| // getVariable works on a heavyweight environment after control leaves its scope. |
| |
| var g = newGlobal(); |
| var dbg = Debugger(g); |
| var envs = []; |
| dbg.onDebuggerStatement = function (frame) { |
| envs.push(frame.environment); |
| }; |
| g.eval("var f;\n" + |
| "for (var x = 0; x < 3; x++) {\n" + |
| " (function (x) {\n" + |
| " for (var y = 0; y < 3; y++) {\n" + |
| " (function (z) {\n" + |
| " eval(z); // force heavyweight\n" + |
| " debugger;\n" + |
| " })(x + y);\n" + |
| " }\n" + |
| " })(x);\n" + |
| "}"); |
| |
| var i = 0; |
| for (var x = 0; x < 3; x++) { |
| for (var y = 0; y < 3; y++) { |
| var e = envs[i++]; |
| assertEq(e.getVariable("z"), x + y); |
| } |
| } |