| // Copyright 2014 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| function Module(stdlib, foreign, heap) { | |
| "use asm"; | |
| var MEM32 = new stdlib.Float32Array(heap); | |
| function load(i) { | |
| i = i|0; | |
| return +MEM32[i >> 2]; | |
| } | |
| function store(i, v) { | |
| i = i|0; | |
| v = +v; | |
| MEM32[i >> 2] = v; | |
| } | |
| return { load: load, store: store }; | |
| } | |
| var m = Module(this, {}, new ArrayBuffer(4)); | |
| m.store(0, 42.0); | |
| for (var i = 1; i < 64; ++i) { | |
| m.store(i * 4 * 32 * 1024, i); | |
| } | |
| assertEquals(42.0, m.load(0)); | |
| for (var i = 1; i < 64; ++i) { | |
| assertEquals(NaN, m.load(i * 4 * 32 * 1024)); | |
| } |