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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef V8AbstractEventListener_h
#define V8AbstractEventListener_h
#include "bindings/core/v8/DOMWrapperWorld.h"
#include "bindings/core/v8/ScopedPersistent.h"
#include "core/events/EventListener.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefCounted.h"
#include <v8.h>
namespace blink {
class Event;
// There are two kinds of event listeners: HTML or non-HMTL. onload,
// onfocus, etc (attributes) are always HTML event handler type; Event
// listeners added by Window.addEventListener or
// EventTargetNode::addEventListener are non-HTML type.
//
// Why does this matter?
// WebKit does not allow duplicated HTML event handlers of the same type,
// but ALLOWs duplicated non-HTML event handlers.
class V8AbstractEventListener : public EventListener {
public:
virtual ~V8AbstractEventListener();
static const V8AbstractEventListener* cast(const EventListener* listener)
{
return listener->type() == JSEventListenerType
? static_cast<const V8AbstractEventListener*>(listener)
: 0;
}
static V8AbstractEventListener* cast(EventListener* listener)
{
return const_cast<V8AbstractEventListener*>(cast(const_cast<const EventListener*>(listener)));
}
// Implementation of EventListener interface.
virtual bool operator==(const EventListener& other) override { return this == &other; }
virtual void handleEvent(ExecutionContext*, Event*) override;
// Returns the listener object, either a function or an object.
v8::Local<v8::Object> getListenerObject(ExecutionContext* context)
{
// prepareListenerObject can potentially deref this event listener
// as it may attempt to compile a function (lazy event listener), get an error
// and invoke onerror callback which can execute arbitrary JS code.
// Protect this event listener to keep it alive.
RefPtr<V8AbstractEventListener> guard(this);
prepareListenerObject(context);
return m_listener.newLocal(m_isolate);
}
v8::Local<v8::Object> getExistingListenerObject()
{
return m_listener.newLocal(m_isolate);
}
// Provides access to the underlying handle for GC. Returned
// value is a weak handle and so not guaranteed to stay alive.
v8::Persistent<v8::Object>& existingListenerObjectPersistentHandle()
{
return m_listener.getUnsafe();
}
bool hasExistingListenerObject()
{
return !m_listener.isEmpty();
}
void clearListenerObject()
{
m_listener.clear();
}
virtual bool belongsToTheCurrentWorld() const override final;
v8::Isolate* isolate() const { return m_isolate; }
virtual DOMWrapperWorld& world() const { return scriptState()->world(); }
ScriptState* scriptState() const
{
ASSERT(m_scriptState);
return m_scriptState.get();
}
void setScriptState(ScriptState* scriptState) { m_scriptState = scriptState; }
protected:
V8AbstractEventListener(bool isAttribute, ScriptState*);
V8AbstractEventListener(bool isAttribute, v8::Isolate*);
virtual void prepareListenerObject(ExecutionContext*) { }
void setListenerObject(v8::Handle<v8::Object>);
void invokeEventHandler(Event*, v8::Local<v8::Value> jsEvent);
// Get the receiver object to use for event listener call.
v8::Local<v8::Object> getReceiverObject(Event*);
private:
// Implementation of EventListener function.
virtual bool virtualisAttribute() const override { return m_isAttribute; }
virtual v8::Local<v8::Value> callListenerFunction(v8::Handle<v8::Value> jsevent, Event*) = 0;
virtual bool shouldPreventDefault(v8::Local<v8::Value> returnValue);
static void setWeakCallback(const v8::WeakCallbackData<v8::Object, V8AbstractEventListener>&);
ScopedPersistent<v8::Object> m_listener;
// Indicates if this is an HTML type listener.
bool m_isAttribute;
// For V8LazyEventListener, m_scriptState can be 0 until V8LazyEventListener is actually used.
// m_scriptState is set lazily because V8LazyEventListener doesn't know the associated frame
// until the listener is actually used.
RefPtr<ScriptState> m_scriptState;
v8::Isolate* m_isolate;
};
} // namespace blink
#endif // V8AbstractEventListener_h