOUSE_BUTTON_PRESSED, // A mouse button was pressed
EVENT_MOUSE_BUTTON_RELEASED, // A mouse button was released
EVENT_MOUSE_MOVED, // The mouse cursor moved
EVENT_MOUSE_ENTERED, // The mouse cursor entered the area of the window
EVENT_MOUSE_LEFT, // The mouse cursor left the area of the window
EVENT_TEST, // Event for testing purposes
};
EventType Type;
union
{
MoveEvent Move; // Move event parameters
SizeEvent Size; // Size event parameters
KeyEvent Key; // Key event parameters
MouseMoveEvent MouseMove; // Mouse move event parameters
MouseButtonEvent MouseButton; // Mouse button event parameters
MouseWheelEvent MouseWheel; // Mouse wheel event parameters
};
};
#endif // SAMPLE_UTIL_EVENT_H