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/*
* Copyright (C) 2009, 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/core/v8/V8Window.h"
#include "bindings/core/v8/BindingSecurity.h"
#include "bindings/core/v8/ExceptionMessages.h"
#include "bindings/core/v8/ExceptionState.h"
#include "bindings/core/v8/ScheduledAction.h"
#include "bindings/core/v8/ScriptController.h"
#include "bindings/core/v8/ScriptSourceCode.h"
#include "bindings/core/v8/SerializedScriptValue.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/V8EventListener.h"
#include "bindings/core/v8/V8EventListenerList.h"
#include "bindings/core/v8/V8GCForContextDispose.h"
#include "bindings/core/v8/V8HTMLCollection.h"
#include "bindings/core/v8/V8HiddenValue.h"
#include "bindings/core/v8/V8Node.h"
#include "core/dom/DOMArrayBuffer.h"
#include "core/dom/ExceptionCode.h"
#include "core/dom/MessagePort.h"
#include "core/frame/DOMTimer.h"
#include "core/frame/DOMWindowTimers.h"
#include "core/frame/FrameView.h"
#include "core/frame/LocalDOMWindow.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
#include "core/frame/UseCounter.h"
#include "core/frame/csp/ContentSecurityPolicy.h"
#include "core/html/HTMLCollection.h"
#include "core/html/HTMLDocument.h"
#include "core/inspector/ScriptCallStack.h"
#include "core/loader/FrameLoadRequest.h"
#include "core/loader/FrameLoader.h"
#include "core/storage/Storage.h"
#include "platform/PlatformScreen.h"
#include "platform/graphics/media/MediaPlayer.h"
#include "wtf/Assertions.h"
#include "wtf/OwnPtr.h"
namespace blink {
// FIXME: There is a lot of duplication with SetTimeoutOrInterval() in V8WorkerGlobalScopeCustom.cpp.
// We should refactor this.
static void windowSetTimeoutImpl(const v8::FunctionCallbackInfo<v8::Value>& info, bool singleShot, ExceptionState& exceptionState)
{
int argumentCount = info.Length();
if (argumentCount < 1)
return;
LocalDOMWindow* impl = V8Window::toImpl(info.Holder());
if (!impl->frame() || !impl->document()) {
exceptionState.throwDOMException(InvalidAccessError, "No script context is available in which to execute the script.");
return;
}
ScriptState* scriptState = ScriptState::current(info.GetIsolate());
v8::Handle<v8::Value> function = info[0];
String functionString;
if (!function->IsFunction()) {
if (function->IsString()) {
functionString = toCoreString(function.As<v8::String>());
} else {
v8::Handle<v8::String> v8String = function->ToString();
// Bail out if string conversion failed.
if (v8String.IsEmpty())
return;
functionString = toCoreString(v8String);
}
// Don't allow setting timeouts to run empty functions!
// (Bug 1009597)
if (!functionString.length())
return;
}
if (!BindingSecurity::shouldAllowAccessToFrame(info.GetIsolate(), impl->frame(), exceptionState))
return;
OwnPtr<ScheduledAction> action;
if (function->IsFunction()) {
int paramCount = argumentCount >= 2 ? argumentCount - 2 : 0;
OwnPtr<v8::Local<v8::Value>[]> params;
if (paramCount > 0) {
params = adoptArrayPtr(new v8::Local<v8::Value>[paramCount]);
for (int i = 0; i < paramCount; i++) {
// parameters must be globalized
params[i] = info[i+2];
}
}
// params is passed to action, and released in action's destructor
ASSERT(impl->frame());
action = adoptPtr(new ScheduledAction(scriptState, v8::Handle<v8::Function>::Cast(function), paramCount, params.get(), info.GetIsolate()));
} else {
if (impl->document() && !impl->document()->contentSecurityPolicy()->allowEval()) {
v8SetReturnValue(info, 0);
return;
}
ASSERT(impl->frame());
action = adoptPtr(new ScheduledAction(scriptState, functionString, KURL(), info.GetIsolate()));
}
int32_t timeout = argumentCount >= 2 ? info[1]->Int32Value() : 0;
int timerId;
if (singleShot)
timerId = DOMWindowTimers::setTimeout(*impl, action.release(), timeout);
else
timerId = DOMWindowTimers::setInterval(*impl, action.release(), timeout);
// FIXME: Crude hack that attempts to pass idle time to V8. This should be
// done using the scheduler instead.
if (timeout >= 0)
V8GCForContextDispose::instance().notifyIdle();
v8SetReturnValue(info, timerId);
}
void V8Window::eventAttributeGetterCustom(const v8::PropertyCallbackInfo<v8::Value>& info)
{
LocalFrame* frame = V8Window::toImpl(info.Holder())->frame();
ExceptionState exceptionState(ExceptionState::GetterContext, "event", "Window", info.Holder(), info.GetIsolate());
if (!BindingSecurity::shouldAllowAccessToFrame(info.GetIsolate(), frame, exceptionState)) {
exceptionState.throwIfNeeded();
return;
}
ASSERT(frame);
// This is a fast path to retrieve info.Holder()->CreationContext().
v8::Local<v8::Context> context = toV8Context(frame, DOMWrapperWorld::current(info.GetIsolate()));
if (context.IsEmpty())
return;
v8::Handle<v8::Value> jsEvent = V8HiddenValue::getHiddenValue(info.GetIsolate(), context->Global(), V8HiddenValue::event(info.GetIsolate()));
if (jsEvent.IsEmpty())
return;
v8SetReturnValue(info, jsEvent);
}
void V8Window::eventAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
{
LocalFrame* frame = V8Window::toImpl(info.Holder())->frame();
ExceptionState exceptionState(ExceptionState::SetterContext, "event", "Window", info.Holder(), info.GetIsolate());
if (!BindingSecurity::shouldAllowAccessToFrame(info.GetIsolate(), frame, exceptionState)) {
exceptionState.throwIfNeeded();
return;
}
ASSERT(frame);
// This is a fast path to retrieve info.Holder()->CreationContext().
v8::Local<v8::Context> context = toV8Context(frame, DOMWrapperWorld::current(info.GetIsolate()));
if (context.IsEmpty())
return;
V8HiddenValue::setHiddenValue(info.GetIsolate(), context->Global(), V8HiddenValue::event(info.GetIsolate()), value);
}
void V8Window::frameElementAttributeGetterCustom(const v8::PropertyCallbackInfo<v8::Value>& info)
{
LocalDOMWindow* impl = V8Window::toImpl(info.Holder());
ExceptionState exceptionState(ExceptionState::GetterContext, "frame", "Window", info.Holder(), info.GetIsolate());
if (!BindingSecurity::shouldAllowAccessToNode(info.GetIsolate(), impl->frameElement(), exceptionState)) {
v8SetReturnValueNull(info);
exceptionState.throwIfNeeded();
return;
}
// The wrapper for an <iframe> should get its prototype from the context of the frame it's in, rather than its own frame.
// So, use its containing document as the creation context when wrapping.
v8::Handle<v8::Value> creationContext = toV8(&impl->frameElement()->document(), info.Holder(), info.GetIsolate());
RELEASE_ASSERT(!creationContext.IsEmpty());
v8::Handle<v8::Value> wrapper = toV8(impl->frameElement(), v8::Handle<v8::Object>::Cast(creationContext), info.GetIsolate());
v8SetReturnValue(info, wrapper);
}
void V8Window::openerAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
{
LocalDOMWindow* impl = V8Window::toImpl(info.Holder());
ExceptionState exceptionState(ExceptionState::SetterContext, "opener", "Window", info.Holder(), info.GetIsolate());
if (!BindingSecurity::shouldAllowAccessToFrame(info.GetIsolate(), impl->frame(), exceptionState)) {
exceptionState.throwIfNeeded();
return;
}
// Opener can be shadowed if it is in the same domain.
// Have a special handling of null value to behave
// like Firefox. See bug http://b/1224887 & http://b/791706.
if (value->IsNull()) {
// impl->frame() cannot be null,
// otherwise, SameOrigin check would have failed.
ASSERT(impl->frame());
impl->frame()->loader().setOpener(0);
}
// Delete the accessor from this object.
info.Holder()->Delete(v8AtomicString(info.GetIsolate(), "opener"));
// Put property on the front (this) object.
if (info.This()->IsObject())
v8::Handle<v8::Object>::Cast(info.This())->Set(v8AtomicString(info.GetIsolate(), "opener"), value);
}
static bool isLegacyTargetOriginDesignation(v8::Handle<v8::Value> value)
{
if (value->IsString() || value->IsStringObject())
return true;
return false;
}
void V8Window::postMessageMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
// None of these need to be RefPtr because info and context are guaranteed
// to hold on to them.
LocalDOMWindow* window = V8Window::toImpl(info.Holder());
LocalDOMWindow* source = callingDOMWindow(info.GetIsolate());
ASSERT(window);
UseCounter::countIfNotPrivateScript(info.GetIsolate(), window->document(), UseCounter::WindowPostMessage);
ExceptionState exceptionState(ExceptionState::ExecutionContext, "postMessage", "Window", info.Holder(), info.GetIsolate());
// If called directly by WebCore we don't have a calling context.
if (!source) {
exceptionState.throwTypeError("No active calling context exists.");
exceptionState.throwIfNeeded();
return;
}
// This function has variable arguments and can be:
// Per current spec:
// postMessage(message, targetOrigin)
// postMessage(message, targetOrigin, {sequence of transferrables})
// Legacy non-standard implementations in webkit allowed:
// postMessage(message, {sequence of transferrables}, targetOrigin);
MessagePortArray portArray;
ArrayBufferArray arrayBufferArray;
int targetOriginArgIndex = 1;
if (info.Length() > 2) {
int transferablesArgIndex = 2;
if (isLegacyTargetOriginDesignation(info[2])) {
UseCounter::countIfNotPrivateScript(info.GetIsolate(), window->document(), UseCounter::WindowPostMessageWithLegacyTargetOriginArgument);
targetOriginArgIndex = 2;
transferablesArgIndex = 1;
}
if (!SerializedScriptValue::extractTransferables(info.GetIsolate(), info[transferablesArgIndex], transferablesArgIndex, portArray, arrayBufferArray, exceptionState)) {
exceptionState.throwIfNeeded();
return;
}
}
TOSTRING_VOID(V8StringResource<TreatNullAndUndefinedAsNullString>, targetOrigin, info[targetOriginArgIndex]);
RefPtr<SerializedScriptValue> message = SerializedScriptValue::create(info[0], &portArray, &arrayBufferArray, exceptionState, info.GetIsolate());
if (exceptionState.throwIfNeeded())
return;
window->postMessage(message.release(), &portArray, targetOrigin, source, exceptionState);
exceptionState.throwIfNeeded();
}
// FIXME(fqian): returning string is cheating, and we should
// fix this by calling toString function on the receiver.
// However, V8 implements toString in JavaScript, which requires
// switching context of receiver. I consider it is dangerous.
void V8Window::toStringMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
v8::Handle<v8::Object> domWrapper = V8Window::findInstanceInPrototypeChain(info.This(), info.GetIsolate());
if (domWrapper.IsEmpty()) {
v8SetReturnValue(info, info.This()->ObjectProtoToString());
return;
}
v8SetReturnValue(info, domWrapper->ObjectProtoToString());
}
class DialogHandler {
public:
explicit DialogHandler(v8::Handle<v8::Value> dialogArguments, ScriptState* scriptState)
: m_scriptState(scriptState)
, m_dialogArguments(dialogArguments)
{
}
void dialogCreated(LocalDOMWindow*);
v8::Handle<v8::Value> returnValue() const;
private:
RefPtr<ScriptState> m_scriptState;
RefPtr<ScriptState> m_scriptStateForDialogFrame;
v8::Handle<v8::Value> m_dialogArguments;
};
void DialogHandler::dialogCreated(LocalDOMWindow* dialogFrame)
{
if (m_dialogArguments.IsEmpty())
return;
v8::Handle<v8::Context> context = toV8Context(dialogFrame->frame(), m_scriptState->world());
if (context.IsEmpty())
return;
m_scriptStateForDialogFrame = ScriptState::from(context);
ScriptState::Scope scope(m_scriptStateForDialogFrame.get());
m_scriptStateForDialogFrame->context()->Global()->Set(v8AtomicString(m_scriptState->isolate(), "dialogArguments"), m_dialogArguments);
}
v8::Handle<v8::Value> DialogHandler::returnValue() const
{
if (!m_scriptStateForDialogFrame)
return v8Undefined();
ASSERT(m_scriptStateForDialogFrame->contextIsValid());
v8::Isolate* isolate = m_scriptStateForDialogFrame->isolate();
v8::EscapableHandleScope handleScope(isolate);
ScriptState::Scope scope(m_scriptStateForDialogFrame.get());
v8::Local<v8::Value> returnValue = m_scriptStateForDialogFrame->context()->Global()->Get(v8AtomicString(isolate, "returnValue"));
if (returnValue.IsEmpty())
return v8Undefined();
return handleScope.Escape(returnValue);
}
static void setUpDialog(LocalDOMWindow* dialog, void* handler)
{
static_cast<DialogHandler*>(handler)->dialogCreated(dialog);
}
void V8Window::showModalDialogMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
LocalDOMWindow* impl = V8Window::toImpl(info.Holder());
ExceptionState exceptionState(ExceptionState::ExecutionContext, "showModalDialog", "Window", info.Holder(), info.GetIsolate());
if (!BindingSecurity::shouldAllowAccessToFrame(info.GetIsolate(), impl->frame(), exceptionState)) {
exceptionState.throwIfNeeded();
return;
}
TOSTRING_VOID(V8StringResource<TreatNullAndUndefinedAsNullString>, urlString, info[0]);
DialogHandler handler(info[1], ScriptState::current(info.GetIsolate()));
TOSTRING_VOID(V8StringResource<TreatNullAndUndefinedAsNullString>, dialogFeaturesString, info[2]);
impl->showModalDialog(urlString, dialogFeaturesString, callingDOMWindow(info.GetIsolate()), enteredDOMWindow(info.GetIsolate()), setUpDialog, &handler);
v8SetReturnValue(info, handler.returnValue());
}
void V8Window::openMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
LocalDOMWindow* impl = V8Window::toImpl(info.Holder());
ExceptionState exceptionState(ExceptionState::ExecutionContext, "open", "Window", info.Holder(), info.GetIsolate());
if (!BindingSecurity::shouldAllowAccessToFrame(info.GetIsolate(), impl->frame(), exceptionState)) {
exceptionState.throwIfNeeded();
return;
}
TOSTRING_VOID(V8StringResource<TreatNullAndUndefinedAsNullString>, urlString, info[0]);
AtomicString frameName;
if (info[1]->IsUndefined() || info[1]->IsNull()) {
frameName = "_blank";
} else {
TOSTRING_VOID(V8StringResource<>, frameNameResource, info[1]);
frameName = frameNameResource;
}
TOSTRING_VOID(V8StringResource<TreatNullAndUndefinedAsNullString>, windowFeaturesString, info[2]);
RefPtrWillBeRawPtr<LocalDOMWindow> openedWindow = impl->open(urlString, frameName, windowFeaturesString, callingDOMWindow(info.GetIsolate()), enteredDOMWindow(info.GetIsolate()));
if (!openedWindow)
return;
v8SetReturnValueFast(info, openedWindow.release(), impl);
}
void V8Window::namedPropertyGetterCustom(v8::Local<v8::String> name, const v8::PropertyCallbackInfo<v8::Value>& info)
{
LocalDOMWindow* window = V8Window::toImpl(info.Holder());
if (!window)
return;
LocalFrame* frame = window->frame();
// window is detached from a frame.
if (!frame)
return;
// Search sub-frames.
AtomicString propName = toCoreAtomicString(name);
Frame* child = frame->tree().scopedChild(propName);
if (child) {
v8SetReturnValueFast(info, child->domWindow(), window);
return;
}
// Search IDL functions defined in the prototype
if (!info.Holder()->GetRealNamedProperty(name).IsEmpty())
return;
// Search named items in the document.
Document* doc = frame->document();
if (doc && doc->isHTMLDocument()) {
if (toHTMLDocument(doc)->hasNamedItem(propName) || doc->hasElementWithId(propName)) {
RefPtrWillBeRawPtr<HTMLCollection> items = doc->windowNamedItems(propName);
if (!items->isEmpty()) {
if (items->hasExactlyOneItem()) {
v8SetReturnValueFast(info, items->item(0), window);
return;
}
v8SetReturnValueFast(info, items.release(), window);
return;
}
}
}
}
void V8Window::setTimeoutMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
ExceptionState exceptionState(ExceptionState::ExecutionContext, "setTimeout", "Window", info.Holder(), info.GetIsolate());
windowSetTimeoutImpl(info, true, exceptionState);
exceptionState.throwIfNeeded();
}
void V8Window::setIntervalMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
{
ExceptionState exceptionState(ExceptionState::ExecutionContext, "setInterval", "Window", info.Holder(), info.GetIsolate());
windowSetTimeoutImpl(info, false, exceptionState);
exceptionState.throwIfNeeded();
}
bool V8Window::namedSecurityCheckCustom(v8::Local<v8::Object> host, v8::Local<v8::Value> key, v8::AccessType type, v8::Local<v8::Value>)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::Handle<v8::Object> window = V8Window::findInstanceInPrototypeChain(host, isolate);
if (window.IsEmpty())
return false; // the frame is gone.
LocalDOMWindow* targetWindow = V8Window::toImpl(window);
ASSERT(targetWindow);
LocalFrame* target = targetWindow->frame();
if (!target)
return false;
// Notify the loader's client if the initial document has been accessed.
if (target->loader().stateMachine()->isDisplayingInitialEmptyDocument())
target->loader().didAccessInitialDocument();
if (key->IsString()) {
DEFINE_STATIC_LOCAL(const AtomicString, nameOfProtoProperty, ("__proto__", AtomicString::ConstructFromLiteral));
AtomicString name = toCoreAtomicString(key.As<v8::String>());
Frame* childFrame = target->tree().scopedChild(name);
// Notice that we can't call HasRealNamedProperty for ACCESS_HAS
// because that would generate infinite recursion.
if (type == v8::ACCESS_HAS && childFrame)
return true;
// We need to explicitly compare against nameOfProtoProperty because
// V8's JSObject::LocalLookup finds __proto__ before
// interceptors and even when __proto__ isn't a "real named property".
v8::Handle<v8::String> keyString = key.As<v8::String>();
if (type == v8::ACCESS_GET
&& childFrame
&& !host->HasRealNamedProperty(keyString)
&& !window->HasRealNamedProperty(keyString)
&& name != nameOfProtoProperty)
return true;
}
return BindingSecurity::shouldAllowAccessToFrame(isolate, target, DoNotReportSecurityError);
}
bool V8Window::indexedSecurityCheckCustom(v8::Local<v8::Object> host, uint32_t index, v8::AccessType type, v8::Local<v8::Value>)
{
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::Handle<v8::Object> window = V8Window::findInstanceInPrototypeChain(host, isolate);
if (window.IsEmpty())
return false;
LocalDOMWindow* targetWindow = V8Window::toImpl(window);
ASSERT(targetWindow);
LocalFrame* target = targetWindow->frame();
if (!target)
return false;
// Notify the loader's client if the initial document has been accessed.
if (target->loader().stateMachine()->isDisplayingInitialEmptyDocument())
target->loader().didAccessInitialDocument();
Frame* childFrame = target->tree().scopedChild(index);
// Notice that we can't call HasRealNamedProperty for ACCESS_HAS
// because that would generate infinite recursion.
if (type == v8::ACCESS_HAS && childFrame)
return true;
if (type == v8::ACCESS_GET
&& childFrame
&& !host->HasRealIndexedProperty(index)
&& !window->HasRealIndexedProperty(index))
return true;
return BindingSecurity::shouldAllowAccessToFrame(isolate, target, DoNotReportSecurityError);
}
v8::Handle<v8::Value> toV8(LocalDOMWindow* window, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
{
// Notice that we explicitly ignore creationContext because the LocalDOMWindow is its own creationContext.
if (!window)
return v8::Null(isolate);
// Initializes environment of a frame, and return the global object
// of the frame.
LocalFrame* frame = window->frame();
if (!frame)
return v8Undefined();
v8::Handle<v8::Context> context = toV8Context(frame, DOMWrapperWorld::current(isolate));
if (context.IsEmpty())
return v8Undefined();
v8::Handle<v8::Object> global = context->Global();
ASSERT(!global.IsEmpty());
return global;
}
} // namespace blink