| /* |
| * Copyright (C) 2009 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "bindings/core/v8/V8CanvasRenderingContext2D.h" |
| |
| #include "bindings/core/v8/V8Binding.h" |
| #include "bindings/core/v8/V8CanvasGradient.h" |
| #include "bindings/core/v8/V8CanvasPattern.h" |
| #include "bindings/core/v8/V8HTMLCanvasElement.h" |
| #include "bindings/core/v8/V8HTMLImageElement.h" |
| #include "bindings/core/v8/V8HTMLVideoElement.h" |
| #include "bindings/core/v8/V8ImageData.h" |
| #include "core/html/canvas/CanvasGradient.h" |
| #include "core/html/canvas/CanvasPattern.h" |
| #include "core/html/canvas/CanvasRenderingContext2D.h" |
| #include "core/html/canvas/CanvasStyle.h" |
| #include "platform/geometry/FloatRect.h" |
| |
| namespace blink { |
| |
| static v8::Handle<v8::Value> toV8Object(CanvasStyle* style, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate) |
| { |
| if (style->canvasGradient()) |
| return toV8(style->canvasGradient(), creationContext, isolate); |
| |
| if (style->canvasPattern()) |
| return toV8(style->canvasPattern(), creationContext, isolate); |
| |
| return v8String(isolate, style->color()); |
| } |
| |
| static PassRefPtrWillBeRawPtr<CanvasStyle> toCanvasStyle(v8::Handle<v8::Value> value, v8::Isolate* isolate) |
| { |
| RefPtrWillBeRawPtr<CanvasStyle> canvasStyle = CanvasStyle::createFromGradient(V8CanvasGradient::toImplWithTypeCheck(isolate, value)); |
| if (canvasStyle) |
| return canvasStyle; |
| return CanvasStyle::createFromPattern(V8CanvasPattern::toImplWithTypeCheck(isolate, value)); |
| } |
| |
| void V8CanvasRenderingContext2D::strokeStyleAttributeGetterCustom(const v8::PropertyCallbackInfo<v8::Value>& info) |
| { |
| CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toImpl(info.Holder()); |
| v8SetReturnValue(info, toV8Object(impl->strokeStyle(), info.Holder(), info.GetIsolate())); |
| } |
| |
| void V8CanvasRenderingContext2D::strokeStyleAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info) |
| { |
| CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toImpl(info.Holder()); |
| if (RefPtrWillBeRawPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate())) { |
| impl->setStrokeStyle(canvasStyle); |
| } else { |
| TOSTRING_VOID(V8StringResource<>, colorString, value); |
| impl->setStrokeColor(colorString); |
| } |
| } |
| |
| void V8CanvasRenderingContext2D::fillStyleAttributeGetterCustom(const v8::PropertyCallbackInfo<v8::Value>& info) |
| { |
| CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toImpl(info.Holder()); |
| v8SetReturnValue(info, toV8Object(impl->fillStyle(), info.Holder(), info.GetIsolate())); |
| } |
| |
| void V8CanvasRenderingContext2D::fillStyleAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info) |
| { |
| CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toImpl(info.Holder()); |
| if (RefPtrWillBeRawPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate())) { |
| impl->setFillStyle(canvasStyle); |
| } else { |
| TOSTRING_VOID(V8StringResource<>, colorString, value); |
| impl->setFillColor(colorString); |
| } |
| } |
| |
| } // namespace blink |