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// Copyright 2017 The Cobalt Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_RENDERER_SINK_H_
#define STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_RENDERER_SINK_H_
#include "starboard/audio_sink.h"
#include "starboard/time.h"
namespace starboard {
namespace shared {
namespace starboard {
namespace player {
namespace filter {
// The interface used by AudioRendererImpl to output audio samples.
class AudioRendererSink {
public:
class RenderCallback {
public:
virtual void GetSourceStatus(int* frames_in_buffer,
int* offset_in_frames,
bool* is_playing,
bool* is_eos_reached) = 0;
#if SB_HAS(ASYNC_AUDIO_FRAMES_REPORTING)
virtual void ConsumeFrames(int frames_consumed,
SbTime frames_consumed_at) = 0;
#else // SB_HAS(ASYNC_AUDIO_FRAMES_REPORTING)
virtual void ConsumeFrames(int frames_consumed) = 0;
#endif // SB_HAS(ASYNC_AUDIO_FRAMES_REPORTING)
protected:
~RenderCallback() {}
};
virtual ~AudioRendererSink() {}
virtual bool IsAudioSampleTypeSupported(
SbMediaAudioSampleType audio_sample_type) const = 0;
virtual bool IsAudioFrameStorageTypeSupported(
SbMediaAudioFrameStorageType audio_frame_storage_type) const = 0;
virtual int GetNearestSupportedSampleFrequency(
int sampling_frequency_hz) const = 0;
virtual bool HasStarted() const = 0;
virtual void Start(int channels,
int sampling_frequency_hz,
SbMediaAudioSampleType audio_sample_type,
SbMediaAudioFrameStorageType audio_frame_storage_type,
SbAudioSinkFrameBuffers frame_buffers,
int frames_per_channel,
RenderCallback* render_callback) = 0;
virtual void Stop() = 0;
virtual void SetVolume(double volume) = 0;
virtual void SetPlaybackRate(double playback_rate) = 0;
};
} // namespace filter
} // namespace player
} // namespace starboard
} // namespace shared
} // namespace starboard
#endif // STARBOARD_SHARED_STARBOARD_PLAYER_FILTER_AUDIO_RENDERER_SINK_H_