| // If frame.onStep returns null, debuggee catch and finally blocks are skipped. |
| |
| var g = newGlobal(); |
| g.eval("function h() { debugger; }"); |
| |
| var dbg = Debugger(g); |
| var hits = 0; |
| dbg.onDebuggerStatement = function (frame) { |
| hits++; |
| if (hits == 1) { |
| var rv = frame.eval("try {\n" + |
| " h();\n" + |
| " throw 'fail';\n" + |
| "} catch (exc) {\n" + |
| " caught = exc;\n" + |
| "} finally {\n" + |
| " finallyHit = true;\n" + |
| "}\n"); |
| assertEq(rv, null); |
| } else { |
| frame.older.onStep = function () { |
| this.onStep = undefined; |
| return null; |
| }; |
| } |
| }; |
| |
| g.h(); |
| assertEq(hits, 2); |
| assertEq("caught" in g, false); |
| assertEq("finallyHit" in g, false); |