| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkString.h" |
| #include "include/effects/SkLumaColorFilter.h" |
| #include "include/private/SkColorData.h" |
| #include "src/core/SkEffectPriv.h" |
| #include "src/core/SkRasterPipeline.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "include/gpu/GrContext.h" |
| #include "src/gpu/effects/generated/GrLumaColorFilterEffect.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #endif |
| |
| bool SkLumaColorFilter::onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const { |
| rec.fPipeline->append(SkRasterPipeline::bt709_luminance_or_luma_to_alpha); |
| rec.fPipeline->append(SkRasterPipeline::clamp_0); |
| rec.fPipeline->append(SkRasterPipeline::clamp_1); |
| return true; |
| } |
| |
| sk_sp<SkColorFilter> SkLumaColorFilter::Make() { |
| return sk_sp<SkColorFilter>(new SkLumaColorFilter); |
| } |
| |
| SkLumaColorFilter::SkLumaColorFilter() : INHERITED() {} |
| |
| sk_sp<SkFlattenable> SkLumaColorFilter::CreateProc(SkReadBuffer&) { |
| return Make(); |
| } |
| |
| void SkLumaColorFilter::flatten(SkWriteBuffer&) const {} |
| |
| #if SK_SUPPORT_GPU |
| std::unique_ptr<GrFragmentProcessor> SkLumaColorFilter::asFragmentProcessor( |
| GrRecordingContext*, const GrColorInfo&) const { |
| return GrLumaColorFilterEffect::Make(); |
| } |
| #endif |