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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// See net/disk_cache/disk_cache.h for the public interface.
#ifndef NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_
#define NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_
#include <memory>
#include <vector>
#include "base/files/file_path.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "net/base/net_export.h"
#include "net/disk_cache/blockfile/addr.h"
#include "net/disk_cache/blockfile/disk_format_base.h"
#include "net/disk_cache/blockfile/mapped_file.h"
#include "starboard/types.h"
namespace base {
class ThreadChecker;
}
namespace disk_cache {
// An instance of this class represents the header of a block file in memory.
// Note that this class doesn't perform any file operation (as in it only deals
// with entities in memory).
// The header of a block file (and hence, this object) is all that is needed to
// perform common operations like allocating or releasing space for storage;
// actual access to that storage, however, is not performed through this class.
class NET_EXPORT_PRIVATE BlockHeader {
public:
BlockHeader();
explicit BlockHeader(BlockFileHeader* header);
explicit BlockHeader(MappedFile* file);
BlockHeader(const BlockHeader& other);
~BlockHeader();
// Creates a new entry of |size| blocks on the allocation map, updating the
// apropriate counters.
bool CreateMapBlock(int size, int* index);
// Deletes the block pointed by |index|.
void DeleteMapBlock(int index, int block_size);
// Returns true if the specified block is used.
bool UsedMapBlock(int index, int size);
// Restores the "empty counters" and allocation hints.
void FixAllocationCounters();
// Returns true if the current block file should not be used as-is to store
// more records. |block_count| is the number of blocks to allocate.
bool NeedToGrowBlockFile(int block_count) const;
// Returns true if this block file can be used to store an extra record of
// size |block_count|.
bool CanAllocate(int block_count) const;
// Returns the number of empty blocks for this file.
int EmptyBlocks() const;
// Returns the minumum number of allocations that can be satisfied.
int MinimumAllocations() const;
// Returns the number of blocks that this file can store.
int Capacity() const;
// Returns true if the counters look OK.
bool ValidateCounters() const;
// Returns the identifiers of this and the next file (0 if there is none).
int FileId() const;
int NextFileId() const;
// Returns the size of the wrapped structure (BlockFileHeader).
int Size() const;
// Returns a pointer to the underlying BlockFileHeader.
BlockFileHeader* Header();
private:
BlockFileHeader* header_;
};
typedef std::vector<BlockHeader> BlockFilesBitmaps;
// This class handles the set of block-files open by the disk cache.
class NET_EXPORT_PRIVATE BlockFiles {
public:
explicit BlockFiles(const base::FilePath& path);
~BlockFiles();
// Performs the object initialization. create_files indicates if the backing
// files should be created or just open.
bool Init(bool create_files);
// Returns the file that stores a given address.
MappedFile* GetFile(Addr address);
// Creates a new entry on a block file. block_type indicates the size of block
// to be used (as defined on cache_addr.h), block_count is the number of
// blocks to allocate, and block_address is the address of the new entry.
bool CreateBlock(FileType block_type, int block_count, Addr* block_address);
// Removes an entry from the block files. If deep is true, the storage is zero
// filled; otherwise the entry is removed but the data is not altered (must be
// already zeroed).
void DeleteBlock(Addr address, bool deep);
// Close all the files and set the internal state to be initializad again. The
// cache is being purged.
void CloseFiles();
// Sends UMA stats.
void ReportStats();
// Returns true if the blocks pointed by a given address are currently used.
// This method is only intended for debugging.
bool IsValid(Addr address);
private:
// Set force to true to overwrite the file if it exists.
bool CreateBlockFile(int index, FileType file_type, bool force);
bool OpenBlockFile(int index);
// Attemp to grow this file. Fails if the file cannot be extended anymore.
bool GrowBlockFile(MappedFile* file, BlockFileHeader* header);
// Returns the appropriate file to use for a new block.
MappedFile* FileForNewBlock(FileType block_type, int block_count);
// Returns the next block file on this chain, creating new files if needed.
MappedFile* NextFile(MappedFile* file);
// Creates an empty block file and returns its index.
int16_t CreateNextBlockFile(FileType block_type);
// Removes a chained block file that is now empty.
bool RemoveEmptyFile(FileType block_type);
// Restores the header of a potentially inconsistent file.
bool FixBlockFileHeader(MappedFile* file);
// Retrieves stats for the given file index.
void GetFileStats(int index, int* used_count, int* load);
// Returns the filename for a given file index.
base::FilePath Name(int index);
bool init_;
char* zero_buffer_; // Buffer to speed-up cleaning deleted entries.
base::FilePath path_; // Path to the backing folder.
std::vector<scoped_refptr<MappedFile>> block_files_; // The actual files.
std::unique_ptr<base::ThreadChecker> thread_checker_;
FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_ZeroSizeFile);
FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_TruncatedFile);
FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_InvalidFile);
FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_Stats);
DISALLOW_COPY_AND_ASSIGN(BlockFiles);
};
} // namespace disk_cache
#endif // NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_