blob: 9454414e640bea9e21a58a04e7047c5d8c97c8c0 [file] [log] [blame]
import os
import cPickle as pickle
here = os.path.abspath(os.path.split(__file__)[0])
class State(object):
filename = os.path.join(here, ".wpt-update.lock")
def __new__(cls, logger):
rv = cls.load(logger)
if rv is not None:
logger.debug("Existing state found")
return rv
logger.debug("No existing state found")
return object.__new__(cls, logger)
def __init__(self, logger):
"""Object containing state variables created when running Steps.
On write the state is serialized to disk, such that it can be restored in
the event that the program is interrupted before all steps are complete.
Note that this only works well if the values are immutable; mutating an
existing value will not cause the data to be serialized.
Variables are set and get as attributes e.g. state_obj.spam = "eggs".
:param parent: Parent State object or None if this is the root object.
"""
if hasattr(self, "_data"):
return
self._data = [{}]
self._logger = logger
self._index = 0
def __getstate__(self):
rv = self.__dict__.copy()
del rv["_logger"]
return rv
@classmethod
def load(cls, logger):
"""Load saved state from a file"""
try:
with open(cls.filename) as f:
try:
rv = pickle.load(f)
logger.debug("Loading data %r" % (rv._data,))
rv._logger = logger
rv._index = 0
return rv
except EOFError:
logger.warning("Found empty state file")
except IOError:
logger.debug("IOError loading stored state")
def push(self, init_values):
"""Push a new clean state dictionary
:param init_values: List of variable names in the current state dict to copy
into the new state dict."""
return StateContext(self, init_values)
def save(self):
"""Write the state to disk"""
with open(self.filename, "w") as f:
pickle.dump(self, f)
def is_empty(self):
return len(self._data) == 1 and self._data[0] == {}
def clear(self):
"""Remove all state and delete the stored copy."""
try:
os.unlink(self.filename)
except OSError:
pass
self._data = [{}]
def __setattr__(self, key, value):
if key.startswith("_"):
object.__setattr__(self, key, value)
else:
self._data[self._index][key] = value
self.save()
def __getattr__(self, key):
if key.startswith("_"):
raise AttributeError
try:
return self._data[self._index][key]
except KeyError:
raise AttributeError
def __contains__(self, key):
return key in self._data[self._index]
def update(self, items):
"""Add a dictionary of {name: value} pairs to the state"""
self._data[self._index].update(items)
self.save()
def keys(self):
return self._data[self._index].keys()
class StateContext(object):
def __init__(self, state, init_values):
self.state = state
self.init_values = init_values
def __enter__(self):
if len(self.state._data) == self.state._index + 1:
# This is the case where there is no stored state
new_state = {}
for key in self.init_values:
new_state[key] = self.state._data[self.state._index][key]
self.state._data.append(new_state)
self.state._index += 1
self.state._logger.debug("Incremented index to %s" % self.state._index)
def __exit__(self, *args, **kwargs):
if len(self.state._data) > 1:
assert self.state._index == len(self.state._data) - 1
self.state._data.pop()
self.state._index -= 1
self.state._logger.debug("Decremented index to %s" % self.state._index)
assert self.state._index >= 0
else:
raise ValueError("Tried to pop the top state")