| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_ |
| #define COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_ |
| |
| #include <list> |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "base/callback.h" |
| #include "base/containers/queue.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/optional.h" |
| #include "base/threading/thread_checker.h" |
| #include "base/time/time.h" |
| #include "components/update_client/component.h" |
| #include "components/update_client/crx_downloader.h" |
| #include "components/update_client/crx_update_item.h" |
| #include "components/update_client/ping_manager.h" |
| #include "components/update_client/update_checker.h" |
| #include "components/update_client/update_client.h" |
| |
| namespace base { |
| class TimeTicks; |
| } // namespace base |
| |
| namespace update_client { |
| |
| class Configurator; |
| struct UpdateContext; |
| |
| // Handles updates for a group of components. Updates for different groups |
| // are run concurrently but within the same group of components, updates are |
| // applied one at a time. |
| class UpdateEngine : public base::RefCounted<UpdateEngine> { |
| public: |
| using Callback = base::OnceCallback<void(Error error)>; |
| using NotifyObserversCallback = |
| base::Callback<void(UpdateClient::Observer::Events event, |
| const std::string& id)>; |
| using CrxDataCallback = UpdateClient::CrxDataCallback; |
| |
| UpdateEngine(scoped_refptr<Configurator> config, |
| UpdateChecker::Factory update_checker_factory, |
| CrxDownloader::Factory crx_downloader_factory, |
| scoped_refptr<PingManager> ping_manager, |
| const NotifyObserversCallback& notify_observers_callback); |
| |
| // Returns true and the state of the component identified by |id|, if the |
| // component is found in any update context. Returns false if the component |
| // is not found. |
| bool GetUpdateState(const std::string& id, CrxUpdateItem* update_state); |
| |
| #if !defined(STARBOARD) |
| void Update(bool is_foreground, |
| const std::vector<std::string>& ids, |
| UpdateClient::CrxDataCallback crx_data_callback, |
| Callback update_callback); |
| #else |
| // |cancelation_closure| is populated with a closure that can be run to cancel |
| // the update requested by the caller. |
| void Update(bool is_foreground, |
| const std::vector<std::string>& ids, |
| UpdateClient::CrxDataCallback crx_data_callback, |
| Callback update_callback, |
| base::OnceClosure& cancelation_closure); |
| #endif |
| |
| void SendUninstallPing(const std::string& id, |
| const base::Version& version, |
| int reason, |
| Callback update_callback); |
| |
| private: |
| friend class base::RefCounted<UpdateEngine>; |
| ~UpdateEngine(); |
| |
| using UpdateContexts = std::map<std::string, scoped_refptr<UpdateContext>>; |
| |
| void UpdateComplete(scoped_refptr<UpdateContext> update_context, Error error); |
| |
| void ComponentCheckingForUpdatesStart( |
| scoped_refptr<UpdateContext> update_context, |
| const std::string& id); |
| void ComponentCheckingForUpdatesComplete( |
| scoped_refptr<UpdateContext> update_context); |
| void UpdateCheckComplete(scoped_refptr<UpdateContext> update_context); |
| |
| void DoUpdateCheck(scoped_refptr<UpdateContext> update_context); |
| void UpdateCheckResultsAvailable( |
| scoped_refptr<UpdateContext> update_context, |
| const base::Optional<ProtocolParser::Results>& results, |
| ErrorCategory error_category, |
| int error, |
| int retry_after_sec); |
| |
| void HandleComponent(scoped_refptr<UpdateContext> update_context); |
| void HandleComponentComplete(scoped_refptr<UpdateContext> update_context); |
| |
| // Returns true if the update engine rejects this update call because it |
| // occurs too soon. |
| bool IsThrottled(bool is_foreground) const; |
| |
| #if defined(STARBOARD) |
| // Cancels updates currently handled by the engine for each component |
| // identified by one of |crx_component_ids| for the update context identified |
| // by the |update_context_session_id|. |
| void Cancel(const std::string& update_context_session_id, |
| const std::vector<std::string>& crx_component_ids); |
| #endif |
| |
| base::ThreadChecker thread_checker_; |
| scoped_refptr<Configurator> config_; |
| UpdateChecker::Factory update_checker_factory_; |
| CrxDownloader::Factory crx_downloader_factory_; |
| scoped_refptr<PingManager> ping_manager_; |
| std::unique_ptr<PersistedData> metadata_; |
| |
| // Called when CRX state changes occur. |
| const NotifyObserversCallback notify_observers_callback_; |
| |
| // Contains the contexts associated with each update in progress. |
| UpdateContexts update_contexts_; |
| |
| // Implements a rate limiting mechanism for background update checks. Has the |
| // effect of rejecting the update call if the update call occurs before |
| // a certain time, which is negotiated with the server as part of the |
| // update protocol. See the comments for X-Retry-After header. |
| base::TimeTicks throttle_updates_until_; |
| |
| DISALLOW_COPY_AND_ASSIGN(UpdateEngine); |
| }; |
| |
| // Describes a group of components which are installed or updated together. |
| struct UpdateContext : public base::RefCounted<UpdateContext> { |
| UpdateContext( |
| scoped_refptr<Configurator> config, |
| bool is_foreground, |
| const std::vector<std::string>& ids, |
| UpdateClient::CrxDataCallback crx_data_callback, |
| const UpdateEngine::NotifyObserversCallback& notify_observers_callback, |
| UpdateEngine::Callback callback, |
| CrxDownloader::Factory crx_downloader_factory); |
| |
| scoped_refptr<Configurator> config; |
| |
| // True if the component is updated as a result of user interaction. |
| bool is_foreground = false; |
| |
| // True if the component updates are enabled in this context. |
| const bool enabled_component_updates; |
| |
| // Contains the ids of all CRXs in this context in the order specified |
| // by the caller of |UpdateClient::Update| or |UpdateClient:Install|. |
| const std::vector<std::string> ids; |
| |
| // Contains the map of ids to components for all the CRX in this context. |
| IdToComponentPtrMap components; |
| |
| // Called before an update check, when update metadata is needed. |
| UpdateEngine::CrxDataCallback crx_data_callback; |
| |
| // Called when there is a state change for any update in this context. |
| const UpdateEngine::NotifyObserversCallback notify_observers_callback; |
| |
| // Called when the all updates associated with this context have completed. |
| UpdateEngine::Callback callback; |
| |
| // Creates instances of CrxDownloader; |
| CrxDownloader::Factory crx_downloader_factory; |
| |
| std::unique_ptr<UpdateChecker> update_checker; |
| |
| // The time in seconds to wait until doing further update checks. |
| int retry_after_sec = 0; |
| |
| // Contains the ids of the components to check for updates. It is possible |
| // for a component to be uninstalled after it has been added in this context |
| // but before an update check is made. When this happens, the component won't |
| // have a CrxComponent instance, therefore, it can't be included in an |
| // update check. |
| std::vector<std::string> components_to_check_for_updates; |
| |
| // The error reported by the update checker. |
| int update_check_error = 0; |
| |
| size_t num_components_ready_to_check = 0; |
| size_t num_components_checked = 0; |
| |
| // Contains the ids of the components that the state machine must handle. |
| base::queue<std::string> component_queue; |
| |
| // The time to wait before handling the update for a component. |
| // The wait time is proportional with the cost incurred by updating |
| // the component. The more time it takes to download and apply the |
| // update for the current component, the longer the wait until the engine |
| // is handling the next component in the queue. |
| base::TimeDelta next_update_delay; |
| |
| // The unique session id of this context. The session id is serialized in |
| // every protocol request. It is also used as a key in various data stuctures |
| // to uniquely identify an update context. |
| const std::string session_id; |
| |
| private: |
| friend class base::RefCounted<UpdateContext>; |
| ~UpdateContext(); |
| |
| DISALLOW_COPY_AND_ASSIGN(UpdateContext); |
| }; |
| |
| } // namespace update_client |
| |
| #endif // COMPONENTS_UPDATE_CLIENT_UPDATE_ENGINE_H_ |