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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_InlineList_h
#define jit_InlineList_h
#include "jsutil.h"
namespace js {
template <typename T> class InlineForwardList;
template <typename T> class InlineForwardListIterator;
template <typename T>
class InlineForwardListNode
{
public:
InlineForwardListNode() : next(nullptr)
{ }
explicit InlineForwardListNode(InlineForwardListNode<T>* n) : next(n)
{ }
InlineForwardListNode(const InlineForwardListNode<T>&) = delete;
protected:
friend class InlineForwardList<T>;
friend class InlineForwardListIterator<T>;
InlineForwardListNode<T>* next;
};
template <typename T>
class InlineForwardList : protected InlineForwardListNode<T>
{
friend class InlineForwardListIterator<T>;
typedef InlineForwardListNode<T> Node;
Node* tail_;
#ifdef DEBUG
int modifyCount_;
#endif
InlineForwardList<T>* thisFromConstructor() {
return this;
}
public:
InlineForwardList()
: tail_(thisFromConstructor())
{
#ifdef DEBUG
modifyCount_ = 0;
#endif
}
public:
typedef InlineForwardListIterator<T> iterator;
public:
iterator begin() const {
return iterator(this);
}
iterator begin(Node* item) const {
return iterator(this, item);
}
iterator end() const {
return iterator(nullptr);
}
void removeAt(iterator where) {
removeAfter(where.prev, where.iter);
}
void pushFront(Node* t) {
insertAfter(this, t);
}
void pushBack(Node* t) {
MOZ_ASSERT(t->next == nullptr);
#ifdef DEBUG
modifyCount_++;
#endif
tail_->next = t;
tail_ = t;
}
T* popFront() {
MOZ_ASSERT(!empty());
T* result = static_cast<T*>(this->next);
removeAfter(this, result);
return result;
}
T* back() const {
MOZ_ASSERT(!empty());
return static_cast<T*>(tail_);
}
void insertAfter(Node* at, Node* item) {
MOZ_ASSERT(item->next == nullptr);
#ifdef DEBUG
modifyCount_++;
#endif
if (at == tail_)
tail_ = item;
item->next = at->next;
at->next = item;
}
void removeAfter(Node* at, Node* item) {
#ifdef DEBUG
modifyCount_++;
#endif
if (item == tail_)
tail_ = at;
MOZ_ASSERT(at->next == item);
at->next = item->next;
item->next = nullptr;
}
void removeAndIncrement(iterator &where) {
// Do not change modifyCount_ here. The iterator can still be used
// after calling this method, unlike the other methods that modify
// the list.
Node* item = where.iter;
where.iter = item->next;
if (item == tail_)
tail_ = where.prev;
MOZ_ASSERT(where.prev->next == item);
where.prev->next = where.iter;
item->next = nullptr;
}
void splitAfter(Node* at, InlineForwardList<T>* to) {
MOZ_ASSERT(to->empty());
if (!at)
at = this;
if (at == tail_)
return;
#ifdef DEBUG
modifyCount_++;
#endif
to->next = at->next;
to->tail_ = tail_;
tail_ = at;
at->next = nullptr;
}
bool empty() const {
return tail_ == this;
}
void clear() {
this->next = nullptr;
tail_ = this;
#ifdef DEBUG
modifyCount_ = 0;
#endif
}
};
template <typename T>
class InlineForwardListIterator
{
private:
friend class InlineForwardList<T>;
typedef InlineForwardListNode<T> Node;
explicit InlineForwardListIterator<T>(const InlineForwardList<T>* owner)
: prev(const_cast<Node*>(static_cast<const Node*>(owner))),
iter(owner ? owner->next : nullptr)
#ifdef DEBUG
, owner_(owner),
modifyCount_(owner ? owner->modifyCount_ : 0)
#endif
{ }
InlineForwardListIterator<T>(const InlineForwardList<T>* owner, Node* node)
: prev(nullptr),
iter(node)
#ifdef DEBUG
, owner_(owner),
modifyCount_(owner ? owner->modifyCount_ : 0)
#endif
{ }
public:
InlineForwardListIterator<T> & operator ++() {
MOZ_ASSERT(modifyCount_ == owner_->modifyCount_);
prev = iter;
iter = iter->next;
return *this;
}
InlineForwardListIterator<T> operator ++(int) {
InlineForwardListIterator<T> old(*this);
operator++();
return old;
}
T * operator*() const {
MOZ_ASSERT(modifyCount_ == owner_->modifyCount_);
return static_cast<T*>(iter);
}
T * operator ->() const {
MOZ_ASSERT(modifyCount_ == owner_->modifyCount_);
return static_cast<T*>(iter);
}
bool operator !=(const InlineForwardListIterator<T>& where) const {
return iter != where.iter;
}
bool operator ==(const InlineForwardListIterator<T>& where) const {
return iter == where.iter;
}
explicit operator bool() const {
return iter != nullptr;
}
private:
Node* prev;
Node* iter;
#ifdef DEBUG
const InlineForwardList<T>* owner_;
int modifyCount_;
#endif
};
template <typename T> class InlineList;
template <typename T> class InlineListIterator;
template <typename T> class InlineListReverseIterator;
template <typename T>
class InlineListNode : public InlineForwardListNode<T>
{
public:
InlineListNode() : InlineForwardListNode<T>(nullptr), prev(nullptr)
{ }
InlineListNode(InlineListNode<T>* n, InlineListNode<T>* p)
: InlineForwardListNode<T>(n),
prev(p)
{ }
// Move constructor. Nodes may be moved without being removed from their
// containing lists. For example, this allows list nodes to be safely
// stored in a resizable Vector -- when the Vector resizes, the new storage
// is initialized by this move constructor. |other| is a reference to the
// old node which the |this| node here is replacing.
InlineListNode(InlineListNode<T>&& other)
: InlineForwardListNode<T>(other.next)
{
InlineListNode<T>* newNext = static_cast<InlineListNode<T>*>(other.next);
InlineListNode<T>* newPrev = other.prev;
prev = newPrev;
// Update the pointers in the adjacent nodes to point to this node's new
// location.
newNext->prev = this;
newPrev->next = this;
}
InlineListNode(const InlineListNode<T>&) = delete;
void operator=(const InlineListNode<T>&) = delete;
protected:
friend class InlineList<T>;
friend class InlineListIterator<T>;
friend class InlineListReverseIterator<T>;
InlineListNode<T>* prev;
};
template <typename T>
class InlineList : protected InlineListNode<T>
{
typedef InlineListNode<T> Node;
public:
InlineList() : InlineListNode<T>(this, this)
{ }
public:
typedef InlineListIterator<T> iterator;
typedef InlineListReverseIterator<T> reverse_iterator;
public:
iterator begin() const {
return iterator(static_cast<Node*>(this->next));
}
iterator begin(Node* t) const {
return iterator(t);
}
iterator end() const {
return iterator(this);
}
reverse_iterator rbegin() const {
return reverse_iterator(this->prev);
}
reverse_iterator rbegin(Node* t) const {
return reverse_iterator(t);
}
reverse_iterator rend() const {
return reverse_iterator(this);
}
void pushFront(Node* t) {
insertAfter(this, t);
}
void pushFrontUnchecked(Node* t) {
insertAfterUnchecked(this, t);
}
void pushBack(Node* t) {
insertBefore(this, t);
}
void pushBackUnchecked(Node* t) {
insertBeforeUnchecked(this, t);
}
T* popFront() {
MOZ_ASSERT(!empty());
T* t = static_cast<T*>(this->next);
remove(t);
return t;
}
T* popBack() {
MOZ_ASSERT(!empty());
T* t = static_cast<T*>(this->prev);
remove(t);
return t;
}
T* peekBack() const {
iterator iter = end();
iter--;
return *iter;
}
void insertBefore(Node* at, Node* item) {
MOZ_ASSERT(item->prev == nullptr);
MOZ_ASSERT(item->next == nullptr);
insertBeforeUnchecked(at, item);
}
void insertBeforeUnchecked(Node* at, Node* item) {
Node* atPrev = at->prev;
item->next = at;
item->prev = atPrev;
atPrev->next = item;
at->prev = item;
}
void insertAfter(Node* at, Node* item) {
MOZ_ASSERT(item->prev == nullptr);
MOZ_ASSERT(item->next == nullptr);
insertAfterUnchecked(at, item);
}
void insertAfterUnchecked(Node* at, Node* item) {
Node* atNext = static_cast<Node*>(at->next);
item->next = atNext;
item->prev = at;
atNext->prev = item;
at->next = item;
}
void remove(Node* t) {
Node* tNext = static_cast<Node*>(t->next);
Node* tPrev = t->prev;
tPrev->next = tNext;
tNext->prev = tPrev;
t->next = nullptr;
t->prev = nullptr;
}
// Remove |old| from the list and insert |now| in its place.
void replace(Node* old, Node* now) {
MOZ_ASSERT(now->next == nullptr && now->prev == nullptr);
Node* listNext = static_cast<Node*>(old->next);
Node* listPrev = old->prev;
listPrev->next = now;
listNext->prev = now;
now->next = listNext;
now->prev = listPrev;
old->next = nullptr;
old->prev = nullptr;
}
void clear() {
this->next = this->prev = this;
}
bool empty() const {
return begin() == end();
}
void takeElements(InlineList& l) {
MOZ_ASSERT(&l != this, "cannot takeElements from this");
Node* lprev = l.prev;
static_cast<Node*>(l.next)->prev = this;
lprev->next = this->next;
static_cast<Node*>(this->next)->prev = l.prev;
this->next = l.next;
l.clear();
}
};
template <typename T>
class InlineListIterator
{
private:
friend class InlineList<T>;
typedef InlineListNode<T> Node;
explicit InlineListIterator(const Node* iter)
: iter(const_cast<Node*>(iter))
{ }
public:
InlineListIterator<T> & operator ++() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineListIterator<T> operator ++(int) {
InlineListIterator<T> old(*this);
operator++();
return old;
}
InlineListIterator<T> & operator --() {
iter = iter->prev;
return *this;
}
InlineListIterator<T> operator --(int) {
InlineListIterator<T> old(*this);
operator--();
return old;
}
T * operator*() const {
return static_cast<T*>(iter);
}
T * operator ->() const {
return static_cast<T*>(iter);
}
bool operator !=(const InlineListIterator<T>& where) const {
return iter != where.iter;
}
bool operator ==(const InlineListIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
template <typename T>
class InlineListReverseIterator
{
private:
friend class InlineList<T>;
typedef InlineListNode<T> Node;
explicit InlineListReverseIterator(const Node* iter)
: iter(const_cast<Node*>(iter))
{ }
public:
InlineListReverseIterator<T> & operator ++() {
iter = iter->prev;
return *this;
}
InlineListReverseIterator<T> operator ++(int) {
InlineListReverseIterator<T> old(*this);
operator++();
return old;
}
InlineListReverseIterator<T> & operator --() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineListReverseIterator<T> operator --(int) {
InlineListReverseIterator<T> old(*this);
operator--();
return old;
}
T * operator*() {
return static_cast<T*>(iter);
}
T * operator ->() {
return static_cast<T*>(iter);
}
bool operator !=(const InlineListReverseIterator<T>& where) const {
return iter != where.iter;
}
bool operator ==(const InlineListReverseIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
/* This list type is more or less exactly an InlineForwardList without a sentinel
* node. It is useful in cases where you are doing algorithms that deal with many
* merging singleton lists, rather than often empty ones.
*/
template <typename T> class InlineConcatListIterator;
template <typename T>
class InlineConcatList
{
private:
typedef InlineConcatList<T> Node;
InlineConcatList<T>* thisFromConstructor() {
return this;
}
public:
InlineConcatList() : next(nullptr), tail(thisFromConstructor())
{ }
typedef InlineConcatListIterator<T> iterator;
iterator begin() const {
return iterator(this);
}
iterator end() const {
return iterator(nullptr);
}
void append(InlineConcatList<T>* adding)
{
MOZ_ASSERT(tail);
MOZ_ASSERT(!tail->next);
MOZ_ASSERT(adding->tail);
MOZ_ASSERT(!adding->tail->next);
tail->next = adding;
tail = adding->tail;
adding->tail = nullptr;
}
protected:
friend class InlineConcatListIterator<T>;
Node* next;
Node* tail;
};
template <typename T>
class InlineConcatListIterator
{
private:
friend class InlineConcatList<T>;
typedef InlineConcatList<T> Node;
explicit InlineConcatListIterator(const Node* iter)
: iter(const_cast<Node*>(iter))
{ }
public:
InlineConcatListIterator<T> & operator ++() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineConcatListIterator<T> operator ++(int) {
InlineConcatListIterator<T> old(*this);
operator++();
return old;
}
T * operator*() const {
return static_cast<T*>(iter);
}
T * operator ->() const {
return static_cast<T*>(iter);
}
bool operator !=(const InlineConcatListIterator<T>& where) const {
return iter != where.iter;
}
bool operator ==(const InlineConcatListIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
template <typename T> class InlineSpaghettiStack;
template <typename T> class InlineSpaghettiStackNode;
template <typename T> class InlineSpaghettiStackIterator;
template <typename T>
class InlineSpaghettiStackNode : public InlineForwardListNode<T>
{
typedef InlineForwardListNode<T> Parent;
public:
InlineSpaghettiStackNode() : Parent()
{ }
explicit InlineSpaghettiStackNode(InlineSpaghettiStackNode<T>* n)
: Parent(n)
{ }
InlineSpaghettiStackNode(const InlineSpaghettiStackNode<T>&) = delete;
protected:
friend class InlineSpaghettiStack<T>;
friend class InlineSpaghettiStackIterator<T>;
};
template <typename T>
class InlineSpaghettiStack : protected InlineSpaghettiStackNode<T>
{
friend class InlineSpaghettiStackIterator<T>;
typedef InlineSpaghettiStackNode<T> Node;
public:
InlineSpaghettiStack()
{ }
public:
typedef InlineSpaghettiStackIterator<T> iterator;
public:
iterator begin() const {
return iterator(this);
}
iterator end() const {
return iterator(nullptr);
}
void push(Node* t) {
MOZ_ASSERT(t->next == nullptr);
t->next = this->next;
this->next = t;
}
void copy(const InlineSpaghettiStack<T>& stack) {
this->next = stack.next;
}
bool empty() const {
return this->next == nullptr;
}
};
template <typename T>
class InlineSpaghettiStackIterator
{
private:
friend class InlineSpaghettiStack<T>;
typedef InlineSpaghettiStackNode<T> Node;
explicit InlineSpaghettiStackIterator<T>(const InlineSpaghettiStack<T>* owner)
: iter(owner ? static_cast<Node*>(owner->next) : nullptr)
{ }
public:
InlineSpaghettiStackIterator<T> & operator ++() {
iter = static_cast<Node*>(iter->next);
return *this;
}
InlineSpaghettiStackIterator<T> operator ++(int) {
InlineSpaghettiStackIterator<T> old(*this);
operator++();
return old;
}
T* operator*() const {
return static_cast<T*>(iter);
}
T* operator ->() const {
return static_cast<T*>(iter);
}
bool operator !=(const InlineSpaghettiStackIterator<T>& where) const {
return iter != where.iter;
}
bool operator ==(const InlineSpaghettiStackIterator<T>& where) const {
return iter == where.iter;
}
private:
Node* iter;
};
} // namespace js
#endif /* jit_InlineList_h */