blob: 99a06ef874a2896d99b750432e679281965f9d1f [file] [log] [blame]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/property-access-builder.h"
#include "src/compiler/access-builder.h"
#include "src/compiler/access-info.h"
#include "src/compiler/compilation-dependencies.h"
#include "src/compiler/js-graph.h"
#include "src/compiler/node-matchers.h"
#include "src/compiler/simplified-operator.h"
#include "src/objects/heap-number.h"
#include "src/objects/lookup.h"
#include "src/execution/isolate-inl.h"
#include "src/objects/field-index-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
Graph* PropertyAccessBuilder::graph() const { return jsgraph()->graph(); }
Isolate* PropertyAccessBuilder::isolate() const { return jsgraph()->isolate(); }
CommonOperatorBuilder* PropertyAccessBuilder::common() const {
return jsgraph()->common();
}
SimplifiedOperatorBuilder* PropertyAccessBuilder::simplified() const {
return jsgraph()->simplified();
}
bool HasOnlyStringMaps(JSHeapBroker* broker,
ZoneVector<Handle<Map>> const& maps) {
for (auto map : maps) {
MapRef map_ref(broker, map);
if (!map_ref.IsStringMap()) return false;
}
return true;
}
namespace {
bool HasOnlyNumberMaps(JSHeapBroker* broker,
ZoneVector<Handle<Map>> const& maps) {
for (auto map : maps) {
MapRef map_ref(broker, map);
if (map_ref.instance_type() != HEAP_NUMBER_TYPE) return false;
}
return true;
}
} // namespace
bool PropertyAccessBuilder::TryBuildStringCheck(
JSHeapBroker* broker, ZoneVector<Handle<Map>> const& maps, Node** receiver,
Node** effect, Node* control) {
if (HasOnlyStringMaps(broker, maps)) {
// Monormorphic string access (ignoring the fact that there are multiple
// String maps).
*receiver = *effect =
graph()->NewNode(simplified()->CheckString(VectorSlotPair()), *receiver,
*effect, control);
return true;
}
return false;
}
bool PropertyAccessBuilder::TryBuildNumberCheck(
JSHeapBroker* broker, ZoneVector<Handle<Map>> const& maps, Node** receiver,
Node** effect, Node* control) {
if (HasOnlyNumberMaps(broker, maps)) {
// Monomorphic number access (we also deal with Smis here).
*receiver = *effect =
graph()->NewNode(simplified()->CheckNumber(VectorSlotPair()), *receiver,
*effect, control);
return true;
}
return false;
}
void PropertyAccessBuilder::BuildCheckMaps(
Node* receiver, Node** effect, Node* control,
ZoneVector<Handle<Map>> const& receiver_maps) {
HeapObjectMatcher m(receiver);
if (m.HasValue()) {
MapRef receiver_map = m.Ref(broker()).map();
if (receiver_map.is_stable()) {
for (Handle<Map> map : receiver_maps) {
if (MapRef(broker(), map).equals(receiver_map)) {
dependencies()->DependOnStableMap(receiver_map);
return;
}
}
}
}
ZoneHandleSet<Map> maps;
CheckMapsFlags flags = CheckMapsFlag::kNone;
for (Handle<Map> map : receiver_maps) {
MapRef receiver_map(broker(), map);
maps.insert(receiver_map.object(), graph()->zone());
if (receiver_map.is_migration_target()) {
flags |= CheckMapsFlag::kTryMigrateInstance;
}
}
*effect = graph()->NewNode(simplified()->CheckMaps(flags, maps), receiver,
*effect, control);
}
Node* PropertyAccessBuilder::BuildCheckValue(Node* receiver, Node** effect,
Node* control,
Handle<HeapObject> value) {
HeapObjectMatcher m(receiver);
if (m.Is(value)) return receiver;
Node* expected = jsgraph()->HeapConstant(value);
Node* check =
graph()->NewNode(simplified()->ReferenceEqual(), receiver, expected);
*effect =
graph()->NewNode(simplified()->CheckIf(DeoptimizeReason::kWrongValue),
check, *effect, control);
return expected;
}
Node* PropertyAccessBuilder::ResolveHolder(
PropertyAccessInfo const& access_info, Node* receiver) {
Handle<JSObject> holder;
if (access_info.holder().ToHandle(&holder)) {
return jsgraph()->Constant(ObjectRef(broker(), holder));
}
return receiver;
}
MachineRepresentation PropertyAccessBuilder::ConvertRepresentation(
Representation representation) {
switch (representation.kind()) {
case Representation::kSmi:
return MachineType::RepCompressedTaggedSigned();
case Representation::kDouble:
return MachineRepresentation::kFloat64;
case Representation::kHeapObject:
return MachineType::RepCompressedTaggedPointer();
case Representation::kTagged:
return MachineType::RepCompressedTagged();
default:
UNREACHABLE();
}
}
Node* PropertyAccessBuilder::TryBuildLoadConstantDataField(
NameRef const& name, PropertyAccessInfo const& access_info,
Node* receiver) {
// TODO(neis): Eliminate FastPropertyAt call below by doing the lookup during
// acccess info computation. Requires extra care in the case where the
// receiver is the holder.
AllowCodeDependencyChange dependency_change_;
AllowHandleAllocation handle_allocation_;
AllowHandleDereference handle_dereference_;
AllowHeapAllocation heap_allocation_;
if (!access_info.IsDataConstant()) return nullptr;
// First, determine if we have a constant holder to load from.
Handle<JSObject> holder;
// If {access_info} has a holder, just use it.
if (!access_info.holder().ToHandle(&holder)) {
// Otherwise, try to match the {receiver} as a constant.
HeapObjectMatcher m(receiver);
if (!m.HasValue() || !m.Ref(broker()).IsJSObject()) return nullptr;
// Let us make sure the actual map of the constant receiver is among
// the maps in {access_info}.
MapRef receiver_map = m.Ref(broker()).map();
if (std::find_if(access_info.receiver_maps().begin(),
access_info.receiver_maps().end(), [&](Handle<Map> map) {
return map.equals(receiver_map.object());
}) == access_info.receiver_maps().end()) {
// The map of the receiver is not in the feedback, let us bail out.
return nullptr;
}
holder = Handle<JSObject>::cast(m.Value());
}
Handle<Object> value = JSObject::FastPropertyAt(
holder, access_info.field_representation(), access_info.field_index());
return jsgraph()->Constant(value);
}
Node* PropertyAccessBuilder::BuildLoadDataField(
NameRef const& name, PropertyAccessInfo const& access_info, Node* receiver,
Node** effect, Node** control) {
DCHECK(access_info.IsDataField() || access_info.IsDataConstant());
if (Node* value =
TryBuildLoadConstantDataField(name, access_info, receiver)) {
return value;
}
FieldIndex const field_index = access_info.field_index();
Type const field_type = access_info.field_type();
MachineRepresentation const field_representation =
ConvertRepresentation(access_info.field_representation());
Node* storage = ResolveHolder(access_info, receiver);
if (!field_index.is_inobject()) {
storage = *effect = graph()->NewNode(
simplified()->LoadField(AccessBuilder::ForJSObjectPropertiesOrHash()),
storage, *effect, *control);
}
PropertyConstness constness = access_info.IsDataConstant()
? PropertyConstness::kConst
: PropertyConstness::kMutable;
FieldAccess field_access = {
kTaggedBase,
field_index.offset(),
name.object(),
MaybeHandle<Map>(),
field_type,
MachineType::TypeForRepresentation(field_representation),
kFullWriteBarrier,
LoadSensitivity::kCritical,
constness};
if (field_representation == MachineRepresentation::kFloat64) {
if (!field_index.is_inobject() || !FLAG_unbox_double_fields) {
FieldAccess const storage_access = {
kTaggedBase,
field_index.offset(),
name.object(),
MaybeHandle<Map>(),
Type::OtherInternal(),
MachineType::TypeCompressedTaggedPointer(),
kPointerWriteBarrier,
LoadSensitivity::kCritical,
constness};
storage = *effect = graph()->NewNode(
simplified()->LoadField(storage_access), storage, *effect, *control);
field_access.offset = HeapNumber::kValueOffset;
field_access.name = MaybeHandle<Name>();
}
} else if (field_representation == MachineRepresentation::kTaggedPointer ||
field_representation ==
MachineRepresentation::kCompressedPointer) {
// Remember the map of the field value, if its map is stable. This is
// used by the LoadElimination to eliminate map checks on the result.
Handle<Map> field_map;
if (access_info.field_map().ToHandle(&field_map)) {
MapRef field_map_ref(broker(), field_map);
if (field_map_ref.is_stable()) {
dependencies()->DependOnStableMap(field_map_ref);
field_access.map = field_map;
}
}
}
Node* value = *effect = graph()->NewNode(
simplified()->LoadField(field_access), storage, *effect, *control);
return value;
}
} // namespace compiler
} // namespace internal
} // namespace v8