| // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef COBALT_LOADER_MESH_MESH_DECODER_H_ |
| #define COBALT_LOADER_MESH_MESH_DECODER_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "cobalt/loader/decoder.h" |
| #include "cobalt/loader/mesh/mesh_projection.h" |
| #include "cobalt/render_tree/resource_provider.h" |
| |
| namespace cobalt { |
| namespace loader { |
| namespace mesh { |
| |
| // |MeshDecoder| decodes mesh projections encoded in the format defined at: |
| // https://github.com/google/spatial-media/blob/master/docs/spherical-video-v2-rfc.md#mesh-projection-box-mshp |
| class MeshDecoder : public Decoder { |
| public: |
| typedef base::Callback<void(const scoped_refptr<MeshProjection>&)> |
| MeshAvailableCallback; |
| |
| // This function is used for binding a callback to create a MeshDecoder. |
| static std::unique_ptr<Decoder> Create( |
| render_tree::ResourceProvider* resource_provider, |
| const MeshAvailableCallback& mesh_available_callback, |
| const loader::Decoder::OnCompleteFunction& load_complete_callback) { |
| return std::unique_ptr<Decoder>(new MeshDecoder( |
| resource_provider, mesh_available_callback, load_complete_callback)); |
| } |
| |
| // From Decoder. |
| void DecodeChunk(const char* data, size_t size) override; |
| void Finish() override; |
| bool Suspend() override; |
| void Resume(render_tree::ResourceProvider* resource_provider) override; |
| |
| private: |
| MeshDecoder( |
| render_tree::ResourceProvider* resource_provider, |
| const MeshAvailableCallback& mesh_available_callback, |
| const loader::Decoder::OnCompleteFunction& load_complete_callback); |
| |
| void ReleaseRawData(); |
| |
| render_tree::ResourceProvider* resource_provider_; |
| const MeshAvailableCallback mesh_available_callback_; |
| const loader::Decoder::OnCompleteFunction load_complete_callback_; |
| |
| std::unique_ptr<std::vector<uint8> > raw_data_; |
| |
| bool is_suspended_; |
| }; |
| |
| } // namespace mesh |
| } // namespace loader |
| } // namespace cobalt |
| |
| #endif // COBALT_LOADER_MESH_MESH_DECODER_H_ |