| #include <stdio.h> |
| #include <unistd.h> |
| #include <dispatch/dispatch.h> |
| #include <pthread.h> |
| |
| int finished_enqueueing_work = 0; |
| |
| void |
| doing_the_work_1(void *in) |
| { |
| while (1) |
| sleep (1); |
| } |
| |
| void |
| submit_work_1a(void *in) |
| { |
| dispatch_queue_t *work_performer_1 = (dispatch_queue_t*) in; |
| dispatch_async_f (*work_performer_1, NULL, doing_the_work_1); |
| dispatch_async_f (*work_performer_1, NULL, doing_the_work_1); |
| } |
| |
| void |
| submit_work_1b(void *in) |
| { |
| dispatch_queue_t *work_performer_1 = (dispatch_queue_t*) in; |
| dispatch_async_f (*work_performer_1, NULL, doing_the_work_1); |
| dispatch_async_f (*work_performer_1, NULL, doing_the_work_1); |
| while (1) |
| sleep (1); |
| } |
| |
| void |
| doing_the_work_2(void *in) |
| { |
| while (1) |
| sleep (1); |
| } |
| |
| void |
| submit_work_2(void *in) |
| { |
| dispatch_queue_t *work_performer_2 = (dispatch_queue_t*) in; |
| int i = 0; |
| while (i++ < 5000) |
| { |
| dispatch_async_f (*work_performer_2, NULL, doing_the_work_2); |
| dispatch_async_f (*work_performer_2, NULL, doing_the_work_2); |
| } |
| finished_enqueueing_work = 1; |
| } |
| |
| |
| void |
| doing_the_work_3(void *in) |
| { |
| while (1) |
| sleep(1); |
| } |
| |
| void |
| submit_work_3(void *in) |
| { |
| dispatch_queue_t *work_performer_3 = (dispatch_queue_t*) in; |
| dispatch_async_f (*work_performer_3, NULL, doing_the_work_3); |
| dispatch_async_f (*work_performer_3, NULL, doing_the_work_3); |
| dispatch_async_f (*work_performer_3, NULL, doing_the_work_3); |
| dispatch_async_f (*work_performer_3, NULL, doing_the_work_3); |
| } |
| |
| |
| void |
| stopper () |
| { |
| while (1) |
| sleep (1); |
| } |
| |
| |
| int main () |
| { |
| dispatch_queue_t work_submittor_1 = dispatch_queue_create ("com.apple.work_submittor_1", DISPATCH_QUEUE_SERIAL); |
| dispatch_queue_t work_submittor_2 = dispatch_queue_create ("com.apple.work_submittor_and_quit_2", DISPATCH_QUEUE_SERIAL); |
| dispatch_queue_t work_submittor_3 = dispatch_queue_create ("com.apple.work_submittor_3", DISPATCH_QUEUE_SERIAL); |
| |
| dispatch_queue_t work_performer_1 = dispatch_queue_create ("com.apple.work_performer_1", DISPATCH_QUEUE_SERIAL); |
| dispatch_queue_t work_performer_2 = dispatch_queue_create ("com.apple.work_performer_2", DISPATCH_QUEUE_SERIAL); |
| |
| dispatch_queue_t work_performer_3 = dispatch_queue_create ("com.apple.work_performer_3", DISPATCH_QUEUE_CONCURRENT); |
| |
| dispatch_async_f (work_submittor_1, (void*) &work_performer_1, submit_work_1a); |
| dispatch_async_f (work_submittor_1, (void*) &work_performer_1, submit_work_1b); |
| |
| dispatch_async_f (work_submittor_2, (void*) &work_performer_2, submit_work_2); |
| |
| dispatch_async_f (work_submittor_3, (void*) &work_performer_3, submit_work_3); |
| |
| |
| // Spin up threads with each of the different libdispatch QoS values. |
| |
| dispatch_async (dispatch_get_global_queue(QOS_CLASS_USER_INITIATED, 0), ^{ |
| pthread_setname_np ("user initiated QoS"); |
| while (1) |
| sleep (10); |
| }); |
| dispatch_async (dispatch_get_global_queue(QOS_CLASS_USER_INTERACTIVE, 0), ^{ |
| pthread_setname_np ("user interactive QoS"); |
| while (1) |
| sleep (10); |
| }); |
| dispatch_async (dispatch_get_global_queue(QOS_CLASS_DEFAULT, 0), ^{ |
| pthread_setname_np ("default QoS"); |
| while (1) |
| sleep (10); |
| }); |
| dispatch_async (dispatch_get_global_queue(QOS_CLASS_UTILITY, 0), ^{ |
| pthread_setname_np ("utility QoS"); |
| while (1) |
| sleep (10); |
| }); |
| dispatch_async (dispatch_get_global_queue(QOS_CLASS_BACKGROUND, 0), ^{ |
| pthread_setname_np ("background QoS"); |
| while (1) |
| sleep (10); |
| }); |
| dispatch_async (dispatch_get_global_queue(QOS_CLASS_UNSPECIFIED, 0), ^{ |
| pthread_setname_np ("unspecified QoS"); |
| while (1) |
| sleep (10); |
| }); |
| |
| |
| while (finished_enqueueing_work == 0) |
| sleep (1); |
| stopper (); |
| |
| } |