| // Copyright 2014 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef V8_FACTORY_H_ |
| #define V8_FACTORY_H_ |
| |
| #include "src/feedback-vector.h" |
| #include "src/globals.h" |
| #include "src/ic/handler-configuration.h" |
| #include "src/isolate.h" |
| #include "src/messages.h" |
| #include "src/objects/data-handler.h" |
| #include "src/objects/descriptor-array.h" |
| #include "src/objects/dictionary.h" |
| #include "src/objects/js-array.h" |
| #include "src/objects/js-regexp.h" |
| #include "src/objects/scope-info.h" |
| #include "src/objects/string.h" |
| #include "src/string-hasher.h" |
| |
| namespace v8 { |
| namespace internal { |
| |
| // Forward declarations. |
| class AliasedArgumentsEntry; |
| class BreakPointInfo; |
| class BreakPoint; |
| class BoilerplateDescription; |
| class ConstantElementsPair; |
| class CoverageInfo; |
| class DebugInfo; |
| class FreshlyAllocatedBigInt; |
| class JSMap; |
| class JSMapIterator; |
| class JSModuleNamespace; |
| class JSSet; |
| class JSSetIterator; |
| class JSWeakMap; |
| class NewFunctionArgs; |
| struct SourceRange; |
| class PreParsedScopeData; |
| class TemplateObjectDescription; |
| |
| enum FunctionMode { |
| kWithNameBit = 1 << 0, |
| kWithHomeObjectBit = 1 << 1, |
| kWithWritablePrototypeBit = 1 << 2, |
| kWithReadonlyPrototypeBit = 1 << 3, |
| kWithPrototypeBits = kWithWritablePrototypeBit | kWithReadonlyPrototypeBit, |
| |
| // Without prototype. |
| FUNCTION_WITHOUT_PROTOTYPE = 0, |
| METHOD_WITH_NAME = kWithNameBit, |
| METHOD_WITH_HOME_OBJECT = kWithHomeObjectBit, |
| METHOD_WITH_NAME_AND_HOME_OBJECT = kWithNameBit | kWithHomeObjectBit, |
| |
| // With writable prototype. |
| FUNCTION_WITH_WRITEABLE_PROTOTYPE = kWithWritablePrototypeBit, |
| FUNCTION_WITH_NAME_AND_WRITEABLE_PROTOTYPE = |
| kWithWritablePrototypeBit | kWithNameBit, |
| FUNCTION_WITH_HOME_OBJECT_AND_WRITEABLE_PROTOTYPE = |
| kWithWritablePrototypeBit | kWithHomeObjectBit, |
| FUNCTION_WITH_NAME_AND_HOME_OBJECT_AND_WRITEABLE_PROTOTYPE = |
| kWithWritablePrototypeBit | kWithNameBit | kWithHomeObjectBit, |
| |
| // With readonly prototype. |
| FUNCTION_WITH_READONLY_PROTOTYPE = kWithReadonlyPrototypeBit, |
| FUNCTION_WITH_NAME_AND_READONLY_PROTOTYPE = |
| kWithReadonlyPrototypeBit | kWithNameBit, |
| }; |
| |
| // Interface for handle based allocation. |
| class V8_EXPORT_PRIVATE Factory final { |
| public: |
| Handle<Oddball> NewOddball(Handle<Map> map, const char* to_string, |
| Handle<Object> to_number, const char* type_of, |
| byte kind); |
| |
| // Allocates a fixed array-like object with given map and initialized with |
| // undefined values. |
| Handle<FixedArray> NewFixedArrayWithMap(Heap::RootListIndex map_root_index, |
| int length, PretenureFlag pretenure); |
| |
| // Allocates a fixed array initialized with undefined values. |
| Handle<FixedArray> NewFixedArray(int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| Handle<PropertyArray> NewPropertyArray(int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| // Tries allocating a fixed array initialized with undefined values. |
| // In case of an allocation failure (OOM) an empty handle is returned. |
| // The caller has to manually signal an |
| // v8::internal::Heap::FatalProcessOutOfMemory typically by calling |
| // NewFixedArray as a fallback. |
| MUST_USE_RESULT |
| MaybeHandle<FixedArray> TryNewFixedArray( |
| int length, PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocate a new fixed array with non-existing entries (the hole). |
| Handle<FixedArray> NewFixedArrayWithHoles( |
| int length, PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocates an uninitialized fixed array. It must be filled by the caller. |
| Handle<FixedArray> NewUninitializedFixedArray(int length); |
| |
| // Allocates a feedback vector whose slots are initialized with undefined |
| // values. |
| Handle<FeedbackVector> NewFeedbackVector( |
| Handle<SharedFunctionInfo> shared, PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocates a fixed array for name-value pairs of boilerplate properties and |
| // calculates the number of properties we need to store in the backing store. |
| Handle<BoilerplateDescription> NewBoilerplateDescription(int boilerplate, |
| int all_properties, |
| int index_keys, |
| bool has_seen_proto); |
| |
| // Allocate a new uninitialized fixed double array. |
| // The function returns a pre-allocated empty fixed array for capacity = 0, |
| // so the return type must be the general fixed array class. |
| Handle<FixedArrayBase> NewFixedDoubleArray( |
| int size, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocate a new fixed double array with hole values. |
| Handle<FixedArrayBase> NewFixedDoubleArrayWithHoles( |
| int size, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<FrameArray> NewFrameArray(int number_of_frames, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<OrderedHashSet> NewOrderedHashSet(); |
| Handle<OrderedHashMap> NewOrderedHashMap(); |
| |
| Handle<SmallOrderedHashSet> NewSmallOrderedHashSet( |
| int size = SmallOrderedHashSet::kMinCapacity, |
| PretenureFlag pretenure = NOT_TENURED); |
| Handle<SmallOrderedHashMap> NewSmallOrderedHashMap( |
| int size = SmallOrderedHashMap::kMinCapacity, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Create a new PrototypeInfo struct. |
| Handle<PrototypeInfo> NewPrototypeInfo(); |
| |
| // Create a new EnumCache struct. |
| Handle<EnumCache> NewEnumCache(Handle<FixedArray> keys, |
| Handle<FixedArray> indices); |
| |
| // Create a new Tuple2 struct. |
| Handle<Tuple2> NewTuple2(Handle<Object> value1, Handle<Object> value2, |
| PretenureFlag pretenure); |
| |
| // Create a new Tuple3 struct. |
| Handle<Tuple3> NewTuple3(Handle<Object> value1, Handle<Object> value2, |
| Handle<Object> value3, PretenureFlag pretenure); |
| |
| // Create a new ContextExtension struct. |
| Handle<ContextExtension> NewContextExtension(Handle<ScopeInfo> scope_info, |
| Handle<Object> extension); |
| |
| // Create a new ConstantElementsPair struct. |
| Handle<ConstantElementsPair> NewConstantElementsPair( |
| ElementsKind elements_kind, Handle<FixedArrayBase> constant_values); |
| |
| // Create a new TemplateObjectDescription struct. |
| Handle<TemplateObjectDescription> NewTemplateObjectDescription( |
| int hash, Handle<FixedArray> raw_strings, |
| Handle<FixedArray> cooked_strings); |
| |
| // Create a pre-tenured empty AccessorPair. |
| Handle<AccessorPair> NewAccessorPair(); |
| |
| // Finds the internalized copy for string in the string table. |
| // If not found, a new string is added to the table and returned. |
| Handle<String> InternalizeUtf8String(Vector<const char> str); |
| Handle<String> InternalizeUtf8String(const char* str) { |
| return InternalizeUtf8String(CStrVector(str)); |
| } |
| |
| Handle<String> InternalizeOneByteString(Vector<const uint8_t> str); |
| Handle<String> InternalizeOneByteString( |
| Handle<SeqOneByteString>, int from, int length); |
| |
| Handle<String> InternalizeTwoByteString(Vector<const uc16> str); |
| |
| template<class StringTableKey> |
| Handle<String> InternalizeStringWithKey(StringTableKey* key); |
| |
| // Internalized strings are created in the old generation (data space). |
| inline Handle<String> InternalizeString(Handle<String> string); |
| |
| inline Handle<Name> InternalizeName(Handle<Name> name); |
| |
| // String creation functions. Most of the string creation functions take |
| // a Heap::PretenureFlag argument to optionally request that they be |
| // allocated in the old generation. The pretenure flag defaults to |
| // DONT_TENURE. |
| // |
| // Creates a new String object. There are two String encodings: one-byte and |
| // two-byte. One should choose between the three string factory functions |
| // based on the encoding of the string buffer that the string is |
| // initialized from. |
| // - ...FromOneByte initializes the string from a buffer that is Latin1 |
| // encoded (it does not check that the buffer is Latin1 encoded) and |
| // the result will be Latin1 encoded. |
| // - ...FromUtf8 initializes the string from a buffer that is UTF-8 |
| // encoded. If the characters are all ASCII characters, the result |
| // will be Latin1 encoded, otherwise it will converted to two-byte. |
| // - ...FromTwoByte initializes the string from a buffer that is two-byte |
| // encoded. If the characters are all Latin1 characters, the result |
| // will be converted to Latin1, otherwise it will be left as two-byte. |
| // |
| // One-byte strings are pretenured when used as keys in the SourceCodeCache. |
| MUST_USE_RESULT MaybeHandle<String> NewStringFromOneByte( |
| Vector<const uint8_t> str, PretenureFlag pretenure = NOT_TENURED); |
| |
| template <size_t N> |
| inline Handle<String> NewStringFromStaticChars( |
| const char (&str)[N], PretenureFlag pretenure = NOT_TENURED) { |
| DCHECK(N == StrLength(str) + 1); |
| return NewStringFromOneByte(STATIC_CHAR_VECTOR(str), pretenure) |
| .ToHandleChecked(); |
| } |
| |
| inline Handle<String> NewStringFromAsciiChecked( |
| const char* str, |
| PretenureFlag pretenure = NOT_TENURED) { |
| return NewStringFromOneByte( |
| OneByteVector(str), pretenure).ToHandleChecked(); |
| } |
| |
| // UTF8 strings are pretenured when used for regexp literal patterns and |
| // flags in the parser. |
| MUST_USE_RESULT MaybeHandle<String> NewStringFromUtf8( |
| Vector<const char> str, PretenureFlag pretenure = NOT_TENURED); |
| |
| MUST_USE_RESULT MaybeHandle<String> NewStringFromUtf8SubString( |
| Handle<SeqOneByteString> str, int begin, int end, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| MUST_USE_RESULT MaybeHandle<String> NewStringFromTwoByte( |
| Vector<const uc16> str, PretenureFlag pretenure = NOT_TENURED); |
| |
| MUST_USE_RESULT MaybeHandle<String> NewStringFromTwoByte( |
| const ZoneVector<uc16>* str, PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<JSStringIterator> NewJSStringIterator(Handle<String> string); |
| |
| // Allocates an internalized string in old space based on the character |
| // stream. |
| Handle<String> NewInternalizedStringFromUtf8(Vector<const char> str, |
| int chars, uint32_t hash_field); |
| |
| Handle<String> NewOneByteInternalizedString(Vector<const uint8_t> str, |
| uint32_t hash_field); |
| |
| Handle<String> NewOneByteInternalizedSubString( |
| Handle<SeqOneByteString> string, int offset, int length, |
| uint32_t hash_field); |
| |
| Handle<String> NewTwoByteInternalizedString(Vector<const uc16> str, |
| uint32_t hash_field); |
| |
| Handle<String> NewInternalizedStringImpl(Handle<String> string, int chars, |
| uint32_t hash_field); |
| |
| // Compute the matching internalized string map for a string if possible. |
| // Empty handle is returned if string is in new space or not flattened. |
| MUST_USE_RESULT MaybeHandle<Map> InternalizedStringMapForString( |
| Handle<String> string); |
| |
| // Creates an internalized copy of an external string. |string| must be |
| // of type StringClass. |
| template <class StringClass> |
| Handle<StringClass> InternalizeExternalString(Handle<String> string); |
| |
| // Allocates and partially initializes an one-byte or two-byte String. The |
| // characters of the string are uninitialized. Currently used in regexp code |
| // only, where they are pretenured. |
| MUST_USE_RESULT MaybeHandle<SeqOneByteString> NewRawOneByteString( |
| int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| MUST_USE_RESULT MaybeHandle<SeqTwoByteString> NewRawTwoByteString( |
| int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Creates a single character string where the character has given code. |
| // A cache is used for Latin1 codes. |
| Handle<String> LookupSingleCharacterStringFromCode(uint32_t code); |
| |
| // Create a new cons string object which consists of a pair of strings. |
| MUST_USE_RESULT MaybeHandle<String> NewConsString(Handle<String> left, |
| Handle<String> right); |
| |
| MUST_USE_RESULT Handle<String> NewConsString(Handle<String> left, |
| Handle<String> right, int length, |
| bool one_byte); |
| |
| // Create or lookup a single characters tring made up of a utf16 surrogate |
| // pair. |
| Handle<String> NewSurrogatePairString(uint16_t lead, uint16_t trail); |
| |
| // Create a new string object which holds a proper substring of a string. |
| Handle<String> NewProperSubString(Handle<String> str, |
| int begin, |
| int end); |
| |
| // Create a new string object which holds a substring of a string. |
| inline Handle<String> NewSubString(Handle<String> str, int begin, int end); |
| |
| // Creates a new external String object. There are two String encodings |
| // in the system: one-byte and two-byte. Unlike other String types, it does |
| // not make sense to have a UTF-8 factory function for external strings, |
| // because we cannot change the underlying buffer. Note that these strings |
| // are backed by a string resource that resides outside the V8 heap. |
| MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromOneByte( |
| const ExternalOneByteString::Resource* resource); |
| MUST_USE_RESULT MaybeHandle<String> NewExternalStringFromTwoByte( |
| const ExternalTwoByteString::Resource* resource); |
| // Create a new external string object for one-byte encoded native script. |
| // It does not cache the resource data pointer. |
| Handle<ExternalOneByteString> NewNativeSourceString( |
| const ExternalOneByteString::Resource* resource); |
| |
| // Create a symbol. |
| Handle<Symbol> NewSymbol(); |
| Handle<Symbol> NewPrivateSymbol(); |
| |
| // Create a global (but otherwise uninitialized) context. |
| Handle<Context> NewNativeContext(); |
| |
| // Create a script context. |
| Handle<Context> NewScriptContext(Handle<JSFunction> function, |
| Handle<ScopeInfo> scope_info); |
| |
| // Create an empty script context table. |
| Handle<ScriptContextTable> NewScriptContextTable(); |
| |
| // Create a module context. |
| Handle<Context> NewModuleContext(Handle<Module> module, |
| Handle<JSFunction> function, |
| Handle<ScopeInfo> scope_info); |
| |
| // Create a function or eval context. |
| Handle<Context> NewFunctionContext(int length, Handle<JSFunction> function, |
| ScopeType scope_type); |
| |
| // Create a catch context. |
| Handle<Context> NewCatchContext(Handle<JSFunction> function, |
| Handle<Context> previous, |
| Handle<ScopeInfo> scope_info, |
| Handle<String> name, |
| Handle<Object> thrown_object); |
| |
| // Create a 'with' context. |
| Handle<Context> NewWithContext(Handle<JSFunction> function, |
| Handle<Context> previous, |
| Handle<ScopeInfo> scope_info, |
| Handle<JSReceiver> extension); |
| |
| Handle<Context> NewDebugEvaluateContext(Handle<Context> previous, |
| Handle<ScopeInfo> scope_info, |
| Handle<JSReceiver> extension, |
| Handle<Context> wrapped, |
| Handle<StringSet> whitelist); |
| |
| // Create a block context. |
| Handle<Context> NewBlockContext(Handle<JSFunction> function, |
| Handle<Context> previous, |
| Handle<ScopeInfo> scope_info); |
| |
| Handle<Struct> NewStruct(InstanceType type, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<AliasedArgumentsEntry> NewAliasedArgumentsEntry( |
| int aliased_context_slot); |
| |
| Handle<AccessorInfo> NewAccessorInfo(); |
| |
| Handle<Script> NewScript(Handle<String> source); |
| |
| Handle<BreakPointInfo> NewBreakPointInfo(int source_position); |
| Handle<BreakPoint> NewBreakPoint(int id, Handle<String> condition); |
| Handle<StackFrameInfo> NewStackFrameInfo(); |
| Handle<SourcePositionTableWithFrameCache> |
| NewSourcePositionTableWithFrameCache( |
| Handle<ByteArray> source_position_table, |
| Handle<NumberDictionary> stack_frame_cache); |
| |
| // Foreign objects are pretenured when allocated by the bootstrapper. |
| Handle<Foreign> NewForeign(Address addr, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocate a new foreign object. The foreign is pretenured (allocated |
| // directly in the old generation). |
| Handle<Foreign> NewForeign(const AccessorDescriptor* foreign); |
| |
| Handle<ByteArray> NewByteArray(int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<BytecodeArray> NewBytecodeArray(int length, const byte* raw_bytecodes, |
| int frame_size, int parameter_count, |
| Handle<FixedArray> constant_pool); |
| |
| Handle<FixedTypedArrayBase> NewFixedTypedArrayWithExternalPointer( |
| int length, ExternalArrayType array_type, void* external_pointer, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<FixedTypedArrayBase> NewFixedTypedArray( |
| int length, ExternalArrayType array_type, bool initialize, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<Cell> NewCell(Handle<Object> value); |
| |
| Handle<PropertyCell> NewPropertyCell(Handle<Name> name); |
| |
| Handle<WeakCell> NewWeakCell(Handle<HeapObject> value); |
| |
| Handle<Cell> NewNoClosuresCell(Handle<Object> value); |
| Handle<Cell> NewOneClosureCell(Handle<Object> value); |
| Handle<Cell> NewManyClosuresCell(Handle<Object> value); |
| |
| Handle<TransitionArray> NewTransitionArray(int capacity); |
| |
| // Allocate a tenured AllocationSite. It's payload is null. |
| Handle<AllocationSite> NewAllocationSite(); |
| |
| Handle<Map> NewMap(InstanceType type, int instance_size, |
| ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND, |
| int inobject_properties = 0); |
| |
| Handle<HeapObject> NewFillerObject(int size, |
| bool double_align, |
| AllocationSpace space); |
| |
| Handle<JSObject> NewFunctionPrototype(Handle<JSFunction> function); |
| |
| Handle<JSObject> CopyJSObject(Handle<JSObject> object); |
| |
| Handle<JSObject> CopyJSObjectWithAllocationSite(Handle<JSObject> object, |
| Handle<AllocationSite> site); |
| |
| Handle<FixedArray> CopyFixedArrayWithMap(Handle<FixedArray> array, |
| Handle<Map> map); |
| |
| Handle<FixedArray> CopyFixedArrayAndGrow( |
| Handle<FixedArray> array, int grow_by, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<PropertyArray> CopyPropertyArrayAndGrow( |
| Handle<PropertyArray> array, int grow_by, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<FixedArray> CopyFixedArrayUpTo(Handle<FixedArray> array, int new_len, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array); |
| |
| // This method expects a COW array in new space, and creates a copy |
| // of it in old space. |
| Handle<FixedArray> CopyAndTenureFixedCOWArray(Handle<FixedArray> array); |
| |
| Handle<FixedDoubleArray> CopyFixedDoubleArray( |
| Handle<FixedDoubleArray> array); |
| |
| Handle<FeedbackVector> CopyFeedbackVector(Handle<FeedbackVector> array); |
| |
| // Numbers (e.g. literals) are pretenured by the parser. |
| // The return value may be a smi or a heap number. |
| Handle<Object> NewNumber(double value, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<Object> NewNumberFromInt(int32_t value, |
| PretenureFlag pretenure = NOT_TENURED); |
| Handle<Object> NewNumberFromUint(uint32_t value, |
| PretenureFlag pretenure = NOT_TENURED); |
| inline Handle<Object> NewNumberFromSize( |
| size_t value, PretenureFlag pretenure = NOT_TENURED); |
| inline Handle<Object> NewNumberFromInt64( |
| int64_t value, PretenureFlag pretenure = NOT_TENURED); |
| inline Handle<HeapNumber> NewHeapNumber( |
| double value, MutableMode mode = IMMUTABLE, |
| PretenureFlag pretenure = NOT_TENURED); |
| inline Handle<HeapNumber> NewHeapNumberFromBits( |
| uint64_t bits, MutableMode mode = IMMUTABLE, |
| PretenureFlag pretenure = NOT_TENURED); |
| // Creates mutable heap number object with value field set to hole NaN. |
| inline Handle<HeapNumber> NewMutableHeapNumber( |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Creates heap number object with not yet set value field. |
| Handle<HeapNumber> NewHeapNumber(MutableMode mode, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Allocates a new BigInt with {length} digits. Only to be used by |
| // MutableBigInt::New*. |
| Handle<FreshlyAllocatedBigInt> NewBigInt(int length); |
| |
| Handle<JSObject> NewArgumentsObject(Handle<JSFunction> callee, int length); |
| |
| // JS objects are pretenured when allocated by the bootstrapper and |
| // runtime. |
| Handle<JSObject> NewJSObject(Handle<JSFunction> constructor, |
| PretenureFlag pretenure = NOT_TENURED); |
| // JSObject without a prototype. |
| Handle<JSObject> NewJSObjectWithNullProto( |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Global objects are pretenured and initialized based on a constructor. |
| Handle<JSGlobalObject> NewJSGlobalObject(Handle<JSFunction> constructor); |
| |
| // JS objects are pretenured when allocated by the bootstrapper and |
| // runtime. |
| Handle<JSObject> NewJSObjectFromMap( |
| Handle<Map> map, |
| PretenureFlag pretenure = NOT_TENURED, |
| Handle<AllocationSite> allocation_site = Handle<AllocationSite>::null()); |
| Handle<JSObject> NewSlowJSObjectFromMap( |
| Handle<Map> map, |
| int number_of_slow_properties = NameDictionary::kInitialCapacity, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // JS arrays are pretenured when allocated by the parser. |
| |
| // Create a JSArray with a specified length and elements initialized |
| // according to the specified mode. |
| Handle<JSArray> NewJSArray( |
| ElementsKind elements_kind, int length, int capacity, |
| ArrayStorageAllocationMode mode = DONT_INITIALIZE_ARRAY_ELEMENTS, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<JSArray> NewJSArray( |
| int capacity, ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND, |
| PretenureFlag pretenure = NOT_TENURED) { |
| if (capacity != 0) { |
| elements_kind = GetHoleyElementsKind(elements_kind); |
| } |
| return NewJSArray(elements_kind, 0, capacity, |
| INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE, pretenure); |
| } |
| |
| // Create a JSArray with the given elements. |
| Handle<JSArray> NewJSArrayWithElements(Handle<FixedArrayBase> elements, |
| ElementsKind elements_kind, int length, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| inline Handle<JSArray> NewJSArrayWithElements( |
| Handle<FixedArrayBase> elements, |
| ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| void NewJSArrayStorage( |
| Handle<JSArray> array, |
| int length, |
| int capacity, |
| ArrayStorageAllocationMode mode = DONT_INITIALIZE_ARRAY_ELEMENTS); |
| |
| Handle<JSWeakMap> NewJSWeakMap(); |
| |
| Handle<JSGeneratorObject> NewJSGeneratorObject(Handle<JSFunction> function); |
| |
| Handle<JSModuleNamespace> NewJSModuleNamespace(); |
| |
| Handle<Module> NewModule(Handle<SharedFunctionInfo> code); |
| |
| Handle<JSArrayBuffer> NewJSArrayBuffer( |
| SharedFlag shared = SharedFlag::kNotShared, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| ExternalArrayType GetArrayTypeFromElementsKind(ElementsKind kind); |
| size_t GetExternalArrayElementSize(ExternalArrayType type); |
| |
| Handle<JSTypedArray> NewJSTypedArray(ExternalArrayType type, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<JSTypedArray> NewJSTypedArray(ElementsKind elements_kind, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Creates a new JSTypedArray with the specified buffer. |
| Handle<JSTypedArray> NewJSTypedArray(ExternalArrayType type, |
| Handle<JSArrayBuffer> buffer, |
| size_t byte_offset, size_t length, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| // Creates a new on-heap JSTypedArray. |
| Handle<JSTypedArray> NewJSTypedArray(ElementsKind elements_kind, |
| size_t number_of_elements, |
| PretenureFlag pretenure = NOT_TENURED); |
| |
| Handle<JSDataView> NewJSDataView(); |
| Handle<JSDataView> NewJSDataView(Handle<JSArrayBuffer> buffer, |
| size_t byte_offset, size_t byte_length); |
| |
| Handle<JSIteratorResult> NewJSIteratorResult(Handle<Object> value, bool done); |
| Handle<JSAsyncFromSyncIterator> NewJSAsyncFromSyncIterator( |
| Handle<JSReceiver> sync_iterator); |
| |
| Handle<JSMap> NewJSMap(); |
| Handle<JSSet> NewJSSet(); |
| |
| Handle<JSMapIterator> NewJSMapIterator(Handle<Map> map, |
| Handle<OrderedHashMap> table, |
| int index); |
| Handle<JSSetIterator> NewJSSetIterator(Handle<Map> map, |
| Handle<OrderedHashSet> table, |
| int index); |
| |
| // Allocates a bound function. |
| MaybeHandle<JSBoundFunction> NewJSBoundFunction( |
| Handle<JSReceiver> target_function, Handle<Object> bound_this, |
| Vector<Handle<Object>> bound_args); |
| |
| // Allocates a Harmony proxy. |
| Handle<JSProxy> NewJSProxy(Handle<JSReceiver> target, |
| Handle<JSReceiver> handler); |
| |
| // Reinitialize an JSGlobalProxy based on a constructor. The object |
| // must have the same size as objects allocated using the |
| // constructor. The object is reinitialized and behaves as an |
| // object that has been freshly allocated using the constructor. |
| void ReinitializeJSGlobalProxy(Handle<JSGlobalProxy> global, |
| Handle<JSFunction> constructor); |
| |
| Handle<JSGlobalProxy> NewUninitializedJSGlobalProxy(int size); |
| |
| // Creates a new JSFunction according to the given args. This is the function |
| // you'll probably want to use when creating a JSFunction from the runtime. |
| Handle<JSFunction> NewFunction(const NewFunctionArgs& args); |
| |
| // For testing only. Creates a sloppy function without code. |
| Handle<JSFunction> NewFunctionForTest(Handle<String> name); |
| |
| // Function creation from SharedFunctionInfo. |
| |
| Handle<JSFunction> NewFunctionFromSharedFunctionInfo( |
| Handle<Map> initial_map, Handle<SharedFunctionInfo> function_info, |
| Handle<Object> context_or_undefined, Handle<Cell> vector, |
| PretenureFlag pretenure = TENURED); |
| |
| Handle<JSFunction> NewFunctionFromSharedFunctionInfo( |
| Handle<SharedFunctionInfo> function_info, Handle<Context> context, |
| Handle<Cell> vector, PretenureFlag pretenure = TENURED); |
| |
| Handle<JSFunction> NewFunctionFromSharedFunctionInfo( |
| Handle<Map> initial_map, Handle<SharedFunctionInfo> function_info, |
| Handle<Object> context_or_undefined, PretenureFlag pretenure = TENURED); |
| |
| Handle<JSFunction> NewFunctionFromSharedFunctionInfo( |
| Handle<SharedFunctionInfo> function_info, Handle<Context> context, |
| PretenureFlag pretenure = TENURED); |
| |
| // The choke-point for JSFunction creation. Handles allocation and |
| // initialization. All other utility methods call into this. |
| Handle<JSFunction> NewFunction(Handle<Map> map, |
| Handle<SharedFunctionInfo> info, |
| Handle<Object> context_or_undefined, |
| PretenureFlag pretenure = TENURED); |
| |
| // Create a serialized scope info. |
| Handle<ScopeInfo> NewScopeInfo(int length); |
| |
| Handle<ModuleInfoEntry> NewModuleInfoEntry(); |
| Handle<ModuleInfo> NewModuleInfo(); |
| |
| Handle<PreParsedScopeData> NewPreParsedScopeData(); |
| |
| // Create an External object for V8's external API. |
| Handle<JSObject> NewExternal(void* value); |
| |
| // Creates a new CodeDataContainer for a Code object. |
| Handle<CodeDataContainer> NewCodeDataContainer(int flags); |
| |
| // The reference to the Code object is stored in self_reference. |
| // This allows generated code to reference its own Code object |
| // by containing this handle. |
| Handle<Code> NewCode(const CodeDesc& desc, Code::Kind kind, |
| Handle<Object> self_reference, |
| int32_t builtin_index = Builtins::kNoBuiltinId, |
| MaybeHandle<HandlerTable> maybe_handler_table = |
| MaybeHandle<HandlerTable>(), |
| MaybeHandle<ByteArray> maybe_source_position_table = |
| MaybeHandle<ByteArray>(), |
| MaybeHandle<DeoptimizationData> maybe_deopt_data = |
| MaybeHandle<DeoptimizationData>(), |
| Movability movability = kMovable, uint32_t stub_key = 0, |
| bool is_turbofanned = false, int stack_slots = 0, |
| int safepoint_table_offset = 0); |
| |
| // Allocates a new, empty code object for use by builtin deserialization. The |
| // given {size} argument specifies the size of the entire code object. |
| Handle<Code> NewCodeForDeserialization(uint32_t size); |
| |
| Handle<Code> CopyCode(Handle<Code> code); |
| |
| Handle<BytecodeArray> CopyBytecodeArray(Handle<BytecodeArray>); |
| |
| // Interface for creating error objects. |
| Handle<Object> NewError(Handle<JSFunction> constructor, |
| Handle<String> message); |
| |
| Handle<Object> NewInvalidStringLengthError(); |
| |
| inline Handle<Object> NewURIError(); |
| |
| Handle<Object> NewError(Handle<JSFunction> constructor, |
| MessageTemplate::Template template_index, |
| Handle<Object> arg0 = Handle<Object>(), |
| Handle<Object> arg1 = Handle<Object>(), |
| Handle<Object> arg2 = Handle<Object>()); |
| |
| #define DECLARE_ERROR(NAME) \ |
| Handle<Object> New##NAME(MessageTemplate::Template template_index, \ |
| Handle<Object> arg0 = Handle<Object>(), \ |
| Handle<Object> arg1 = Handle<Object>(), \ |
| Handle<Object> arg2 = Handle<Object>()); |
| DECLARE_ERROR(Error) |
| DECLARE_ERROR(EvalError) |
| DECLARE_ERROR(RangeError) |
| DECLARE_ERROR(ReferenceError) |
| DECLARE_ERROR(SyntaxError) |
| DECLARE_ERROR(TypeError) |
| DECLARE_ERROR(WasmCompileError) |
| DECLARE_ERROR(WasmLinkError) |
| DECLARE_ERROR(WasmRuntimeError) |
| #undef DECLARE_ERROR |
| |
| Handle<String> NumberToString(Handle<Object> number, |
| bool check_number_string_cache = true); |
| |
| inline Handle<String> Uint32ToString(uint32_t value); |
| |
| Handle<JSFunction> InstallMembers(Handle<JSFunction> function); |
| |
| #define ROOT_ACCESSOR(type, name, camel_name) inline Handle<type> name(); |
| ROOT_LIST(ROOT_ACCESSOR) |
| #undef ROOT_ACCESSOR |
| |
| #define STRUCT_MAP_ACCESSOR(NAME, Name, name) inline Handle<Map> name##_map(); |
| STRUCT_LIST(STRUCT_MAP_ACCESSOR) |
| #undef STRUCT_MAP_ACCESSOR |
| |
| #define DATA_HANDLER_MAP_ACCESSOR(NAME, Name, Size, name) \ |
| inline Handle<Map> name##_map(); |
| DATA_HANDLER_LIST(DATA_HANDLER_MAP_ACCESSOR) |
| #undef DATA_HANDLER_MAP_ACCESSOR |
| |
| #define STRING_ACCESSOR(name, str) inline Handle<String> name(); |
| INTERNALIZED_STRING_LIST(STRING_ACCESSOR) |
| #undef STRING_ACCESSOR |
| |
| #define SYMBOL_ACCESSOR(name) inline Handle<Symbol> name(); |
| PRIVATE_SYMBOL_LIST(SYMBOL_ACCESSOR) |
| #undef SYMBOL_ACCESSOR |
| |
| #define SYMBOL_ACCESSOR(name, description) inline Handle<Symbol> name(); |
| PUBLIC_SYMBOL_LIST(SYMBOL_ACCESSOR) |
| WELL_KNOWN_SYMBOL_LIST(SYMBOL_ACCESSOR) |
| #undef SYMBOL_ACCESSOR |
| |
| #define ACCESSOR_INFO_ACCESSOR(accessor_name, AccessorName) \ |
| inline Handle<AccessorInfo> accessor_name##_accessor(); |
| ACCESSOR_INFO_LIST(ACCESSOR_INFO_ACCESSOR) |
| #undef ACCESSOR_INFO_ACCESSOR |
| |
| // Allocates a new SharedFunctionInfo object. |
| Handle<SharedFunctionInfo> NewSharedFunctionInfo( |
| MaybeHandle<String> name, FunctionKind kind, Handle<Code> code, |
| Handle<ScopeInfo> scope_info); |
| Handle<SharedFunctionInfo> NewSharedFunctionInfo( |
| MaybeHandle<String> name, MaybeHandle<Code> code, bool is_constructor, |
| FunctionKind kind = kNormalFunction, |
| int maybe_builtin_index = Builtins::kNoBuiltinId); |
| |
| Handle<SharedFunctionInfo> NewSharedFunctionInfoForLiteral( |
| FunctionLiteral* literal, Handle<Script> script); |
| |
| static bool IsFunctionModeWithPrototype(FunctionMode function_mode) { |
| return (function_mode & kWithPrototypeBits) != 0; |
| } |
| |
| static bool IsFunctionModeWithWritablePrototype(FunctionMode function_mode) { |
| return (function_mode & kWithWritablePrototypeBit) != 0; |
| } |
| |
| static bool IsFunctionModeWithName(FunctionMode function_mode) { |
| return (function_mode & kWithNameBit) != 0; |
| } |
| |
| static bool IsFunctionModeWithHomeObject(FunctionMode function_mode) { |
| return (function_mode & kWithHomeObjectBit) != 0; |
| } |
| |
| Handle<Map> CreateSloppyFunctionMap( |
| FunctionMode function_mode, MaybeHandle<JSFunction> maybe_empty_function); |
| |
| Handle<Map> CreateStrictFunctionMap(FunctionMode function_mode, |
| Handle<JSFunction> empty_function); |
| |
| Handle<Map> CreateClassFunctionMap(Handle<JSFunction> empty_function); |
| |
| // Allocates a new JSMessageObject object. |
| Handle<JSMessageObject> NewJSMessageObject(MessageTemplate::Template message, |
| Handle<Object> argument, |
| int start_position, |
| int end_position, |
| Handle<Object> script, |
| Handle<Object> stack_frames); |
| |
| Handle<DebugInfo> NewDebugInfo(Handle<SharedFunctionInfo> shared); |
| |
| Handle<CoverageInfo> NewCoverageInfo(const ZoneVector<SourceRange>& slots); |
| |
| // Return a map for given number of properties using the map cache in the |
| // native context. |
| Handle<Map> ObjectLiteralMapFromCache(Handle<Context> native_context, |
| int number_of_properties); |
| |
| Handle<LoadHandler> NewLoadHandler(int data_count); |
| Handle<StoreHandler> NewStoreHandler(int data_count); |
| |
| Handle<RegExpMatchInfo> NewRegExpMatchInfo(); |
| |
| // Creates a new FixedArray that holds the data associated with the |
| // atom regexp and stores it in the regexp. |
| void SetRegExpAtomData(Handle<JSRegExp> regexp, |
| JSRegExp::Type type, |
| Handle<String> source, |
| JSRegExp::Flags flags, |
| Handle<Object> match_pattern); |
| |
| // Creates a new FixedArray that holds the data associated with the |
| // irregexp regexp and stores it in the regexp. |
| void SetRegExpIrregexpData(Handle<JSRegExp> regexp, |
| JSRegExp::Type type, |
| Handle<String> source, |
| JSRegExp::Flags flags, |
| int capture_count); |
| |
| // Returns the value for a known global constant (a property of the global |
| // object which is neither configurable nor writable) like 'undefined'. |
| // Returns a null handle when the given name is unknown. |
| Handle<Object> GlobalConstantFor(Handle<Name> name); |
| |
| // Converts the given boolean condition to JavaScript boolean value. |
| Handle<Object> ToBoolean(bool value); |
| |
| // Converts the given ToPrimitive hint to it's string representation. |
| Handle<String> ToPrimitiveHintString(ToPrimitiveHint hint); |
| |
| private: |
| Isolate* isolate() { return reinterpret_cast<Isolate*>(this); } |
| |
| // Creates a heap object based on the map. The fields of the heap object are |
| // not initialized by New<>() functions. It's the responsibility of the caller |
| // to do that. |
| template<typename T> |
| Handle<T> New(Handle<Map> map, AllocationSpace space); |
| |
| template<typename T> |
| Handle<T> New(Handle<Map> map, |
| AllocationSpace space, |
| Handle<AllocationSite> allocation_site); |
| |
| MaybeHandle<String> NewStringFromTwoByte(const uc16* string, int length, |
| PretenureFlag pretenure); |
| |
| // Attempt to find the number in a small cache. If we finds it, return |
| // the string representation of the number. Otherwise return undefined. |
| Handle<Object> GetNumberStringCache(Handle<Object> number); |
| |
| // Update the cache with a new number-string pair. |
| void SetNumberStringCache(Handle<Object> number, Handle<String> string); |
| |
| // Create a JSArray with no elements and no length. |
| Handle<JSArray> NewJSArray(ElementsKind elements_kind, |
| PretenureFlag pretenure = NOT_TENURED); |
| }; |
| |
| // Utility class to simplify argument handling around JSFunction creation. |
| class NewFunctionArgs final { |
| public: |
| static NewFunctionArgs ForWasm(Handle<String> name, Handle<Code> code, |
| Handle<Map> map); |
| static NewFunctionArgs ForBuiltin(Handle<String> name, Handle<Code> code, |
| Handle<Map> map, int builtin_id); |
| static NewFunctionArgs ForFunctionWithoutCode(Handle<String> name, |
| Handle<Map> map, |
| LanguageMode language_mode); |
| static NewFunctionArgs ForBuiltinWithPrototype( |
| Handle<String> name, Handle<Code> code, Handle<Object> prototype, |
| InstanceType type, int instance_size, int inobject_properties, |
| int builtin_id, MutableMode prototype_mutability); |
| static NewFunctionArgs ForBuiltinWithoutPrototype(Handle<String> name, |
| Handle<Code> code, |
| int builtin_id, |
| LanguageMode language_mode); |
| |
| Handle<Map> GetMap(Isolate* isolate) const; |
| |
| private: |
| NewFunctionArgs() {} // Use the static factory constructors. |
| |
| void SetShouldCreateAndSetInitialMap(); |
| void SetShouldSetPrototype(); |
| void SetShouldSetLanguageMode(); |
| |
| // Sentinel value. |
| static const int kUninitialized = -1; |
| |
| Handle<String> name_; |
| MaybeHandle<Map> maybe_map_; |
| MaybeHandle<Code> maybe_code_; |
| |
| bool should_create_and_set_initial_map_ = false; |
| InstanceType type_; |
| int instance_size_ = kUninitialized; |
| int inobject_properties_ = kUninitialized; |
| |
| bool should_set_prototype_ = false; |
| MaybeHandle<Object> maybe_prototype_; |
| |
| bool should_set_language_mode_ = false; |
| LanguageMode language_mode_; |
| |
| int maybe_builtin_id_ = kUninitialized; |
| |
| MutableMode prototype_mutability_; |
| |
| friend class Factory; |
| }; |
| |
| } // namespace internal |
| } // namespace v8 |
| |
| #endif // V8_FACTORY_H_ |